WinDanesz
f9cf1b39db
Fix telekineticDisarmament setting and Amulet of Anchoring
v4.3.13
2024-03-29 18:07:19 +01:00
WinDanesz
3fb3c1c039
feat: made EntityWizard.trades public so that addon devs can manipulate trades
2024-03-28 01:00:26 +01:00
WinDanesz
e8bc6ca725
version bump to 4.3.13
2024-03-28 01:00:26 +01:00
WinDanesz
df531d3724
fix: Fixed all synchronized WizardData stored variables on dedicated servers. This issue was causing e.g. the Ancient Compass to not display its targets on servers. Fixes #857
2024-03-28 00:46:32 +01:00
ScoTWT
2728012f33
Update zh_tw.lang ( #709 )
2024-03-27 22:19:46 +01:00
red1854th
853df2eb42
Update ko_kr.lang ( #714 )
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* Update Korean translations, courtesy of red1854th
* Update Korean translations, courtesy of red1854th
2024-03-27 22:18:20 +01:00
ipdnaeip
0cb2165ddf
Added methods for retrieving entities within a cylinder, replaced radius-based methods, implemented DPS check for heal aura, adjusted targeting criteria for summoned creatures, tweaked heal method, fixed flamecatcher ammo loss, updated Enrage target and expanded spellcasting item compatibility for movement speed charm. - by ipdnaeip ( #864 )
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Added getEntitiesWithinCylinder and getLivingWithinCylinder methods to return all entities within a cylinder.
Replaced getLivingWithinRadius for spells that should use a cylinder instead. The height of the cylinder is determined by the height of the entities.
Added a DPS checker on the heal aura damage just in case someone has damage immunity disabled.
Modified the AllyDesignationSystem and Wizard classes to no longer target summoned creatures automatically. They will still target hostile summoned creatures or creatures from players that have aggressed on them.
Modified the heal method in the Heal class to not reduce absorption amount. It should never really happen, but just in case.
Modified the flamecatcher to no longer lose ammo if it was used but no arrow was fired.
Enrage now targets EntityLiving instead of EntityCreature.
The movement speed charm now works with any spellcasting item as opposed to just wands.
2024-03-27 22:11:29 +01:00
WinDanesz
ca7e9034ed
feat: Added WandHelper.rechargeManaOnApplyButtonPressed static method for easier mana recharging across addons
2024-03-27 22:03:01 +01:00
WinDanesz
1322c920f5
fix: Spells are now sorted alphabetically by their names, instead of first being sorted by modid
2024-03-15 01:31:51 +01:00
WinDanesz
e5c00e3882
feat: The Amulet of Anchoring also prevents the Telekinesis spell to knock items out of the wearer's hand. (Previously it only granted protection against being moved by Greater Telekinesis)
2024-03-14 00:05:40 +01:00
WinDanesz
c030629bab
fix: Fixed clear button and Attunement
v4.3.12
2023-12-30 21:08:14 +01:00
WinDanesz
165d079251
Added getApplicableItems() to Spell.java
2023-10-25 10:10:20 +02:00
WinDanesz
7cc9200adf
feat: added teleport_self_large_distance forfeit
2023-10-18 22:53:00 +02:00
WinDanesz
01a9d8c075
chore: 4.3.11 -> 4.3.12 version bump
2023-10-18 22:53:00 +02:00
WinDanesz
0a0a08d220
fix: Probably fixed a recurring Handbook crash for good
2023-10-18 22:53:00 +02:00
WinDanesz
410768e6f3
feat: Support for addon Wizard's Handbook
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content
2023-10-18 22:53:00 +02:00
WinDanesz
bbbe024bb3
build: Updated to ForgeGradle5 with FancyGradle
2023-10-18 22:53:00 +02:00
WinDanesz
93112d5192
docs: Update ArtefactCheckEvent.java javadoc
2023-09-10 16:10:15 +02:00
ipdnaeip
112a562b2d
fix: Increased the tick rate of continuous spells ( #849 )
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... and added some checks to make sure the spells don't deal too much with mods that interact with the hurt resistance timer.
2023-09-09 18:08:38 +02:00
WinDanesz
85ca4fd100
build: 4.3.10 -> 4.3.11 version bump
v4.3.11
2023-06-30 16:55:40 +02:00
WinDanesz
136b1cc924
feat: Added preventBindingSameSpellTwiceToWands setting (disabled by default). Controls whether to prevent binding the same spell to a wand multiple times
2023-06-30 16:06:01 +02:00
WinDanesz
e4b7d528f5
feat: Added singleUseSpellBooks setting (disabled by default). Controls whether spell books are consumed when they are bound to a wand
2023-06-30 15:47:24 +02:00
WinDanesz
2903ebfbac
feat: Added damageTypePerElement setting (disabled by default). Pack makers now can implement support for .e.g Distinct Damage Definitions or other mods
2023-06-30 15:41:26 +02:00
WinDanesz
931ca1b2c0
feat: Added a Clear button to the Arcane Workbench. Clicking it removes all spell bindings of the item in the center slot
2023-06-28 20:53:55 +02:00
WinDanesz
85e724d88a
fix: Allied spell casters of a player (owned by the player as an IEntityOwnable creature) now have their spells affect the player too where applicable. Previously spells like Group Heal casted by the NPC was not affecting the owner.
2023-06-28 19:14:53 +02:00
WinDanesz
e41f83a2dd
build: 4.3.9 -> 4.3.10 version bump
v4.3.10
2023-06-28 16:06:37 +02:00
WinDanesz
69b52cfe88
feat: A new ArtefactCheckEvent for addons, allowing devs to consider an artefact active (in slot) conditionally, or even prevent its usage based on custom conditions
2023-06-28 16:06:07 +02:00
WinDanesz
7591821e57
feat: A more Wizardry-native support for BELT, BODY, HEAD and TRINKET artefact types (expanded ItemArtefact.Type) intended for addons
2023-06-28 16:02:32 +02:00
WinDanesz
0ce0dcf2e9
feat: Configuration options for the values of: POTENCY_INCREASE_PER_TIER, COOLDOWN_REDUCTION_PER_LEVEL, DURATION_INCREASE_PER_LEVEL, RANGE_INCREASE_PER_LEVEL, BLAST_RADIUS_INCREASE_PER_LEVEL, RANGE_INCREASE_PER_LEVEL
2023-06-28 15:20:00 +02:00
WinDanesz
73811c3a6b
feat: Config option to toggle wands not decrementing cooldowns outside of hands
2023-06-28 14:56:01 +02:00
WinDanesz
2a887b7794
fix: Fixed bug with wands not decrementing cooldowns in the offhand
2023-06-28 14:25:15 +02:00
WinDanesz
ad9f482e76
fix: Fixed a bug that prevented NPCs (wizards) from casting certain buff spells
2023-06-28 13:55:09 +02:00
WinDanesz
6eaef94459
Fixed Mark Sacrifice reducing damage at amplifier level 0
2023-03-23 22:01:51 +01:00
ZettaSword
4f5c616240
Added missing sound for the Mirage spell ( #835 )
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Because of "[Client thread/WARN]: Missing sound for event: ebwizardry:spell.mirage" in latest.log i found that Mirage spell has no effect, even if it's registered. That's why with this request i add it to sounds.json.
2023-01-11 15:50:07 +01:00
WinDanesz
f5947dded9
chore: version bump to 4.3.9
2022-12-31 20:23:14 +01:00
WinDanesz
77e0acc16b
fix: Fixed Curse of Undeath breaking wizard headgear. It no longer breaks hats, and the curse sets the player on fire if the hat has no mana. Fixes #820
2022-12-31 20:21:19 +01:00
WinDanesz
e48646c5ff
feat: Conjured bows will now shoot conjured arrows
2022-12-31 20:14:47 +01:00
WinDanesz
5e48fe51ea
fix: Added missing import
2022-12-31 19:58:02 +01:00
WinDanesz
6b30dbef65
fix: Fixed onImbuementRemoval() not being called for imbuements expired in the inventory. Currently this bug was only affecting adons. Fixes #833
2022-12-31 19:52:11 +01:00
WinDanesz
d6508a2be4
fix: Fixed Fire Skin potion effect's retaliatory burn duration (was 20x shorter than intended)
2022-12-31 19:51:43 +01:00
WinDanesz
dfcadfb3bd
fix: No more console spam from Muffle spell
2022-10-04 00:55:06 +02:00
ZettaSword
7888b92129
feat: Wand cooldown only decrements if the player holds the wand
2022-08-04 22:17:31 +02:00
ZettaSword
5b48dffa77
fix: Fixed the adaptive brightness of Oak/Iron/Diamondflesh
2022-08-04 22:15:06 +02:00
WinDanesz
5bf4650da1
fix: Fixed wizards not using addon book spells
2022-07-11 21:14:45 +02:00
WinDanesz
8e9c270b77
fix: Fixed wizards selling addon book spells with the default book
2022-07-11 21:13:38 +02:00
WinDanesz
00080331df
feat: Reworked the Summon Iron Golem spell, its new name is Summon Spectral Golem
2022-07-08 22:18:59 +02:00
WinDanesz
27e40e2069
fix: Fixed the opacity of conjured arrows
2022-07-08 21:37:55 +02:00
WinDanesz
3a93877de3
fix: Fire Ring shouldn't instantly melt away players on servers anymore
2022-07-08 21:11:10 +02:00
WinDanesz
7f70784cd3
fix: Fixed Scrolls of continuous spells having a cooldown in creative mode
2022-07-08 20:36:46 +02:00
WinDanesz
ed6e3df66e
feat: The Arrow Rain spell summons conjured arrows
2022-07-08 20:32:22 +02:00