078a36d304
Update The Wizard's Handbook
Electroblob77
2021-01-31 20:34:57 +00:00
3ef4ec522b
Make mana flasks instant-use in creative mode
Electroblob77
2021-01-31 16:17:18 +00:00
cd6fa03990
Limit cooldowns to a minimum of 1 tick and replace armour cooldown reductions with correct values, fixes#603
Electroblob77
2021-01-31 15:50:55 +00:00
07acea53e3
A couple of tweaks for backwards compatiblity
4.3.3
Electroblob77
2021-01-17 21:33:09 +00:00
1fcb3a2b1b
Reduce capacity of medium mana flask and reduce number of crystals required to craft it accordingly
Electroblob77
2021-01-17 20:27:21 +00:00
16eabc8deb
Update version number
Electroblob77
2021-01-17 20:23:28 +00:00
e0efd8d407
Make mana flasks take time to use
Electroblob77
2021-01-17 19:25:14 +00:00
969f0b96fd
Have custom large fireballs deal magic damage to ghasts in order to get around vanilla's hardcoded instanceof check, fixes#443
Electroblob77
2021-01-17 17:40:09 +00:00
8a9d88c9ac
Guard against null item entities in LivingDropsEvent, fixes#464
Electroblob77
2021-01-17 17:19:07 +00:00
3b55728c75
Actually register font of mana with the event bus, fixes#477
Electroblob77
2021-01-17 15:26:30 +00:00
240bffa7ed
Sometimes, I surprise even myself with my own stupidity... fixes#594 (This is literally why I have a helper method. To prevent exactly this error :/)
Electroblob77
2021-01-17 15:14:23 +00:00
c313236eec
Disable weather forfeit when invoke weather is disabled, closes#554
Electroblob77
2021-01-17 15:08:34 +00:00
21f7928b9c
Guard against null target in remant AI, fixes#600
Electroblob77
2021-01-17 14:58:59 +00:00
1304c11381
People don't listen to me, so let's spell it out to them
Electroblob77
2021-01-17 14:41:21 +00:00
79932e15ab
Allow class armour to be imbued properly at the imbuement altar
Electroblob77
2021-01-17 13:36:56 +00:00
299510e663
Add armour classes! - Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties - Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour - Added the new armour upgrades to loot tables - Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items - Added advancements for the new armour classes - Removed legendary wizard armour - Removed arcane seal of protection - Removed the 'legendary' advancement
Electroblob77
2021-01-16 23:02:03 +00:00
0e815c676d
Fix conjured items not disappearing in offhand (actually fixes#493)
4.3.2
Electroblob77
2021-01-04 00:18:37 +00:00
f81ad670ed
Change donation perk element sync to per-dimension and use EntityJoinWorldEvent instead of PlayerLoggedInEvent, fixes#541
Electroblob77
2021-01-03 23:42:27 +00:00
5b3aebaba1
Update version number
Electroblob77
2021-01-03 23:40:57 +00:00
1ddcdafe50
Fix the utter mess that is spell property syncing (what was I thinking when I wrote this? and how did it ever work in the first place?!) This fix is kinda cheating but I don't care, it works and it's certainly better than the mess that was there before
Electroblob77
2021-01-01 23:26:24 +00:00
378e19a614
Add translation tips for languages without spaces
Electroblob
2020-12-20 18:45:27 +00:00
e2fd978d8b
Catch NPEs when accessing IBakedModel#getOverrides from ModelBakeEvent, fixes#537
Electroblob77
2020-12-20 17:07:58 +00:00
8f8ce7a453
Populate model lists in PlayerAnimator when a new player renderer is found, fixes#551 Also adds the missing null check to RenderPlayerPostEvent, just in case
Electroblob77
2020-12-20 14:45:20 +00:00
ddfffd3d31
Guard against IOOBEs when rendering the new spell trade icon, fixes#565
Electroblob77
2020-12-20 00:16:17 +00:00
d23c15476a
Guard against null spell HUD skins in all places, fixes#566
Electroblob77
2020-12-20 00:10:16 +00:00
55bb40a684
Copy contents of imbuement altar to new tile entity when activated or deactivated, fixes#576
Electroblob77
2020-12-20 00:02:10 +00:00
ac226f1444
an untranslated one, oops
Determancer
2020-11-05 10:49:31 +08:00
741d918d9b
another tweak
Determancer
2020-11-05 10:46:53 +08:00
f504505bf5
New Translation for Imbuement
Determancer
2020-11-05 10:44:49 +08:00
fb010d3726
Update version number
4.3.1
Electroblob77
2020-11-03 01:36:16 +00:00
c64731e7a9
Fix ClassCastException in player animations, fixes#533 Somehow some unwrapped model parts managed to slip through (exactly *how* is a mystery!) so we're just safety-checking everything, I doubt this incurs much performance cost in the scheme of things.
Electroblob77
2020-11-03 01:33:22 +00:00
315f2e4b02
Reinstate missing null check in SpellRay, fixes part of #519
Electroblob77
2020-10-28 23:43:08 +00:00
d3df59df73
Have PlayerAnimator ignore renderers for which no layers/models are stored, fixes#518 This will stop the crashing but might well mean broken animations - for now there's not much I can do about that
Electroblob77
2020-10-28 23:37:51 +00:00
cfd3e796e1
Make PlayerAnimator disable itself when MoBends is installed
Electroblob77
2020-10-28 23:27:04 +00:00
d97e843f7b
Guard against all possible nulls to be on the safe side, fixes#517
Electroblob77
2020-10-28 23:20:48 +00:00