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@@ -0,0 +1,20 @@
|
|||||||
|
---
|
||||||
|
name: Bug report
|
||||||
|
about: Report a crash or something that isn't working as it should
|
||||||
|
title: "[Give a brief, relevant title here]"
|
||||||
|
labels: bug
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||||
|
|
||||||
|
Minecraft version: 1.12.2 [change as necessary]
|
||||||
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Wizardry version: 4.2.8 [change as necessary]
|
||||||
|
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||||
|
|
||||||
|
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||||
|
|
||||||
|
Other mods involved: [only list mods that are relevant to the problem]
|
||||||
|
|
||||||
|
Link to crash report (if applicable): [give a link to the crash report on gist, pastebin, etc.]
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
name: Feature request
|
||||||
|
about: Make a suggestion for improving the mod
|
||||||
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title: "[Give a brief, relevant title here]"
|
||||||
|
labels: enhancement
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||||
|
|
||||||
|
Minecraft versions: [if this suggestion only applies to some versions, list them here]
|
||||||
|
|
||||||
|
Suggestion details: [describe what you would like to see added to the mod and why]
|
||||||
|
|
||||||
|
Other mods involved: [if this suggestion involves integration with other mods, list them here]
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
---
|
||||||
|
name: Question
|
||||||
|
about: Ask a question about the mod or the code
|
||||||
|
title: "[Give a brief, relevant title here]"
|
||||||
|
labels: question
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||||
|
|
||||||
|
Minecraft version: 1.12.2 [change as necessary]
|
||||||
|
Wizardry version: 4.2.8 [change as necessary]
|
||||||
|
|
||||||
|
Question details: [explain your question here]
|
||||||
|
|
||||||
|
Other mods involved: [if this question involves other mods, list them here]
|
||||||
@@ -23,6 +23,7 @@ run
|
|||||||
logs
|
logs
|
||||||
/misc
|
/misc
|
||||||
/libs
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/libs
|
||||||
|
libs_src
|
||||||
libsfordeobf
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libsfordeobf
|
||||||
generated
|
generated
|
||||||
Thumbs.db
|
Thumbs.db
|
||||||
@@ -8,8 +8,12 @@ When submitting an issue, I would be grateful if you could follow these few guid
|
|||||||
|
|
||||||
- Please stick to the issue template, it's there to help you provide the right information so I can fix the problem more easily. If you're not sure what to put for anything, that's ok, just leave it as it is.
|
- Please stick to the issue template, it's there to help you provide the right information so I can fix the problem more easily. If you're not sure what to put for anything, that's ok, just leave it as it is.
|
||||||
|
|
||||||
|
- One issue per issue please! Make a separate issue for each bug/suggestion. If you think multiple different issues may be related, reference between them using # followed by the issue number.
|
||||||
|
|
||||||
- Please give me as much information about the issue as you can, but keep it relevant. "This is really annoying me and my friend" does not help me fix the problem!
|
- Please give me as much information about the issue as you can, but keep it relevant. "This is really annoying me and my friend" does not help me fix the problem!
|
||||||
|
|
||||||
|
- Make sure your wizardry and Forge versions are both up-to-date for the game version you are using.
|
||||||
|
|
||||||
- There's no need to put 'tags' in square brackets in the issue title, I'll put proper github issue tags on it which will also help organise it. You can use them to search for issues too!
|
- There's no need to put 'tags' in square brackets in the issue title, I'll put proper github issue tags on it which will also help organise it. You can use them to search for issues too!
|
||||||
|
|
||||||
- Don't close an issue unless it has actually been fixed or is no longer relevant - otherwise I might not end up fixing it at all! Usually I'll take care of closing issues anyway, so you don't have to worry about it.
|
- Don't close an issue unless it has actually been fixed or is no longer relevant - otherwise I might not end up fixing it at all! Usually I'll take care of closing issues anyway, so you don't have to worry about it.
|
||||||
+13
-3
@@ -1,7 +1,7 @@
|
|||||||
# Credits
|
# Credits
|
||||||
|
|
||||||
Electroblob's Wizardry
|
Electroblob's Wizardry
|
||||||
Version 4.1.4
|
Version 4.2.8
|
||||||
For Minecraft 1.12.2
|
For Minecraft 1.12.2
|
||||||
|
|
||||||
Designed, coded and textured by Electroblob
|
Designed, coded and textured by Electroblob
|
||||||
@@ -18,11 +18,21 @@ In addition, I'd like to thank the following individuals for their contributions
|
|||||||
- 12foo
|
- 12foo
|
||||||
- Shadows-of-Fire
|
- Shadows-of-Fire
|
||||||
- HellFirePvP
|
- HellFirePvP
|
||||||
|
- Tora-B
|
||||||
|
- Avatair
|
||||||
|
- Aeronica
|
||||||
|
- UltraHex
|
||||||
|
- Azim-Palmer
|
||||||
|
- raoulvdberge
|
||||||
|
|
||||||
#### Translations
|
#### Translations
|
||||||
|
|
||||||
- Russian: VilagVil
|
|
||||||
- Spanish and Mexican Spanish: MadWrist
|
- Spanish and Mexican Spanish: MadWrist
|
||||||
- Chinese: ZHENGLOC and dragon-evol
|
- Russian: VilagVil, kellixon, bigenergy
|
||||||
|
- French: Hahdrim
|
||||||
|
- Brazilian Portuguese: lorrampi
|
||||||
|
- Chinese: ZHENGLOC, dragon-evol
|
||||||
|
- Korean: shejery, rewi_wire
|
||||||
|
- Polish: Trozuu
|
||||||
|
|
||||||
Lightning ray sound effect from OhhWowProductions
|
Lightning ray sound effect from OhhWowProductions
|
||||||
|
|||||||
+1
-1
@@ -1,7 +1,7 @@
|
|||||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||||
|
|
||||||
Minecraft version: 1.12.2 [change as necessary]
|
Minecraft version: 1.12.2 [change as necessary]
|
||||||
Wizardry version: 4.1.4 [change as necessary]
|
Wizardry version: 4.2.8 [change as necessary]
|
||||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||||
|
|
||||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||||
|
|||||||
+3
-3
@@ -1,7 +1,7 @@
|
|||||||
# License
|
# License
|
||||||
This repository is copyright © Electroblob 2018. The following license is provided to allow you to creatively contribute to and improve the repository.
|
This repository is copyright © Electroblob 2018. The following license is provided to allow you to creatively contribute to and improve the repository.
|
||||||
|
|
||||||
This license applies only to the source code, assets and wiki pages present in this repository. The compiled mod (available at https://minecraft.curseforge.com/projects/electroblobs-wizardry) comes under its own separate license, see the aforementioned webpage for details.
|
This license applies only to the source code, assets and wiki pages present in this repository. The compiled mod (available at https://minecraft.curseforge.com/projects/electroblobs-wizardry) comes under its own separate license, see the aforementioned webpage for details. By downloading, running, forking, contributing to or otherwise interacting with this repository, you agree to the license set out below.
|
||||||
|
|
||||||
TL;DR: Do what you want with this repo on Github, but ask me first if you want to put it anywhere else or publish your version. Don't try and make money off the repo or anything in it. I'm not responsible if the code breaks things, and if you help me out by submitting a PR, I can use and modify the contents of that PR as long as I give you credit. (This brief summary is non-binding and does not override or replace the full license below.)
|
TL;DR: Do what you want with this repo on Github, but ask me first if you want to put it anywhere else or publish your version. Don't try and make money off the repo or anything in it. I'm not responsible if the code breaks things, and if you help me out by submitting a PR, I can use and modify the contents of that PR as long as I give you credit. (This brief summary is non-binding and does not override or replace the full license below.)
|
||||||
|
|
||||||
@@ -27,7 +27,7 @@ TL;DR: Do what you want with this repo on Github, but ask me first if you want t
|
|||||||
|
|
||||||
### 1. Warranty and usage
|
### 1. Warranty and usage
|
||||||
|
|
||||||
This repository, the source code for the Minecraft modification Electroblob's Wizardry ('Wizardry'), is provided in the hope that it will be useful and/or educational. You are free to download and modify this repository for personal use only. See section 2 for details regarding public sharing of this repository.
|
This repository, the source code for the Minecraft modification Electroblob's Wizardry ('Wizardry'), is provided in the hope that it will be useful and/or educational. You are free to download and modify this repository for personal use. See section 2 for details regarding public sharing of this repository.
|
||||||
|
|
||||||
THIS REPOSITORY IS PROVIDED AS-IS WITH NO WARRANTIES, IMPLIED OR OTHERWISE. ELECTROBLOB TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED BY THE USE OR MISUSE OF THIS REPOSITORY.
|
THIS REPOSITORY IS PROVIDED AS-IS WITH NO WARRANTIES, IMPLIED OR OTHERWISE. ELECTROBLOB TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED BY THE USE OR MISUSE OF THIS REPOSITORY.
|
||||||
|
|
||||||
@@ -37,7 +37,7 @@ In addition to private use as set out in section 1, you are free to fork this re
|
|||||||
|
|
||||||
### 3. Distribution
|
### 3. Distribution
|
||||||
|
|
||||||
Distribution, in whole or in part, of compiled versions of wizardry, and distribution of the source code anywhere except on Github, modified or otherwise, is forbidden without advance written permission from Electroblob. Electroblob reserves the right to refuse or withdraw such permission at any time.
|
Distribution of this repository anywhere except on Github, in whole or in part, modified or otherwise, is forbidden without advance written permission from Electroblob. Electroblob reserves the right to refuse or withdraw such permission at any time.
|
||||||
|
|
||||||
### 4. Commercial use
|
### 4. Commercial use
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://discord.gg/MTmMzMv)
|
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/files) [](https://discord.gg/MTmMzMv)
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
Source code for Electroblob's Wizardry, a Minecraft mod currently for versions 1.7.10, 1.10.2, 1.11.2, and 1.12.2. Wizardry adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
|
Source code for Electroblob's Wizardry, a Minecraft mod currently for versions 1.7.10, 1.10.2, 1.11.2, and 1.12.2. Wizardry adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
|
||||||
|
|
||||||
Please read the [guide for contributing](guide_for_contributing.md) before submitting an issue or a PR.
|
Please read the [guide for contributing](CONTRIBUTING.md) before submitting an issue or a PR.
|
||||||
|
|
||||||
<b>Links</b>
|
<b>Links</b>
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
|
|||||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||||
|
|
||||||
|
|
||||||
version = "4.2.0" // There, it matches semver, happy now? (I am just gonna rename the file afterwards, you know that right?)
|
version = "4.2.8" // There, it matches semver, happy now?
|
||||||
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
archivesBaseName = "ElectroblobsWizardry"
|
archivesBaseName = "ElectroblobsWizardry"
|
||||||
|
|
||||||
@@ -37,7 +37,7 @@ repositories {
|
|||||||
// http://www.minecraftforge.net/forum/topic/44262-solved-how-to-build-mod-with-dependencies/
|
// http://www.minecraftforge.net/forum/topic/44262-solved-how-to-build-mod-with-dependencies/
|
||||||
// https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/mapping-and-modding-tutorials/2866817-setting-up-dependencies-in-minecraft-forge-with
|
// https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/mapping-and-modding-tutorials/2866817-setting-up-dependencies-in-minecraft-forge-with
|
||||||
// http://www.minecraftforge.net/forum/topic/44534-adding-dependencies-to-a-forge-project/
|
// http://www.minecraftforge.net/forum/topic/44534-adding-dependencies-to-a-forge-project/
|
||||||
dirs "libsfordeobf" // Don't use libs or forge will think you have duplicate mods
|
dirs "libsfordeobf" // Don't put src jars in libs or forge will think you have duplicate mods
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.spell.Spell;
|
|||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
@@ -99,9 +100,9 @@ public class CommonProxy {
|
|||||||
return ((ItemSpectralBow)WizardryItems.spectral_bow).getDefaultDurabilityForDisplay(stack);
|
return ((ItemSpectralBow)WizardryItems.spectral_bow).getDefaultDurabilityForDisplay(stack);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style)}, but style defaults to light grey. */
|
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style, Object...)}, but style defaults to light grey. */
|
||||||
public void addMultiLineDescription(List<String> tooltip, String key){
|
public void addMultiLineDescription(List<String> tooltip, String key, Object... args){
|
||||||
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY));
|
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY), args);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -112,7 +113,7 @@ public class CommonProxy {
|
|||||||
* @param key The translation key for the description
|
* @param key The translation key for the description
|
||||||
* @param style A style to apply
|
* @param style A style to apply
|
||||||
*/
|
*/
|
||||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){}
|
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){}
|
||||||
|
|
||||||
// SECTION Packet Handlers
|
// SECTION Packet Handlers
|
||||||
// ===============================================================================================================
|
// ===============================================================================================================
|
||||||
@@ -139,8 +140,6 @@ public class CommonProxy {
|
|||||||
|
|
||||||
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
|
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
|
||||||
|
|
||||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){}
|
|
||||||
|
|
||||||
public void handleResurrectionPacket(PacketResurrection.Message message){}
|
public void handleResurrectionPacket(PacketResurrection.Message message){}
|
||||||
|
|
||||||
public void handlePossessionPacket(PacketPossession.Message message){}
|
public void handlePossessionPacket(PacketPossession.Message message){}
|
||||||
@@ -238,6 +237,9 @@ public class CommonProxy {
|
|||||||
+ "of sound events, but the given array contained less than 3 sound events!");
|
+ "of sound events, but the given array contained less than 3 sound events!");
|
||||||
playSpellSoundLoop(world, x, y, z, spell, sounds[0], sounds[1], sounds[2], category, volume, pitch, duration);
|
playSpellSoundLoop(world, x, y, z, spell, sounds[0], sounds[1], sounds[2], category, volume, pitch, duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Starts the first-person blink overlay effect for the specified player. */
|
||||||
|
public void playBlinkEffect(EntityPlayer player){}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
|
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
|||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.regex.Pattern;
|
import java.util.regex.Pattern;
|
||||||
|
|
||||||
@@ -67,6 +68,10 @@ public final class Settings {
|
|||||||
/** The unlocalised name of the compatibility config category. */
|
/** The unlocalised name of the compatibility config category. */
|
||||||
public static final String COMPATIBILITY_CATEGORY = "compatibility";
|
public static final String COMPATIBILITY_CATEGORY = "compatibility";
|
||||||
|
|
||||||
|
private static final String[] DEFAULT_TREE_BLOCKS = {"dynamictrees:oakbranch", "dynamictrees:sprucebranch",
|
||||||
|
"dynamictrees:birchbranch", "dynamictrees:junglebranch", "dynamictrees:darkoakbranch",
|
||||||
|
"dynamictrees:acaciabranch", "dynamictrees:cactusbranch", "dynamictrees:leaves0", "dynamictrees:leaves1"};
|
||||||
|
|
||||||
private static final String[] DEFAULT_LOOT_INJECTION_LOCATIONS = {"minecraft:chests/simple_dungeon",
|
private static final String[] DEFAULT_LOOT_INJECTION_LOCATIONS = {"minecraft:chests/simple_dungeon",
|
||||||
"minecraft:chests/abandoned_mineshaft", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple",
|
"minecraft:chests/abandoned_mineshaft", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple",
|
||||||
"minecraft:chests/stronghold_corridor", "minecraft:chests/stronghold_crossing",
|
"minecraft:chests/stronghold_corridor", "minecraft:chests/stronghold_crossing",
|
||||||
@@ -85,7 +90,7 @@ public final class Settings {
|
|||||||
/** <b>[Server-only]</b> List of dimension ids in which to generate wizard towers. */
|
/** <b>[Server-only]</b> List of dimension ids in which to generate wizard towers. */
|
||||||
public int[] towerDimensions = {0};
|
public int[] towerDimensions = {0};
|
||||||
/** <b>[Server-only]</b> The rarity of wizard towers, used by the world generator. Larger numbers are rarer. */
|
/** <b>[Server-only]</b> The rarity of wizard towers, used by the world generator. Larger numbers are rarer. */
|
||||||
public int towerRarity = 600;
|
public int towerRarity = 900;
|
||||||
/** <b>[Server-only]</b> List of structure file locations for wizard towers without loot chests. */
|
/** <b>[Server-only]</b> List of structure file locations for wizard towers without loot chests. */
|
||||||
public ResourceLocation[] towerFiles = {new ResourceLocation(Wizardry.MODID, "wizard_tower_0"),
|
public ResourceLocation[] towerFiles = {new ResourceLocation(Wizardry.MODID, "wizard_tower_0"),
|
||||||
new ResourceLocation(Wizardry.MODID, "wizard_tower_1"),
|
new ResourceLocation(Wizardry.MODID, "wizard_tower_1"),
|
||||||
@@ -99,7 +104,7 @@ public final class Settings {
|
|||||||
/** <b>[Server-only]</b> List of dimension ids in which to generate obelisks. */
|
/** <b>[Server-only]</b> List of dimension ids in which to generate obelisks. */
|
||||||
public int[] obeliskDimensions = {0, -1};
|
public int[] obeliskDimensions = {0, -1};
|
||||||
/** <b>[Server-only]</b> The rarity of obelisks, used by the world generator. Larger numbers are rarer. */
|
/** <b>[Server-only]</b> The rarity of obelisks, used by the world generator. Larger numbers are rarer. */
|
||||||
public int obeliskRarity = 550;
|
public int obeliskRarity = 800;
|
||||||
/** <b>[Server-only]</b> List of structure file locations for obelisks. */
|
/** <b>[Server-only]</b> List of structure file locations for obelisks. */
|
||||||
public ResourceLocation[] obeliskFiles = {new ResourceLocation(Wizardry.MODID, "obelisk_0"),
|
public ResourceLocation[] obeliskFiles = {new ResourceLocation(Wizardry.MODID, "obelisk_0"),
|
||||||
new ResourceLocation(Wizardry.MODID, "obelisk_1"),
|
new ResourceLocation(Wizardry.MODID, "obelisk_1"),
|
||||||
@@ -109,7 +114,7 @@ public final class Settings {
|
|||||||
/** <b>[Server-only]</b> List of dimension ids in which to generate shrines. */
|
/** <b>[Server-only]</b> List of dimension ids in which to generate shrines. */
|
||||||
public int[] shrineDimensions = {0, -1};
|
public int[] shrineDimensions = {0, -1};
|
||||||
/** <b>[Server-only]</b> The rarity of shrines, used by the world generator. Larger numbers are rarer. */
|
/** <b>[Server-only]</b> The rarity of shrines, used by the world generator. Larger numbers are rarer. */
|
||||||
public int shrineRarity = 1000;
|
public int shrineRarity = 1500;
|
||||||
/** <b>[Server-only]</b> List of structure file locations for shrines. */
|
/** <b>[Server-only]</b> List of structure file locations for shrines. */
|
||||||
public ResourceLocation[] shrineFiles = {new ResourceLocation(Wizardry.MODID, "shrine_0"),
|
public ResourceLocation[] shrineFiles = {new ResourceLocation(Wizardry.MODID, "shrine_0"),
|
||||||
new ResourceLocation(Wizardry.MODID, "shrine_1"),
|
new ResourceLocation(Wizardry.MODID, "shrine_1"),
|
||||||
@@ -119,6 +124,8 @@ public final class Settings {
|
|||||||
new ResourceLocation(Wizardry.MODID, "shrine_5"),
|
new ResourceLocation(Wizardry.MODID, "shrine_5"),
|
||||||
new ResourceLocation(Wizardry.MODID, "shrine_6"),
|
new ResourceLocation(Wizardry.MODID, "shrine_6"),
|
||||||
new ResourceLocation(Wizardry.MODID, "shrine_7")};
|
new ResourceLocation(Wizardry.MODID, "shrine_7")};
|
||||||
|
/** <b>[Server-only]</b> List of solid blocks (usually trees) which are ignored by the structure generators. */
|
||||||
|
public ResourceLocation[] treeBlocks = toResourceLocations(DEFAULT_TREE_BLOCKS);
|
||||||
/** <b>[Server-only]</b> The chance for wizard towers to generate with an evil wizard and chest inside. */
|
/** <b>[Server-only]</b> The chance for wizard towers to generate with an evil wizard and chest inside. */
|
||||||
public double evilWizardChance = 0.2;
|
public double evilWizardChance = 0.2;
|
||||||
/** <b>[Server-only]</b> List of dimension ids in which to generate crystal ore. */
|
/** <b>[Server-only]</b> List of dimension ids in which to generate crystal ore. */
|
||||||
@@ -162,6 +169,8 @@ public final class Settings {
|
|||||||
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
|
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
|
||||||
* velocity-based one. */
|
* velocity-based one. */
|
||||||
public boolean replaceVanillaFallDamage = true;
|
public boolean replaceVanillaFallDamage = true;
|
||||||
|
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
|
||||||
|
public boolean bonemealGrowsCrystalFlowers = true;
|
||||||
/**
|
/**
|
||||||
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
|
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
|
||||||
* to the defaults.
|
* to the defaults.
|
||||||
@@ -358,7 +367,7 @@ public final class Settings {
|
|||||||
*/
|
*/
|
||||||
void initConfig(FMLPreInitializationEvent event){
|
void initConfig(FMLPreInitializationEvent event){
|
||||||
|
|
||||||
config = new Configuration(event.getSuggestedConfigurationFile());
|
config = new Configuration(new File(Wizardry.configDirectory, Wizardry.MODID + ".cfg"));
|
||||||
config.load();
|
config.load();
|
||||||
|
|
||||||
Wizardry.logger.info("Setting up main config");
|
Wizardry.logger.info("Setting up main config");
|
||||||
@@ -424,7 +433,7 @@ public final class Settings {
|
|||||||
|
|
||||||
Property property;
|
Property property;
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
property = config.get(SPELLS_CATEGORY, spell.getRegistryName().toString(), true,
|
property = config.get(SPELLS_CATEGORY, spell.getRegistryName().toString(), true,
|
||||||
I18n.translateToLocal("spell." + spell.getUnlocalisedName() + ".desc"));
|
I18n.translateToLocal("spell." + spell.getUnlocalisedName() + ".desc"));
|
||||||
// Uses the same config key as the spell name, because - well, that's what it's called!
|
// Uses the same config key as the spell name, because - well, that's what it's called!
|
||||||
@@ -535,6 +544,13 @@ public final class Settings {
|
|||||||
slowTimeAffectsPlayers = property.getBoolean();
|
slowTimeAffectsPlayers = property.getBoolean();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
|
property = config.get(GAMEPLAY_CATEGORY, "bonemealGrowsCrystalFlowers", true,
|
||||||
|
"Whether using bonemeal on grass blocks has a chance to grow crystal flowers.");
|
||||||
|
property.setLanguageKey("config." + Wizardry.MODID + ".bonemeal_grows_crystal_flowers");
|
||||||
|
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||||
|
bonemealGrowsCrystalFlowers = property.getBoolean();
|
||||||
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(GAMEPLAY_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
|
property = config.get(GAMEPLAY_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
|
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
|
||||||
property.setRequiresMcRestart(true);
|
property.setRequiresMcRestart(true);
|
||||||
@@ -694,19 +710,23 @@ public final class Settings {
|
|||||||
fastWorldgen = property.getBoolean();
|
fastWorldgen = property.getBoolean();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate.");
|
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate. Remove all dimensions to disable wizard towers completely.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_dimensions");
|
property.setLanguageKey("config." + Wizardry.MODID + ".tower_dimensions");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
towerDimensions = property.getIntList();
|
towerDimensions = property.getIntList();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 600, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
|
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 900, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_rarity");
|
property.setLanguageKey("config." + Wizardry.MODID + ".tower_rarity");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||||
towerRarity = property.getInt();
|
towerRarity = property.getInt();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
|
// A bit of backwards-compatibility: predictably, people don't read my instructions and update without deleting
|
||||||
|
// the config, resulting in wizard towers generating everywhere - so let's update it for them!
|
||||||
|
if(towerRarity < 20) towerRarity = 600; // The old default was 8, which is outside the new allowed range
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "evilWizardChance", 0.2, "The chance for wizard towers to generate with an evil wizard and chest inside, instead of a friendly wizard.", 0, 1);
|
property = config.get(WORLDGEN_CATEGORY, "evilWizardChance", 0.2, "The chance for wizard towers to generate with an evil wizard and chest inside, instead of a friendly wizard.", 0, 1);
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".evil_wizard_chance");
|
property.setLanguageKey("config." + Wizardry.MODID + ".evil_wizard_chance");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
@@ -715,26 +735,26 @@ public final class Settings {
|
|||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "towerFiles", new String[]{Wizardry.MODID + ":wizard_tower_0", Wizardry.MODID + ":wizard_tower_1", Wizardry.MODID + ":wizard_tower_2", Wizardry.MODID + ":wizard_tower_3"},
|
property = config.get(WORLDGEN_CATEGORY, "towerFiles", new String[]{Wizardry.MODID + ":wizard_tower_0", Wizardry.MODID + ":wizard_tower_1", Wizardry.MODID + ":wizard_tower_2", Wizardry.MODID + ":wizard_tower_3"},
|
||||||
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_files");
|
property.setLanguageKey("config." + Wizardry.MODID + ".tower_files");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
towerFiles = getResourceLocationList(property);
|
towerFiles = getResourceLocationList(property);
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "towerWithChestFiles", new String[]{Wizardry.MODID + ":wizard_tower_chest_0", Wizardry.MODID + ":wizard_tower_chest_1", Wizardry.MODID + ":wizard_tower_chest_2", Wizardry.MODID + ":wizard_tower_chest_3"},
|
property = config.get(WORLDGEN_CATEGORY, "towerWithChestFiles", new String[]{Wizardry.MODID + ":wizard_tower_chest_0", Wizardry.MODID + ":wizard_tower_chest_1", Wizardry.MODID + ":wizard_tower_chest_2", Wizardry.MODID + ":wizard_tower_chest_3"},
|
||||||
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_with_chest_files");
|
property.setLanguageKey("config." + Wizardry.MODID + ".tower_with_chest_files");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
towerWithChestFiles = getResourceLocationList(property);
|
towerWithChestFiles = getResourceLocationList(property);
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate.");
|
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate. Remove all dimensions to disable obelisks completely.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_dimensions");
|
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_dimensions");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
obeliskDimensions = property.getIntList();
|
obeliskDimensions = property.getIntList();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 550, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
|
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 800, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_rarity");
|
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_rarity");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||||
@@ -742,19 +762,19 @@ public final class Settings {
|
|||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "obeliskFiles", new String[]{Wizardry.MODID + ":obelisk_0", Wizardry.MODID + ":obelisk_1", Wizardry.MODID + ":obelisk_2", Wizardry.MODID + ":obelisk_3", Wizardry.MODID + ":obelisk_4"},
|
property = config.get(WORLDGEN_CATEGORY, "obeliskFiles", new String[]{Wizardry.MODID + ":obelisk_0", Wizardry.MODID + ":obelisk_1", Wizardry.MODID + ":obelisk_2", Wizardry.MODID + ":obelisk_3", Wizardry.MODID + ":obelisk_4"},
|
||||||
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable obelisks, use the obelisk dimensions setting.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_files");
|
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_files");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
obeliskFiles = getResourceLocationList(property);
|
obeliskFiles = getResourceLocationList(property);
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate.");
|
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate. Remove all dimensions to disable shrines completely.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_dimensions");
|
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_dimensions");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
shrineDimensions = property.getIntList();
|
shrineDimensions = property.getIntList();
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1000, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
|
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1500, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_rarity");
|
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_rarity");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||||
@@ -762,12 +782,18 @@ public final class Settings {
|
|||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "shrineFiles", new String[]{Wizardry.MODID + ":shrine_0", Wizardry.MODID + ":shrine_1", Wizardry.MODID + ":shrine_2", Wizardry.MODID + ":shrine_3", Wizardry.MODID + ":shrine_4", Wizardry.MODID + ":shrine_5", Wizardry.MODID + ":shrine_6", Wizardry.MODID + ":shrine_7"},
|
property = config.get(WORLDGEN_CATEGORY, "shrineFiles", new String[]{Wizardry.MODID + ":shrine_0", Wizardry.MODID + ":shrine_1", Wizardry.MODID + ":shrine_2", Wizardry.MODID + ":shrine_3", Wizardry.MODID + ":shrine_4", Wizardry.MODID + ":shrine_5", Wizardry.MODID + ":shrine_6", Wizardry.MODID + ":shrine_7"},
|
||||||
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable shrines, use the shrine dimensions setting.");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_files");
|
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_files");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
shrineFiles = getResourceLocationList(property);
|
shrineFiles = getResourceLocationList(property);
|
||||||
propOrder.add(property.getName());
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
|
property = config.get(GAMEPLAY_CATEGORY, "treeBlocks", DEFAULT_TREE_BLOCKS, "List of registry names of blocks which can be overwritten by wizardry's structure generators, affecting both fast and fancy structure generation. Most tree blocks and other foliage should work automatically, but those that don't can be added manually here. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. dynamictrees:oakbranch).");
|
||||||
|
property.setLanguageKey("config." + Wizardry.MODID + ".tree_blocks");
|
||||||
|
property.setRequiresWorldRestart(true);
|
||||||
|
treeBlocks = getResourceLocationList(property);
|
||||||
|
propOrder.add(property.getName());
|
||||||
|
|
||||||
property = config.get(WORLDGEN_CATEGORY, "oreDimensions", new int[]{0}, "List of dimension ids in which crystal ore will generate. Note that removing the overworld (id 0) from this list will make the mod VERY difficult to play!");
|
property = config.get(WORLDGEN_CATEGORY, "oreDimensions", new int[]{0}, "List of dimension ids in which crystal ore will generate. Note that removing the overworld (id 0) from this list will make the mod VERY difficult to play!");
|
||||||
property.setLanguageKey("config." + Wizardry.MODID + ".ore_dimensions");
|
property.setLanguageKey("config." + Wizardry.MODID + ".ore_dimensions");
|
||||||
property.setRequiresWorldRestart(true);
|
property.setRequiresWorldRestart(true);
|
||||||
|
|||||||
@@ -12,10 +12,10 @@ import electroblob.wizardry.misc.Forfeit;
|
|||||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||||
import electroblob.wizardry.registry.*;
|
import electroblob.wizardry.registry.*;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
import electroblob.wizardry.util.CustomSoundCategory;
|
|
||||||
import electroblob.wizardry.util.SpellProperties;
|
import electroblob.wizardry.util.SpellProperties;
|
||||||
import electroblob.wizardry.worldgen.*;
|
import electroblob.wizardry.worldgen.*;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.event.RegistryEvent;
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
@@ -31,6 +31,9 @@ import net.minecraftforge.fml.common.network.NetworkRegistry;
|
|||||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.util.Calendar;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* <i>"Electroblob's Wizardry adds an RPG-like system of spells to Minecraft, with the aim of being as playable as
|
* <i>"Electroblob's Wizardry adds an RPG-like system of spells to Minecraft, with the aim of being as playable as
|
||||||
* possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master
|
* possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master
|
||||||
@@ -41,7 +44,10 @@ import org.apache.logging.log4j.Logger;
|
|||||||
* @author Electroblob
|
* @author Electroblob
|
||||||
* @since Wizardry 1.0
|
* @since Wizardry 1.0
|
||||||
*/
|
*/
|
||||||
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, guiFactory = "electroblob.wizardry.WizardryGuiFactory")
|
|
||||||
|
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, acceptedMinecraftVersions = "[1.12.2]",
|
||||||
|
guiFactory = "electroblob.wizardry.WizardryGuiFactory", dependencies = "required-after:forge@[14.23.5.2814,)")
|
||||||
|
|
||||||
public class Wizardry {
|
public class Wizardry {
|
||||||
|
|
||||||
/** Wizardry's mod ID. */
|
/** Wizardry's mod ID. */
|
||||||
@@ -51,14 +57,14 @@ public class Wizardry {
|
|||||||
/**
|
/**
|
||||||
* The version number for this version of wizardry. The following system is used for version numbers:
|
* The version number for this version of wizardry. The following system is used for version numbers:
|
||||||
* <p></p>
|
* <p></p>
|
||||||
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]
|
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]</b>
|
||||||
* <p></p>
|
* <p></p>
|
||||||
* </center></b> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
|
* </center> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
|
||||||
* features as Wizardry 2.1, but they are for different versions of Minecraft and have separate minor versioning.
|
* features as Wizardry 2.1, but they are for different versions of Minecraft and have separate minor versioning.
|
||||||
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
||||||
* 1.11.x versions, and so on.
|
* 1.11.x versions, and so on.
|
||||||
*/
|
*/
|
||||||
public static final String VERSION = "4.2.0";
|
public static final String VERSION = "4.2.8";
|
||||||
|
|
||||||
// IDEA: Triggering of inbuilt Forge events in relevant places?
|
// IDEA: Triggering of inbuilt Forge events in relevant places?
|
||||||
// IDEA: Abstract the vanilla particles behind the particle builder
|
// IDEA: Abstract the vanilla particles behind the particle builder
|
||||||
@@ -66,9 +72,6 @@ public class Wizardry {
|
|||||||
// TODO: Have particles obey Minecraft's particle setting where appropriate
|
// TODO: Have particles obey Minecraft's particle setting where appropriate
|
||||||
// (see https://github.com/RootsTeam/Embers/blob/master/src/main/java/teamroots/embers/particle/ParticleUtil.java)
|
// (see https://github.com/RootsTeam/Embers/blob/master/src/main/java/teamroots/embers/particle/ParticleUtil.java)
|
||||||
// TODO: TileEntityArcaneWorkbench needs looking at, esp. regarding inventory and markDirty
|
// TODO: TileEntityArcaneWorkbench needs looking at, esp. regarding inventory and markDirty
|
||||||
// TODO: See what can be done with the illager spell sounds (and go over sounds in general)
|
|
||||||
// TODO: Fix possession
|
|
||||||
// TODO: Fix charge
|
|
||||||
|
|
||||||
/** Static instance of the {@link Settings} object for Wizardry. */
|
/** Static instance of the {@link Settings} object for Wizardry. */
|
||||||
public static final Settings settings = new Settings();
|
public static final Settings settings = new Settings();
|
||||||
@@ -82,6 +85,12 @@ public class Wizardry {
|
|||||||
* - <b>INFO</b>: Anything that might happen during normal mod operation that the user needs to know about. */
|
* - <b>INFO</b>: Anything that might happen during normal mod operation that the user needs to know about. */
|
||||||
public static Logger logger;
|
public static Logger logger;
|
||||||
|
|
||||||
|
/** A {@link File} object representing wizardry's config folder, {@code config/ebwizardry}). As of wizardry 4.2.4,
|
||||||
|
* this folder contains the main config file and the global spell properties folder, if used. */
|
||||||
|
public static File configDirectory;
|
||||||
|
|
||||||
|
public static boolean tisTheSeason;
|
||||||
|
|
||||||
// The instance of wizardry that Forge uses.
|
// The instance of wizardry that Forge uses.
|
||||||
@Instance(Wizardry.MODID)
|
@Instance(Wizardry.MODID)
|
||||||
public static Wizardry instance;
|
public static Wizardry instance;
|
||||||
@@ -97,8 +106,13 @@ public class Wizardry {
|
|||||||
|
|
||||||
proxy.registerResourceReloadListeners();
|
proxy.registerResourceReloadListeners();
|
||||||
|
|
||||||
|
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
|
||||||
settings.initConfig(event);
|
settings.initConfig(event);
|
||||||
|
|
||||||
|
Calendar calendar = Calendar.getInstance();
|
||||||
|
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
|
||||||
|
&& calendar.get(Calendar.DAY_OF_MONTH) <= 26;
|
||||||
|
|
||||||
// Capabilities
|
// Capabilities
|
||||||
WizardData.register();
|
WizardData.register();
|
||||||
DispenserCastingData.register();
|
DispenserCastingData.register();
|
||||||
@@ -113,6 +127,9 @@ public class Wizardry {
|
|||||||
proxy.registerRenderers();
|
proxy.registerRenderers();
|
||||||
proxy.registerKeyBindings();
|
proxy.registerKeyBindings();
|
||||||
|
|
||||||
|
// Commented out for 4.2.3 to get rid of the sound bug, reinstate once a fix is found.
|
||||||
|
WizardrySounds.SPELLS = SoundCategory.PLAYERS;//CustomSoundCategory.add(Wizardry.MODID + "_spells");
|
||||||
|
|
||||||
WizardryBaublesIntegration.init();
|
WizardryBaublesIntegration.init();
|
||||||
WizardryAntiqueAtlasIntegration.init();
|
WizardryAntiqueAtlasIntegration.init();
|
||||||
|
|
||||||
@@ -151,8 +168,6 @@ public class Wizardry {
|
|||||||
proxy.initGuiBits();
|
proxy.initGuiBits();
|
||||||
proxy.registerParticles();
|
proxy.registerParticles();
|
||||||
proxy.registerSoundEventListener();
|
proxy.registerSoundEventListener();
|
||||||
|
|
||||||
WizardrySounds.SPELLS = CustomSoundCategory.add(Wizardry.MODID + ":spells");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
|||||||
@@ -33,6 +33,9 @@ import net.minecraft.util.ResourceLocation;
|
|||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.util.text.TextComponentTranslation;
|
import net.minecraft.util.text.TextComponentTranslation;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraft.world.WorldServer;
|
||||||
|
import net.minecraft.world.storage.loot.LootContext;
|
||||||
|
import net.minecraft.world.storage.loot.LootTable;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.common.util.FakePlayer;
|
import net.minecraftforge.common.util.FakePlayer;
|
||||||
import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
|
import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
|
||||||
@@ -46,6 +49,7 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|||||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
|
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* General-purpose event handler for things that don't fit anywhere else or groups of related behaviours that are better
|
* General-purpose event handler for things that don't fit anywhere else or groups of related behaviours that are better
|
||||||
@@ -81,7 +85,7 @@ public final class WizardryEventHandler {
|
|||||||
}
|
}
|
||||||
Spell.syncProperties(event.player);
|
Spell.syncProperties(event.player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent(priority = EventPriority.HIGH)
|
@SubscribeEvent(priority = EventPriority.HIGH)
|
||||||
public static void onPlaySoundAtEntityEvent(PlaySoundAtEntityEvent event){
|
public static void onPlaySoundAtEntityEvent(PlaySoundAtEntityEvent event){
|
||||||
// Muffle (there's no spell class for it so it's here instead)
|
// Muffle (there's no spell class for it so it's here instead)
|
||||||
@@ -343,18 +347,21 @@ public final class WizardryEventHandler {
|
|||||||
|
|
||||||
Spell spell = ((ISpellCaster)event.getEntity()).getContinuousSpell();
|
Spell spell = ((ISpellCaster)event.getEntity()).getContinuousSpell();
|
||||||
SpellModifiers modifiers = ((ISpellCaster)event.getEntity()).getModifiers();
|
SpellModifiers modifiers = ((ISpellCaster)event.getEntity()).getModifiers();
|
||||||
|
int count = ((ISpellCaster)event.getEntity()).getSpellCounter();
|
||||||
|
|
||||||
if(spell != null && spell != Spells.none){ // IntelliJ is wrong, do NOT remove the null check!
|
if(spell != null && spell != Spells.none){ // IntelliJ is wrong, do NOT remove the null check!
|
||||||
|
|
||||||
if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(SpellCastEvent.Source.NPC, spell, event.getEntityLiving(),
|
if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(SpellCastEvent.Source.NPC, spell, event.getEntityLiving(),
|
||||||
modifiers, 0))){
|
modifiers, count))){
|
||||||
|
|
||||||
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, 0,
|
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, count,
|
||||||
// TODO: This implementation of modifiers relies on them being accessible client-side.
|
// TODO: This implementation of modifiers relies on them being accessible client-side.
|
||||||
// Right now that doesn't matter because NPCs don't use modifiers, but they might in future
|
// Right now that doesn't matter because NPCs don't use modifiers, but they might in future
|
||||||
((EntityLiving)event.getEntity()).getAttackTarget(), modifiers);
|
((EntityLiving)event.getEntity()).getAttackTarget(), modifiers);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
((ISpellCaster)event.getEntity()).setSpellCounter(count + 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -366,6 +373,22 @@ public final class WizardryEventHandler {
|
|||||||
|
|
||||||
EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource();
|
EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource();
|
||||||
|
|
||||||
|
// Compatibility with "Lycanites Mobs" -it uses custom loot drop logic which can't be hooked, given the
|
||||||
|
// number of mobs that spawn as Lycanites when this mod is active it would massively nerf the wizard drops
|
||||||
|
// if we didn't handle this
|
||||||
|
if(event.getEntity().getClass().getCanonicalName().contains("lycanitesmobs"))
|
||||||
|
{
|
||||||
|
WorldServer world = (WorldServer)event.getEntity().getEntityWorld();
|
||||||
|
LootTable table = world.getLootTableManager().getLootTableFromLocation(new ResourceLocation(Wizardry.MODID, "entities/mob_additions"));
|
||||||
|
|
||||||
|
LootContext ctx = new LootContext.Builder(world).withPlayer(player).build();
|
||||||
|
List<ItemStack> stacks = table.generateLootForPools(world.rand, ctx);
|
||||||
|
|
||||||
|
for(ItemStack stack : stacks) {
|
||||||
|
event.getEntity().entityDropItem(stack, 0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(player)){
|
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(player)){
|
||||||
|
|
||||||
if(stack.getItem() instanceof IManaStoringItem && !((IManaStoringItem)stack.getItem()).isManaFull(stack)
|
if(stack.getItem() instanceof IManaStoringItem && !((IManaStoringItem)stack.getItem()).isManaFull(stack)
|
||||||
@@ -444,7 +467,8 @@ public final class WizardryEventHandler {
|
|||||||
// Wizardry.logger.info("Replaced fall distance {} with effective distance {} based on entity velocity", event.getDistance(), y);
|
// Wizardry.logger.info("Replaced fall distance {} with effective distance {} based on entity velocity", event.getDistance(), y);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
event.setDistance((float)y);
|
// Don't let it increase fall damage beyond vanilla values
|
||||||
|
if(y < event.getDistance()) event.setDistance((float)y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ package electroblob.wizardry;
|
|||||||
|
|
||||||
import electroblob.wizardry.item.ItemSpellBook;
|
import electroblob.wizardry.item.ItemSpellBook;
|
||||||
import electroblob.wizardry.item.ItemWizardHandbook;
|
import electroblob.wizardry.item.ItemWizardHandbook;
|
||||||
import electroblob.wizardry.spell.Spell;
|
|
||||||
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
|
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
|
||||||
import electroblob.wizardry.tileentity.ContainerPortableWorkbench;
|
import electroblob.wizardry.tileentity.ContainerPortableWorkbench;
|
||||||
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
|
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
|
||||||
@@ -48,9 +47,9 @@ public class WizardryGuiHandler implements IGuiHandler {
|
|||||||
return new electroblob.wizardry.client.gui.handbook.GuiWizardHandbook();
|
return new electroblob.wizardry.client.gui.handbook.GuiWizardHandbook();
|
||||||
}else if(id == SPELL_BOOK){
|
}else if(id == SPELL_BOOK){
|
||||||
if(player.getHeldItemMainhand().getItem() instanceof ItemSpellBook){
|
if(player.getHeldItemMainhand().getItem() instanceof ItemSpellBook){
|
||||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemMainhand().getItemDamage()));
|
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemMainhand());
|
||||||
}else if(player.getHeldItemOffhand().getItem() instanceof ItemSpellBook){
|
}else if(player.getHeldItemOffhand().getItem() instanceof ItemSpellBook){
|
||||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemOffhand().getItemDamage()));
|
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemOffhand());
|
||||||
}
|
}
|
||||||
}else if(id == PORTABLE_CRAFTING){
|
}else if(id == PORTABLE_CRAFTING){
|
||||||
return new electroblob.wizardry.client.gui.GuiPortableCrafting(player.inventory, world, new BlockPos(x, y, z));
|
return new electroblob.wizardry.client.gui.GuiPortableCrafting(player.inventory, world, new BlockPos(x, y, z));
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.block;
|
package electroblob.wizardry.block;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.registry.WizardryBlocks;
|
import electroblob.wizardry.registry.WizardryBlocks;
|
||||||
import electroblob.wizardry.util.ParticleBuilder;
|
import electroblob.wizardry.util.ParticleBuilder;
|
||||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||||
@@ -56,7 +57,7 @@ public class BlockCrystalFlower extends BlockBush {
|
|||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onBonemealEvent(BonemealEvent event){
|
public static void onBonemealEvent(BonemealEvent event){
|
||||||
// Grows crystal flowers when bonemeal is used on grass
|
// Grows crystal flowers when bonemeal is used on grass
|
||||||
if(event.getBlock().getBlock() == Blocks.GRASS){
|
if(Wizardry.settings.bonemealGrowsCrystalFlowers && event.getBlock().getBlock() == Blocks.GRASS){
|
||||||
|
|
||||||
BlockPos pos = event.getPos().add(event.getWorld().rand.nextInt(8) - event.getWorld().rand.nextInt(8),
|
BlockPos pos = event.getPos().add(event.getWorld().rand.nextInt(8) - event.getWorld().rand.nextInt(8),
|
||||||
event.getWorld().rand.nextInt(4) - event.getWorld().rand.nextInt(4),
|
event.getWorld().rand.nextInt(4) - event.getWorld().rand.nextInt(4),
|
||||||
|
|||||||
@@ -11,7 +11,6 @@ import net.minecraft.block.material.Material;
|
|||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.BlockRenderLayer;
|
import net.minecraft.util.BlockRenderLayer;
|
||||||
import net.minecraft.util.EnumBlockRenderType;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.IBlockAccess;
|
import net.minecraft.world.IBlockAccess;
|
||||||
@@ -34,26 +33,16 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
|
|||||||
|
|
||||||
// Replaces getRenderBlockPass
|
// Replaces getRenderBlockPass
|
||||||
@Override
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
public BlockRenderLayer getRenderLayer(){
|
public BlockRenderLayer getRenderLayer(){
|
||||||
return BlockRenderLayer.TRANSLUCENT;
|
return BlockRenderLayer.TRANSLUCENT;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
// See BlockTransportationStone for what all these do
|
||||||
public EnumBlockRenderType getRenderType(IBlockState state){
|
@Override public boolean isFullCube(IBlockState state){ return false; }
|
||||||
return EnumBlockRenderType.MODEL;
|
@Override public boolean isBlockNormalCube(IBlockState state){ return false; }
|
||||||
}
|
@Override public boolean isNormalCube(IBlockState state){ return false; }
|
||||||
|
@Override public boolean isOpaqueCube(IBlockState state){ return false; }
|
||||||
// Apparently it's OK to override this, despite it being deprecated. More importantly, it being deprecated is not
|
|
||||||
// Forge's doing, rather it is Mojang themselves misusing the @Deprecated annotation to mean 'internal, don't call'.
|
|
||||||
@Override
|
|
||||||
public boolean isOpaqueCube(IBlockState state){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random random){
|
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random random){
|
||||||
@@ -67,12 +56,12 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Overriden to make the block always look full brightness despite not emitting
|
// // Overriden to make the block always look full brightness despite not emitting
|
||||||
// full light.
|
// // full light.
|
||||||
@Override
|
// @Override
|
||||||
public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
|
// public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
|
||||||
return 15;
|
// return 15;
|
||||||
}
|
// }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean hasTileEntity(IBlockState state){
|
public boolean hasTileEntity(IBlockState state){
|
||||||
|
|||||||
@@ -62,18 +62,12 @@ public class BlockTransportationStone extends Block {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Forge version of the above method. I still need to override both though because vanilla uses the other one.
|
|
||||||
@Override
|
|
||||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ... and this one is for rendering.
|
// ... and this one is for rendering.
|
||||||
@Override
|
@Override
|
||||||
public boolean isOpaqueCube(IBlockState state){
|
public boolean isOpaqueCube(IBlockState state){
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isSideSolid(IBlockState base_state, IBlockAccess world, BlockPos pos, EnumFacing side){
|
public boolean isSideSolid(IBlockState base_state, IBlockAccess world, BlockPos pos, EnumFacing side){
|
||||||
return side == EnumFacing.DOWN;
|
return side == EnumFacing.DOWN;
|
||||||
@@ -147,7 +141,8 @@ public class BlockTransportationStone extends Block {
|
|||||||
if(locations.isEmpty()) locations.add(here);
|
if(locations.isEmpty()) locations.add(here);
|
||||||
else{
|
else{
|
||||||
locations.remove(here); // Prevents duplicates
|
locations.remove(here); // Prevents duplicates
|
||||||
locations.set(locations.size() - 1, here);
|
if(locations.isEmpty()) locations.add(here);
|
||||||
|
else locations.set(Math.max(locations.size() - 1, 0), here);
|
||||||
}
|
}
|
||||||
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
|
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -107,7 +107,7 @@ public class ClientProxy extends CommonProxy {
|
|||||||
// Armour Model
|
// Armour Model
|
||||||
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
|
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
|
||||||
|
|
||||||
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style)}). */
|
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style, Object...)}). */
|
||||||
private static final int TOOLTIP_WRAP_WIDTH = 140;
|
private static final int TOOLTIP_WRAP_WIDTH = 140;
|
||||||
|
|
||||||
// SECTION Registry
|
// SECTION Registry
|
||||||
@@ -190,6 +190,11 @@ public class ClientProxy extends CommonProxy {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void playBlinkEffect(EntityPlayer player){
|
||||||
|
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.playBlinkEffect();
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Set<String> getSpellHUDSkins(){
|
public Set<String> getSpellHUDSkins(){
|
||||||
return GuiSpellDisplay.getSkinKeys();
|
return GuiSpellDisplay.getSkinKeys();
|
||||||
@@ -282,8 +287,8 @@ public class ClientProxy extends CommonProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){
|
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){
|
||||||
String description = style.getFormattingCode() + I18n.format(key);
|
String description = style.getFormattingCode() + I18n.format(key, args);
|
||||||
tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
|
tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -425,14 +430,16 @@ public class ClientProxy extends CommonProxy {
|
|||||||
// Again, no need to check if the spell succeeded, because the packet is only ever sent when it
|
// Again, no need to check if the spell succeeded, because the packet is only ever sent when it
|
||||||
// succeeds.
|
// succeeds.
|
||||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.NPC, spell, (EntityLiving)caster, message.modifiers));
|
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.NPC, spell, (EntityLiving)caster, message.modifiers));
|
||||||
}
|
|
||||||
|
|
||||||
if(caster instanceof ISpellCaster){
|
if(caster instanceof ISpellCaster){
|
||||||
if(spell.isContinuous || spell instanceof None){
|
if(spell.isContinuous || spell instanceof None){
|
||||||
((ISpellCaster)caster).setContinuousSpell(spell);
|
((ISpellCaster)caster).setContinuousSpell(spell);
|
||||||
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
|
((ISpellCaster)caster).setSpellCounter(spell instanceof None ? 0 : 1);
|
||||||
|
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(caster != null){
|
}else if(caster != null){
|
||||||
Wizardry.logger.warn("Recieved a PacketNPCCastSpell, but the caster ID was not the ID of an EntityLiving");
|
Wizardry.logger.warn("Recieved a PacketNPCCastSpell, but the caster ID was not the ID of an EntityLiving");
|
||||||
}
|
}
|
||||||
@@ -474,6 +481,9 @@ public class ClientProxy extends CommonProxy {
|
|||||||
|
|
||||||
World world = Minecraft.getMinecraft().world;
|
World world = Minecraft.getMinecraft().world;
|
||||||
Entity caster = world.getEntityByID(message.casterID);
|
Entity caster = world.getEntityByID(message.casterID);
|
||||||
|
|
||||||
|
if(caster == null) return; // Shouldn't happen
|
||||||
|
|
||||||
// Moved from when the packet is sent to when it is received; fixes the sound not playing in first person.
|
// Moved from when the packet is sent to when it is received; fixes the sound not playing in first person.
|
||||||
caster.playSound(WizardrySounds.SPELL_TRANSPORTATION_TRAVEL, 1, 1);
|
caster.playSound(WizardrySounds.SPELL_TRANSPORTATION_TRAVEL, 1, 1);
|
||||||
|
|
||||||
@@ -538,7 +548,7 @@ public class ClientProxy extends CommonProxy {
|
|||||||
data.randomNames = new HashMap<>();
|
data.randomNames = new HashMap<>();
|
||||||
data.randomDescriptions = new HashMap<>();
|
data.randomDescriptions = new HashMap<>();
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
// -1 because the none spell isn't included
|
// -1 because the none spell isn't included
|
||||||
// This is a case where we must use the network ID, not the metadata
|
// This is a case where we must use the network ID, not the metadata
|
||||||
data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
|
data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
|
||||||
@@ -565,13 +575,6 @@ public class ClientProxy extends CommonProxy {
|
|||||||
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
|
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
|
|
||||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
|
|
||||||
if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
|
|
||||||
else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void handleResurrectionPacket(PacketResurrection.Message message){
|
public void handleResurrectionPacket(PacketResurrection.Message message){
|
||||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
|
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ import electroblob.wizardry.data.WizardData;
|
|||||||
import electroblob.wizardry.item.ISpellCastingItem;
|
import electroblob.wizardry.item.ISpellCastingItem;
|
||||||
import electroblob.wizardry.item.ItemArtefact;
|
import electroblob.wizardry.item.ItemArtefact;
|
||||||
import electroblob.wizardry.item.ItemSpectralBow;
|
import electroblob.wizardry.item.ItemSpectralBow;
|
||||||
|
import electroblob.wizardry.potion.PotionSlowTime;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import electroblob.wizardry.registry.WizardryPotions;
|
import electroblob.wizardry.registry.WizardryPotions;
|
||||||
@@ -23,11 +24,8 @@ import net.minecraft.client.renderer.OpenGlHelper;
|
|||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.entity.RenderManager;
|
import net.minecraft.client.renderer.entity.RenderManager;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
|
||||||
import net.minecraft.entity.EntityLiving;
|
import net.minecraft.entity.EntityLiving;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.SharedMonsterAttributes;
|
|
||||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
|
||||||
import net.minecraft.entity.item.EntityArmorStand;
|
import net.minecraft.entity.item.EntityArmorStand;
|
||||||
import net.minecraft.inventory.Slot;
|
import net.minecraft.inventory.Slot;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
@@ -35,18 +33,17 @@ import net.minecraft.tileentity.TileEntity;
|
|||||||
import net.minecraft.tileentity.TileEntityDispenser;
|
import net.minecraft.tileentity.TileEntityDispenser;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.village.MerchantRecipe;
|
import net.minecraft.village.MerchantRecipe;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.client.event.*;
|
import net.minecraftforge.client.event.*;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
import java.lang.reflect.Method;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Event handler responsible for client-side only events, mostly rendering.
|
* Event handler responsible for client-side only events, mostly rendering.
|
||||||
@@ -71,12 +68,6 @@ public final class WizardryClientEventHandler {
|
|||||||
private static int blinkEffectTimer;
|
private static int blinkEffectTimer;
|
||||||
/** The number of ticks the blink effect lasts for. */
|
/** The number of ticks the blink effect lasts for. */
|
||||||
private static final int BLINK_EFFECT_DURATION = 8;
|
private static final int BLINK_EFFECT_DURATION = 8;
|
||||||
|
|
||||||
private static final Method unpressKey;
|
|
||||||
|
|
||||||
static {
|
|
||||||
unpressKey = ObfuscationReflectionHelper.findMethod(KeyBinding.class, "func_74505_d", void.class);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Starts the first person blink overlay effect. */
|
/** Starts the first person blink overlay effect. */
|
||||||
public static void playBlinkEffect(){
|
public static void playBlinkEffect(){
|
||||||
@@ -151,7 +142,10 @@ public final class WizardryClientEventHandler {
|
|||||||
|
|
||||||
if(world == null) return;
|
if(world == null) return;
|
||||||
|
|
||||||
for(TileEntity tileentity : world.loadedTileEntityList){
|
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||||
|
List<TileEntity> tileEntities = new ArrayList<>(world.loadedTileEntityList);
|
||||||
|
|
||||||
|
for(TileEntity tileentity : tileEntities){
|
||||||
if(tileentity instanceof TileEntityDispenser){
|
if(tileentity instanceof TileEntityDispenser){
|
||||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||||
@@ -160,6 +154,7 @@ public final class WizardryClientEventHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
SpellEmitterData.update(world);
|
SpellEmitterData.update(world);
|
||||||
|
PotionSlowTime.cleanUpEntities(world);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,11 +3,13 @@ package electroblob.wizardry.client.gui;
|
|||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.client.DrawingUtils;
|
import electroblob.wizardry.client.DrawingUtils;
|
||||||
import electroblob.wizardry.constants.Element;
|
import electroblob.wizardry.constants.Element;
|
||||||
|
import electroblob.wizardry.constants.Tier;
|
||||||
import electroblob.wizardry.data.SpellGlyphData;
|
import electroblob.wizardry.data.SpellGlyphData;
|
||||||
import electroblob.wizardry.data.WizardData;
|
import electroblob.wizardry.data.WizardData;
|
||||||
import electroblob.wizardry.item.IManaStoringItem;
|
import electroblob.wizardry.item.IManaStoringItem;
|
||||||
import electroblob.wizardry.item.ISpellCastingItem;
|
import electroblob.wizardry.item.ISpellCastingItem;
|
||||||
import electroblob.wizardry.item.IWorkbenchItem;
|
import electroblob.wizardry.item.IWorkbenchItem;
|
||||||
|
import electroblob.wizardry.item.ItemWand;
|
||||||
import electroblob.wizardry.packet.PacketControlInput;
|
import electroblob.wizardry.packet.PacketControlInput;
|
||||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||||
import electroblob.wizardry.registry.WizardrySounds;
|
import electroblob.wizardry.registry.WizardrySounds;
|
||||||
@@ -29,6 +31,7 @@ import net.minecraft.inventory.Slot;
|
|||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
@@ -47,21 +50,25 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
private IInventory arcaneWorkbenchInventory;
|
private IInventory arcaneWorkbenchInventory;
|
||||||
|
|
||||||
private static final int TOOLTIP_WIDTH = 164;
|
private static final int TOOLTIP_WIDTH = 164;
|
||||||
|
private static final int TOOLTIP_TEXT_INSET = 6;
|
||||||
|
|
||||||
/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
|
/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
|
||||||
* For calculations, we use the size without the tooltip, which is stored in this constant. */
|
* For calculations, we use the size without the tooltip, which is stored in this constant. */
|
||||||
private static final int MAIN_GUI_WIDTH = 176;
|
private static final int MAIN_GUI_WIDTH = 176;
|
||||||
|
|
||||||
private static final int RUNE_LEFT = 38;
|
private static final int RUNE_LEFT = 38;
|
||||||
private static final int RUNE_TOP = 22;
|
private static final int RUNE_TOP = 22;
|
||||||
private static final int RUNE_WIDTH = 100;
|
private static final int RUNE_WIDTH = 100;
|
||||||
private static final int RUNE_HEIGHT = 100;
|
private static final int RUNE_HEIGHT = 100;
|
||||||
|
|
||||||
|
private static final int PROGRESSION_BAR_WIDTH = 152;
|
||||||
|
private static final int PROGRESSION_BAR_HEIGHT = 3;
|
||||||
|
|
||||||
private static final int HALO_DIAMETER = 156;
|
private static final int HALO_DIAMETER = 156;
|
||||||
|
|
||||||
private static final int TEXTURE_WIDTH = 512;
|
private static final int TEXTURE_WIDTH = 512;
|
||||||
private static final int TEXTURE_HEIGHT = 256;
|
private static final int TEXTURE_HEIGHT = 256;
|
||||||
|
|
||||||
private int animationTimer = 0;
|
private int animationTimer = 0;
|
||||||
private static final int ANIMATION_DURATION = 20;
|
private static final int ANIMATION_DURATION = 20;
|
||||||
|
|
||||||
@@ -113,28 +120,28 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
|
|
||||||
GlStateManager.color(1, 1, 1, 1);
|
GlStateManager.color(1, 1, 1, 1);
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
|
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
|
||||||
|
|
||||||
// Animation
|
// Animation
|
||||||
|
|
||||||
// Grey background
|
// Grey background
|
||||||
DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
|
DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
|
||||||
RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||||
|
|
||||||
// Yellow 'halo'
|
// Yellow 'halo'
|
||||||
if(animationTimer > 0){
|
if(animationTimer > 0){
|
||||||
|
|
||||||
GlStateManager.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
|
int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
|
||||||
int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
|
int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
|
||||||
|
|
||||||
float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
|
float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
|
||||||
scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
|
scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
|
||||||
GlStateManager.scale(scale, scale, 1);
|
GlStateManager.scale(scale, scale, 1);
|
||||||
GlStateManager.translate(x/scale, y/scale, 0);
|
GlStateManager.translate(x/scale, y/scale, 0);
|
||||||
|
|
||||||
DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
|
DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
|
||||||
HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||||
|
|
||||||
@@ -232,6 +239,26 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
y += 14;
|
y += 14;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Progression bar
|
||||||
|
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
|
||||||
|
|
||||||
|
y += 10;
|
||||||
|
|
||||||
|
Tier tier = ((ItemWand)stack.getItem()).tier;
|
||||||
|
|
||||||
|
float progressFraction = 1;
|
||||||
|
|
||||||
|
if(tier != Tier.MASTER){
|
||||||
|
progressFraction = (float)WandHelper.getProgression(stack) / Tier.values()[tier.level + 1].progression;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||||
|
int width = (int)(PROGRESSION_BAR_WIDTH * progressFraction);
|
||||||
|
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||||
|
|
||||||
|
y += 8;
|
||||||
|
}
|
||||||
|
|
||||||
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
|
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
|
||||||
|
|
||||||
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
|
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
|
||||||
@@ -251,7 +278,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
|
.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
|
||||||
|
|
||||||
// Renders the little element icon
|
// Renders the little element icon
|
||||||
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + 5, y, 8, 8);
|
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
|
||||||
|
|
||||||
y += 10;
|
y += 10;
|
||||||
}
|
}
|
||||||
@@ -270,8 +297,8 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
if(level > 0){
|
if(level > 0){
|
||||||
ItemStack stack1 = new ItemStack(item, level);
|
ItemStack stack1 = new ItemStack(item, level);
|
||||||
GlStateManager.enableDepth();
|
GlStateManager.enableDepth();
|
||||||
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y);
|
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
|
||||||
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y,
|
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y,
|
||||||
null);
|
null);
|
||||||
x += 18;
|
x += 18;
|
||||||
GlStateManager.disableDepth();
|
GlStateManager.disableDepth();
|
||||||
@@ -311,7 +338,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
|
|
||||||
int y = 6;
|
int y = 6;
|
||||||
|
|
||||||
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + 6, y, 0);
|
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||||
|
|
||||||
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
|
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
|
||||||
y += 14;
|
y += 14;
|
||||||
@@ -319,7 +346,27 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
|
"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
|
||||||
+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
|
+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
|
||||||
+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
|
+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
|
||||||
MAIN_GUI_WIDTH + 6, y, 0);
|
MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Progression tier text
|
||||||
|
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
|
||||||
|
|
||||||
|
y += 14;
|
||||||
|
|
||||||
|
Tier tier = ((ItemWand)stack.getItem()).tier;
|
||||||
|
|
||||||
|
this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||||
|
|
||||||
|
if(tier != Tier.MASTER){
|
||||||
|
Tier nextTier = Tier.values()[tier.level + 1];
|
||||||
|
String s = TextFormatting.DARK_GRAY.toString() + nextTier.getDisplayName();
|
||||||
|
if(WandHelper.getProgression(stack) >= nextTier.progression) s = nextTier.getDisplayNameWithFormatting();
|
||||||
|
this.fontRenderer.drawStringWithShadow(s, MAIN_GUI_WIDTH + TOOLTIP_WIDTH
|
||||||
|
- TOOLTIP_TEXT_INSET - fontRenderer.getStringWidth(s), y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
y += 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
y += 14;
|
y += 14;
|
||||||
@@ -337,10 +384,10 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(discovered){
|
if(discovered){
|
||||||
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + 16, y, 0);
|
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
|
||||||
}else{
|
}else{
|
||||||
this.mc.standardGalacticFontRenderer.drawStringWithShadow(
|
this.mc.standardGalacticFontRenderer.drawStringWithShadow(
|
||||||
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + 16, y, 0);
|
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
|
||||||
}
|
}
|
||||||
y += 10;
|
y += 10;
|
||||||
}
|
}
|
||||||
@@ -351,7 +398,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
y += 6;
|
y += 6;
|
||||||
|
|
||||||
this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
|
this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
|
||||||
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + 6, y, 0);
|
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||||
|
|
||||||
int x = 0;
|
int x = 0;
|
||||||
y += 10;
|
y += 10;
|
||||||
@@ -364,7 +411,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
|||||||
if(level > 0){
|
if(level > 0){
|
||||||
// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
|
// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
|
||||||
// relative to the GUI but the POINT isn't.
|
// relative to the GUI but the POINT isn't.
|
||||||
if(isPointInRegion(MAIN_GUI_WIDTH + 6 + x, y, 16, 16, mouseX, mouseY)){
|
if(isPointInRegion(MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
|
||||||
ItemStack stack1 = new ItemStack(item, level);
|
ItemStack stack1 = new ItemStack(item, level);
|
||||||
this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
|
this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
package electroblob.wizardry.client.gui;
|
package electroblob.wizardry.client.gui;
|
||||||
|
|
||||||
import com.google.common.collect.ImmutableMap;
|
|
||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.client.DrawingUtils;
|
import electroblob.wizardry.client.DrawingUtils;
|
||||||
import electroblob.wizardry.constants.Tier;
|
import electroblob.wizardry.constants.Tier;
|
||||||
import electroblob.wizardry.data.SpellGlyphData;
|
import electroblob.wizardry.data.SpellGlyphData;
|
||||||
import electroblob.wizardry.data.WizardData;
|
import electroblob.wizardry.data.WizardData;
|
||||||
|
import electroblob.wizardry.item.ItemSpellBook;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.registry.WizardrySounds;
|
import electroblob.wizardry.registry.WizardrySounds;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
@@ -14,27 +14,22 @@ import net.minecraft.client.audio.PositionedSoundRecord;
|
|||||||
import net.minecraft.client.gui.GuiScreen;
|
import net.minecraft.client.gui.GuiScreen;
|
||||||
import net.minecraft.client.renderer.GlStateManager;
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.item.ItemStack;
|
||||||
import org.lwjgl.input.Keyboard;
|
import org.lwjgl.input.Keyboard;
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
|
|
||||||
public class GuiSpellBook extends GuiScreen {
|
public class GuiSpellBook extends GuiScreen {
|
||||||
|
|
||||||
private int xSize, ySize;
|
private int xSize, ySize;
|
||||||
|
private ItemSpellBook book;
|
||||||
private Spell spell;
|
private Spell spell;
|
||||||
|
|
||||||
private static final Map<Tier, ResourceLocation> textures = ImmutableMap.of(
|
public GuiSpellBook(ItemStack stack){
|
||||||
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
|
||||||
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
|
||||||
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
|
||||||
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
|
||||||
|
|
||||||
public GuiSpellBook(Spell spell){
|
|
||||||
super();
|
super();
|
||||||
xSize = 288;
|
xSize = 288;
|
||||||
ySize = 180;
|
ySize = 180;
|
||||||
this.spell = spell;
|
if(!(stack.getItem() instanceof ItemSpellBook)) throw new ClassCastException("Cannot create spell book GUI for item that does not extend ItemSpellBook!");
|
||||||
|
this.book = (ItemSpellBook)stack.getItem();
|
||||||
|
this.spell = Spell.byMetadata(stack.getItemDamage());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -59,7 +54,7 @@ public class GuiSpellBook extends GuiScreen {
|
|||||||
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
|
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
|
||||||
DrawingUtils.drawTexturedRect(xPos + 146, yPos + 20, 0, 0, 128, 128, 128, 128);
|
DrawingUtils.drawTexturedRect(xPos + 146, yPos + 20, 0, 0, 128, 128, 128, 128);
|
||||||
|
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(textures.get(spell.getTier()));
|
Minecraft.getMinecraft().renderEngine.bindTexture(book.getGuiTexture(spell));
|
||||||
DrawingUtils.drawTexturedRect(xPos, yPos, 0, 0, xSize, ySize, xSize, 256);
|
DrawingUtils.drawTexturedRect(xPos, yPos, 0, 0, xSize, ySize, xSize, 256);
|
||||||
|
|
||||||
super.drawScreen(par1, par2, par3);
|
super.drawScreen(par1, par2, par3);
|
||||||
@@ -77,7 +72,7 @@ public class GuiSpellBook extends GuiScreen {
|
|||||||
//this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
|
//this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
|
||||||
|
|
||||||
if(spell.getTier() == Tier.NOVICE){
|
if(spell.getTier() == Tier.NOVICE){
|
||||||
// Basic is usually white but this doesn't show up.
|
// Novice is usually white but this doesn't show up.
|
||||||
this.fontRenderer.drawString("Tier: \u00A77" + Tier.NOVICE.getDisplayName(), xPos + 17, yPos + 45, 0);
|
this.fontRenderer.drawString("Tier: \u00A77" + Tier.NOVICE.getDisplayName(), xPos + 17, yPos + 45, 0);
|
||||||
}else{
|
}else{
|
||||||
this.fontRenderer.drawString("Tier: " + spell.getTier().getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
|
this.fontRenderer.drawString("Tier: " + spell.getTier().getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import com.google.common.collect.Streams;
|
|||||||
import com.google.gson.JsonElement;
|
import com.google.gson.JsonElement;
|
||||||
import com.google.gson.JsonObject;
|
import com.google.gson.JsonObject;
|
||||||
import com.google.gson.JsonSyntaxException;
|
import com.google.gson.JsonSyntaxException;
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.client.DrawingUtils;
|
import electroblob.wizardry.client.DrawingUtils;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.FontRenderer;
|
import net.minecraft.client.gui.FontRenderer;
|
||||||
@@ -17,6 +18,7 @@ import net.minecraft.item.crafting.Ingredient;
|
|||||||
import net.minecraft.util.JsonUtils;
|
import net.minecraft.util.JsonUtils;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
class CraftingRecipe {
|
class CraftingRecipe {
|
||||||
@@ -60,8 +62,8 @@ class CraftingRecipe {
|
|||||||
for(ResourceLocation location : locations){
|
for(ResourceLocation location : locations){
|
||||||
|
|
||||||
IRecipe recipe = CraftingManager.getRecipe(location);
|
IRecipe recipe = CraftingManager.getRecipe(location);
|
||||||
if(recipe == null) throw new JsonSyntaxException("No such recipe: " + location);
|
if(recipe == null) Wizardry.logger.warn("The recipe {} used in the wizard's handbook does not exist, it will display a blank grid instead", location);
|
||||||
recipes.add(recipe);
|
else recipes.add(recipe);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -80,7 +82,7 @@ class CraftingRecipe {
|
|||||||
|
|
||||||
for(int[] instance : instances){
|
for(int[] instance : instances){
|
||||||
if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
|
if(GuiWizardHandbook.singleToDoublePage(instance[0]) == doublePage){
|
||||||
renderCraftingRecipe(font, itemRenderer, left + instance[1], top + instance[2], recipes.get(index % recipes.size()));
|
renderCraftingRecipe(font, itemRenderer, left + instance[1], top + instance[2], recipes.isEmpty() ? null : recipes.get(index % recipes.size()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -96,6 +98,8 @@ class CraftingRecipe {
|
|||||||
*/
|
*/
|
||||||
void drawTooltips(GuiWizardHandbook gui, FontRenderer font, RenderItem itemRenderer, int doublePage, int left, int top, int mouseX, int mouseY){
|
void drawTooltips(GuiWizardHandbook gui, FontRenderer font, RenderItem itemRenderer, int doublePage, int left, int top, int mouseX, int mouseY){
|
||||||
|
|
||||||
|
if(recipes.isEmpty()) return;
|
||||||
|
|
||||||
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
|
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
|
||||||
|
|
||||||
for(int[] instance : instances){
|
for(int[] instance : instances){
|
||||||
@@ -135,50 +139,53 @@ class CraftingRecipe {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void renderCraftingRecipe(FontRenderer font, RenderItem itemRenderer, int x, int y, IRecipe recipe){
|
private static void renderCraftingRecipe(FontRenderer font, RenderItem itemRenderer, int x, int y, @Nullable IRecipe recipe){
|
||||||
|
|
||||||
ItemStack result = recipe.getRecipeOutput();
|
|
||||||
|
|
||||||
GlStateManager.color(1, 1, 1, 1);
|
GlStateManager.color(1, 1, 1, 1);
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(GuiWizardHandbook.texture);
|
Minecraft.getMinecraft().renderEngine.bindTexture(GuiWizardHandbook.texture);
|
||||||
|
|
||||||
DrawingUtils.drawTexturedRect(x, y, TEXTURE_INSET_X, TEXTURE_INSET_Y, WIDTH, HEIGHT, GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT);
|
DrawingUtils.drawTexturedRect(x, y, TEXTURE_INSET_X, TEXTURE_INSET_Y, WIDTH, HEIGHT, GuiWizardHandbook.TEXTURE_WIDTH, GuiWizardHandbook.TEXTURE_HEIGHT);
|
||||||
|
|
||||||
GlStateManager.pushMatrix();
|
if(recipe != null){
|
||||||
RenderHelper.enableGUIStandardItemLighting();
|
|
||||||
GlStateManager.disableLighting();
|
|
||||||
GlStateManager.enableRescaleNormal();
|
|
||||||
GlStateManager.enableColorMaterial();
|
|
||||||
itemRenderer.zLevel = 100.0F;
|
|
||||||
|
|
||||||
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE)/2000;
|
GlStateManager.pushMatrix();
|
||||||
|
RenderHelper.enableGUIStandardItemLighting();
|
||||||
|
GlStateManager.disableLighting();
|
||||||
|
GlStateManager.enableRescaleNormal();
|
||||||
|
GlStateManager.enableColorMaterial();
|
||||||
|
itemRenderer.zLevel = 100.0F;
|
||||||
|
|
||||||
int i = 0;
|
int index = (int)(Minecraft.getSystemTime() % Integer.MAX_VALUE) / 2000;
|
||||||
|
|
||||||
for(Ingredient ingredient : recipe.getIngredients()){
|
int i = 0;
|
||||||
|
|
||||||
if(ingredient != Ingredient.EMPTY){
|
for(Ingredient ingredient : recipe.getIngredients()){
|
||||||
ItemStack stack = ingredient.getMatchingStacks()[index % ingredient.getMatchingStacks().length];
|
|
||||||
if(!stack.isEmpty()){
|
if(ingredient != Ingredient.EMPTY){
|
||||||
itemRenderer.renderItemAndEffectIntoGUI(stack, x + BORDER + 18 * (i%3), y + BORDER + 18 * (i/3));
|
ItemStack stack = ingredient.getMatchingStacks()[index % ingredient.getMatchingStacks().length];
|
||||||
itemRenderer.renderItemOverlays(font, stack, x + BORDER + 18 * (i%3), y + BORDER + 18 * (i/3));
|
if(!stack.isEmpty()){
|
||||||
|
itemRenderer.renderItemAndEffectIntoGUI(stack, x + BORDER + 18 * (i % 3), y + BORDER + 18 * (i / 3));
|
||||||
|
itemRenderer.renderItemOverlays(font, stack, x + BORDER + 18 * (i % 3), y + BORDER + 18 * (i / 3));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
i++;
|
ItemStack result = recipe.getRecipeOutput();
|
||||||
|
|
||||||
|
if(!result.isEmpty()){
|
||||||
|
itemRenderer.renderItemAndEffectIntoGUI(result, x + BORDER + 86, y + BORDER + 18);
|
||||||
|
itemRenderer.renderItemOverlays(font, result, x + BORDER + 86, y + BORDER + 18);
|
||||||
|
}
|
||||||
|
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
GlStateManager.enableDepth();
|
||||||
|
GlStateManager.disableColorMaterial();
|
||||||
|
itemRenderer.zLevel = 0.0F;
|
||||||
|
RenderHelper.disableStandardItemLighting();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!result.isEmpty()){
|
|
||||||
itemRenderer.renderItemAndEffectIntoGUI(result, x + BORDER + 86, y + BORDER + 18);
|
|
||||||
itemRenderer.renderItemOverlays(font, result, x + BORDER + 86, y + BORDER + 18);
|
|
||||||
}
|
|
||||||
|
|
||||||
GlStateManager.popMatrix();
|
|
||||||
GlStateManager.enableDepth();
|
|
||||||
GlStateManager.disableColorMaterial();
|
|
||||||
itemRenderer.zLevel = 0.0F;
|
|
||||||
RenderHelper.disableStandardItemLighting();
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void renderCraftingTooltips(GuiWizardHandbook gui, RenderItem itemRenderer, int x, int y, int mouseX, int mouseY, IRecipe recipe){
|
private static void renderCraftingTooltips(GuiWizardHandbook gui, RenderItem itemRenderer, int x, int y, int mouseX, int mouseY, IRecipe recipe){
|
||||||
|
|||||||
@@ -184,7 +184,7 @@ public class GuiWizardHandbook extends GuiScreen {
|
|||||||
addFormatTag("advanced_max_charge", "" + Tier.ADVANCED.maxCharge);
|
addFormatTag("advanced_max_charge", "" + Tier.ADVANCED.maxCharge);
|
||||||
addFormatTag("master_max_charge", "" + Tier.MASTER.maxCharge);
|
addFormatTag("master_max_charge", "" + Tier.MASTER.maxCharge);
|
||||||
addFormatTag("version", Wizardry.VERSION);
|
addFormatTag("version", Wizardry.VERSION);
|
||||||
addFormatTag("mcversion", Minecraft.getMinecraft().getVersion());
|
addFormatTag("mcversion", "1.12.2");
|
||||||
|
|
||||||
addFormatTag("colour_novice", "\u00A77");
|
addFormatTag("colour_novice", "\u00A77");
|
||||||
addFormatTag("colour_apprentice", Tier.APPRENTICE.getFormattingCode());
|
addFormatTag("colour_apprentice", Tier.APPRENTICE.getFormattingCode());
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.client.model;
|
package electroblob.wizardry.client.model;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.block.BlockStatue;
|
import electroblob.wizardry.block.BlockStatue;
|
||||||
import net.minecraft.client.model.ModelRenderer;
|
import net.minecraft.client.model.ModelRenderer;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
@@ -13,6 +14,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
|||||||
ModelRenderer hatSegment4;
|
ModelRenderer hatSegment4;
|
||||||
ModelRenderer hatSegment5;
|
ModelRenderer hatSegment5;
|
||||||
ModelRenderer hatSegment6;
|
ModelRenderer hatSegment6;
|
||||||
|
ModelRenderer hatBobble;
|
||||||
ModelRenderer robe;
|
ModelRenderer robe;
|
||||||
|
|
||||||
public ModelWizardArmour(float delta){
|
public ModelWizardArmour(float delta){
|
||||||
@@ -75,6 +77,13 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
|||||||
hatSegment6.mirror = true;
|
hatSegment6.mirror = true;
|
||||||
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
|
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
|
||||||
|
|
||||||
|
hatBobble = new ModelRenderer(this, 52, 47);
|
||||||
|
hatBobble.addBox(0F, 0F, 0F, 3, 3, 3);
|
||||||
|
hatBobble.setRotationPoint(-1.5F, -15.1F, 4F);
|
||||||
|
hatBobble.setTextureSize(64, 64);
|
||||||
|
hatBobble.mirror = true;
|
||||||
|
setRotation(hatBobble, -0.65F, 0F, 0F);
|
||||||
|
|
||||||
bipedBody = new ModelRenderer(this, 16, 16);
|
bipedBody = new ModelRenderer(this, 16, 16);
|
||||||
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
|
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
|
||||||
bipedBody.setRotationPoint(0F, 0F, 0F);
|
bipedBody.setRotationPoint(0F, 0F, 0F);
|
||||||
@@ -97,6 +106,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
|||||||
bipedHead.addChild(hatSegment4);
|
bipedHead.addChild(hatSegment4);
|
||||||
bipedHead.addChild(hatSegment5);
|
bipedHead.addChild(hatSegment5);
|
||||||
bipedHead.addChild(hatSegment6);
|
bipedHead.addChild(hatSegment6);
|
||||||
|
bipedHead.addChild(hatBobble);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
|
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
|
||||||
@@ -129,6 +139,8 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
|||||||
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
|
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
|
||||||
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
|
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
|
||||||
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
|
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
|
||||||
|
|
||||||
|
this.hatBobble.showModel = Wizardry.tisTheSeason;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.item.ItemCrystal;
|
|||||||
import electroblob.wizardry.registry.WizardryBlocks;
|
import electroblob.wizardry.registry.WizardryBlocks;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||||
|
import net.minecraft.client.renderer.block.model.ModelBakery;
|
||||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||||
import net.minecraft.client.renderer.block.statemap.StateMap;
|
import net.minecraft.client.renderer.block.statemap.StateMap;
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
@@ -66,10 +67,10 @@ public final class WizardryModels {
|
|||||||
|
|
||||||
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
|
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.magic_wand);
|
registerWandModel(WizardryItems.magic_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_wand);
|
registerWandModel(WizardryItems.apprentice_wand);
|
||||||
registerItemModel(WizardryItems.advanced_wand);
|
registerWandModel(WizardryItems.advanced_wand);
|
||||||
registerItemModel(WizardryItems.master_wand);
|
registerWandModel(WizardryItems.master_wand);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.spell_book);
|
registerItemModel(WizardryItems.spell_book);
|
||||||
// Wildcard registered for wizard trades.
|
// Wildcard registered for wizard trades.
|
||||||
@@ -77,37 +78,37 @@ public final class WizardryModels {
|
|||||||
registerItemModel(WizardryItems.arcane_tome);
|
registerItemModel(WizardryItems.arcane_tome);
|
||||||
registerItemModel(WizardryItems.wizard_handbook);
|
registerItemModel(WizardryItems.wizard_handbook);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.novice_fire_wand);
|
registerWandModel(WizardryItems.novice_fire_wand);
|
||||||
registerItemModel(WizardryItems.novice_ice_wand);
|
registerWandModel(WizardryItems.novice_ice_wand);
|
||||||
registerItemModel(WizardryItems.novice_lightning_wand);
|
registerWandModel(WizardryItems.novice_lightning_wand);
|
||||||
registerItemModel(WizardryItems.novice_necromancy_wand);
|
registerWandModel(WizardryItems.novice_necromancy_wand);
|
||||||
registerItemModel(WizardryItems.novice_earth_wand);
|
registerWandModel(WizardryItems.novice_earth_wand);
|
||||||
registerItemModel(WizardryItems.novice_sorcery_wand);
|
registerWandModel(WizardryItems.novice_sorcery_wand);
|
||||||
registerItemModel(WizardryItems.novice_healing_wand);
|
registerWandModel(WizardryItems.novice_healing_wand);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.apprentice_fire_wand);
|
registerWandModel(WizardryItems.apprentice_fire_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_ice_wand);
|
registerWandModel(WizardryItems.apprentice_ice_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_lightning_wand);
|
registerWandModel(WizardryItems.apprentice_lightning_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_necromancy_wand);
|
registerWandModel(WizardryItems.apprentice_necromancy_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_earth_wand);
|
registerWandModel(WizardryItems.apprentice_earth_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_sorcery_wand);
|
registerWandModel(WizardryItems.apprentice_sorcery_wand);
|
||||||
registerItemModel(WizardryItems.apprentice_healing_wand);
|
registerWandModel(WizardryItems.apprentice_healing_wand);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.advanced_fire_wand);
|
registerWandModel(WizardryItems.advanced_fire_wand);
|
||||||
registerItemModel(WizardryItems.advanced_ice_wand);
|
registerWandModel(WizardryItems.advanced_ice_wand);
|
||||||
registerItemModel(WizardryItems.advanced_lightning_wand);
|
registerWandModel(WizardryItems.advanced_lightning_wand);
|
||||||
registerItemModel(WizardryItems.advanced_necromancy_wand);
|
registerWandModel(WizardryItems.advanced_necromancy_wand);
|
||||||
registerItemModel(WizardryItems.advanced_earth_wand);
|
registerWandModel(WizardryItems.advanced_earth_wand);
|
||||||
registerItemModel(WizardryItems.advanced_sorcery_wand);
|
registerWandModel(WizardryItems.advanced_sorcery_wand);
|
||||||
registerItemModel(WizardryItems.advanced_healing_wand);
|
registerWandModel(WizardryItems.advanced_healing_wand);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.master_fire_wand);
|
registerWandModel(WizardryItems.master_fire_wand);
|
||||||
registerItemModel(WizardryItems.master_ice_wand);
|
registerWandModel(WizardryItems.master_ice_wand);
|
||||||
registerItemModel(WizardryItems.master_lightning_wand);
|
registerWandModel(WizardryItems.master_lightning_wand);
|
||||||
registerItemModel(WizardryItems.master_necromancy_wand);
|
registerWandModel(WizardryItems.master_necromancy_wand);
|
||||||
registerItemModel(WizardryItems.master_earth_wand);
|
registerWandModel(WizardryItems.master_earth_wand);
|
||||||
registerItemModel(WizardryItems.master_sorcery_wand);
|
registerWandModel(WizardryItems.master_sorcery_wand);
|
||||||
registerItemModel(WizardryItems.master_healing_wand);
|
registerWandModel(WizardryItems.master_healing_wand);
|
||||||
|
|
||||||
registerItemModel(WizardryItems.spectral_sword);
|
registerItemModel(WizardryItems.spectral_sword);
|
||||||
registerItemModel(WizardryItems.spectral_pickaxe);
|
registerItemModel(WizardryItems.spectral_pickaxe);
|
||||||
@@ -282,6 +283,9 @@ public final class WizardryModels {
|
|||||||
if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
|
if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
|
||||||
IBakedModel original = event.getModelRegistry().getObject(location);
|
IBakedModel original = event.getModelRegistry().getObject(location);
|
||||||
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
|
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
|
||||||
|
}else if(location.getPath().contains("spectral_block")){
|
||||||
|
IBakedModel original = event.getModelRegistry().getObject(location);
|
||||||
|
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "spectral_block"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -291,24 +295,30 @@ public final class WizardryModels {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Registers an item model, using the item's registry name as the model name (this convention makes it easier to
|
* Registers an item model, using the item's registry name as the model name (this convention makes it easier to
|
||||||
* keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus
|
* keep track of everything). Variant defaults to "normal". Registers the model for all metadata values.
|
||||||
* all the other metadata values that the item can take, as defined in
|
|
||||||
* {@link Item#getSubItems(CreativeTabs, NonNullList)}. The creative tab supplied
|
|
||||||
* to the aforementioned method will be whichever one the item is in.
|
|
||||||
*/
|
*/
|
||||||
private static void registerItemModel(Item item){
|
private static void registerItemModel(Item item){
|
||||||
|
|
||||||
if(item.getHasSubtypes()){
|
|
||||||
NonNullList<ItemStack> items = NonNullList.create();
|
|
||||||
item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK.
|
|
||||||
for(ItemStack stack : items){
|
|
||||||
ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
|
|
||||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||||
ModelLoader.setCustomModelResourceLocation(item, 0,
|
ModelBakery.registerItemVariants(item, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
// Assigns the model for all metadata values
|
||||||
|
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers a wand model, using the item's registry name as the model name (this convention makes it easier to
|
||||||
|
* keep track of everything).
|
||||||
|
*/
|
||||||
|
private static void registerWandModel(Item item){
|
||||||
|
|
||||||
|
if(Wizardry.tisTheSeason){
|
||||||
|
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||||
|
ModelBakery.registerItemVariants(item, new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||||
|
// Assigns the model for all metadata values
|
||||||
|
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||||
|
}else{
|
||||||
|
registerItemModel(item);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -40,8 +40,6 @@ public class ParticlePath extends ParticleWizardry {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onUpdate(){
|
public void onUpdate(){
|
||||||
|
|
||||||
super.onUpdate();
|
|
||||||
|
|
||||||
this.prevPosX = this.posX;
|
this.prevPosX = this.posX;
|
||||||
this.prevPosY = this.posY;
|
this.prevPosY = this.posY;
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class ParticleTornado extends ParticleDigging {
|
|||||||
public ParticleTornado(World world, int maxAge, double originX, double originZ, double radius, double yPos,
|
public ParticleTornado(World world, int maxAge, double originX, double originZ, double radius, double yPos,
|
||||||
double velX, double velZ, IBlockState block){
|
double velX, double velZ, IBlockState block){
|
||||||
super(world, 0, 0, 0, 0, 0, 0, block);
|
super(world, 0, 0, 0, 0, 0, 0, block);
|
||||||
float angle = this.rand.nextFloat() * (float)Math.PI * 2;
|
this.angle = this.rand.nextFloat() * (float)Math.PI * 2;
|
||||||
double x = originX - MathHelper.cos(angle) * radius;
|
double x = originX - MathHelper.cos(angle) * radius;
|
||||||
double z = originZ + radius * MathHelper.sin(angle);
|
double z = originZ + radius * MathHelper.sin(angle);
|
||||||
this.radius = radius;
|
this.radius = radius;
|
||||||
|
|||||||
@@ -525,30 +525,42 @@ public abstract class ParticleWizardry extends Particle {
|
|||||||
|
|
||||||
|
|
||||||
// =============================================== Helper Methods ===============================================
|
// =============================================== Helper Methods ===============================================
|
||||||
|
|
||||||
|
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int)} which uses wizardry's mod
|
||||||
|
* ID automatically. */
|
||||||
|
public static ResourceLocation[] generateTextures(String stem, int n){
|
||||||
|
return generateTextures(Wizardry.MODID, stem, n);
|
||||||
|
}
|
||||||
|
|
||||||
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
|
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
|
||||||
* which is the given stem plus an underscore plus the integer index. */
|
* which is the given stem plus an underscore plus the integer index. */
|
||||||
public static ResourceLocation[] generateTextures(String stem, int n){
|
public static ResourceLocation[] generateTextures(String modID, String stem, int n){
|
||||||
|
|
||||||
ResourceLocation[] textures = new ResourceLocation[n];
|
ResourceLocation[] textures = new ResourceLocation[n];
|
||||||
|
|
||||||
for(int i=0; i<n; i++){
|
for(int i=0; i<n; i++){
|
||||||
textures[i] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i);
|
textures[i] = new ResourceLocation(modID, "particle/" + stem + "_" + i);
|
||||||
}
|
}
|
||||||
|
|
||||||
return textures;
|
return textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int, int)} which uses wizardry's
|
||||||
|
* mod ID automatically. */
|
||||||
|
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
||||||
|
return generateTextures(Wizardry.MODID, stem, m, n);
|
||||||
|
}
|
||||||
|
|
||||||
/** Static helper method that generates a 2D m x n array of ResourceLocations using the particle file naming
|
/** Static helper method that generates a 2D m x n array of ResourceLocations using the particle file naming
|
||||||
* convention, which is the given stem plus an underscore plus the first index, plus an underscore plus the second
|
* convention, which is the given stem plus an underscore plus the first index, plus an underscore plus the second
|
||||||
* index. Useful for animated particles that also pick a random animation strip. */
|
* index. Useful for animated particles that also pick a random animation strip. */
|
||||||
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
public static ResourceLocation[][] generateTextures(String modID, String stem, int m, int n){
|
||||||
|
|
||||||
ResourceLocation[][] textures = new ResourceLocation[m][n];
|
ResourceLocation[][] textures = new ResourceLocation[m][n];
|
||||||
|
|
||||||
for(int i=0; i<m; i++){
|
for(int i=0; i<m; i++){
|
||||||
for(int j=0; j<n; j++){
|
for(int j=0; j<n; j++){
|
||||||
textures[i][j] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i + "_" + j);
|
textures[i][j] = new ResourceLocation(modID, "particle/" + stem + "_" + i + "_" + j);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -112,7 +112,7 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
|||||||
double scaleX = 1, scaleY = 1;
|
double scaleX = 1, scaleY = 1;
|
||||||
// It's more logical to use the model's texture size, but some classes don't bother setting it properly
|
// It's more logical to use the model's texture size, but some classes don't bother setting it properly
|
||||||
// (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
|
// (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
|
||||||
if(model.boxList != null && model.boxList.get(0) != null){
|
if(model.boxList != null && model.boxList.size() >= 1 && model.boxList.get(0) != null){
|
||||||
scaleX = (double)model.boxList.get(0).textureWidth / 16d;
|
scaleX = (double)model.boxList.get(0).textureWidth / 16d;
|
||||||
scaleY = (double)model.boxList.get(0).textureHeight / 16d;
|
scaleY = (double)model.boxList.get(0).textureHeight / 16d;
|
||||||
}else{ // Fallback to model fields; should never be needed
|
}else{ // Fallback to model fields; should never be needed
|
||||||
@@ -121,11 +121,26 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
|||||||
}
|
}
|
||||||
GlStateManager.scale(scaleX, scaleY, 1);
|
GlStateManager.scale(scaleX, scaleY, 1);
|
||||||
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
|
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
|
||||||
|
|
||||||
|
boolean headWearHidden = false;
|
||||||
|
boolean bodyWearHidden = false;
|
||||||
|
boolean leftArmWearHidden = false;
|
||||||
|
boolean rightArmWearHidden = false;
|
||||||
|
boolean leftLegWearHidden = false;
|
||||||
|
boolean rightLegWearHidden = false;
|
||||||
|
|
||||||
// Hides the hat layer for bipeds
|
// Hides the hat layer for bipeds
|
||||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
if(this.model instanceof ModelBiped){
|
||||||
|
headWearHidden = ((ModelBiped)this.model).bipedHeadwear.isHidden;
|
||||||
|
((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
||||||
|
}
|
||||||
|
|
||||||
if(this.model instanceof ModelPlayer){
|
if(this.model instanceof ModelPlayer){
|
||||||
|
bodyWearHidden = ((ModelPlayer)this.model).bipedBodyWear.isHidden;
|
||||||
|
leftArmWearHidden = ((ModelPlayer)this.model).bipedLeftArmwear.isHidden;
|
||||||
|
rightArmWearHidden = ((ModelPlayer)this.model).bipedRightArmwear.isHidden;
|
||||||
|
leftLegWearHidden = ((ModelPlayer)this.model).bipedLeftLegwear.isHidden;
|
||||||
|
rightLegWearHidden = ((ModelPlayer)this.model).bipedRightLegwear.isHidden;
|
||||||
((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
|
((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
|
||||||
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
|
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
|
||||||
((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
|
((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
|
||||||
@@ -136,7 +151,15 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
|||||||
this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
|
this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
|
||||||
this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||||
|
|
||||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = false;
|
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = headWearHidden;
|
||||||
|
|
||||||
|
if(this.model instanceof ModelPlayer){
|
||||||
|
((ModelPlayer)this.model).bipedBodyWear.isHidden = bodyWearHidden;
|
||||||
|
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = leftArmWearHidden;
|
||||||
|
((ModelPlayer)this.model).bipedRightArmwear.isHidden = rightArmWearHidden;
|
||||||
|
((ModelPlayer)this.model).bipedLeftLegwear.isHidden = leftLegWearHidden;
|
||||||
|
((ModelPlayer)this.model).bipedRightLegwear.isHidden = rightLegWearHidden;
|
||||||
|
}
|
||||||
|
|
||||||
// Undoes the texture scaling
|
// Undoes the texture scaling
|
||||||
GlStateManager.matrixMode(GL11.GL_TEXTURE);
|
GlStateManager.matrixMode(GL11.GL_TEXTURE);
|
||||||
|
|||||||
@@ -20,6 +20,9 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||||
public class RenderArcaneLock {
|
public class RenderArcaneLock {
|
||||||
|
|
||||||
@@ -39,6 +42,7 @@ public class RenderArcaneLock {
|
|||||||
|
|
||||||
GlStateManager.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
|
boolean lighting = GL11.glIsEnabled(GL11.GL_LIGHTING);
|
||||||
GlStateManager.disableLighting();
|
GlStateManager.disableLighting();
|
||||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
|
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
|
||||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
@@ -54,9 +58,16 @@ public class RenderArcaneLock {
|
|||||||
BufferBuilder buffer = tessellator.getBuffer();
|
BufferBuilder buffer = tessellator.getBuffer();
|
||||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
|
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
|
||||||
|
|
||||||
for(TileEntity tileentity : world.loadedTileEntityList){
|
// Someone managed to get a CME here so let's just copy the list to be safe
|
||||||
|
// It's only cosmetic so if a tileentity somehow gets removed while we're rendering them it's not a big deal
|
||||||
|
List<TileEntity> tileentities = new ArrayList<>(world.loadedTileEntityList);
|
||||||
|
|
||||||
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= 64*64 && tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
|
for(TileEntity tileentity : tileentities){
|
||||||
|
|
||||||
|
if(tileentity == null) continue; // What the heck VoxelMap
|
||||||
|
|
||||||
|
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= tileentity.getMaxRenderDistanceSquared()
|
||||||
|
&& tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
|
||||||
|
|
||||||
Vec3d[] vertices = WizardryUtilities.getVertices(world.getBlockState(tileentity.getPos()).getBoundingBox(world, tileentity.getPos()).grow(0.05).offset(tileentity.getPos()));
|
Vec3d[] vertices = WizardryUtilities.getVertices(world.getBlockState(tileentity.getPos()).getBoundingBox(world, tileentity.getPos()).grow(0.05).offset(tileentity.getPos()));
|
||||||
|
|
||||||
@@ -74,7 +85,9 @@ public class RenderArcaneLock {
|
|||||||
|
|
||||||
GlStateManager.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
GlStateManager.enableTexture2D();
|
GlStateManager.enableTexture2D();
|
||||||
GlStateManager.enableLighting();
|
if (lighting) {
|
||||||
|
GlStateManager.enableLighting();
|
||||||
|
}
|
||||||
GlStateManager.disableRescaleNormal();
|
GlStateManager.disableRescaleNormal();
|
||||||
GlStateManager.popMatrix();
|
GlStateManager.popMatrix();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,9 +53,8 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
|
|||||||
(float)blackhole.ticksExisted / 10);
|
(float)blackhole.ticksExisted / 10);
|
||||||
}
|
}
|
||||||
if(blackhole.ticksExisted > blackhole.lifetime - 10){
|
if(blackhole.ticksExisted > blackhole.lifetime - 10){
|
||||||
GlStateManager.scale((float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
float scale = Math.max(0, (float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
||||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
GlStateManager.scale(scale, scale, scale);
|
||||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
this.bindTexture(texture);
|
this.bindTexture(texture);
|
||||||
|
|||||||
@@ -190,7 +190,8 @@ public class CommandCastSpell extends CommandBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(spell.isContinuous){
|
if(spell.isContinuous){
|
||||||
|
// We need not query Spell#canBeCastByDispensers since with commands there's no difference between
|
||||||
|
// a spell that can't be cast positionally and one that can be cast positionally but fails
|
||||||
if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
|
if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
|
||||||
|
|
||||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
|
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
|
||||||
|
|||||||
@@ -113,7 +113,7 @@ public class CommandDiscoverSpell extends CommandBase {
|
|||||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
|
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
|
||||||
}else if(all){
|
}else if(all){
|
||||||
data.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
|
data.spellsDiscovered.addAll(Spell.getAllSpells());
|
||||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
|
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
|
||||||
}else{
|
}else{
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
|||||||
import electroblob.wizardry.data.SpellEmitterData;
|
import electroblob.wizardry.data.SpellEmitterData;
|
||||||
import electroblob.wizardry.event.SpellCastEvent;
|
import electroblob.wizardry.event.SpellCastEvent;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
import io.netty.buffer.ByteBuf;
|
import io.netty.buffer.ByteBuf;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
@@ -129,7 +130,7 @@ public class SpellEmitter implements ITickable {
|
|||||||
nbt.setDouble("z", z);
|
nbt.setDouble("z", z);
|
||||||
nbt.setInteger("direction", direction.getIndex());
|
nbt.setInteger("direction", direction.getIndex());
|
||||||
nbt.setInteger("duration", duration);
|
nbt.setInteger("duration", duration);
|
||||||
nbt.setTag("modifiers", modifiers.toNBT());
|
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||||
nbt.setInteger("castingTick", castingTick);
|
nbt.setInteger("castingTick", castingTick);
|
||||||
|
|
||||||
return nbt;
|
return nbt;
|
||||||
|
|||||||
@@ -12,9 +12,9 @@ import java.util.Random;
|
|||||||
public enum Tier {
|
public enum Tier {
|
||||||
|
|
||||||
NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
|
NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
|
||||||
APPRENTICE(1000, 5, 5, 6000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
APPRENTICE(1000, 5, 5, 2000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
||||||
ADVANCED(1500, 7, 2, 9000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
ADVANCED(1500, 7, 2, 3500, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
||||||
MASTER(2500, 9, 1, 15000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
MASTER(2500, 9, 1, 6000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
||||||
|
|
||||||
/** Maximum mana a wand of this tier can store. */
|
/** Maximum mana a wand of this tier can store. */
|
||||||
public final int maxCharge;
|
public final int maxCharge;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.packet.WizardryPacketHandler;
|
|||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.spell.None;
|
import electroblob.wizardry.spell.None;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
@@ -141,7 +142,7 @@ public abstract class BlockCastingData<T extends TileEntity> implements INBTSeri
|
|||||||
|
|
||||||
nbt.setInteger("spell", spell.metadata());
|
nbt.setInteger("spell", spell.metadata());
|
||||||
nbt.setInteger("castingTick", castingTick);
|
nbt.setInteger("castingTick", castingTick);
|
||||||
nbt.setTag("modifiers", modifiers.toNBT());
|
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||||
|
|
||||||
return nbt;
|
return nbt;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -166,7 +166,10 @@ public class DispenserCastingData extends BlockCastingData<TileEntityDispenser>
|
|||||||
// This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
|
// This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
|
||||||
// this is correct (the loaded tile entity list will of course be different in each case.
|
// this is correct (the loaded tile entity list will of course be different in each case.
|
||||||
|
|
||||||
for(TileEntity tileentity : event.world.loadedTileEntityList){
|
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||||
|
List<TileEntity> tileEntities = new ArrayList<>(event.world.loadedTileEntityList);
|
||||||
|
|
||||||
|
for(TileEntity tileentity : tileEntities){
|
||||||
if(tileentity instanceof TileEntityDispenser){
|
if(tileentity instanceof TileEntityDispenser){
|
||||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.data;
|
package electroblob.wizardry.data;
|
||||||
|
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import io.netty.buffer.ByteBuf;
|
import io.netty.buffer.ByteBuf;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
@@ -89,7 +90,7 @@ public interface IStoredVariable<T> extends IVariable<T> {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void write(NBTTagCompound nbt, T value){
|
public void write(NBTTagCompound nbt, T value){
|
||||||
if(value != null) nbt.setTag(key, serialiser.apply(value));
|
if(value != null) NBTExtras.storeTagSafely(nbt, key, serialiser.apply(value));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ public class SpellEmitterData extends WorldSavedData {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public NBTTagCompound writeToNBT(NBTTagCompound compound){
|
public NBTTagCompound writeToNBT(NBTTagCompound compound){
|
||||||
compound.setTag("emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
NBTExtras.storeTagSafely(compound, "emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
||||||
return compound;
|
return compound;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
|||||||
import electroblob.wizardry.packet.PacketGlyphData;
|
import electroblob.wizardry.packet.PacketGlyphData;
|
||||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.nbt.NBTTagList;
|
import net.minecraft.nbt.NBTTagList;
|
||||||
@@ -43,11 +44,11 @@ public class SpellGlyphData extends WorldSavedData {
|
|||||||
/** Generates random names and descriptions for any spells which don't already have them. */
|
/** Generates random names and descriptions for any spells which don't already have them. */
|
||||||
public void generateGlyphNames(World world){
|
public void generateGlyphNames(World world){
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
if(!randomNames.containsKey(spell)) randomNames.put(spell, generateRandomName(world.rand));
|
if(!randomNames.containsKey(spell)) randomNames.put(spell, generateRandomName(world.rand));
|
||||||
}
|
}
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
if(!randomDescriptions.containsKey(spell))
|
if(!randomDescriptions.containsKey(spell))
|
||||||
randomDescriptions.put(spell, generateRandomDescription(world.rand));
|
randomDescriptions.put(spell, generateRandomDescription(world.rand));
|
||||||
}
|
}
|
||||||
@@ -161,7 +162,7 @@ public class SpellGlyphData extends WorldSavedData {
|
|||||||
|
|
||||||
NBTTagList tagList = new NBTTagList();
|
NBTTagList tagList = new NBTTagList();
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
|
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
|
||||||
// The description is now also included; there's no point in making a second compound tag!
|
// The description is now also included; there's no point in making a second compound tag!
|
||||||
NBTTagCompound tag = new NBTTagCompound();
|
NBTTagCompound tag = new NBTTagCompound();
|
||||||
@@ -171,7 +172,7 @@ public class SpellGlyphData extends WorldSavedData {
|
|||||||
tagList.appendTag(tag);
|
tagList.appendTag(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
nbt.setTag("spellGlyphData", tagList);
|
NBTExtras.storeTagSafely(nbt, "spellGlyphData", tagList);
|
||||||
|
|
||||||
return nbt;
|
return nbt;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ import electroblob.wizardry.enchantment.Imbuement;
|
|||||||
import electroblob.wizardry.entity.living.ISummonedCreature;
|
import electroblob.wizardry.entity.living.ISummonedCreature;
|
||||||
import electroblob.wizardry.event.SpellCastEvent;
|
import electroblob.wizardry.event.SpellCastEvent;
|
||||||
import electroblob.wizardry.event.SpellCastEvent.Source;
|
import electroblob.wizardry.event.SpellCastEvent.Source;
|
||||||
|
import electroblob.wizardry.item.ItemWand;
|
||||||
import electroblob.wizardry.packet.PacketCastContinuousSpell;
|
import electroblob.wizardry.packet.PacketCastContinuousSpell;
|
||||||
import electroblob.wizardry.packet.PacketPlayerSync;
|
import electroblob.wizardry.packet.PacketPlayerSync;
|
||||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||||
@@ -71,7 +72,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
|||||||
private static final Set<IStoredVariable> storedVariables = new HashSet<>();
|
private static final Set<IStoredVariable> storedVariables = new HashSet<>();
|
||||||
|
|
||||||
/** The maximum number of recent spells to track. */
|
/** The maximum number of recent spells to track. */
|
||||||
public static final int MAX_RECENT_SPELLS = 10;
|
public static final int MAX_RECENT_SPELLS = ItemWand.BASE_SPELL_SLOTS;
|
||||||
|
|
||||||
/** The player this WizardData instance belongs to. */
|
/** The player this WizardData instance belongs to. */
|
||||||
private final EntityPlayer player;
|
private final EntityPlayer player;
|
||||||
@@ -140,7 +141,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
|||||||
// All players can recognise magic missile. This is not done using discoverSpell because that seems to cause
|
// All players can recognise magic missile. This is not done using discoverSpell because that seems to cause
|
||||||
// a crash on load occasionally (probably something to do with achievements being initialised)
|
// a crash on load occasionally (probably something to do with achievements being initialised)
|
||||||
this.spellsDiscovered.add(Spells.magic_missile);
|
this.spellsDiscovered.add(Spells.magic_missile);
|
||||||
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 10 spells cast
|
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 5 spells cast
|
||||||
this.castCommandSpell = Spells.none;
|
this.castCommandSpell = Spells.none;
|
||||||
this.castCommandModifiers = new SpellModifiers();
|
this.castCommandModifiers = new SpellModifiers();
|
||||||
this.castCommandTick = 0;
|
this.castCommandTick = 0;
|
||||||
@@ -272,7 +273,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
|||||||
* @param spell The spell to count casts for.
|
* @param spell The spell to count casts for.
|
||||||
*/
|
*/
|
||||||
public int countRecentCasts(Spell spell){
|
public int countRecentCasts(Spell spell){
|
||||||
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 10
|
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 5
|
||||||
}
|
}
|
||||||
|
|
||||||
// Imbuements
|
// Imbuements
|
||||||
@@ -514,12 +515,12 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
|||||||
|
|
||||||
NBTTagCompound properties = new NBTTagCompound();
|
NBTTagCompound properties = new NBTTagCompound();
|
||||||
|
|
||||||
properties.setTag("imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
NBTExtras.storeTagSafely(properties, "imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
||||||
imbuement -> new NBTTagInt(Enchantment.getEnchantmentID((Enchantment)imbuement)), NBTTagInt::new));
|
imbuement -> new NBTTagInt(Enchantment.getEnchantmentID((Enchantment)imbuement)), NBTTagInt::new));
|
||||||
|
|
||||||
// Mmmmmm Java 8....
|
// Mmmmmm Java 8....
|
||||||
properties.setTag("allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
NBTExtras.storeTagSafely(properties, "allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
||||||
properties.setTag("allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
NBTExtras.storeTagSafely(properties, "allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
||||||
|
|
||||||
// Might be worth converting this over to WizardryUtilities.listToNBT.
|
// Might be worth converting this over to WizardryUtilities.listToNBT.
|
||||||
int[] spells = new int[this.spellsDiscovered.size()];
|
int[] spells = new int[this.spellsDiscovered.size()];
|
||||||
@@ -530,7 +531,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
|||||||
}
|
}
|
||||||
properties.setIntArray("discoveredSpells", spells);
|
properties.setIntArray("discoveredSpells", spells);
|
||||||
|
|
||||||
properties.setTag("recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
NBTExtras.storeTagSafely(properties, "recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
||||||
|
|
||||||
storedVariables.forEach(k -> k.write(properties, this.spellData.get(k)));
|
storedVariables.forEach(k -> k.write(properties, this.spellData.get(k)));
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.registry.Spells;
|
|||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
import electroblob.wizardry.util.AllyDesignationSystem;
|
import electroblob.wizardry.util.AllyDesignationSystem;
|
||||||
import electroblob.wizardry.util.MagicDamage;
|
import electroblob.wizardry.util.MagicDamage;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import io.netty.buffer.ByteBuf;
|
import io.netty.buffer.ByteBuf;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
@@ -183,7 +184,7 @@ public class EntityLevitatingBlock extends EntityFallingBlock implements IEntity
|
|||||||
NBTBase nbtbase = this.tileEntityData.getTag(s);
|
NBTBase nbtbase = this.tileEntityData.getTag(s);
|
||||||
|
|
||||||
if(!"x".equals(s) && !"y".equals(s) && !"z".equals(s)){
|
if(!"x".equals(s) && !"y".equals(s) && !"z".equals(s)){
|
||||||
nbttagcompound.setTag(s, nbtbase.copy());
|
NBTExtras.storeTagSafely(nbttagcompound, s, nbtbase.copy());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public class EntityBubble extends EntityMagicConstruct {
|
|||||||
if(isDarkOrb){
|
if(isDarkOrb){
|
||||||
|
|
||||||
if(WizardryUtilities.getRider(this) != null
|
if(WizardryUtilities.getRider(this) != null
|
||||||
&& this.ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
&& WizardryUtilities.getRider(this).ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
||||||
if(this.getCaster() != null){
|
if(this.getCaster() != null){
|
||||||
WizardryUtilities.getRider(this).attackEntityFrom(
|
WizardryUtilities.getRider(this).attackEntityFrom(
|
||||||
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.MAGIC),
|
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.MAGIC),
|
||||||
|
|||||||
@@ -33,7 +33,8 @@ public class EntityCombustionRune extends EntityMagicConstruct {
|
|||||||
|
|
||||||
float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue();
|
float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue();
|
||||||
|
|
||||||
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true, true);
|
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true,
|
||||||
|
getCaster() != null && WizardryUtilities.canDamageBlocks(getCaster(), world));
|
||||||
|
|
||||||
// The trap is destroyed once triggered.
|
// The trap is destroyed once triggered.
|
||||||
this.setDead();
|
this.setDead();
|
||||||
|
|||||||
@@ -80,8 +80,8 @@ public class EntityHammer extends EntityMagicConstruct {
|
|||||||
|
|
||||||
if(this.world.isRemote && this.ticksExisted % 3 == 0){
|
if(this.world.isRemote && this.ticksExisted % 3 == 0){
|
||||||
ParticleBuilder.create(Type.SPARK)
|
ParticleBuilder.create(Type.SPARK)
|
||||||
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
||||||
.spawn(world);
|
.spawn(world);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.prevPosX = this.posX;
|
this.prevPosX = this.posX;
|
||||||
@@ -103,39 +103,37 @@ public class EntityHammer extends EntityMagicConstruct {
|
|||||||
this.rotationPitch = 0;
|
this.rotationPitch = 0;
|
||||||
this.spin = false;
|
this.spin = false;
|
||||||
|
|
||||||
if(this.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||||
|
|
||||||
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
||||||
|
this.posY + 1, this.posZ, world);
|
||||||
|
|
||||||
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
||||||
this.posY + 1, this.posZ, world);
|
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
||||||
|
|
||||||
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
for(EntityLivingBase target : targets){
|
||||||
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
|
||||||
|
|
||||||
for(EntityLivingBase target : targets){
|
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)
|
||||||
|
&& target.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
||||||
|
|
||||||
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)){
|
if(world.isRemote){
|
||||||
|
|
||||||
if(world.isRemote){
|
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
||||||
|
|
||||||
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
ParticleBuilder.spawnShockParticles(world, target.posX,
|
||||||
|
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
||||||
|
}
|
||||||
|
|
||||||
ParticleBuilder.spawnShockParticles(world, target.posX,
|
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
||||||
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
|
||||||
}
|
|
||||||
|
|
||||||
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
||||||
|
|
||||||
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
if(this.getCaster() != null){
|
||||||
|
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
||||||
if(this.getCaster() != null){
|
this, getCaster(), DamageType.SHOCK), damage);
|
||||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
WizardryUtilities.applyStandardKnockback(this, target);
|
||||||
this, getCaster(), DamageType.SHOCK), damage);
|
}else{
|
||||||
WizardryUtilities.applyStandardKnockback(this, target);
|
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
||||||
}else{
|
|
||||||
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ public class EntityHealAura extends EntityMagicConstruct {
|
|||||||
target.motionZ = velZ;
|
target.motionZ = velZ;
|
||||||
}
|
}
|
||||||
|
|
||||||
}else if(target.getHealth() < target.getMaxHealth() && this.ticksExisted % 5 == 0){
|
}else if(target.getHealth() < target.getMaxHealth() && target.ticksExisted % 5 == 0){
|
||||||
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
|
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,9 +29,9 @@ public class EntityIceSpike extends EntityMagicConstruct {
|
|||||||
this.setRotation(-facing.getHorizontalAngle(), WizardryUtilities.getPitch(facing));
|
this.setRotation(-facing.getHorizontalAngle(), WizardryUtilities.getPitch(facing));
|
||||||
float yaw = (-facing.getHorizontalAngle()) * (float)Math.PI/180;
|
float yaw = (-facing.getHorizontalAngle()) * (float)Math.PI/180;
|
||||||
float pitch = (WizardryUtilities.getPitch(facing) - 90) * (float)Math.PI/180;
|
float pitch = (WizardryUtilities.getPitch(facing) - 90) * (float)Math.PI/180;
|
||||||
Vec3d min = new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw);
|
Vec3d min = this.getPositionVector().add(new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||||
Vec3d max = new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw);
|
Vec3d max = this.getPositionVector().add(new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||||
this.setEntityBoundingBox(new AxisAlignedBB(this.getPositionVector().add(min), this.getPositionVector().add(max)));
|
this.setEntityBoundingBox(new AxisAlignedBB(min.x, min.y, min.z, max.x, max.y, max.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumFacing getFacing(){
|
public EnumFacing getFacing(){
|
||||||
|
|||||||
@@ -213,6 +213,7 @@ public class EntityAIAttackSpell<T extends EntityLiving & ISpellCaster> extends
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This is only called when spell casting starts so ticksInUse is always zero
|
||||||
if(spell.cast(attacker.world, attacker, EnumHand.MAIN_HAND, 0, target, modifiers)){
|
if(spell.cast(attacker.world, attacker, EnumHand.MAIN_HAND, 0, target, modifiers)){
|
||||||
|
|
||||||
if(spell.isContinuous){
|
if(spell.isContinuous){
|
||||||
|
|||||||
@@ -15,6 +15,8 @@ import net.minecraft.world.World;
|
|||||||
|
|
||||||
public class EntityDecoy extends EntitySummonedCreature {
|
public class EntityDecoy extends EntitySummonedCreature {
|
||||||
|
|
||||||
|
// TODO: These guys need sounds!
|
||||||
|
|
||||||
/** Creates a new decoy in the given world. */
|
/** Creates a new decoy in the given world. */
|
||||||
public EntityDecoy(World world){
|
public EntityDecoy(World world){
|
||||||
super(world);
|
super(world);
|
||||||
|
|||||||
@@ -35,11 +35,17 @@ import net.minecraft.world.DifficultyInstance;
|
|||||||
import net.minecraft.world.EnumDifficulty;
|
import net.minecraft.world.EnumDifficulty;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.util.Constants.NBT;
|
import net.minecraftforge.common.util.Constants.NBT;
|
||||||
|
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
||||||
|
import org.apache.commons.lang3.ArrayUtils;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntityAdditionalSpawnData {
|
public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntityAdditionalSpawnData {
|
||||||
|
|
||||||
private EntityAIAttackSpell<EntityEvilWizard> spellCastingAI = new EntityAIAttackSpell<>(this, 0.5D, 14.0F, 30, 50);
|
private EntityAIAttackSpell<EntityEvilWizard> spellCastingAI = new EntityAIAttackSpell<>(this, 0.5D, 14.0F, 30, 50);
|
||||||
@@ -68,6 +74,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
// Field implementations
|
// Field implementations
|
||||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||||
private Spell continuousSpell;
|
private Spell continuousSpell;
|
||||||
|
private int spellCounter;
|
||||||
|
|
||||||
public EntityEvilWizard(World world){
|
public EntityEvilWizard(World world){
|
||||||
|
|
||||||
@@ -169,6 +176,16 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
public Spell getContinuousSpell(){
|
public Spell getContinuousSpell(){
|
||||||
return this.continuousSpell;
|
return this.continuousSpell;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSpellCounter(int count){
|
||||||
|
spellCounter = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSpellCounter(){
|
||||||
|
return spellCounter;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getAimingError(EnumDifficulty difficulty){
|
public int getAimingError(EnumDifficulty difficulty){
|
||||||
@@ -246,7 +263,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||||
// The set(...) method returns the element that was replaced - neat!
|
// The set(...) method returns the element that was replaced - neat!
|
||||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||||
@@ -263,9 +280,9 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
super.writeEntityToNBT(nbt);
|
super.writeEntityToNBT(nbt);
|
||||||
nbt.setInteger("element", this.getElement().ordinal());
|
nbt.setInteger("element", this.getElement().ordinal());
|
||||||
nbt.setInteger("skin", this.textureIndex);
|
nbt.setInteger("skin", this.textureIndex);
|
||||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||||
nbt.setBoolean("hasStructure", this.hasStructure);
|
nbt.setBoolean("hasStructure", this.hasStructure);
|
||||||
nbt.setTag("groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
NBTExtras.storeTagSafely(nbt, "groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -283,16 +300,6 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
public int getMaxSpawnedInChunk(){
|
public int getMaxSpawnedInChunk(){
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean getCanSpawnHere(){
|
|
||||||
// Evil wizards can only spawn in the specified dimensions
|
|
||||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
|
||||||
if(this.dimension == id) return super.getCanSpawnHere();
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean canDespawn(){
|
protected boolean canDespawn(){
|
||||||
@@ -373,7 +380,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
// All wizards know magic missile, even if it is disabled.
|
// All wizards know magic missile, even if it is disabled.
|
||||||
spells.add(Spells.magic_missile);
|
spells.add(Spells.magic_missile);
|
||||||
|
|
||||||
Tier maxTier = EntityWizard.populateSpells(spells, element, hasStructure, 3, rand);
|
Tier maxTier = EntityWizard.populateSpells(this, spells, element, hasStructure, 3, rand);
|
||||||
|
|
||||||
// Now done after the spells so it can take the tier into account. For evil wizards this is slightly different;
|
// Now done after the spells so it can take the tier into account. For evil wizards this is slightly different;
|
||||||
// it picks a random wand which is at least a high enough tier for the spells the wizard has.
|
// it picks a random wand which is at least a high enough tier for the spells the wizard has.
|
||||||
@@ -393,4 +400,13 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
|||||||
textureIndex = data.readInt();
|
textureIndex = data.readInt();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||||
|
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||||
|
if(event.getEntityLiving() instanceof EntityEvilWizard && !event.isSpawner()){
|
||||||
|
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||||
|
event.setResult(Event.Result.DENY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
|
|||||||
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
|
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
|
||||||
this.tasks.addTask(7, new EntityAILookIdle(this));
|
this.tasks.addTask(7, new EntityAILookIdle(this));
|
||||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
|
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
|
||||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||||
0, false, true, this.getTargetSelector()));
|
0, false, true, this.getTargetSelector()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,13 @@ import net.minecraft.util.EnumHand;
|
|||||||
import net.minecraft.util.EnumParticleTypes;
|
import net.minecraft.util.EnumParticleTypes;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import org.apache.commons.lang3.ArrayUtils;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
public class EntityIceWraith extends EntityBlazeMinion {
|
public class EntityIceWraith extends EntityBlazeMinion {
|
||||||
|
|
||||||
/** The version from EntityLivingBase is only used in onLivingUpdate, so it can safely be copied. */
|
/** The version from EntityLivingBase is only used in onLivingUpdate, so it can safely be copied. */
|
||||||
@@ -185,12 +191,16 @@ public class EntityIceWraith extends EntityBlazeMinion {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean getCanSpawnHere(){
|
public boolean getCanSpawnHere(){
|
||||||
// Only spawns in the specified dimensions
|
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
}
|
||||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
@SubscribeEvent
|
||||||
|
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||||
|
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||||
|
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||||
|
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||||
|
event.setResult(Event.Result.DENY);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -13,7 +13,13 @@ import net.minecraft.init.MobEffects;
|
|||||||
import net.minecraft.util.DamageSource;
|
import net.minecraft.util.DamageSource;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import org.apache.commons.lang3.ArrayUtils;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
public class EntityLightningWraith extends EntityBlazeMinion {
|
public class EntityLightningWraith extends EntityBlazeMinion {
|
||||||
|
|
||||||
public EntityLightningWraith(World world){
|
public EntityLightningWraith(World world){
|
||||||
@@ -74,14 +80,17 @@ public class EntityLightningWraith extends EntityBlazeMinion {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean getCanSpawnHere(){
|
public boolean getCanSpawnHere(){
|
||||||
// Only spawns in the specified dimensions, during thunderstorms
|
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||||
if(!world.isThundering()) return false;
|
}
|
||||||
|
|
||||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
@SubscribeEvent
|
||||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||||
|
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||||
|
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||||
|
if(!event.getWorld().isThundering()) event.setResult(Event.Result.DENY);
|
||||||
|
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||||
|
event.setResult(Event.Result.DENY);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
|||||||
private EntityAIAttackSpell<EntityPhoenix> spellAttackAI = new EntityAIAttackSpell<>(this, AISpeed, 15f, 60, 140);
|
private EntityAIAttackSpell<EntityPhoenix> spellAttackAI = new EntityAIAttackSpell<>(this, AISpeed, 15f, 60, 140);
|
||||||
|
|
||||||
private Spell continuousSpell;
|
private Spell continuousSpell;
|
||||||
|
private int spellCounter;
|
||||||
|
|
||||||
private static final List<Spell> attack = Collections.singletonList(Spells.flame_ray);
|
private static final List<Spell> attack = Collections.singletonList(Spells.flame_ray);
|
||||||
|
|
||||||
@@ -50,7 +51,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
|||||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||||
// this.targetTasks.addTask(0, new EntityAIMoveTowardsTarget(this, 1, 10));
|
// this.targetTasks.addTask(0, new EntityAIMoveTowardsTarget(this, 1, 10));
|
||||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||||
0, false, true, this.getTargetSelector()));
|
0, false, true, this.getTargetSelector()));
|
||||||
|
|
||||||
this.setAIMoveSpeed((float)AISpeed);
|
this.setAIMoveSpeed((float)AISpeed);
|
||||||
@@ -76,6 +77,16 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
|||||||
continuousSpell = spell;
|
continuousSpell = spell;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSpellCounter(int count){
|
||||||
|
spellCounter = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSpellCounter(){
|
||||||
|
return spellCounter;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean hasRangedAttack(){
|
public boolean hasRangedAttack(){
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
|||||||
this.tasks.addTask(2, new EntityAIWander(this, AISpeed));
|
this.tasks.addTask(2, new EntityAIWander(this, AISpeed));
|
||||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||||
0, false, true, this.getTargetSelector()));
|
0, false, true, this.getTargetSelector()));
|
||||||
|
|
||||||
this.setAIMoveSpeed((float)AISpeed);
|
this.setAIMoveSpeed((float)AISpeed);
|
||||||
@@ -61,21 +61,6 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
|||||||
return attack;
|
return attack;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public SpellModifiers getModifiers(){
|
|
||||||
return new SpellModifiers();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Spell getContinuousSpell(){
|
|
||||||
return Spells.none;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void setContinuousSpell(Spell spell){
|
|
||||||
// Doesn't use continuous spells.
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void applyEntityAttributes(){
|
protected void applyEntityAttributes(){
|
||||||
super.applyEntityAttributes();
|
super.applyEntityAttributes();
|
||||||
|
|||||||
@@ -59,21 +59,6 @@ public class EntityStormElemental extends EntitySummonedCreature implements ISpe
|
|||||||
return attack;
|
return attack;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public SpellModifiers getModifiers(){
|
|
||||||
return new SpellModifiers();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Spell getContinuousSpell(){
|
|
||||||
return Spells.none;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void setContinuousSpell(Spell spell){
|
|
||||||
// Doesn't use continuous spells.
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void applyEntityAttributes(){
|
protected void applyEntityAttributes(){
|
||||||
super.applyEntityAttributes();
|
super.applyEntityAttributes();
|
||||||
|
|||||||
@@ -83,6 +83,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
// Field implementations
|
// Field implementations
|
||||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||||
private Spell continuousSpell;
|
private Spell continuousSpell;
|
||||||
|
private int spellCounter;
|
||||||
|
|
||||||
/** A set of the positions of the blocks that are part of this wizard's tower. */
|
/** A set of the positions of the blocks that are part of this wizard's tower. */
|
||||||
private Set<BlockPos> towerBlocks;
|
private Set<BlockPos> towerBlocks;
|
||||||
@@ -187,7 +188,17 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
public Spell getContinuousSpell(){
|
public Spell getContinuousSpell(){
|
||||||
return this.continuousSpell;
|
return this.continuousSpell;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSpellCounter(int count){
|
||||||
|
spellCounter = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSpellCounter(){
|
||||||
|
return spellCounter;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getAimingError(EnumDifficulty difficulty){
|
public int getAimingError(EnumDifficulty difficulty){
|
||||||
// Being more intelligent than skeletons, wizards are a little more accurate.
|
// Being more intelligent than skeletons, wizards are a little more accurate.
|
||||||
@@ -218,7 +229,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
// Copied from EntityVillager
|
// Copied from EntityVillager
|
||||||
if(!this.world.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20){
|
if(!this.world.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20){
|
||||||
this.livingSoundTime = -this.getTalkInterval();
|
this.livingSoundTime = -this.getTalkInterval();
|
||||||
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : WizardrySounds.ENTITY_WIZARD_YES, this.getSoundVolume(), this.getSoundPitch());
|
SoundEvent yes = Wizardry.tisTheSeason ? WizardrySounds.ENTITY_WIZARD_HOHOHO : WizardrySounds.ENTITY_WIZARD_YES;
|
||||||
|
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : yes, this.getSoundVolume(), this.getSoundPitch());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -256,6 +268,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected SoundEvent getAmbientSound(){
|
protected SoundEvent getAmbientSound(){
|
||||||
|
if(Wizardry.tisTheSeason) return WizardrySounds.ENTITY_WIZARD_HOHOHO;
|
||||||
return this.isTrading() ? WizardrySounds.ENTITY_WIZARD_TRADING : WizardrySounds.ENTITY_WIZARD_AMBIENT;
|
return this.isTrading() ? WizardrySounds.ENTITY_WIZARD_TRADING : WizardrySounds.ENTITY_WIZARD_AMBIENT;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -357,7 +370,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||||
// The set(...) method returns the element that was replaced - neat!
|
// The set(...) method returns the element that was replaced - neat!
|
||||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||||
@@ -387,15 +400,15 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
super.writeEntityToNBT(nbt);
|
super.writeEntityToNBT(nbt);
|
||||||
|
|
||||||
if(this.trades != null){
|
if(this.trades != null){
|
||||||
nbt.setTag("trades", this.trades.getRecipiesAsTags());
|
NBTExtras.storeTagSafely(nbt, "trades", this.trades.getRecipiesAsTags());
|
||||||
}
|
}
|
||||||
|
|
||||||
nbt.setInteger("element", this.getElement().ordinal());
|
nbt.setInteger("element", this.getElement().ordinal());
|
||||||
nbt.setInteger("skin", this.textureIndex);
|
nbt.setInteger("skin", this.textureIndex);
|
||||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||||
|
|
||||||
if(this.towerBlocks != null && this.towerBlocks.size() > 0){
|
if(this.towerBlocks != null && this.towerBlocks.size() > 0){
|
||||||
nbt.setTag("towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
NBTExtras.storeTagSafely(nbt, "towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -414,7 +427,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
this.spells = (List<Spell>)NBTExtras.NBTToList(nbt.getTagList("spells", NBT.TAG_INT),
|
this.spells = (List<Spell>)NBTExtras.NBTToList(nbt.getTagList("spells", NBT.TAG_INT),
|
||||||
(NBTTagInt tag) -> Spell.byMetadata(tag.getInt()));
|
(NBTTagInt tag) -> Spell.byMetadata(tag.getInt()));
|
||||||
|
|
||||||
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_LONG);
|
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_COMPOUND);
|
||||||
if(!tagList.isEmpty()){
|
if(!tagList.isEmpty()){
|
||||||
this.towerBlocks = new HashSet<>(NBTExtras.NBTToList(tagList, NBTUtil::getPosFromTag));
|
this.towerBlocks = new HashSet<>(NBTExtras.NBTToList(tagList, NBTUtil::getPosFromTag));
|
||||||
}else{
|
}else{
|
||||||
@@ -750,7 +763,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
// All wizards know magic missile, even if it is disabled.
|
// All wizards know magic missile, even if it is disabled.
|
||||||
spells.add(Spells.magic_missile);
|
spells.add(Spells.magic_missile);
|
||||||
|
|
||||||
Tier maxTier = populateSpells(spells, element, false, 3, rand);
|
Tier maxTier = populateSpells(this, spells, element, false, 3, rand);
|
||||||
|
|
||||||
// Now done after the spells so it can take the tier into account.
|
// Now done after the spells so it can take the tier into account.
|
||||||
ItemStack wand = new ItemStack(WizardryItems.getWand(maxTier, element));
|
ItemStack wand = new ItemStack(WizardryItems.getWand(maxTier, element));
|
||||||
@@ -767,19 +780,22 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
|||||||
/**
|
/**
|
||||||
* Adds n random spells to the given list. The spells will be of the given element if possible. Extracted as a
|
* Adds n random spells to the given list. The spells will be of the given element if possible. Extracted as a
|
||||||
* separate function since it was the same in both EntityWizard and EntityEvilWizard.
|
* separate function since it was the same in both EntityWizard and EntityEvilWizard.
|
||||||
*
|
*
|
||||||
|
* @param wizard The wizard whose spells are to be populated.
|
||||||
* @param spells The spell list to be populated.
|
* @param spells The spell list to be populated.
|
||||||
* @param e The element that the spells should belong to, or {@link Element#MAGIC} for a random element each time.
|
* @param e The element that the spells should belong to, or {@link Element#MAGIC} for a random element each time.
|
||||||
|
* @param master Whether to include master spells.
|
||||||
* @param n The number of spells to add.
|
* @param n The number of spells to add.
|
||||||
* @param random A random number generator to use.
|
* @param random A random number generator to use.
|
||||||
* @return The tier of the highest-tier spell that was added to the list.
|
* @return The tier of the highest-tier spell that was added to the list.
|
||||||
*/
|
*/
|
||||||
static Tier populateSpells(List<Spell> spells, Element e, boolean master, int n, Random random){
|
static Tier populateSpells(final EntityLiving wizard, List<Spell> spells, Element e, boolean master, int n, Random random){
|
||||||
|
|
||||||
// This is the tier of the highest tier spell added.
|
// This is the tier of the highest tier spell added.
|
||||||
Tier maxTier = Tier.NOVICE;
|
Tier maxTier = Tier.NOVICE;
|
||||||
|
|
||||||
List<Spell> npcSpells = Spell.getSpells(Spell.npcSpells);
|
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
|
||||||
|
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
|
||||||
|
|
||||||
for(int i = 0; i < n; i++){
|
for(int i = 0; i < n; i++){
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,9 @@ import java.util.List;
|
|||||||
* packets) is handled by that class, and all the implementor needs to do is decide which spell(s) to select.
|
* packets) is handled by that class, and all the implementor needs to do is decide which spell(s) to select.
|
||||||
* <p></p>
|
* <p></p>
|
||||||
* This class also allows Wizardry to do all the syncing necessary for continuous spell casting. All the implementor
|
* This class also allows Wizardry to do all the syncing necessary for continuous spell casting. All the implementor
|
||||||
* needs to do is store the actual fields involved.
|
* needs to do is store the actual fields involved, by implementing {@link ISpellCaster#setContinuousSpell(Spell)},
|
||||||
|
* {@link ISpellCaster#getContinuousSpell()}, {@link ISpellCaster#setSpellCounter(int)}, {@link ISpellCaster#getSpellCounter()}
|
||||||
|
* and {@link ISpellCaster#getModifiers()}.
|
||||||
*/
|
*/
|
||||||
/* Perhaps this should be a capability? Though I can't help thinking they're mainly for attaching data to vanilla
|
/* Perhaps this should be a capability? Though I can't help thinking they're mainly for attaching data to vanilla
|
||||||
* classes, rather than custom ones. For now, the main purpose of this is to centralise code within wizardry itself, and
|
* classes, rather than custom ones. For now, the main purpose of this is to centralise code within wizardry itself, and
|
||||||
@@ -36,10 +38,10 @@ public interface ISpellCaster {
|
|||||||
*
|
*
|
||||||
* @return A list of {@link Spell} instances. A random spell from this list will be cast when the entity attacks.
|
* @return A list of {@link Spell} instances. A random spell from this list will be cast when the entity attacks.
|
||||||
* The list will not be modified by the AI class and can therefore be an immutable list. The spells in the
|
* The list will not be modified by the AI class and can therefore be an immutable list. The spells in the
|
||||||
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastByNPCs()} returns true).
|
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)} returns true).
|
||||||
*/
|
*/
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public List<Spell> getSpells();
|
List<Spell> getSpells();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called each time the entity attacks to get the modifiers to apply to the spell.
|
* Called each time the entity attacks to get the modifiers to apply to the spell.
|
||||||
@@ -48,31 +50,47 @@ public interface ISpellCaster {
|
|||||||
* required, pass in an empty {@code SpellModifiers} object.
|
* required, pass in an empty {@code SpellModifiers} object.
|
||||||
*/
|
*/
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public SpellModifiers getModifiers();
|
default SpellModifiers getModifiers(){
|
||||||
|
return new SpellModifiers(); // May seem wasteful but this should never be called so it doesn't matter
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the continuous spell that is currently being cast, or the None spell if there is none. Implementors
|
* Returns the continuous spell that is currently being cast, or the None spell if there is none. Implementors
|
||||||
* should simply store this as a private field and return it here. Will be synced by the AI class, but whether it is
|
* should simply store this as a private field and return it here. Will be synced by the AI class, but whether it is
|
||||||
* saved to NBT is up to you. If the implementing class does not deal with continuous spells, just return
|
* saved to NBT is up to you. If the implementing class only ever uses one continuous spell, do <b>not</b> just
|
||||||
* {@link Spells#none}. If the implementing class only ever uses one continuous spell, do <b>not</b> just return
|
* return that spell; the field must still be stored.
|
||||||
* that spell; the field must still be stored.
|
|
||||||
*/
|
*/
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public Spell getContinuousSpell();
|
default Spell getContinuousSpell(){
|
||||||
|
return Spells.none;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the continuous spell that is currently being cast, or the None spell if there is none. Implementors should
|
* Sets the continuous spell that is currently being cast, or the None spell if there is none. Implementors should
|
||||||
* simply store this as a private field and assign it here. Will be synced by the AI class, but whether it is saved
|
* simply store this as a private field and assign it here. Will be synced by the AI class, but whether it is saved
|
||||||
* to NBT is up to you. If the implementing class does not deal with continuous spells, leave this method blank.
|
* to NBT is up to you. If the implementing class does not deal with continuous spells, leave this method blank.
|
||||||
*/
|
*/
|
||||||
public void setContinuousSpell(Spell spell);
|
default void setContinuousSpell(Spell spell){
|
||||||
|
// Do nothing
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Returns the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||||
|
* private field and return it here. This is only used client-side. */
|
||||||
|
default int getSpellCounter(){
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Sets the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||||
|
* private field and assign it here. This is only used client-side. */
|
||||||
|
default void setSpellCounter(int count){
|
||||||
|
// Do nothing
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the aiming arror for the given difficulty, used in projectile spells. Defaults to the values used by
|
* Returns the aiming error for the given difficulty, used in projectile spells. Defaults to the values used by
|
||||||
* skeletons, which are: Easy - 10, Normal - 6, Hard - 2, Peaceful - 10 (rarely used).
|
* skeletons, which are: Easy - 10, Normal - 6, Hard - 2, Peaceful - 10 (rarely used).
|
||||||
*/
|
*/
|
||||||
// This is what default methods are actually intended for!
|
default int getAimingError(EnumDifficulty difficulty) {
|
||||||
public default int getAimingError(EnumDifficulty difficulty) {
|
|
||||||
return WizardryUtilities.getDefaultAimingError(difficulty);
|
return WizardryUtilities.getDefaultAimingError(difficulty);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -221,7 +221,8 @@ public interface ISummonedCreature extends IEntityAdditionalSpawnData, IEntityOw
|
|||||||
* possible for implementors to override this in order to do something special when selecting a target.
|
* possible for implementors to override this in order to do something special when selecting a target.
|
||||||
*/
|
*/
|
||||||
default Predicate<Entity> getTargetSelector(){
|
default Predicate<Entity> getTargetSelector(){
|
||||||
return entity -> getCaster() == null ? entity instanceof EntityPlayer : !entity.isInvisible() && isValidTarget(entity);
|
return entity -> !entity.isInvisible() && (getCaster() == null ? entity instanceof EntityPlayer &&
|
||||||
|
!((EntityPlayer)entity).isCreative() : isValidTarget(entity));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -9,11 +9,15 @@ import electroblob.wizardry.util.ParticleBuilder;
|
|||||||
import io.netty.buffer.ByteBuf;
|
import io.netty.buffer.ByteBuf;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.EntityLiving;
|
import net.minecraft.entity.EntityLiving;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.projectile.EntitySmallFireball;
|
import net.minecraft.entity.projectile.EntitySmallFireball;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.DamageSource;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
@@ -131,6 +135,54 @@ public class EntityMagicFireball extends EntityMagicProjectile {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canBeCollidedWith(){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCollisionBorderSize(){
|
||||||
|
return 1.0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean attackEntityFrom(DamageSource source, float amount){
|
||||||
|
|
||||||
|
if(this.isEntityInvulnerable(source)){
|
||||||
|
return false;
|
||||||
|
|
||||||
|
}else{
|
||||||
|
|
||||||
|
this.markVelocityChanged();
|
||||||
|
|
||||||
|
if(source.getTrueSource() != null){
|
||||||
|
|
||||||
|
Vec3d vec3d = source.getTrueSource().getLookVec();
|
||||||
|
|
||||||
|
if(vec3d != null){
|
||||||
|
|
||||||
|
double speed = MathHelper.sqrt(motionX * motionX + motionY * motionY + motionZ * motionZ);
|
||||||
|
|
||||||
|
this.motionX = vec3d.x * speed;
|
||||||
|
this.motionY = vec3d.y * speed;
|
||||||
|
this.motionZ = vec3d.z * speed;
|
||||||
|
|
||||||
|
this.lifetime = 160;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(source.getTrueSource() instanceof EntityLivingBase){
|
||||||
|
this.setCaster((EntityLivingBase)source.getTrueSource());
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}else{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void setLifetime(int lifetime){
|
public void setLifetime(int lifetime){
|
||||||
this.lifetime = lifetime;
|
this.lifetime = lifetime;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.entity.projectile;
|
package electroblob.wizardry.entity.projectile;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.registry.WizardrySounds;
|
import electroblob.wizardry.registry.WizardrySounds;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
@@ -44,15 +45,34 @@ public class EntityMagicMissile extends EntityMagicArrow {
|
|||||||
public void tickInAir(){
|
public void tickInAir(){
|
||||||
|
|
||||||
if(this.world.isRemote){
|
if(this.world.isRemote){
|
||||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
|
||||||
.time(20 + rand.nextInt(10)).spawn(world);
|
if(Wizardry.tisTheSeason){
|
||||||
|
|
||||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(0.8f, 0.15f, 0.15f)
|
||||||
double x = posX - motionX/2;
|
.time(20 + rand.nextInt(10)).spawn(world);
|
||||||
double y = posY - motionY/2;
|
|
||||||
double z = posZ - motionZ/2;
|
ParticleBuilder.create(Type.SNOW).pos(posX, posY, posZ).spawn(world);
|
||||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
|
||||||
.time(20 + rand.nextInt(10)).spawn(world);
|
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||||
|
double x = posX - motionX / 2;
|
||||||
|
double y = posY - motionY / 2;
|
||||||
|
double z = posZ - motionZ / 2;
|
||||||
|
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(0.15f, 0.7f, 0.15f)
|
||||||
|
.time(20 + rand.nextInt(10)).spawn(world);
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
|
||||||
|
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||||
|
.time(20 + rand.nextInt(10)).spawn(world);
|
||||||
|
|
||||||
|
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||||
|
double x = posX - motionX / 2;
|
||||||
|
double y = posY - motionY / 2;
|
||||||
|
double z = posZ - motionZ / 2;
|
||||||
|
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||||
|
.time(20 + rand.nextInt(10)).spawn(world);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -71,7 +71,7 @@ public abstract class EntityMagicProjectile extends EntityThrowable implements I
|
|||||||
double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
|
double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
|
||||||
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
|
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
|
||||||
double dz = target.posZ - caster.posZ;
|
double dz = target.posZ - caster.posZ;
|
||||||
double horizontalDistance = (double)MathHelper.sqrt(dx * dx + dz * dz);
|
double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
|
||||||
|
|
||||||
if(horizontalDistance >= 1.0E-7D){
|
if(horizontalDistance >= 1.0E-7D){
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
|||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import net.minecraft.entity.EntityLiving;
|
import net.minecraft.entity.EntityLiving;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.init.MobEffects;
|
import net.minecraft.init.MobEffects;
|
||||||
import net.minecraft.potion.PotionEffect;
|
import net.minecraft.potion.PotionEffect;
|
||||||
import net.minecraft.util.EnumParticleTypes;
|
import net.minecraft.util.EnumParticleTypes;
|
||||||
@@ -66,12 +65,11 @@ public class EntitySmokeBomb extends EntityBomb {
|
|||||||
|
|
||||||
for(EntityLivingBase target : targets){
|
for(EntityLivingBase target : targets){
|
||||||
if(target != this.getThrower()){
|
if(target != this.getThrower()){
|
||||||
// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
|
// Gives the target blindness, and mind trick if it's not a player (since this has the desired
|
||||||
// effect of preventing targeting)
|
// effect of preventing targeting)
|
||||||
if(target instanceof EntityPlayer){
|
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
||||||
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
|
||||||
}else if(target instanceof EntityLiving){
|
if(target instanceof EntityLiving){
|
||||||
// New AI
|
|
||||||
((EntityLiving)target).setAttackTarget(null);
|
((EntityLiving)target).setAttackTarget(null);
|
||||||
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, duration, 0));
|
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, duration, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -58,6 +58,8 @@ public interface IConjuredItem {
|
|||||||
*/
|
*/
|
||||||
default int getMaxDamageFromNBT(ItemStack stack, Spell spell){
|
default int getMaxDamageFromNBT(ItemStack stack, Spell spell){
|
||||||
|
|
||||||
|
if(!spell.arePropertiesInitialised()) return 600; // Failsafe, some edge-cases call this during preInit
|
||||||
|
|
||||||
float baseDuration = spell.getProperty(SpellConjuration.ITEM_LIFETIME).floatValue();
|
float baseDuration = spell.getProperty(SpellConjuration.ITEM_LIFETIME).floatValue();
|
||||||
|
|
||||||
if(stack.hasTagCompound() && stack.getTagCompound().hasKey(DURATION_MULTIPLIER_KEY)){
|
if(stack.hasTagCompound() && stack.getTagCompound().hasKey(DURATION_MULTIPLIER_KEY)){
|
||||||
|
|||||||
@@ -61,11 +61,10 @@ public class ItemArcaneTome extends Item {
|
|||||||
|
|
||||||
Tier tier = Tier.values()[stack.getItemDamage()];
|
Tier tier = Tier.values()[stack.getItemDamage()];
|
||||||
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
|
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
|
||||||
|
|
||||||
tooltip.add(tier.getDisplayNameWithFormatting());
|
tooltip.add(tier.getDisplayNameWithFormatting());
|
||||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc1",
|
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + this.getRegistryName() + ".desc",
|
||||||
tier2.getDisplayNameWithFormatting()));
|
tier2.getDisplayNameWithFormatting() + "\u00A77", tier.getDisplayNameWithFormatting() + "\u00A77");
|
||||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc2",
|
|
||||||
tier.getDisplayNameWithFormatting() + "\u00A77"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -265,7 +265,7 @@ public class ItemArtefact extends Item {
|
|||||||
|
|
||||||
if(artefact == WizardryItems.ring_condensing){
|
if(artefact == WizardryItems.ring_condensing){
|
||||||
|
|
||||||
if(world.isRemote && player.ticksExisted % 150 == 0){
|
if(player.ticksExisted % 150 == 0){
|
||||||
for(ItemStack stack : WizardryUtilities.getHotbar(player)){
|
for(ItemStack stack : WizardryUtilities.getHotbar(player)){
|
||||||
// Needs to be both of these interfaces because this ring only recharges wands
|
// Needs to be both of these interfaces because this ring only recharges wands
|
||||||
// (or more accurately, chargeable spellcasting items)
|
// (or more accurately, chargeable spellcasting items)
|
||||||
@@ -276,7 +276,7 @@ public class ItemArtefact extends Item {
|
|||||||
|
|
||||||
}else if(artefact == WizardryItems.amulet_arcane_defence){
|
}else if(artefact == WizardryItems.amulet_arcane_defence){
|
||||||
|
|
||||||
if(world.isRemote && player.ticksExisted % 300 == 0){
|
if(player.ticksExisted % 300 == 0){
|
||||||
for(ItemStack stack : player.getArmorInventoryList()){
|
for(ItemStack stack : player.getArmorInventoryList()){
|
||||||
// IManaStoringItem is sufficient, since anything in the armour slots is probably armour
|
// IManaStoringItem is sufficient, since anything in the armour slots is probably armour
|
||||||
if(stack.getItem() instanceof IManaStoringItem)
|
if(stack.getItem() instanceof IManaStoringItem)
|
||||||
@@ -601,7 +601,7 @@ public class ItemArtefact extends Item {
|
|||||||
|
|
||||||
}else if(artefact == WizardryItems.amulet_transience){
|
}else if(artefact == WizardryItems.amulet_transience){
|
||||||
|
|
||||||
if(player.getHealth() <= 2 && player.world.rand.nextFloat() < 0.25f){
|
if(player.getHealth() <= 6 && player.world.rand.nextFloat() < 0.25f){
|
||||||
player.addPotionEffect(new PotionEffect(WizardryPotions.transience, 300));
|
player.addPotionEffect(new PotionEffect(WizardryPotions.transience, 300));
|
||||||
player.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 300, 0, false, false));
|
player.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 300, 0, false, false));
|
||||||
}
|
}
|
||||||
@@ -639,6 +639,7 @@ public class ItemArtefact extends Item {
|
|||||||
|
|
||||||
WizardryUtilities.getEntitiesWithinRadius(3, player.posX, player.posY, player.posZ, world).stream()
|
WizardryUtilities.getEntitiesWithinRadius(3, player.posX, player.posY, player.posZ, world).stream()
|
||||||
.filter(WizardryUtilities::isLiving)
|
.filter(WizardryUtilities::isLiving)
|
||||||
|
.filter(e -> e != player)
|
||||||
.min(Comparator.comparingDouble(player::getDistanceSq))
|
.min(Comparator.comparingDouble(player::getDistanceSq))
|
||||||
.ifPresent(target -> {
|
.ifPresent(target -> {
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.item;
|
package electroblob.wizardry.item;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.constants.Constants;
|
import electroblob.wizardry.constants.Constants;
|
||||||
import electroblob.wizardry.data.WizardData;
|
import electroblob.wizardry.data.WizardData;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
@@ -11,11 +12,13 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||||||
import net.minecraft.inventory.Slot;
|
import net.minecraft.inventory.Slot;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
|
||||||
public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
||||||
|
|
||||||
public ItemBlankScroll(){
|
public ItemBlankScroll(){
|
||||||
this.setCreativeTab(WizardryTabs.WIZARDRY);
|
this.setCreativeTab(WizardryTabs.WIZARDRY);
|
||||||
|
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -45,10 +48,14 @@ public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
|||||||
int cost = spell.getCost() * centre.getStack().getCount();
|
int cost = spell.getCost() * centre.getStack().getCount();
|
||||||
// Continuous spell scrolls require enough mana to cast them for the duration defined in ItemScroll.
|
// Continuous spell scrolls require enough mana to cast them for the duration defined in ItemScroll.
|
||||||
if(spell.isContinuous) cost *= ItemScroll.CASTING_TIME / 20;
|
if(spell.isContinuous) cost *= ItemScroll.CASTING_TIME / 20;
|
||||||
|
|
||||||
|
int manaPerItem = Constants.MANA_PER_CRYSTAL;
|
||||||
|
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
|
||||||
|
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
|
||||||
|
|
||||||
if(crystals.getStack().getCount() * Constants.MANA_PER_CRYSTAL > cost){
|
if(crystals.getStack().getCount() * manaPerItem > cost){
|
||||||
// Rounds up to the nearest whole crystal
|
// Rounds up to the nearest whole crystal
|
||||||
crystals.decrStackSize(cost / Constants.MANA_PER_CRYSTAL + 1);
|
crystals.decrStackSize(cost / manaPerItem + 1);
|
||||||
centre.putStack(new ItemStack(WizardryItems.scroll, centre.getStack().getCount(), spell.metadata()));
|
centre.putStack(new ItemStack(WizardryItems.scroll, centre.getStack().getCount(), spell.metadata()));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.item;
|
|||||||
import com.google.common.collect.Multimap;
|
import com.google.common.collect.Multimap;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.registry.WizardryPotions;
|
import electroblob.wizardry.registry.WizardryPotions;
|
||||||
|
import electroblob.wizardry.spell.Spell;
|
||||||
import electroblob.wizardry.util.MagicDamage;
|
import electroblob.wizardry.util.MagicDamage;
|
||||||
import electroblob.wizardry.util.MagicDamage.DamageType;
|
import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
@@ -81,6 +82,12 @@ public class ItemFrostAxe extends ItemAxe implements IConjuredItem {
|
|||||||
stack.setItemDamage(damage + 1);
|
stack.setItemDamage(damage + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot){
|
||||||
|
attackDamage = Spells.frost_axe.getProperty(Spell.DAMAGE).floatValue();
|
||||||
|
return super.getItemAttributeModifiers(equipmentSlot);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase wielder){
|
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase wielder){
|
||||||
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
|
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
|
||||||
|
|||||||
@@ -81,7 +81,9 @@ public class ItemLightningHammer extends Item implements IConjuredItem {
|
|||||||
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(slot);
|
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(slot);
|
||||||
|
|
||||||
if(slot == EntityEquipmentSlot.MAINHAND){
|
if(slot == EntityEquipmentSlot.MAINHAND){
|
||||||
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue(), WizardryUtilities.Operations.ADD));
|
float attackDamage = Spells.lightning_hammer.arePropertiesInitialised() ?
|
||||||
|
Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue() : 10; // Fallback for search tree init, value doesn't really matter
|
||||||
|
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", attackDamage, WizardryUtilities.Operations.ADD));
|
||||||
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", ATTACK_SPEED, WizardryUtilities.Operations.ADD));
|
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", ATTACK_SPEED, WizardryUtilities.Operations.ADD));
|
||||||
multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(MOVEMENT_SPEED_MODIFIER, "Weapon modifier", MOVEMENT_SPEED_REDUCTION, WizardryUtilities.Operations.MULTIPLY_FLAT));
|
multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(MOVEMENT_SPEED_MODIFIER, "Weapon modifier", MOVEMENT_SPEED_REDUCTION, WizardryUtilities.Operations.MULTIPLY_FLAT));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,16 +13,15 @@ import net.minecraft.entity.EntityLivingBase;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.ActionResult;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.EnumActionResult;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.NonNullList;
|
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class ItemScroll extends Item implements ISpellCastingItem {
|
public class ItemScroll extends Item implements ISpellCastingItem {
|
||||||
|
|
||||||
/** The maximum number of ticks a continuous spell scroll can be cast for (by holding the use item button). */
|
/** The maximum number of ticks a continuous spell scroll can be cast for (by holding the use item button). */
|
||||||
@@ -33,6 +32,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
|||||||
setHasSubtypes(true);
|
setHasSubtypes(true);
|
||||||
setMaxStackSize(16);
|
setMaxStackSize(16);
|
||||||
setCreativeTab(WizardryTabs.SPELLS);
|
setCreativeTab(WizardryTabs.SPELLS);
|
||||||
|
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -47,13 +47,14 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||||
|
|
||||||
if(tab == WizardryTabs.SPELLS){
|
if(tab == WizardryTabs.SPELLS){
|
||||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
|
||||||
// is not required, only the metadata.
|
List<Spell> spells = Spell.getAllSpells();
|
||||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
spells.removeIf(s -> !s.applicableForItem(this));
|
||||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
|
||||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
for(Spell spell : spells){
|
||||||
list.add(new ItemStack(this, 1, i + 1));
|
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -80,6 +81,25 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
|||||||
return Wizardry.proxy.getScrollDisplayName(stack);
|
return Wizardry.proxy.getScrollDisplayName(stack);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void addInformation(ItemStack itemstack, World world, List<String> tooltip, net.minecraft.client.util.ITooltipFlag advanced){
|
||||||
|
|
||||||
|
if(world != null){
|
||||||
|
|
||||||
|
Spell spell = Spell.byMetadata(itemstack.getItemDamage());
|
||||||
|
|
||||||
|
boolean discovered = Wizardry.proxy.shouldDisplayDiscovered(spell, itemstack);
|
||||||
|
|
||||||
|
// Advanced tooltips display more information, mainly for searching purposes in creative
|
||||||
|
if(discovered && advanced.isAdvanced()){ // No cheating!
|
||||||
|
tooltip.add(spell.getTier().getDisplayName());
|
||||||
|
tooltip.add(spell.getElement().getDisplayName());
|
||||||
|
tooltip.add(spell.getType().getDisplayName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getMaxItemUseDuration(ItemStack stack){
|
public int getMaxItemUseDuration(ItemStack stack){
|
||||||
|
|||||||
@@ -71,9 +71,10 @@ public class ItemSpectralBow extends ItemBow implements IConjuredItem {
|
|||||||
|
|
||||||
if(!oldStack.isEmpty() || !newStack.isEmpty()){
|
if(!oldStack.isEmpty() || !newStack.isEmpty()){
|
||||||
// We only care about the situation where we specifically want the animation NOT to play.
|
// We only care about the situation where we specifically want the animation NOT to play.
|
||||||
if(oldStack.getItem() == newStack.getItem() && !slotChanged
|
if(oldStack.getItem() == newStack.getItem() && !slotChanged)
|
||||||
// This code should only run on the client side, so using Minecraft is ok.
|
// This code should only run on the client side, so using Minecraft is ok.
|
||||||
&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
|
// Why the heck was this here?
|
||||||
|
//&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,9 @@
|
|||||||
package electroblob.wizardry.item;
|
package electroblob.wizardry.item;
|
||||||
|
|
||||||
|
import com.google.common.collect.ImmutableMap;
|
||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.WizardryGuiHandler;
|
import electroblob.wizardry.WizardryGuiHandler;
|
||||||
|
import electroblob.wizardry.constants.Tier;
|
||||||
import electroblob.wizardry.data.SpellGlyphData;
|
import electroblob.wizardry.data.SpellGlyphData;
|
||||||
import electroblob.wizardry.registry.WizardryTabs;
|
import electroblob.wizardry.registry.WizardryTabs;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
@@ -9,35 +11,41 @@ import net.minecraft.creativetab.CreativeTabs;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.ActionResult;
|
import net.minecraft.util.*;
|
||||||
import net.minecraft.util.EnumActionResult;
|
|
||||||
import net.minecraft.util.EnumHand;
|
|
||||||
import net.minecraft.util.NonNullList;
|
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
import net.minecraftforge.oredict.OreDictionary;
|
import net.minecraftforge.oredict.OreDictionary;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
public class ItemSpellBook extends Item {
|
public class ItemSpellBook extends Item {
|
||||||
|
|
||||||
|
private static final Map<Tier, ResourceLocation> guiTextures = ImmutableMap.of(
|
||||||
|
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
||||||
|
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
||||||
|
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
||||||
|
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
||||||
|
|
||||||
public ItemSpellBook(){
|
public ItemSpellBook(){
|
||||||
super();
|
super();
|
||||||
setHasSubtypes(true);
|
setHasSubtypes(true);
|
||||||
setMaxStackSize(16);
|
setMaxStackSize(16);
|
||||||
setCreativeTab(WizardryTabs.SPELLS);
|
setCreativeTab(WizardryTabs.SPELLS);
|
||||||
|
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||||
|
|
||||||
if(tab == WizardryTabs.SPELLS){
|
if(tab == WizardryTabs.SPELLS){
|
||||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
|
||||||
// is not required, only the metadata.
|
List<Spell> spells = Spell.getAllSpells();
|
||||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
spells.removeIf(s -> !s.applicableForItem(this));
|
||||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
|
||||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
for(Spell spell : spells){
|
||||||
list.add(new ItemStack(this, 1, i + 1));
|
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -64,10 +72,13 @@ public class ItemSpellBook extends Item {
|
|||||||
: "#\u00A79" + SpellGlyphData.getGlyphName(spell, world));
|
: "#\u00A79" + SpellGlyphData.getGlyphName(spell, world));
|
||||||
|
|
||||||
tooltip.add(spell.getTier().getDisplayNameWithFormatting());
|
tooltip.add(spell.getTier().getDisplayNameWithFormatting());
|
||||||
|
|
||||||
|
// Advanced tooltips display more information, mainly for searching purposes in creative
|
||||||
|
if(discovered && advanced.isAdvanced()){ // No cheating!
|
||||||
|
tooltip.add(spell.getElement().getDisplayName());
|
||||||
|
tooltip.add(spell.getType().getDisplayName());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
/* Removed to streamline the tooltip a bit. Information is now within the book. if(spell.isContinuous){
|
|
||||||
* tooltip.add("\u00A79Mana Cost: " + spell.cost + " per second"); }else{ tooltip.add("\u00A79Mana Cost: " +
|
|
||||||
* spell.cost); } */
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -76,4 +87,12 @@ public class ItemSpellBook extends Item {
|
|||||||
return Wizardry.proxy.getFontRenderer(stack);
|
return Wizardry.proxy.getFontRenderer(stack);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the GUI texture to be used when this spell book is opened.
|
||||||
|
* @param spell The spell for the book being opened.
|
||||||
|
*/
|
||||||
|
public ResourceLocation getGuiTexture(Spell spell){
|
||||||
|
return guiTextures.get(spell.getTier());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -73,6 +73,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
private static final int CONTINUOUS_TRACKING_INTERVAL = 20;
|
private static final int CONTINUOUS_TRACKING_INTERVAL = 20;
|
||||||
/** The increase in progression for casting spells of the matching element. */
|
/** The increase in progression for casting spells of the matching element. */
|
||||||
private static final float ELEMENTAL_PROGRESSION_MODIFIER = 1.2f;
|
private static final float ELEMENTAL_PROGRESSION_MODIFIER = 1.2f;
|
||||||
|
/** The increase in progression for casting an undiscovered spell (can only happen once per spell for each player). */
|
||||||
|
private static final float DISCOVERY_PROGRESSION_MODIFIER = 5f;
|
||||||
/** The fraction of progression lost when all recently-cast spells are the same as the one being cast. */
|
/** The fraction of progression lost when all recently-cast spells are the same as the one being cast. */
|
||||||
private static final float MAX_PROGRESSION_REDUCTION = 0.75f;
|
private static final float MAX_PROGRESSION_REDUCTION = 0.75f;
|
||||||
|
|
||||||
@@ -398,7 +400,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(Source.WAND, spell, caster, modifiers, castingTick))) return false;
|
if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(Source.WAND, spell, caster, modifiers, castingTick))) return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||||
|
|
||||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||||
@@ -434,7 +436,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
caster.setActiveHand(hand);
|
caster.setActiveHand(hand);
|
||||||
|
|
||||||
// Mana cost
|
// Mana cost
|
||||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||||
|
|
||||||
@@ -495,7 +497,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
|
|
||||||
int castingTick = stack.getMaxItemUseDuration() - timeLeft; // Might as well include this
|
int castingTick = stack.getMaxItemUseDuration() - timeLeft; // Might as well include this
|
||||||
|
|
||||||
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST)), castingTick);
|
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f), castingTick);
|
||||||
|
|
||||||
// Still need to check there's enough mana or the spell will finish twice, since running out of mana is
|
// Still need to check there's enough mana or the spell will finish twice, since running out of mana is
|
||||||
// handled separately.
|
// handled separately.
|
||||||
@@ -573,6 +575,11 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
progressionModifier *= ELEMENTAL_PROGRESSION_MODIFIER;
|
progressionModifier *= ELEMENTAL_PROGRESSION_MODIFIER;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(WizardData.get(player) != null && !WizardData.get(player).hasSpellBeenDiscovered(spell)){
|
||||||
|
// Casting an undiscovered spell now grants 5x progression
|
||||||
|
progressionModifier *= DISCOVERY_PROGRESSION_MODIFIER;
|
||||||
|
}
|
||||||
|
|
||||||
modifiers.set(SpellModifiers.PROGRESSION, progressionModifier, false);
|
modifiers.set(SpellModifiers.PROGRESSION, progressionModifier, false);
|
||||||
|
|
||||||
return modifiers;
|
return modifiers;
|
||||||
@@ -635,6 +642,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
|||||||
// WandHelper.setProgression(centre.getStack(), WandHelper.getProgression(centre.getStack()) - tier.progression);
|
// WandHelper.setProgression(centre.getStack(), WandHelper.getProgression(centre.getStack()) - tier.progression);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
WandHelper.setProgression(centre.getStack(), 0);
|
||||||
|
|
||||||
ItemStack newWand = new ItemStack(WizardryItems.getWand(tier, this.element));
|
ItemStack newWand = new ItemStack(WizardryItems.getWand(tier, this.element));
|
||||||
newWand.setTagCompound(centre.getStack().getTagCompound());
|
newWand.setTagCompound(centre.getStack().getTagCompound());
|
||||||
// This needs to be done after copying the tag compound so the mana capacity for the new wand
|
// This needs to be done after copying the tag compound so the mana capacity for the new wand
|
||||||
|
|||||||
@@ -57,12 +57,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Should only be used by vanilla's armour damage calculations; use {@link ItemWizardArmour#setMana(ItemStack, int)}
|
/** Should only be used by vanilla's armour damage calculations; use {@link ItemWizardArmour#setMana(ItemStack, int)}
|
||||||
* to modify wand mana from elsewhere. */
|
* to modify armour mana from elsewhere. */
|
||||||
@Override
|
@Override
|
||||||
public void setDamage(ItemStack stack, int damage){
|
public void setDamage(ItemStack stack, int damage){
|
||||||
// Overridden to stop repair things from 'repairing' the mana in wizard armour
|
// Overridden to stop repair things from 'repairing' the mana in wizard armour
|
||||||
// This being armour, it's much easier to let its damage increase normally, but block it from being decreased
|
// This being armour, it's much easier to let its damage increase normally, but block it from being decreased
|
||||||
if(stack.getItemDamage() < damage) super.setDamage(stack, damage);
|
if(stack.getItemDamage() < damage) super.setDamage(stack, Math.min(damage, stack.getMaxDamage()));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -178,9 +178,14 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
|||||||
|
|
||||||
String s = "wizard_armour";
|
String s = "wizard_armour";
|
||||||
|
|
||||||
if(this.element != null) s = s + "_" + this.element.getName();
|
if(Wizardry.tisTheSeason){
|
||||||
|
s = s + "_festive";
|
||||||
|
}else{
|
||||||
|
if(this.element != null) s = s + "_" + this.element.getName();
|
||||||
|
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
||||||
|
}
|
||||||
|
|
||||||
if(slot == EntityEquipmentSlot.LEGS) s = s + "_legs";
|
if(slot == EntityEquipmentSlot.LEGS) s = s + "_legs";
|
||||||
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
|
||||||
|
|
||||||
return "ebwizardry:textures/armour/" + s + ".png";
|
return "ebwizardry:textures/armour/" + s + ".png";
|
||||||
}
|
}
|
||||||
@@ -325,7 +330,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
|||||||
IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
|
IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
|
||||||
double followRange = attribute == null ? 16 : attribute.getAttributeValue();
|
double followRange = attribute == null ? 16 : attribute.getAttributeValue();
|
||||||
if(event.getTarget().isSneaking()) followRange *= 0.8;
|
if(event.getTarget().isSneaking()) followRange *= 0.8;
|
||||||
float f = armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
float f = (float)armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
||||||
if(f < 0.1F) f = 0.1F;
|
if(f < 0.1F) f = 0.1F;
|
||||||
followRange *= (double)(0.7F * f);
|
followRange *= (double)(0.7F * f);
|
||||||
// Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far
|
// Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far
|
||||||
|
|||||||
@@ -108,10 +108,14 @@ public class RandomSpell extends LootFunction {
|
|||||||
// element = null;
|
// element = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SpellProperties.Context spellContext = context.getLootedEntity() == null ? SpellProperties.Context.TREASURE
|
||||||
|
: SpellProperties.Context.LOOTING;
|
||||||
|
|
||||||
// Here's a thought: does randomly selecting the element beforehand (as opposed to leaving it null and letting
|
// Here's a thought: does randomly selecting the element beforehand (as opposed to leaving it null and letting
|
||||||
// the spell randomiser use any element) change the overall outcome at all?
|
// the spell randomiser use any element) change the overall outcome at all?
|
||||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, SpellProperties.Context.TREASURE));
|
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, spellContext));
|
||||||
|
|
||||||
|
spellsList.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||||
if(stack.getItem() instanceof ItemScroll) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
if(stack.getItem() instanceof ItemScroll) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
||||||
if(stack.getItem() instanceof ItemSpellBook) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
if(stack.getItem() instanceof ItemSpellBook) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import com.google.gson.JsonObject;
|
|||||||
import com.google.gson.JsonSerializationContext;
|
import com.google.gson.JsonSerializationContext;
|
||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.entity.living.ISpellCaster;
|
import electroblob.wizardry.entity.living.ISpellCaster;
|
||||||
|
import electroblob.wizardry.item.ItemScroll;
|
||||||
import electroblob.wizardry.item.ItemSpellBook;
|
import electroblob.wizardry.item.ItemSpellBook;
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
@@ -33,13 +34,18 @@ public class WizardSpell extends LootFunction {
|
|||||||
@Override
|
@Override
|
||||||
public ItemStack apply(ItemStack stack, Random random, LootContext context){
|
public ItemStack apply(ItemStack stack, Random random, LootContext context){
|
||||||
|
|
||||||
if(!(stack.getItem() instanceof ItemSpellBook)) Wizardry.logger
|
if(!(stack.getItem() instanceof ItemSpellBook) && !(stack.getItem() instanceof ItemScroll)) Wizardry.logger
|
||||||
.warn("Applying the wizard_spell loot function to an item that isn't a spell book or scroll.");
|
.warn("Applying the wizard_spell loot function to an item that isn't a spell book or scroll.");
|
||||||
|
|
||||||
if(context.getLootedEntity() instanceof ISpellCaster){
|
if(context.getLootedEntity() instanceof ISpellCaster){
|
||||||
List<Spell> spells = ((ISpellCaster)context.getLootedEntity()).getSpells();
|
List<Spell> spells = ((ISpellCaster)context.getLootedEntity()).getSpells();
|
||||||
spells.remove(Spells.magic_missile); // Can't drop magic missile
|
spells.remove(Spells.magic_missile); // Can't drop magic missile
|
||||||
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
spells.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||||
|
if(spells.isEmpty()){
|
||||||
|
Wizardry.logger.warn("Tried to apply the wizard_spell loot function to an item, but none of the looted entity's spells were applicable for that item. This is probably a bug!");
|
||||||
|
}else{
|
||||||
|
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
||||||
|
}
|
||||||
}else{
|
}else{
|
||||||
Wizardry.logger.warn("Applying the wizard_spell loot function to an entity that isn't a spell caster.");
|
Wizardry.logger.warn("Applying the wizard_spell loot function to an entity that isn't a spell caster.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ public class BehaviourSpellDispense extends BehaviorDispenseOptional {
|
|||||||
if(world.isSideSolid(source.getBlockPos().offset(direction), direction.getOpposite())) return stack;
|
if(world.isSideSolid(source.getBlockPos().offset(direction), direction.getOpposite())) return stack;
|
||||||
|
|
||||||
// If the scroll can never be cast by a dispenser, it should be dispensed as an item.
|
// If the scroll can never be cast by a dispenser, it should be dispensed as an item.
|
||||||
if(!spell.canBeCastByDispensers()) return super.dispenseStack(source, stack);
|
if(!spell.canBeCastBy(source.getBlockTileEntity())) return super.dispenseStack(source, stack);
|
||||||
|
|
||||||
SpellModifiers modifiers = new SpellModifiers();
|
SpellModifiers modifiers = new SpellModifiers();
|
||||||
|
|
||||||
|
|||||||
@@ -162,7 +162,7 @@ public abstract class Forfeit {
|
|||||||
|
|
||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
|
|
||||||
Forfeit forfeit = getRandomForfeit(event.getWorld().rand, event.getSpell().getTier(), event.getSpell().getElement());
|
Forfeit forfeit = getRandomForfeit(data.synchronisedRandom, event.getSpell().getTier(), event.getSpell().getElement());
|
||||||
|
|
||||||
if(forfeit == null){ // Should never happen, but just in case...
|
if(forfeit == null){ // Should never happen, but just in case...
|
||||||
if(!event.getWorld().isRemote) player.sendMessage(new TextComponentTranslation("forfeit.ebwizardry:do_nothing"));
|
if(!event.getWorld().isRemote) player.sendMessage(new TextComponentTranslation("forfeit.ebwizardry:do_nothing"));
|
||||||
@@ -375,7 +375,7 @@ public abstract class Forfeit {
|
|||||||
if(!w.isRemote){
|
if(!w.isRemote){
|
||||||
for(EnumFacing direction : EnumFacing.HORIZONTALS){
|
for(EnumFacing direction : EnumFacing.HORIZONTALS){
|
||||||
BlockPos pos = p.getPosition().offset(direction);
|
BlockPos pos = p.getPosition().offset(direction);
|
||||||
w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
|
if(WizardryUtilities.canBlockBeReplaced(w, pos)) w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}));
|
}));
|
||||||
@@ -410,6 +410,7 @@ public abstract class Forfeit {
|
|||||||
if(!w.isRemote){
|
if(!w.isRemote){
|
||||||
List<BlockPos> sphere = WizardryUtilities.getBlockSphere(p.getPosition(), 4);
|
List<BlockPos> sphere = WizardryUtilities.getBlockSphere(p.getPosition(), 4);
|
||||||
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube());
|
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube());
|
||||||
|
sphere.removeIf(pos -> WizardryUtilities.isBlockUnbreakable(w, pos));
|
||||||
sphere.forEach(pos -> {
|
sphere.forEach(pos -> {
|
||||||
EntityFallingBlock block = new EntityFallingBlock(w, pos.getX() + 0.5, pos.getY() + 0.5,
|
EntityFallingBlock block = new EntityFallingBlock(w, pos.getX() + 0.5, pos.getY() + 0.5,
|
||||||
pos.getZ() + 0.5, w.getBlockState(pos));
|
pos.getZ() + 0.5, w.getBlockState(pos));
|
||||||
|
|||||||
@@ -0,0 +1,103 @@
|
|||||||
|
package electroblob.wizardry.misc;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
|
import electroblob.wizardry.item.IManaStoringItem;
|
||||||
|
import electroblob.wizardry.item.ItemManaFlask;
|
||||||
|
import net.minecraft.inventory.InventoryCrafting;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.item.crafting.CraftingManager;
|
||||||
|
import net.minecraft.item.crafting.IRecipe;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||||
|
import net.minecraftforge.oredict.OreDictionary;
|
||||||
|
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implements a dynamic crafting recipe for recharging items with mana flasks.
|
||||||
|
*
|
||||||
|
* @author Corail31, Electroblob
|
||||||
|
* @since Wizardry 4.2.2
|
||||||
|
*/
|
||||||
|
@Mod.EventBusSubscriber
|
||||||
|
public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
|
||||||
|
|
||||||
|
private final IManaStoringItem chargeable;
|
||||||
|
private final ItemManaFlask flask;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new charging recipe for the given chargeable item using the given flask item.
|
||||||
|
* @param chargeable The type of item to be charged
|
||||||
|
* @param flask The mana flask used to charge the item
|
||||||
|
*/
|
||||||
|
public RecipeRechargeWithFlask(Item chargeable, ItemManaFlask flask){
|
||||||
|
super(null, new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE),
|
||||||
|
new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE), flask);
|
||||||
|
if(!(chargeable instanceof IManaStoringItem)) throw new IllegalArgumentException("Item to be charged must be an instance of IManaStoringItem");
|
||||||
|
this.chargeable = (IManaStoringItem)chargeable;
|
||||||
|
this.flask = flask;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Commented out for now because JEI spams the log with errors about the recipe having no output
|
||||||
|
// @Nonnull
|
||||||
|
// @Override
|
||||||
|
// public ItemStack getRecipeOutput(){
|
||||||
|
// return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
|
||||||
|
// }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getCraftingResult(InventoryCrafting inv){
|
||||||
|
ItemStack result = super.getCraftingResult(inv);
|
||||||
|
rechargeItemAndCopyNBT(result, inv);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean matches(InventoryCrafting inv, World world){
|
||||||
|
ItemStack stack = findItemToCharge(inv);
|
||||||
|
if(!stack.isEmpty() && chargeable.isManaFull(stack)) return false;
|
||||||
|
return super.matches(inv, world);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void rechargeItemAndCopyNBT(ItemStack toCharge, InventoryCrafting inv){
|
||||||
|
if(toCharge.getItem() == chargeable){
|
||||||
|
ItemStack stack = findItemToCharge(inv);
|
||||||
|
if(!stack.isEmpty()) chargeable.setMana(toCharge, chargeable.getMana(stack));
|
||||||
|
chargeable.rechargeMana(toCharge, flask.size.capacity);
|
||||||
|
toCharge.setTagCompound(stack.getTagCompound()); // Copy NBT to new stack
|
||||||
|
}else{
|
||||||
|
Wizardry.logger.warn("Tried to recharge item {} with mana flask, but it did not match the recipe result {}!", toCharge.getItem(), chargeable);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack findItemToCharge(InventoryCrafting inv){
|
||||||
|
for(int i=0; i<inv.getSizeInventory(); i++){
|
||||||
|
ItemStack ingredient = inv.getStackInSlot(i);
|
||||||
|
if(ingredient.getItem() == chargeable) return ingredient;
|
||||||
|
}
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isDynamic(){
|
||||||
|
return true; // Stops it appearing in the recipe book
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event){
|
||||||
|
// getCraftingResult seems to only work for the result that's displayed, not once it is actually taken
|
||||||
|
// This means that although I no longer have to replace the result every tick, I still need to do it here
|
||||||
|
// ... I thought the whole point of the new recipe system was so that I DIDN'T have to do this?!
|
||||||
|
if(event.craftMatrix instanceof InventoryCrafting){
|
||||||
|
for(IRecipe recipe : CraftingManager.REGISTRY){
|
||||||
|
if(recipe instanceof RecipeRechargeWithFlask
|
||||||
|
&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
|
||||||
|
// Have to modify the itemstack in the actual event, it cannot be replaced
|
||||||
|
((RecipeRechargeWithFlask)recipe).rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
package electroblob.wizardry.packet;
|
|
||||||
|
|
||||||
import electroblob.wizardry.Wizardry;
|
|
||||||
import io.netty.buffer.ByteBuf;
|
|
||||||
import net.minecraft.entity.Entity;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
|
||||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
|
||||||
|
|
||||||
/** <b>[Server -> Client]</b> This packet is sent when the slow time potion effect expires or is removed from an
|
|
||||||
* entity to unblock all nearby entities' updates. */
|
|
||||||
public class PacketEndSlowTime implements IMessageHandler<PacketEndSlowTime.Message, IMessage> {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public IMessage onMessage(Message message, MessageContext ctx){
|
|
||||||
|
|
||||||
// Just to make sure that the side is correct
|
|
||||||
if(ctx.side.isClient()){
|
|
||||||
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleEndSlowTimePacket(message));
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Message implements IMessage {
|
|
||||||
|
|
||||||
public int hostID;
|
|
||||||
|
|
||||||
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
|
|
||||||
public Message(){
|
|
||||||
}
|
|
||||||
|
|
||||||
public Message(Entity host){
|
|
||||||
this.hostID = host.getEntityId();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void fromBytes(ByteBuf buf){
|
|
||||||
this.hostID = buf.readInt();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void toBytes(ByteBuf buf){
|
|
||||||
buf.writeInt(hostID);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -26,7 +26,6 @@ public class WizardryPacketHandler {
|
|||||||
registerMessage(PacketSpellProperties.class, PacketSpellProperties.Message.class);
|
registerMessage(PacketSpellProperties.class, PacketSpellProperties.Message.class);
|
||||||
registerMessage(PacketSyncAdvancements.class, PacketSyncAdvancements.Message.class);
|
registerMessage(PacketSyncAdvancements.class, PacketSyncAdvancements.Message.class);
|
||||||
registerMessage(PacketRequestAdvancementSync.class, PacketRequestAdvancementSync.Message.class);
|
registerMessage(PacketRequestAdvancementSync.class, PacketRequestAdvancementSync.Message.class);
|
||||||
registerMessage(PacketEndSlowTime.class, PacketEndSlowTime.Message.class);
|
|
||||||
registerMessage(PacketResurrection.class, PacketResurrection.Message.class);
|
registerMessage(PacketResurrection.class, PacketResurrection.Message.class);
|
||||||
registerMessage(PacketCastSpellAtPos.class, PacketCastSpellAtPos.Message.class);
|
registerMessage(PacketCastSpellAtPos.class, PacketCastSpellAtPos.Message.class);
|
||||||
registerMessage(PacketEmitterData.class, PacketEmitterData.Message.class);
|
registerMessage(PacketEmitterData.class, PacketEmitterData.Message.class);
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ public interface ISyncedPotion {
|
|||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
|
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
|
||||||
|
|
||||||
if(event.getPotionEffect().getPotion() instanceof ISyncedPotion
|
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() instanceof ISyncedPotion
|
||||||
&& ((ISyncedPotion)event.getPotionEffect().getPotion()).shouldSync(event.getEntityLiving())){
|
&& ((ISyncedPotion)event.getPotionEffect().getPotion()).shouldSync(event.getEntityLiving())){
|
||||||
|
|
||||||
if(!event.getEntityLiving().world.isRemote){
|
if(!event.getEntityLiving().world.isRemote){
|
||||||
@@ -67,7 +67,7 @@ public interface ISyncedPotion {
|
|||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
|
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
|
||||||
|
|
||||||
if(event.getPotionEffect().getPotion() instanceof ISyncedPotion
|
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() instanceof ISyncedPotion
|
||||||
&& ((ISyncedPotion)event.getPotionEffect().getPotion()).shouldSync(event.getEntityLiving())){
|
&& ((ISyncedPotion)event.getPotionEffect().getPotion()).shouldSync(event.getEntityLiving())){
|
||||||
|
|
||||||
if(!event.getEntityLiving().world.isRemote){
|
if(!event.getEntityLiving().world.isRemote){
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ package electroblob.wizardry.potion;
|
|||||||
|
|
||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.registry.WizardryPotions;
|
import electroblob.wizardry.registry.WizardryPotions;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
@@ -40,7 +41,7 @@ public class PotionContainment extends PotionMagicEffect {
|
|||||||
|
|
||||||
// Initialise the containment position to the entity's position if it wasn't set already
|
// Initialise the containment position to the entity's position if it wasn't set already
|
||||||
if(!target.getEntityData().hasKey(ENTITY_TAG)){
|
if(!target.getEntityData().hasKey(ENTITY_TAG)){
|
||||||
target.getEntityData().setTag(ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
NBTExtras.storeTagSafely(target.getEntityData(), ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
||||||
}
|
}
|
||||||
|
|
||||||
Vec3d origin = WizardryUtilities.getCentre(NBTUtil.getPosFromTag(target.getEntityData().getCompoundTag(ENTITY_TAG)));
|
Vec3d origin = WizardryUtilities.getCentre(NBTUtil.getPosFromTag(target.getEntityData().getCompoundTag(ENTITY_TAG)));
|
||||||
|
|||||||
@@ -2,8 +2,6 @@ package electroblob.wizardry.potion;
|
|||||||
|
|
||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.item.ItemArtefact;
|
import electroblob.wizardry.item.ItemArtefact;
|
||||||
import electroblob.wizardry.packet.PacketEndSlowTime;
|
|
||||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
|
||||||
import electroblob.wizardry.registry.Spells;
|
import electroblob.wizardry.registry.Spells;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import electroblob.wizardry.registry.WizardryPotions;
|
import electroblob.wizardry.registry.WizardryPotions;
|
||||||
@@ -17,11 +15,15 @@ import net.minecraft.entity.IProjectile;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.projectile.EntityArrow;
|
import net.minecraft.entity.projectile.EntityArrow;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
||||||
import net.minecraftforge.event.entity.living.PotionEvent;
|
import net.minecraftforge.event.entity.living.PotionEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||||
|
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
@@ -29,6 +31,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
|||||||
|
|
||||||
// FIXME: Minecarts with entities in them (and, I suspect, any other ridden entities) go crazy when time-slowed
|
// FIXME: Minecarts with entities in them (and, I suspect, any other ridden entities) go crazy when time-slowed
|
||||||
|
|
||||||
|
public static final String NBT_KEY = "time_slowed";
|
||||||
|
|
||||||
public PotionSlowTime(boolean isBadEffect, int liquidColour){
|
public PotionSlowTime(boolean isBadEffect, int liquidColour){
|
||||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_slow_time.png"));
|
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_slow_time.png"));
|
||||||
this.setPotionName("potion." + Wizardry.MODID + ":slow_time");
|
this.setPotionName("potion." + Wizardry.MODID + ":slow_time");
|
||||||
@@ -61,6 +65,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
|||||||
|
|
||||||
for(Entity entity : targetsInRange){
|
for(Entity entity : targetsInRange){
|
||||||
|
|
||||||
|
entity.getEntityData().setBoolean(NBT_KEY, true);
|
||||||
|
|
||||||
// If time is stopped, block all updates; otherwise block all updates except every [interval] ticks
|
// If time is stopped, block all updates; otherwise block all updates except every [interval] ticks
|
||||||
entity.updateBlocked = stopTime || host.ticksExisted % interval != 0;
|
entity.updateBlocked = stopTime || host.ticksExisted % interval != 0;
|
||||||
|
|
||||||
@@ -130,6 +136,29 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Goes through every entity in the given world and does the following:<br>
|
||||||
|
* 1. Checks if they have the slow time NBT tag<br>
|
||||||
|
* 2. If so, scans the area nearby for players or NPCs with the slow time effect<br>
|
||||||
|
* 3. If none are found, removes the slow time NBT tag and unblocks the entity's updates
|
||||||
|
*/
|
||||||
|
public static void cleanUpEntities(World world){
|
||||||
|
// Had trouble with accessing loadedTileEntityList from tick events causing random CMEs so I'm making a
|
||||||
|
// copy of this too just in case
|
||||||
|
List<Entity> loadedEntityList = new ArrayList<>(world.loadedEntityList);
|
||||||
|
|
||||||
|
for(Entity entity : loadedEntityList){
|
||||||
|
if(entity.getEntityData().getBoolean(NBT_KEY)){
|
||||||
|
// Currently only players can cast slow time, but you could apply the effect to NPCs with commands
|
||||||
|
List<EntityLivingBase> nearby = WizardryUtilities.getEntitiesWithinRadius(getEffectRadius(), entity.posX, entity.posY, entity.posZ, entity.world, EntityLivingBase.class);
|
||||||
|
if(nearby.stream().noneMatch(e -> e.isPotionActive(WizardryPotions.slow_time))){
|
||||||
|
entity.getEntityData().removeTag(NBT_KEY);
|
||||||
|
entity.updateBlocked = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onLivingUpdateEvent(LivingUpdateEvent event){
|
public static void onLivingUpdateEvent(LivingUpdateEvent event){
|
||||||
|
|
||||||
@@ -150,23 +179,16 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
|
public static void tick(TickEvent.WorldTickEvent event){
|
||||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
if(!event.world.isRemote && event.phase == TickEvent.Phase.END) cleanUpEntities(event.world);
|
||||||
unblockNearbyEntities(event.getEntityLiving());
|
|
||||||
if(!event.getEntity().world.isRemote){
|
|
||||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// We still need this as well as tick events because the player hasn't moved anywhere, they just logged out
|
||||||
|
// In fact, it won't really matter since the tick event fixes it on login anyway, but if the mod is uninstalled or
|
||||||
|
// something else weird happens...
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
|
public static void onPlayerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event){
|
||||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
if(event.player.updateBlocked) event.player.updateBlocked = false;
|
||||||
unblockNearbyEntities(event.getEntityLiving());
|
|
||||||
if(!event.getEntity().world.isRemote){
|
|
||||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.entity.construct.*;
|
|||||||
import electroblob.wizardry.entity.living.*;
|
import electroblob.wizardry.entity.living.*;
|
||||||
import electroblob.wizardry.entity.projectile.*;
|
import electroblob.wizardry.entity.projectile.*;
|
||||||
import electroblob.wizardry.spell.*;
|
import electroblob.wizardry.spell.*;
|
||||||
|
import net.minecraft.entity.projectile.EntitySnowball;
|
||||||
import net.minecraft.init.MobEffects;
|
import net.minecraft.init.MobEffects;
|
||||||
import net.minecraft.item.EnumAction;
|
import net.minecraft.item.EnumAction;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
@@ -243,10 +244,15 @@ public final class Spells {
|
|||||||
IForgeRegistry<Spell> registry = event.getRegistry();
|
IForgeRegistry<Spell> registry = event.getRegistry();
|
||||||
|
|
||||||
registry.register(new None());
|
registry.register(new None());
|
||||||
registry.register(new SpellArrow<>("magic_missile", EntityMagicMissile::new).addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
registry.register(new SpellArrow<EntityMagicMissile>("magic_missile", EntityMagicMissile::new){
|
||||||
|
@Override
|
||||||
|
protected String getTranslationKey(){
|
||||||
|
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||||
|
}
|
||||||
|
}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||||
registry.register(new Ignite());
|
registry.register(new Ignite());
|
||||||
registry.register(new Freeze());
|
registry.register(new Freeze());
|
||||||
registry.register(new Snowball());
|
registry.register(new SpellThrowable<>("snowball", EntitySnowball::new).npcSelector((e, o) -> o).soundValues(0.5f, 0.4f, 0.2f)); // Let's spare wizards the pain of the snowball spell
|
||||||
registry.register(new Arc());
|
registry.register(new Arc());
|
||||||
registry.register(new SpellProjectile<>("thunderbolt", EntityThunderbolt::new).addProperties(Spell.DAMAGE, EntityThunderbolt.KNOCKBACK_STRENGTH).soundValues(0.8f, 0.9f, 0.2f));
|
registry.register(new SpellProjectile<>("thunderbolt", EntityThunderbolt::new).addProperties(Spell.DAMAGE, EntityThunderbolt.KNOCKBACK_STRENGTH).soundValues(0.8f, 0.9f, 0.2f));
|
||||||
registry.register(new SummonZombie());
|
registry.register(new SummonZombie());
|
||||||
@@ -316,7 +322,7 @@ public final class Spells {
|
|||||||
registry.register(new SpellProjectile<>("darkness_orb", EntityDarknessOrb::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(0.5f, 0.4f, 0.2f));
|
registry.register(new SpellProjectile<>("darkness_orb", EntityDarknessOrb::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(0.5f, 0.4f, 0.2f));
|
||||||
registry.register(new ShadowWard());
|
registry.register(new ShadowWard());
|
||||||
registry.register(new Decay());
|
registry.register(new Decay());
|
||||||
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||||
registry.register(new Tornado());
|
registry.register(new Tornado());
|
||||||
registry.register(new Glide());
|
registry.register(new Glide());
|
||||||
registry.register(new SummonSpiritHorse());
|
registry.register(new SummonSpiritHorse());
|
||||||
@@ -367,7 +373,7 @@ public final class Spells {
|
|||||||
registry.register(new Intimidate());
|
registry.register(new Intimidate());
|
||||||
registry.register(new Banish());
|
registry.register(new Banish());
|
||||||
registry.register(new SixthSense());
|
registry.register(new SixthSense());
|
||||||
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||||
registry.register(new Clairvoyance());
|
registry.register(new Clairvoyance());
|
||||||
registry.register(new PocketWorkbench());
|
registry.register(new PocketWorkbench());
|
||||||
registry.register(new ImbueWeapon());
|
registry.register(new ImbueWeapon());
|
||||||
|
|||||||
@@ -77,7 +77,7 @@ public final class WizardryBlocks {
|
|||||||
public static void register(RegistryEvent.Register<Block> event){
|
public static void register(RegistryEvent.Register<Block> event){
|
||||||
|
|
||||||
IForgeRegistry<Block> registry = event.getRegistry();
|
IForgeRegistry<Block> registry = event.getRegistry();
|
||||||
|
|
||||||
registerBlock(registry, "arcane_workbench", new BlockArcaneWorkbench().setHardness(1.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
registerBlock(registry, "arcane_workbench", new BlockArcaneWorkbench().setHardness(1.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||||
registerBlock(registry, "crystal_ore", new BlockCrystalOre(Material.ROCK).setHardness(3.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
registerBlock(registry, "crystal_ore", new BlockCrystalOre(Material.ROCK).setHardness(3.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||||
registerBlock(registry, "petrified_stone", new BlockStatue(Material.ROCK).setHardness(1.5F).setResistance(10.0F));
|
registerBlock(registry, "petrified_stone", new BlockStatue(Material.ROCK).setHardness(1.5F).setResistance(10.0F));
|
||||||
@@ -86,7 +86,7 @@ public final class WizardryBlocks {
|
|||||||
registerBlock(registry, "crystal_flower", new BlockCrystalFlower(Material.PLANTS).setHardness(0.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
registerBlock(registry, "crystal_flower", new BlockCrystalFlower(Material.PLANTS).setHardness(0.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||||
registerBlock(registry, "snare", new BlockSnare(Material.PLANTS).setHardness(0.0F));
|
registerBlock(registry, "snare", new BlockSnare(Material.PLANTS).setHardness(0.0F));
|
||||||
registerBlock(registry, "transportation_stone", new BlockTransportationStone(Material.ROCK).setHardness(0.3F).setLightLevel(0.5f).setLightOpacity(0).setCreativeTab(WizardryTabs.WIZARDRY));
|
registerBlock(registry, "transportation_stone", new BlockTransportationStone(Material.ROCK).setHardness(0.3F).setLightLevel(0.5f).setLightOpacity(0).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||||
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightLevel(0.7f).setLightOpacity(0).setBlockUnbreakable().setResistance(6000000.0F));
|
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightOpacity(1).setBlockUnbreakable().setResistance(6000000.0F));
|
||||||
registerBlock(registry, "crystal_block", new BlockCrystal(Material.IRON).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
registerBlock(registry, "crystal_block", new BlockCrystal(Material.IRON).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||||
registerBlock(registry, "meteor", new Block(Material.ROCK).setLightLevel(1));
|
registerBlock(registry, "meteor", new Block(Material.ROCK).setLightLevel(1));
|
||||||
registerBlock(registry, "vanishing_cobweb", new BlockVanishingCobweb(Material.WEB).setLightOpacity(1).setHardness(4.0F));
|
registerBlock(registry, "vanishing_cobweb", new BlockVanishingCobweb(Material.WEB).setLightOpacity(1).setHardness(4.0F));
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ import net.minecraft.enchantment.Enchantment;
|
|||||||
import net.minecraftforge.event.RegistryEvent;
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
|
|
||||||
@@ -18,6 +19,7 @@ import javax.annotation.Nonnull;
|
|||||||
* @author Electroblob
|
* @author Electroblob
|
||||||
* @since Wizardry 2.1
|
* @since Wizardry 2.1
|
||||||
*/
|
*/
|
||||||
|
@ObjectHolder(Wizardry.MODID)
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public final class WizardryEnchantments {
|
public final class WizardryEnchantments {
|
||||||
|
|
||||||
|
|||||||
@@ -57,16 +57,16 @@ public final class WizardryItems {
|
|||||||
public static final class Materials {
|
public static final class Materials {
|
||||||
|
|
||||||
public static final ToolMaterial MAGICAL = EnumHelper.addToolMaterial("MAGICAL", 3, 1000, 8.0f, 4.0f, 0);
|
public static final ToolMaterial MAGICAL = EnumHelper.addToolMaterial("MAGICAL", 3, 1000, 8.0f, 4.0f, 0);
|
||||||
|
|
||||||
public static final ArmorMaterial SILK = EnumHelper.addArmorMaterial("SILK", "wizardry/textures/armour/wizard_armour",
|
public static final ArmorMaterial SILK = EnumHelper.addArmorMaterial("SILK", "wizardry/textures/armour/wizard_armour",
|
||||||
15, new int[]{0, 0, 0, 0}, 15, WizardrySounds.ITEM_ARMOUR_EQUIP_SILK, 0.0F);
|
15, new int[]{0, 0, 0, 0}, 15, WizardrySounds.ITEM_ARMOUR_EQUIP_SILK, 0.0F);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nonnull
|
@Nonnull
|
||||||
@SuppressWarnings("ConstantConditions")
|
@SuppressWarnings("ConstantConditions")
|
||||||
private static <T> T placeholder(){ return null; }
|
private static <T> T placeholder(){ return null; }
|
||||||
|
|
||||||
// This is the most concise way I can think of to register the items. Really, I'd prefer it if there was only one
|
// This is the most concise way I can think of to register the items. Really, I'd prefer it if there was only one
|
||||||
// point where all the items were listed, but that's not possible within the current system unless you use an array,
|
// point where all the items were listed, but that's not possible within the current system unless you use an array,
|
||||||
// which means you lose the individual fields...
|
// which means you lose the individual fields...
|
||||||
@@ -478,7 +478,7 @@ public final class WizardryItems {
|
|||||||
registerItem(registry, "poison_bomb", new ItemPoisonBomb());
|
registerItem(registry, "poison_bomb", new ItemPoisonBomb());
|
||||||
registerItem(registry, "smoke_bomb", new ItemSmokeBomb());
|
registerItem(registry, "smoke_bomb", new ItemSmokeBomb());
|
||||||
registerItem(registry, "spark_bomb", new ItemSparkBomb());
|
registerItem(registry, "spark_bomb", new ItemSparkBomb());
|
||||||
|
|
||||||
registerItem(registry, "wizard_hat", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.HEAD, null), true);
|
registerItem(registry, "wizard_hat", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.HEAD, null), true);
|
||||||
registerItem(registry, "wizard_robe", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.CHEST, null));
|
registerItem(registry, "wizard_robe", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.CHEST, null));
|
||||||
registerItem(registry, "wizard_leggings", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.LEGS, null));
|
registerItem(registry, "wizard_leggings", new ItemWizardArmour(Materials.SILK, 1, EntityEquipmentSlot.LEGS, null));
|
||||||
@@ -596,7 +596,7 @@ public final class WizardryItems {
|
|||||||
|
|
||||||
/** Called from init() in the main mod class to register wizardry's dispenser behaviours. */
|
/** Called from init() in the main mod class to register wizardry's dispenser behaviours. */
|
||||||
public static void registerDispenseBehaviours(){
|
public static void registerDispenseBehaviours(){
|
||||||
|
|
||||||
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(firebomb, new BehaviorProjectileDispense(){
|
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(firebomb, new BehaviorProjectileDispense(){
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -605,9 +605,9 @@ public final class WizardryItems {
|
|||||||
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
||||||
return entity;
|
return entity;
|
||||||
}
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(poison_bomb, new BehaviorProjectileDispense(){
|
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(poison_bomb, new BehaviorProjectileDispense(){
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -616,9 +616,9 @@ public final class WizardryItems {
|
|||||||
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
||||||
return entity;
|
return entity;
|
||||||
}
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(smoke_bomb, new BehaviorProjectileDispense(){
|
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(smoke_bomb, new BehaviorProjectileDispense(){
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -627,7 +627,7 @@ public final class WizardryItems {
|
|||||||
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
entity.setPosition(position.getX(), position.getY(), position.getZ());
|
||||||
return entity;
|
return entity;
|
||||||
}
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(spark_bomb, new BehaviorProjectileDispense(){
|
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(spark_bomb, new BehaviorProjectileDispense(){
|
||||||
@@ -640,9 +640,9 @@ public final class WizardryItems {
|
|||||||
}
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(scroll, new BehaviourSpellDispense());
|
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(scroll, new BehaviourSpellDispense());
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void populateWandMap(){
|
public static void populateWandMap(){
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ import electroblob.wizardry.constants.Tier;
|
|||||||
import electroblob.wizardry.loot.RandomSpell;
|
import electroblob.wizardry.loot.RandomSpell;
|
||||||
import electroblob.wizardry.loot.WizardSpell;
|
import electroblob.wizardry.loot.WizardSpell;
|
||||||
import electroblob.wizardry.spell.Spell;
|
import electroblob.wizardry.spell.Spell;
|
||||||
import net.minecraft.entity.EntityList;
|
|
||||||
import net.minecraft.entity.EnumCreatureType;
|
import net.minecraft.entity.EnumCreatureType;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.world.storage.loot.*;
|
import net.minecraft.world.storage.loot.*;
|
||||||
|
|||||||
@@ -3,9 +3,7 @@ package electroblob.wizardry.registry;
|
|||||||
import electroblob.wizardry.Wizardry;
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.item.IManaStoringItem;
|
import electroblob.wizardry.item.IManaStoringItem;
|
||||||
import electroblob.wizardry.item.ItemManaFlask;
|
import electroblob.wizardry.item.ItemManaFlask;
|
||||||
import net.minecraft.inventory.ContainerPlayer;
|
import electroblob.wizardry.misc.RecipeRechargeWithFlask;
|
||||||
import net.minecraft.inventory.ContainerWorkbench;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.item.crafting.FurnaceRecipes;
|
import net.minecraft.item.crafting.FurnaceRecipes;
|
||||||
@@ -14,9 +12,6 @@ import net.minecraft.util.ResourceLocation;
|
|||||||
import net.minecraftforge.event.RegistryEvent;
|
import net.minecraftforge.event.RegistryEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
|
||||||
import net.minecraftforge.oredict.OreDictionary;
|
|
||||||
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
|
||||||
import net.minecraftforge.registries.IForgeRegistry;
|
import net.minecraftforge.registries.IForgeRegistry;
|
||||||
|
|
||||||
import java.util.LinkedList;
|
import java.util.LinkedList;
|
||||||
@@ -54,84 +49,22 @@ public final class WizardryRecipes {
|
|||||||
|
|
||||||
// Mana flask recipes
|
// Mana flask recipes
|
||||||
|
|
||||||
ItemStack smallFlaskStack = new ItemStack(WizardryItems.small_mana_flask);
|
Item chargeable;
|
||||||
ItemStack mediumFlaskStack = new ItemStack(WizardryItems.medium_mana_flask);
|
|
||||||
ItemStack largeFlaskStack = new ItemStack(WizardryItems.large_mana_flask);
|
|
||||||
|
|
||||||
ItemStack chargeable;
|
|
||||||
|
|
||||||
while(!chargingRecipeQueue.isEmpty()){
|
while(!chargingRecipeQueue.isEmpty()){
|
||||||
// Use remove() and not poll() because the queue shouldn't be empty in here
|
// Use remove() and not poll() because the queue shouldn't be empty in here
|
||||||
chargeable = new ItemStack(chargingRecipeQueue.remove(), 1, OreDictionary.WILDCARD_VALUE);
|
chargeable = chargingRecipeQueue.remove();
|
||||||
|
|
||||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, smallFlaskStack){
|
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.small_mana_flask)
|
||||||
@Override public boolean isDynamic(){ return true; } // Stops it appearing in the recipe book
|
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getRegistryName().getPath())));
|
||||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
|
||||||
|
|
||||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, mediumFlaskStack){
|
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.medium_mana_flask)
|
||||||
@Override public boolean isDynamic(){ return true; }
|
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getRegistryName().getPath())));
|
||||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
|
||||||
|
|
||||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, largeFlaskStack){
|
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.large_mana_flask)
|
||||||
@Override public boolean isDynamic(){ return true; }
|
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getRegistryName().getPath())));
|
||||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
|
|
||||||
|
|
||||||
if(event.phase == TickEvent.Phase.START){
|
|
||||||
|
|
||||||
if(event.player.openContainer instanceof ContainerWorkbench){
|
|
||||||
|
|
||||||
IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
|
|
||||||
ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
|
|
||||||
processManaFlaskCrafting(craftMatrix, output);
|
|
||||||
|
|
||||||
}else if(event.player.openContainer instanceof ContainerPlayer){
|
|
||||||
|
|
||||||
IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
|
|
||||||
ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
|
|
||||||
// Unfortunately I have no choice but to call this method every tick when the player isn't using another
|
|
||||||
// inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
|
|
||||||
// itself, which is client-side only.
|
|
||||||
processManaFlaskCrafting(craftMatrix, output);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
|
|
||||||
|
|
||||||
// Charges wand using mana flask
|
|
||||||
|
|
||||||
ItemManaFlask flask = null;
|
|
||||||
ItemStack input = ItemStack.EMPTY;
|
|
||||||
|
|
||||||
for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
|
|
||||||
|
|
||||||
ItemStack stack = craftMatrix.getStackInSlot(i);
|
|
||||||
|
|
||||||
if(stack.getItem() instanceof ItemManaFlask){
|
|
||||||
flask = (ItemManaFlask)stack.getItem();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(stack.getItem() instanceof IManaStoringItem){
|
|
||||||
input = stack;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(flask == null) return;
|
|
||||||
|
|
||||||
if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
|
|
||||||
|
|
||||||
output.setTagCompound((input.getTagCompound()));
|
|
||||||
|
|
||||||
int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
|
|
||||||
|
|
||||||
((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
|
|
||||||
((IManaStoringItem)input.getItem()).getManaCapacity(input)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -88,6 +88,7 @@ public final class WizardrySounds {
|
|||||||
public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
|
public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
|
||||||
public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
|
public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
|
||||||
public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
|
public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
|
||||||
|
public static final SoundEvent ENTITY_WIZARD_HOHOHO = createSound("entity.wizard.hohoho");
|
||||||
|
|
||||||
public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
|
public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
|
||||||
public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
|
public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
|
||||||
@@ -132,10 +133,17 @@ public final class WizardrySounds {
|
|||||||
public static final SoundEvent MISC_PAGE_TURN = createSound("misc.page_turn");
|
public static final SoundEvent MISC_PAGE_TURN = createSound("misc.page_turn");
|
||||||
public static final SoundEvent MISC_FREEZE = createSound("misc.freeze");
|
public static final SoundEvent MISC_FREEZE = createSound("misc.freeze");
|
||||||
|
|
||||||
/** Trick borrowed from the Twilight Forest, makes things neater. */
|
// Trick borrowed from the Twilight Forest, makes things neater.
|
||||||
|
|
||||||
|
/** Overload for {@link WizardrySounds#createSound(String, String)} which assigns wizardry's mod ID automatically. */
|
||||||
public static SoundEvent createSound(String name){
|
public static SoundEvent createSound(String name){
|
||||||
|
return createSound(Wizardry.MODID, name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Creates a sound with the given name, to be read from {@code assets/[modID]/sounds.json}. */
|
||||||
|
public static SoundEvent createSound(String modID, String name){
|
||||||
// All the setRegistryName methods delegate to this one, it doesn't matter which you use.
|
// All the setRegistryName methods delegate to this one, it doesn't matter which you use.
|
||||||
return new SoundEvent(new ResourceLocation(Wizardry.MODID, name)).setRegistryName(name);
|
return new SoundEvent(new ResourceLocation(modID, name)).setRegistryName(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
// For some reason, sound events seem to work even when they aren't registered, without even so much as a warning.
|
// For some reason, sound events seem to work even when they aren't registered, without even so much as a warning.
|
||||||
@@ -250,7 +258,7 @@ public final class WizardrySounds {
|
|||||||
event.getRegistry().register(MISC_PAGE_TURN);
|
event.getRegistry().register(MISC_PAGE_TURN);
|
||||||
event.getRegistry().register(MISC_FREEZE);
|
event.getRegistry().register(MISC_FREEZE);
|
||||||
|
|
||||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
for(Spell spell : Spell.getAllSpells()){
|
||||||
event.getRegistry().registerAll(spell.getSounds());
|
event.getRegistry().registerAll(spell.getSounds());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.spell;
|
package electroblob.wizardry.spell;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.event.SpellCastEvent;
|
import electroblob.wizardry.event.SpellCastEvent;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import electroblob.wizardry.registry.WizardryPotions;
|
import electroblob.wizardry.registry.WizardryPotions;
|
||||||
@@ -18,12 +19,21 @@ import net.minecraft.util.math.Vec3d;
|
|||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
|
||||||
|
import java.lang.reflect.Field;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ArcaneJammer extends SpellRay {
|
public class ArcaneJammer extends SpellRay {
|
||||||
|
|
||||||
|
private static final Field spellTicks;
|
||||||
|
|
||||||
|
static { // Yay more reflection
|
||||||
|
spellTicks = ObfuscationReflectionHelper.findField(EntitySpellcasterIllager.class, "field_193087_b");
|
||||||
|
}
|
||||||
|
|
||||||
public ArcaneJammer(){
|
public ArcaneJammer(){
|
||||||
super("arcane_jammer", false, EnumAction.NONE);
|
super("arcane_jammer", false, EnumAction.NONE);
|
||||||
this.soundValues(0.7f, 1, 0.4f);
|
this.soundValues(0.7f, 1, 0.4f);
|
||||||
@@ -68,9 +78,17 @@ public class ArcaneJammer extends SpellRay {
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onLivingUpdateEvent(LivingEvent.LivingUpdateEvent event){
|
public static void onLivingUpdateEvent(LivingEvent.LivingUpdateEvent event){
|
||||||
|
|
||||||
if(event.getEntity() instanceof EntitySpellcasterIllager
|
if(event.getEntity() instanceof EntitySpellcasterIllager
|
||||||
&& event.getEntityLiving().isPotionActive(WizardryPotions.arcane_jammer)){
|
&& event.getEntityLiving().isPotionActive(WizardryPotions.arcane_jammer)){
|
||||||
|
|
||||||
((EntitySpellcasterIllager)event.getEntity()).setSpellType(EntitySpellcasterIllager.SpellType.NONE);
|
((EntitySpellcasterIllager)event.getEntity()).setSpellType(EntitySpellcasterIllager.SpellType.NONE);
|
||||||
|
|
||||||
|
try{
|
||||||
|
spellTicks.set(event.getEntity(), 10);
|
||||||
|
}catch(IllegalAccessException e){
|
||||||
|
Wizardry.logger.error("Error setting evoker spell timer:", e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,11 +6,13 @@ import electroblob.wizardry.util.NBTExtras;
|
|||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.EntityLiving;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.EnumAction;
|
import net.minecraft.item.EnumAction;
|
||||||
import net.minecraft.server.MinecraftServer;
|
import net.minecraft.server.MinecraftServer;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.tileentity.TileEntityDispenser;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
@@ -32,9 +34,9 @@ public class ArcaneLock extends SpellRay {
|
|||||||
|
|
||||||
@Override public boolean requiresPacket(){ return true; }
|
@Override public boolean requiresPacket(){ return true; }
|
||||||
|
|
||||||
@Override public boolean canBeCastByDispensers(){ return false; }
|
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return false; }
|
||||||
|
|
||||||
@Override public boolean canBeCastByNPCs(){ return false; }
|
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||||
|
|||||||
@@ -18,11 +18,14 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
|
|||||||
|
|
||||||
// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
|
// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
|
||||||
// 3 is the distance to move the entity back towards the caster.
|
// 3 is the distance to move the entity back towards the caster.
|
||||||
double dx = caster.posX - x;
|
double dx = caster == null ? side.getDirectionVec().getX() : caster.posX - x;
|
||||||
double dz = caster.posZ - z;
|
double dz = caster == null ? side.getDirectionVec().getZ() : caster.posZ - z;
|
||||||
double distRatio = 3 / Math.sqrt(dx * dx + dz * dz);
|
double dist = Math.sqrt(dx * dx + dz * dz);
|
||||||
x += dx * distRatio;
|
if(dist != 0){
|
||||||
z += dz * distRatio;
|
double distRatio = 3 / dist;
|
||||||
|
x += dx * distRatio;
|
||||||
|
z += dz * distRatio;
|
||||||
|
}
|
||||||
// Moves the entity up 5 blocks so that it is above mobs' heads.
|
// Moves the entity up 5 blocks so that it is above mobs' heads.
|
||||||
y += 5;
|
y += 5;
|
||||||
|
|
||||||
@@ -32,7 +35,11 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
|
|||||||
@Override
|
@Override
|
||||||
protected void addConstructExtras(EntityArrowRain construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
|
protected void addConstructExtras(EntityArrowRain construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
|
||||||
// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
|
// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
|
||||||
construct.rotationYaw = caster.rotationYawHead;
|
if(caster != null){
|
||||||
|
construct.rotationYaw = caster.rotationYawHead;
|
||||||
|
}else{
|
||||||
|
construct.rotationYaw = side.getHorizontalAngle();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.spell;
|
package electroblob.wizardry.spell;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import electroblob.wizardry.util.ParticleBuilder;
|
import electroblob.wizardry.util.ParticleBuilder;
|
||||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||||
@@ -7,6 +8,7 @@ import electroblob.wizardry.util.SpellModifiers;
|
|||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.EnumAction;
|
import net.minecraft.item.EnumAction;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.EnumParticleTypes;
|
import net.minecraft.util.EnumParticleTypes;
|
||||||
@@ -78,9 +80,7 @@ public class Banish extends SpellRay {
|
|||||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Can't be bothered to route this through the proxies!
|
if(entity instanceof EntityPlayer) Wizardry.proxy.playBlinkEffect((EntityPlayer)entity);
|
||||||
if(entity == net.minecraft.client.Minecraft.getMinecraft().player)
|
|
||||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(y != null){
|
if(y != null){
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package electroblob.wizardry.spell;
|
package electroblob.wizardry.spell;
|
||||||
|
|
||||||
|
import electroblob.wizardry.Wizardry;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
import electroblob.wizardry.util.RayTracer;
|
import electroblob.wizardry.util.RayTracer;
|
||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
@@ -41,9 +42,8 @@ public class Blink extends Spell {
|
|||||||
world.spawnParticle(EnumParticleTypes.PORTAL, dx, dy, dz, world.rand.nextDouble() - 0.5,
|
world.spawnParticle(EnumParticleTypes.PORTAL, dx, dy, dz, world.rand.nextDouble() - 0.5,
|
||||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Can't be bothered to route this through the proxies!
|
Wizardry.proxy.playBlinkEffect(caster);
|
||||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
|
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
|
||||||
@@ -136,7 +136,7 @@ public class Blink extends Spell {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canBeCastByNPCs(){
|
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ import electroblob.wizardry.registry.WizardryItems;
|
|||||||
import electroblob.wizardry.util.ParticleBuilder;
|
import electroblob.wizardry.util.ParticleBuilder;
|
||||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
|
import net.minecraft.entity.EntityLiving;
|
||||||
import net.minecraft.entity.SharedMonsterAttributes;
|
import net.minecraft.entity.SharedMonsterAttributes;
|
||||||
import net.minecraft.entity.monster.EntityZombie;
|
import net.minecraft.entity.monster.EntityZombie;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
@@ -21,6 +22,7 @@ import net.minecraft.item.ItemStack;
|
|||||||
import net.minecraft.pathfinding.Path;
|
import net.minecraft.pathfinding.Path;
|
||||||
import net.minecraft.pathfinding.PathNodeType;
|
import net.minecraft.pathfinding.PathNodeType;
|
||||||
import net.minecraft.pathfinding.PathPoint;
|
import net.minecraft.pathfinding.PathPoint;
|
||||||
|
import net.minecraft.tileentity.TileEntityDispenser;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.text.TextComponentTranslation;
|
import net.minecraft.util.text.TextComponentTranslation;
|
||||||
@@ -44,8 +46,8 @@ public class Clairvoyance extends Spell {
|
|||||||
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
|
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override public boolean canBeCastByNPCs() { return false; }
|
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||||
@Override public boolean canBeCastByDispensers() { return false; }
|
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.spell;
|
|||||||
import com.google.common.collect.ImmutableMap;
|
import com.google.common.collect.ImmutableMap;
|
||||||
import electroblob.wizardry.item.IConjuredItem;
|
import electroblob.wizardry.item.IConjuredItem;
|
||||||
import electroblob.wizardry.registry.WizardryItems;
|
import electroblob.wizardry.registry.WizardryItems;
|
||||||
|
import electroblob.wizardry.util.NBTExtras;
|
||||||
import electroblob.wizardry.util.SpellModifiers;
|
import electroblob.wizardry.util.SpellModifiers;
|
||||||
import electroblob.wizardry.util.WizardryUtilities;
|
import electroblob.wizardry.util.WizardryUtilities;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
@@ -40,7 +41,7 @@ public class ConjureArmour extends SpellConjuration {
|
|||||||
armour = new ItemStack(SPECTRAL_ARMOUR_MAP.get(slot));
|
armour = new ItemStack(SPECTRAL_ARMOUR_MAP.get(slot));
|
||||||
IConjuredItem.setDurationMultiplier(armour, modifiers.get(WizardryItems.duration_upgrade));
|
IConjuredItem.setDurationMultiplier(armour, modifiers.get(WizardryItems.duration_upgrade));
|
||||||
// Sets a blank "ench" tag to trick the renderer into showing the enchantment effect on the armour model
|
// Sets a blank "ench" tag to trick the renderer into showing the enchantment effect on the armour model
|
||||||
armour.getTagCompound().setTag("ench", new NBTTagList());
|
NBTExtras.storeTagSafely(armour.getTagCompound(), "ench", new NBTTagList());
|
||||||
caster.setItemStackToSlot(slot, armour);
|
caster.setItemStackToSlot(slot, armour);
|
||||||
flag = true;
|
flag = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ public class ConjureBlock extends SpellRay {
|
|||||||
@Override
|
@Override
|
||||||
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||||
|
|
||||||
if(world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
|
if(caster.isSneaking() && world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
|
||||||
|
|
||||||
if(!world.isRemote){
|
if(!world.isRemote){
|
||||||
// Dispelling of blocks
|
// Dispelling of blocks
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user