WinDanesz
bbbe024bb3
build: Updated to ForgeGradle5 with FancyGradle
2023-10-18 22:53:00 +02:00
WinDanesz
93112d5192
docs: Update ArtefactCheckEvent.java javadoc
2023-09-10 16:10:15 +02:00
ipdnaeip
112a562b2d
fix: Increased the tick rate of continuous spells ( #849 )
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... and added some checks to make sure the spells don't deal too much with mods that interact with the hurt resistance timer.
2023-09-09 18:08:38 +02:00
WinDanesz
85ca4fd100
build: 4.3.10 -> 4.3.11 version bump
v4.3.11
2023-06-30 16:55:40 +02:00
WinDanesz
136b1cc924
feat: Added preventBindingSameSpellTwiceToWands setting (disabled by default). Controls whether to prevent binding the same spell to a wand multiple times
2023-06-30 16:06:01 +02:00
WinDanesz
e4b7d528f5
feat: Added singleUseSpellBooks setting (disabled by default). Controls whether spell books are consumed when they are bound to a wand
2023-06-30 15:47:24 +02:00
WinDanesz
2903ebfbac
feat: Added damageTypePerElement setting (disabled by default). Pack makers now can implement support for .e.g Distinct Damage Definitions or other mods
2023-06-30 15:41:26 +02:00
WinDanesz
931ca1b2c0
feat: Added a Clear button to the Arcane Workbench. Clicking it removes all spell bindings of the item in the center slot
2023-06-28 20:53:55 +02:00
WinDanesz
85e724d88a
fix: Allied spell casters of a player (owned by the player as an IEntityOwnable creature) now have their spells affect the player too where applicable. Previously spells like Group Heal casted by the NPC was not affecting the owner.
2023-06-28 19:14:53 +02:00
WinDanesz
e41f83a2dd
build: 4.3.9 -> 4.3.10 version bump
v4.3.10
2023-06-28 16:06:37 +02:00
WinDanesz
69b52cfe88
feat: A new ArtefactCheckEvent for addons, allowing devs to consider an artefact active (in slot) conditionally, or even prevent its usage based on custom conditions
2023-06-28 16:06:07 +02:00
WinDanesz
7591821e57
feat: A more Wizardry-native support for BELT, BODY, HEAD and TRINKET artefact types (expanded ItemArtefact.Type) intended for addons
2023-06-28 16:02:32 +02:00
WinDanesz
0ce0dcf2e9
feat: Configuration options for the values of: POTENCY_INCREASE_PER_TIER, COOLDOWN_REDUCTION_PER_LEVEL, DURATION_INCREASE_PER_LEVEL, RANGE_INCREASE_PER_LEVEL, BLAST_RADIUS_INCREASE_PER_LEVEL, RANGE_INCREASE_PER_LEVEL
2023-06-28 15:20:00 +02:00
WinDanesz
73811c3a6b
feat: Config option to toggle wands not decrementing cooldowns outside of hands
2023-06-28 14:56:01 +02:00
WinDanesz
2a887b7794
fix: Fixed bug with wands not decrementing cooldowns in the offhand
2023-06-28 14:25:15 +02:00
WinDanesz
ad9f482e76
fix: Fixed a bug that prevented NPCs (wizards) from casting certain buff spells
2023-06-28 13:55:09 +02:00
WinDanesz
6eaef94459
Fixed Mark Sacrifice reducing damage at amplifier level 0
2023-03-23 22:01:51 +01:00
ZettaSword
4f5c616240
Added missing sound for the Mirage spell ( #835 )
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Because of "[Client thread/WARN]: Missing sound for event: ebwizardry:spell.mirage" in latest.log i found that Mirage spell has no effect, even if it's registered. That's why with this request i add it to sounds.json.
2023-01-11 15:50:07 +01:00
WinDanesz
f5947dded9
chore: version bump to 4.3.9
2022-12-31 20:23:14 +01:00
WinDanesz
77e0acc16b
fix: Fixed Curse of Undeath breaking wizard headgear. It no longer breaks hats, and the curse sets the player on fire if the hat has no mana. Fixes #820
2022-12-31 20:21:19 +01:00
WinDanesz
e48646c5ff
feat: Conjured bows will now shoot conjured arrows
2022-12-31 20:14:47 +01:00
WinDanesz
5e48fe51ea
fix: Added missing import
2022-12-31 19:58:02 +01:00
WinDanesz
6b30dbef65
fix: Fixed onImbuementRemoval() not being called for imbuements expired in the inventory. Currently this bug was only affecting adons. Fixes #833
2022-12-31 19:52:11 +01:00
WinDanesz
d6508a2be4
fix: Fixed Fire Skin potion effect's retaliatory burn duration (was 20x shorter than intended)
2022-12-31 19:51:43 +01:00
WinDanesz
dfcadfb3bd
fix: No more console spam from Muffle spell
2022-10-04 00:55:06 +02:00
ZettaSword
7888b92129
feat: Wand cooldown only decrements if the player holds the wand
2022-08-04 22:17:31 +02:00
ZettaSword
5b48dffa77
fix: Fixed the adaptive brightness of Oak/Iron/Diamondflesh
2022-08-04 22:15:06 +02:00
WinDanesz
5bf4650da1
fix: Fixed wizards not using addon book spells
2022-07-11 21:14:45 +02:00
WinDanesz
8e9c270b77
fix: Fixed wizards selling addon book spells with the default book
2022-07-11 21:13:38 +02:00
WinDanesz
00080331df
feat: Reworked the Summon Iron Golem spell, its new name is Summon Spectral Golem
2022-07-08 22:18:59 +02:00
WinDanesz
27e40e2069
fix: Fixed the opacity of conjured arrows
2022-07-08 21:37:55 +02:00
WinDanesz
3a93877de3
fix: Fire Ring shouldn't instantly melt away players on servers anymore
2022-07-08 21:11:10 +02:00
WinDanesz
7f70784cd3
fix: Fixed Scrolls of continuous spells having a cooldown in creative mode
2022-07-08 20:36:46 +02:00
WinDanesz
ed6e3df66e
feat: The Arrow Rain spell summons conjured arrows
2022-07-08 20:32:22 +02:00
WinDanesz
eb5becbbd4
fix: Fixed some addon crystals restoring more mana than they should
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Fixes #816
2022-07-08 19:41:25 +02:00
WinDanesz
9599316fbc
fix: Added a config option to prevent crash with guidebook loading on some locales. Note that if you use this config, you won't have the Wizard's Handbook in an usable state!
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Fixes #815 , Fixes #814 , Fixes #800 , Fixes #768
2022-07-08 19:30:03 +02:00
WinDanesz
cc1c951ef8
feat: Soulwalker's Ring only soulbounds an entity for 20 seconds
2022-07-08 19:20:16 +02:00
WinDanesz
d23c4cba18
feat: Forcefield loses 1% durability each time it repulses an enemy or a projectile
2022-07-08 19:16:54 +02:00
WinDanesz
3d30b0b96f
feat: Forcefield loses 2% durability each time it repulses an enemy or a projectile
2022-06-22 22:38:54 +02:00
WinDanesz
ad1e5d555a
feat: Reworked the Oakflesh, Ironflesh and Diamondflesh spells
2022-06-22 22:24:30 +02:00
WinDanesz
14ea5f1c72
fix: Fixed Containment spell for entities
2022-06-19 23:25:36 +02:00
WinDanesz
709d44e4d9
feat: Class Armour sets (Sage, Warlock, Battlemage) only grant their set bonuses if each armour piece has mana
2022-06-19 12:44:14 +02:00
WinDanesz
8df00e9c41
feat: Added potency_per_level spell property for Empowerment, reduced potency gain per level 0.25->0.15
2022-06-13 23:12:14 +02:00
WinDanesz
8dbb0ec058
fix: Fixed 'Ward I' effect not giving any protection against magic
2022-06-12 23:33:07 +02:00
WinDanesz
b8310eedae
feat: Added a player_effect_duration_multiplier for the Paralysis spell, defaults to 0.5
2022-06-12 00:12:24 +02:00
WinDanesz
c04754afe1
chore: version bump to v4.3.7
v4.3.7
2022-04-17 21:37:20 +02:00
WinDanesz
3155aa6815
fix: Should fix the disconnect issue when pretty much all existing spell packs are present in the game
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Mods were registering spells on the client and server side in a different order (perhaps related to the OS), causing a mismatch in spell networkIDs. This will ensure that spells are sorted alphabetically and redistributes a new ID.
2022-04-17 20:43:59 +02:00
WinDanesz
ea27b1a081
Revert "Merge pull request #750 from WinDanesz/patch-1226-2"
2022-04-17 15:53:48 +02:00
WinDanesz
4d078f9597
Revert "Fixed crash on dedicated servers (PacketSpellProperties), Fixes #780 , #779 , #773 , #774 , #771 , #768 "
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This reverts commit 6690564017 .
2022-04-17 15:46:11 +02:00
WinDanesz
67459cbbbd
chore: Delete feature_request.md
2022-04-15 14:06:33 +02:00