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@@ -7,10 +7,10 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.1.4 [change as necessary]
|
||||
Wizardry version: 4.2.8 [change as necessary]
|
||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||
|
||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||
|
||||
@@ -7,7 +7,7 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft versions: [if this suggestion only applies to some versions, list them here]
|
||||
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
---
|
||||
name: Question
|
||||
about: Ask a question about the mod or the code
|
||||
title: "[Give a brief, relevant title here]"
|
||||
labels: question
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.2.8 [change as necessary]
|
||||
|
||||
Question details: [explain your question here]
|
||||
|
||||
Other mods involved: [if this question involves other mods, list them here]
|
||||
@@ -23,6 +23,7 @@ run
|
||||
logs
|
||||
/misc
|
||||
/libs
|
||||
libs_src
|
||||
libsfordeobf
|
||||
generated
|
||||
Thumbs.db
|
||||
@@ -8,6 +8,8 @@ When submitting an issue, I would be grateful if you could follow these few guid
|
||||
|
||||
- Please stick to the issue template, it's there to help you provide the right information so I can fix the problem more easily. If you're not sure what to put for anything, that's ok, just leave it as it is.
|
||||
|
||||
- One issue per issue please! Make a separate issue for each bug/suggestion. If you think multiple different issues may be related, reference between them using # followed by the issue number.
|
||||
|
||||
- Please give me as much information about the issue as you can, but keep it relevant. "This is really annoying me and my friend" does not help me fix the problem!
|
||||
|
||||
- Make sure your wizardry and Forge versions are both up-to-date for the game version you are using.
|
||||
+13
-3
@@ -1,7 +1,7 @@
|
||||
# Credits
|
||||
|
||||
Electroblob's Wizardry
|
||||
Version 4.1.4
|
||||
Version 4.2.8
|
||||
For Minecraft 1.12.2
|
||||
|
||||
Designed, coded and textured by Electroblob
|
||||
@@ -18,11 +18,21 @@ In addition, I'd like to thank the following individuals for their contributions
|
||||
- 12foo
|
||||
- Shadows-of-Fire
|
||||
- HellFirePvP
|
||||
- Tora-B
|
||||
- Avatair
|
||||
- Aeronica
|
||||
- UltraHex
|
||||
- Azim-Palmer
|
||||
- raoulvdberge
|
||||
|
||||
#### Translations
|
||||
|
||||
- Russian: VilagVil
|
||||
- Spanish and Mexican Spanish: MadWrist
|
||||
- Chinese: ZHENGLOC and dragon-evol
|
||||
- Russian: VilagVil, kellixon, bigenergy
|
||||
- French: Hahdrim
|
||||
- Brazilian Portuguese: lorrampi
|
||||
- Chinese: ZHENGLOC, dragon-evol
|
||||
- Korean: shejery, rewi_wire
|
||||
- Polish: Trozuu
|
||||
|
||||
Lightning ray sound effect from OhhWowProductions
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.1.4 [change as necessary]
|
||||
Wizardry version: 4.2.8 [change as necessary]
|
||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||
|
||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/files) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/relations/dependents) [](https://discord.gg/MTmMzMv)
|
||||
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/files) [](https://discord.gg/MTmMzMv)
|
||||
|
||||

|
||||

|
||||
|
||||
Source code for Electroblob's Wizardry, a Minecraft mod currently for versions 1.7.10, 1.10.2, 1.11.2, and 1.12.2. Wizardry adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
|
||||
|
||||
Please read the [guide for contributing](guide_for_contributing.md) before submitting an issue or a PR.
|
||||
Please read the [guide for contributing](CONTRIBUTING.md) before submitting an issue or a PR.
|
||||
|
||||
<b>Links</b>
|
||||
|
||||
|
||||
+1
-1
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
|
||||
|
||||
version = "4.2.1" // There, it matches semver, happy now?
|
||||
version = "4.2.8" // There, it matches semver, happy now?
|
||||
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "ElectroblobsWizardry"
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.spell.Spell;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
@@ -99,9 +100,9 @@ public class CommonProxy {
|
||||
return ((ItemSpectralBow)WizardryItems.spectral_bow).getDefaultDurabilityForDisplay(stack);
|
||||
}
|
||||
|
||||
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style)}, but style defaults to light grey. */
|
||||
public void addMultiLineDescription(List<String> tooltip, String key){
|
||||
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY));
|
||||
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style, Object...)}, but style defaults to light grey. */
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Object... args){
|
||||
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY), args);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -112,7 +113,7 @@ public class CommonProxy {
|
||||
* @param key The translation key for the description
|
||||
* @param style A style to apply
|
||||
*/
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){}
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){}
|
||||
|
||||
// SECTION Packet Handlers
|
||||
// ===============================================================================================================
|
||||
@@ -139,8 +140,6 @@ public class CommonProxy {
|
||||
|
||||
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
|
||||
|
||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){}
|
||||
|
||||
public void handleResurrectionPacket(PacketResurrection.Message message){}
|
||||
|
||||
public void handlePossessionPacket(PacketPossession.Message message){}
|
||||
@@ -238,6 +237,9 @@ public class CommonProxy {
|
||||
+ "of sound events, but the given array contained less than 3 sound events!");
|
||||
playSpellSoundLoop(world, x, y, z, spell, sounds[0], sounds[1], sounds[2], category, volume, pitch, duration);
|
||||
}
|
||||
|
||||
/** Starts the first-person blink overlay effect for the specified player. */
|
||||
public void playBlinkEffect(EntityPlayer player){}
|
||||
|
||||
/**
|
||||
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
|
||||
|
||||
@@ -17,6 +17,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.*;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
@@ -89,7 +90,7 @@ public final class Settings {
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate wizard towers. */
|
||||
public int[] towerDimensions = {0};
|
||||
/** <b>[Server-only]</b> The rarity of wizard towers, used by the world generator. Larger numbers are rarer. */
|
||||
public int towerRarity = 600;
|
||||
public int towerRarity = 900;
|
||||
/** <b>[Server-only]</b> List of structure file locations for wizard towers without loot chests. */
|
||||
public ResourceLocation[] towerFiles = {new ResourceLocation(Wizardry.MODID, "wizard_tower_0"),
|
||||
new ResourceLocation(Wizardry.MODID, "wizard_tower_1"),
|
||||
@@ -103,7 +104,7 @@ public final class Settings {
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate obelisks. */
|
||||
public int[] obeliskDimensions = {0, -1};
|
||||
/** <b>[Server-only]</b> The rarity of obelisks, used by the world generator. Larger numbers are rarer. */
|
||||
public int obeliskRarity = 550;
|
||||
public int obeliskRarity = 800;
|
||||
/** <b>[Server-only]</b> List of structure file locations for obelisks. */
|
||||
public ResourceLocation[] obeliskFiles = {new ResourceLocation(Wizardry.MODID, "obelisk_0"),
|
||||
new ResourceLocation(Wizardry.MODID, "obelisk_1"),
|
||||
@@ -113,7 +114,7 @@ public final class Settings {
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate shrines. */
|
||||
public int[] shrineDimensions = {0, -1};
|
||||
/** <b>[Server-only]</b> The rarity of shrines, used by the world generator. Larger numbers are rarer. */
|
||||
public int shrineRarity = 1000;
|
||||
public int shrineRarity = 1500;
|
||||
/** <b>[Server-only]</b> List of structure file locations for shrines. */
|
||||
public ResourceLocation[] shrineFiles = {new ResourceLocation(Wizardry.MODID, "shrine_0"),
|
||||
new ResourceLocation(Wizardry.MODID, "shrine_1"),
|
||||
@@ -168,6 +169,8 @@ public final class Settings {
|
||||
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
|
||||
* velocity-based one. */
|
||||
public boolean replaceVanillaFallDamage = true;
|
||||
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
|
||||
public boolean bonemealGrowsCrystalFlowers = true;
|
||||
/**
|
||||
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
|
||||
* to the defaults.
|
||||
@@ -364,7 +367,7 @@ public final class Settings {
|
||||
*/
|
||||
void initConfig(FMLPreInitializationEvent event){
|
||||
|
||||
config = new Configuration(event.getSuggestedConfigurationFile());
|
||||
config = new Configuration(new File(Wizardry.configDirectory, Wizardry.MODID + ".cfg"));
|
||||
config.load();
|
||||
|
||||
Wizardry.logger.info("Setting up main config");
|
||||
@@ -430,7 +433,7 @@ public final class Settings {
|
||||
|
||||
Property property;
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
property = config.get(SPELLS_CATEGORY, spell.getRegistryName().toString(), true,
|
||||
I18n.translateToLocal("spell." + spell.getUnlocalisedName() + ".desc"));
|
||||
// Uses the same config key as the spell name, because - well, that's what it's called!
|
||||
@@ -541,6 +544,13 @@ public final class Settings {
|
||||
slowTimeAffectsPlayers = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "bonemealGrowsCrystalFlowers", true,
|
||||
"Whether using bonemeal on grass blocks has a chance to grow crystal flowers.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".bonemeal_grows_crystal_flowers");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
bonemealGrowsCrystalFlowers = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
|
||||
property.setRequiresMcRestart(true);
|
||||
@@ -700,13 +710,13 @@ public final class Settings {
|
||||
fastWorldgen = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate. Remove all dimensions to disable wizard towers completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerDimensions = property.getIntList();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 600, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 900, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_rarity");
|
||||
property.setRequiresWorldRestart(true);
|
||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||
@@ -725,26 +735,26 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerFiles", new String[]{Wizardry.MODID + ":wizard_tower_0", Wizardry.MODID + ":wizard_tower_1", Wizardry.MODID + ":wizard_tower_2", Wizardry.MODID + ":wizard_tower_3"},
|
||||
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerWithChestFiles", new String[]{Wizardry.MODID + ":wizard_tower_chest_0", Wizardry.MODID + ":wizard_tower_chest_1", Wizardry.MODID + ":wizard_tower_chest_2", Wizardry.MODID + ":wizard_tower_chest_3"},
|
||||
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_with_chest_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerWithChestFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate. Remove all dimensions to disable obelisks completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
obeliskDimensions = property.getIntList();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 550, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 800, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_rarity");
|
||||
property.setRequiresWorldRestart(true);
|
||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||
@@ -752,19 +762,19 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskFiles", new String[]{Wizardry.MODID + ":obelisk_0", Wizardry.MODID + ":obelisk_1", Wizardry.MODID + ":obelisk_2", Wizardry.MODID + ":obelisk_3", Wizardry.MODID + ":obelisk_4"},
|
||||
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable obelisks, use the obelisk dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
obeliskFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate. Remove all dimensions to disable shrines completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
shrineDimensions = property.getIntList();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1000, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1500, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_rarity");
|
||||
property.setRequiresWorldRestart(true);
|
||||
Wizardry.proxy.setToNumberSliderEntry(property);
|
||||
@@ -772,7 +782,7 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineFiles", new String[]{Wizardry.MODID + ":shrine_0", Wizardry.MODID + ":shrine_1", Wizardry.MODID + ":shrine_2", Wizardry.MODID + ":shrine_3", Wizardry.MODID + ":shrine_4", Wizardry.MODID + ":shrine_5", Wizardry.MODID + ":shrine_6", Wizardry.MODID + ":shrine_7"},
|
||||
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable shrines, use the shrine dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
shrineFiles = getResourceLocationList(property);
|
||||
|
||||
@@ -12,10 +12,10 @@ import electroblob.wizardry.misc.Forfeit;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.*;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.CustomSoundCategory;
|
||||
import electroblob.wizardry.util.SpellProperties;
|
||||
import electroblob.wizardry.worldgen.*;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
@@ -31,6 +31,9 @@ import net.minecraftforge.fml.common.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Calendar;
|
||||
|
||||
/**
|
||||
* <i>"Electroblob's Wizardry adds an RPG-like system of spells to Minecraft, with the aim of being as playable as
|
||||
* possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master
|
||||
@@ -41,7 +44,10 @@ import org.apache.logging.log4j.Logger;
|
||||
* @author Electroblob
|
||||
* @since Wizardry 1.0
|
||||
*/
|
||||
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, guiFactory = "electroblob.wizardry.WizardryGuiFactory")
|
||||
|
||||
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, acceptedMinecraftVersions = "[1.12.2]",
|
||||
guiFactory = "electroblob.wizardry.WizardryGuiFactory", dependencies = "required-after:forge@[14.23.5.2814,)")
|
||||
|
||||
public class Wizardry {
|
||||
|
||||
/** Wizardry's mod ID. */
|
||||
@@ -51,14 +57,14 @@ public class Wizardry {
|
||||
/**
|
||||
* The version number for this version of wizardry. The following system is used for version numbers:
|
||||
* <p></p>
|
||||
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]
|
||||
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]</b>
|
||||
* <p></p>
|
||||
* </center></b> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
|
||||
* </center> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
|
||||
* features as Wizardry 2.1, but they are for different versions of Minecraft and have separate minor versioning.
|
||||
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
||||
* 1.11.x versions, and so on.
|
||||
*/
|
||||
public static final String VERSION = "4.2.1";
|
||||
public static final String VERSION = "4.2.8";
|
||||
|
||||
// IDEA: Triggering of inbuilt Forge events in relevant places?
|
||||
// IDEA: Abstract the vanilla particles behind the particle builder
|
||||
@@ -79,6 +85,12 @@ public class Wizardry {
|
||||
* - <b>INFO</b>: Anything that might happen during normal mod operation that the user needs to know about. */
|
||||
public static Logger logger;
|
||||
|
||||
/** A {@link File} object representing wizardry's config folder, {@code config/ebwizardry}). As of wizardry 4.2.4,
|
||||
* this folder contains the main config file and the global spell properties folder, if used. */
|
||||
public static File configDirectory;
|
||||
|
||||
public static boolean tisTheSeason;
|
||||
|
||||
// The instance of wizardry that Forge uses.
|
||||
@Instance(Wizardry.MODID)
|
||||
public static Wizardry instance;
|
||||
@@ -94,8 +106,13 @@ public class Wizardry {
|
||||
|
||||
proxy.registerResourceReloadListeners();
|
||||
|
||||
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
|
||||
settings.initConfig(event);
|
||||
|
||||
Calendar calendar = Calendar.getInstance();
|
||||
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
|
||||
&& calendar.get(Calendar.DAY_OF_MONTH) <= 26;
|
||||
|
||||
// Capabilities
|
||||
WizardData.register();
|
||||
DispenserCastingData.register();
|
||||
@@ -110,6 +127,9 @@ public class Wizardry {
|
||||
proxy.registerRenderers();
|
||||
proxy.registerKeyBindings();
|
||||
|
||||
// Commented out for 4.2.3 to get rid of the sound bug, reinstate once a fix is found.
|
||||
WizardrySounds.SPELLS = SoundCategory.PLAYERS;//CustomSoundCategory.add(Wizardry.MODID + "_spells");
|
||||
|
||||
WizardryBaublesIntegration.init();
|
||||
WizardryAntiqueAtlasIntegration.init();
|
||||
|
||||
@@ -148,8 +168,6 @@ public class Wizardry {
|
||||
proxy.initGuiBits();
|
||||
proxy.registerParticles();
|
||||
proxy.registerSoundEventListener();
|
||||
|
||||
WizardrySounds.SPELLS = CustomSoundCategory.add(Wizardry.MODID + ":spells");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -33,6 +33,9 @@ import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootTable;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
|
||||
@@ -46,6 +49,7 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* General-purpose event handler for things that don't fit anywhere else or groups of related behaviours that are better
|
||||
@@ -343,18 +347,21 @@ public final class WizardryEventHandler {
|
||||
|
||||
Spell spell = ((ISpellCaster)event.getEntity()).getContinuousSpell();
|
||||
SpellModifiers modifiers = ((ISpellCaster)event.getEntity()).getModifiers();
|
||||
int count = ((ISpellCaster)event.getEntity()).getSpellCounter();
|
||||
|
||||
if(spell != null && spell != Spells.none){ // IntelliJ is wrong, do NOT remove the null check!
|
||||
|
||||
if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(SpellCastEvent.Source.NPC, spell, event.getEntityLiving(),
|
||||
modifiers, 0))){
|
||||
modifiers, count))){
|
||||
|
||||
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, 0,
|
||||
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, count,
|
||||
// TODO: This implementation of modifiers relies on them being accessible client-side.
|
||||
// Right now that doesn't matter because NPCs don't use modifiers, but they might in future
|
||||
((EntityLiving)event.getEntity()).getAttackTarget(), modifiers);
|
||||
}
|
||||
}
|
||||
|
||||
((ISpellCaster)event.getEntity()).setSpellCounter(count + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -366,6 +373,22 @@ public final class WizardryEventHandler {
|
||||
|
||||
EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource();
|
||||
|
||||
// Compatibility with "Lycanites Mobs" -it uses custom loot drop logic which can't be hooked, given the
|
||||
// number of mobs that spawn as Lycanites when this mod is active it would massively nerf the wizard drops
|
||||
// if we didn't handle this
|
||||
if(event.getEntity().getClass().getCanonicalName().contains("lycanitesmobs"))
|
||||
{
|
||||
WorldServer world = (WorldServer)event.getEntity().getEntityWorld();
|
||||
LootTable table = world.getLootTableManager().getLootTableFromLocation(new ResourceLocation(Wizardry.MODID, "entities/mob_additions"));
|
||||
|
||||
LootContext ctx = new LootContext.Builder(world).withPlayer(player).build();
|
||||
List<ItemStack> stacks = table.generateLootForPools(world.rand, ctx);
|
||||
|
||||
for(ItemStack stack : stacks) {
|
||||
event.getEntity().entityDropItem(stack, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(player)){
|
||||
|
||||
if(stack.getItem() instanceof IManaStoringItem && !((IManaStoringItem)stack.getItem()).isManaFull(stack)
|
||||
@@ -444,7 +467,8 @@ public final class WizardryEventHandler {
|
||||
// Wizardry.logger.info("Replaced fall distance {} with effective distance {} based on entity velocity", event.getDistance(), y);
|
||||
// }
|
||||
|
||||
event.setDistance((float)y);
|
||||
// Don't let it increase fall damage beyond vanilla values
|
||||
if(y < event.getDistance()) event.setDistance((float)y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@ package electroblob.wizardry;
|
||||
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.item.ItemWizardHandbook;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
|
||||
import electroblob.wizardry.tileentity.ContainerPortableWorkbench;
|
||||
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
|
||||
@@ -48,9 +47,9 @@ public class WizardryGuiHandler implements IGuiHandler {
|
||||
return new electroblob.wizardry.client.gui.handbook.GuiWizardHandbook();
|
||||
}else if(id == SPELL_BOOK){
|
||||
if(player.getHeldItemMainhand().getItem() instanceof ItemSpellBook){
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemMainhand().getItemDamage()));
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemMainhand());
|
||||
}else if(player.getHeldItemOffhand().getItem() instanceof ItemSpellBook){
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemOffhand().getItemDamage()));
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemOffhand());
|
||||
}
|
||||
}else if(id == PORTABLE_CRAFTING){
|
||||
return new electroblob.wizardry.client.gui.GuiPortableCrafting(player.inventory, world, new BlockPos(x, y, z));
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.block;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
@@ -56,7 +57,7 @@ public class BlockCrystalFlower extends BlockBush {
|
||||
@SubscribeEvent
|
||||
public static void onBonemealEvent(BonemealEvent event){
|
||||
// Grows crystal flowers when bonemeal is used on grass
|
||||
if(event.getBlock().getBlock() == Blocks.GRASS){
|
||||
if(Wizardry.settings.bonemealGrowsCrystalFlowers && event.getBlock().getBlock() == Blocks.GRASS){
|
||||
|
||||
BlockPos pos = event.getPos().add(event.getWorld().rand.nextInt(8) - event.getWorld().rand.nextInt(8),
|
||||
event.getWorld().rand.nextInt(4) - event.getWorld().rand.nextInt(4),
|
||||
|
||||
@@ -11,7 +11,6 @@ import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
@@ -34,26 +33,16 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
|
||||
|
||||
// Replaces getRenderBlockPass
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public BlockRenderLayer getRenderLayer(){
|
||||
return BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state){
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
// Apparently it's OK to override this, despite it being deprecated. More importantly, it being deprecated is not
|
||||
// Forge's doing, rather it is Mojang themselves misusing the @Deprecated annotation to mean 'internal, don't call'.
|
||||
@Override
|
||||
public boolean isOpaqueCube(IBlockState state){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
|
||||
return false;
|
||||
}
|
||||
// See BlockTransportationStone for what all these do
|
||||
@Override public boolean isFullCube(IBlockState state){ return false; }
|
||||
@Override public boolean isBlockNormalCube(IBlockState state){ return false; }
|
||||
@Override public boolean isNormalCube(IBlockState state){ return false; }
|
||||
@Override public boolean isOpaqueCube(IBlockState state){ return false; }
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random random){
|
||||
@@ -67,12 +56,12 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
|
||||
}
|
||||
}
|
||||
|
||||
// Overriden to make the block always look full brightness despite not emitting
|
||||
// full light.
|
||||
@Override
|
||||
public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
|
||||
return 15;
|
||||
}
|
||||
// // Overriden to make the block always look full brightness despite not emitting
|
||||
// // full light.
|
||||
// @Override
|
||||
// public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
|
||||
// return 15;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(IBlockState state){
|
||||
|
||||
@@ -62,18 +62,12 @@ public class BlockTransportationStone extends Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Forge version of the above method. I still need to override both though because vanilla uses the other one.
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
|
||||
return false;
|
||||
}
|
||||
|
||||
// ... and this one is for rendering.
|
||||
@Override
|
||||
public boolean isOpaqueCube(IBlockState state){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid(IBlockState base_state, IBlockAccess world, BlockPos pos, EnumFacing side){
|
||||
return side == EnumFacing.DOWN;
|
||||
@@ -147,7 +141,8 @@ public class BlockTransportationStone extends Block {
|
||||
if(locations.isEmpty()) locations.add(here);
|
||||
else{
|
||||
locations.remove(here); // Prevents duplicates
|
||||
locations.set(locations.size() - 1, here);
|
||||
if(locations.isEmpty()) locations.add(here);
|
||||
else locations.set(Math.max(locations.size() - 1, 0), here);
|
||||
}
|
||||
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ public class ClientProxy extends CommonProxy {
|
||||
// Armour Model
|
||||
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
|
||||
|
||||
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style)}). */
|
||||
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style, Object...)}). */
|
||||
private static final int TOOLTIP_WRAP_WIDTH = 140;
|
||||
|
||||
// SECTION Registry
|
||||
@@ -190,6 +190,11 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playBlinkEffect(EntityPlayer player){
|
||||
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.playBlinkEffect();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getSpellHUDSkins(){
|
||||
return GuiSpellDisplay.getSkinKeys();
|
||||
@@ -282,8 +287,8 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style){
|
||||
String description = style.getFormattingCode() + I18n.format(key);
|
||||
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){
|
||||
String description = style.getFormattingCode() + I18n.format(key, args);
|
||||
tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
|
||||
}
|
||||
|
||||
@@ -425,14 +430,16 @@ public class ClientProxy extends CommonProxy {
|
||||
// Again, no need to check if the spell succeeded, because the packet is only ever sent when it
|
||||
// succeeds.
|
||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.NPC, spell, (EntityLiving)caster, message.modifiers));
|
||||
}
|
||||
|
||||
if(caster instanceof ISpellCaster){
|
||||
if(spell.isContinuous || spell instanceof None){
|
||||
((ISpellCaster)caster).setContinuousSpell(spell);
|
||||
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
|
||||
if(caster instanceof ISpellCaster){
|
||||
if(spell.isContinuous || spell instanceof None){
|
||||
((ISpellCaster)caster).setContinuousSpell(spell);
|
||||
((ISpellCaster)caster).setSpellCounter(spell instanceof None ? 0 : 1);
|
||||
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}else if(caster != null){
|
||||
Wizardry.logger.warn("Recieved a PacketNPCCastSpell, but the caster ID was not the ID of an EntityLiving");
|
||||
}
|
||||
@@ -474,6 +481,9 @@ public class ClientProxy extends CommonProxy {
|
||||
|
||||
World world = Minecraft.getMinecraft().world;
|
||||
Entity caster = world.getEntityByID(message.casterID);
|
||||
|
||||
if(caster == null) return; // Shouldn't happen
|
||||
|
||||
// Moved from when the packet is sent to when it is received; fixes the sound not playing in first person.
|
||||
caster.playSound(WizardrySounds.SPELL_TRANSPORTATION_TRAVEL, 1, 1);
|
||||
|
||||
@@ -538,7 +548,7 @@ public class ClientProxy extends CommonProxy {
|
||||
data.randomNames = new HashMap<>();
|
||||
data.randomDescriptions = new HashMap<>();
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
// -1 because the none spell isn't included
|
||||
// This is a case where we must use the network ID, not the metadata
|
||||
data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
|
||||
@@ -565,13 +575,6 @@ public class ClientProxy extends CommonProxy {
|
||||
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
|
||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
|
||||
if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
|
||||
else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleResurrectionPacket(PacketResurrection.Message message){
|
||||
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
|
||||
|
||||
@@ -9,6 +9,7 @@ import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.ISpellCastingItem;
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import electroblob.wizardry.item.ItemSpectralBow;
|
||||
import electroblob.wizardry.potion.PotionSlowTime;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -23,11 +24,8 @@ import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.item.EntityArmorStand;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -35,18 +33,17 @@ import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.village.MerchantRecipe;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.*;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Event handler responsible for client-side only events, mostly rendering.
|
||||
@@ -71,12 +68,6 @@ public final class WizardryClientEventHandler {
|
||||
private static int blinkEffectTimer;
|
||||
/** The number of ticks the blink effect lasts for. */
|
||||
private static final int BLINK_EFFECT_DURATION = 8;
|
||||
|
||||
private static final Method unpressKey;
|
||||
|
||||
static {
|
||||
unpressKey = ObfuscationReflectionHelper.findMethod(KeyBinding.class, "func_74505_d", void.class);
|
||||
}
|
||||
|
||||
/** Starts the first person blink overlay effect. */
|
||||
public static void playBlinkEffect(){
|
||||
@@ -151,7 +142,10 @@ public final class WizardryClientEventHandler {
|
||||
|
||||
if(world == null) return;
|
||||
|
||||
for(TileEntity tileentity : world.loadedTileEntityList){
|
||||
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||
List<TileEntity> tileEntities = new ArrayList<>(world.loadedTileEntityList);
|
||||
|
||||
for(TileEntity tileentity : tileEntities){
|
||||
if(tileentity instanceof TileEntityDispenser){
|
||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||
@@ -160,6 +154,7 @@ public final class WizardryClientEventHandler {
|
||||
}
|
||||
|
||||
SpellEmitterData.update(world);
|
||||
PotionSlowTime.cleanUpEntities(world);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,11 +3,13 @@ package electroblob.wizardry.client.gui;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.client.DrawingUtils;
|
||||
import electroblob.wizardry.constants.Element;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.IManaStoringItem;
|
||||
import electroblob.wizardry.item.ISpellCastingItem;
|
||||
import electroblob.wizardry.item.IWorkbenchItem;
|
||||
import electroblob.wizardry.item.ItemWand;
|
||||
import electroblob.wizardry.packet.PacketControlInput;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
@@ -29,6 +31,7 @@ import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
@@ -47,21 +50,25 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
private IInventory arcaneWorkbenchInventory;
|
||||
|
||||
private static final int TOOLTIP_WIDTH = 164;
|
||||
private static final int TOOLTIP_TEXT_INSET = 6;
|
||||
|
||||
/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
|
||||
* For calculations, we use the size without the tooltip, which is stored in this constant. */
|
||||
private static final int MAIN_GUI_WIDTH = 176;
|
||||
|
||||
|
||||
private static final int RUNE_LEFT = 38;
|
||||
private static final int RUNE_TOP = 22;
|
||||
private static final int RUNE_WIDTH = 100;
|
||||
private static final int RUNE_HEIGHT = 100;
|
||||
|
||||
|
||||
private static final int PROGRESSION_BAR_WIDTH = 152;
|
||||
private static final int PROGRESSION_BAR_HEIGHT = 3;
|
||||
|
||||
private static final int HALO_DIAMETER = 156;
|
||||
|
||||
|
||||
private static final int TEXTURE_WIDTH = 512;
|
||||
private static final int TEXTURE_HEIGHT = 256;
|
||||
|
||||
|
||||
private int animationTimer = 0;
|
||||
private static final int ANIMATION_DURATION = 20;
|
||||
|
||||
@@ -113,28 +120,28 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
|
||||
GlStateManager.color(1, 1, 1, 1);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
|
||||
|
||||
|
||||
// Animation
|
||||
|
||||
|
||||
// Grey background
|
||||
DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
|
||||
RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
|
||||
|
||||
// Yellow 'halo'
|
||||
if(animationTimer > 0){
|
||||
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
|
||||
int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
|
||||
int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
|
||||
|
||||
|
||||
float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
|
||||
scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
|
||||
GlStateManager.scale(scale, scale, 1);
|
||||
GlStateManager.translate(x/scale, y/scale, 0);
|
||||
|
||||
|
||||
DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
|
||||
HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
|
||||
@@ -232,6 +239,26 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
y += 14;
|
||||
}
|
||||
|
||||
// Progression bar
|
||||
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
|
||||
|
||||
y += 10;
|
||||
|
||||
Tier tier = ((ItemWand)stack.getItem()).tier;
|
||||
|
||||
float progressFraction = 1;
|
||||
|
||||
if(tier != Tier.MASTER){
|
||||
progressFraction = (float)WandHelper.getProgression(stack) / Tier.values()[tier.level + 1].progression;
|
||||
}
|
||||
|
||||
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
int width = (int)(PROGRESSION_BAR_WIDTH * progressFraction);
|
||||
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
|
||||
y += 8;
|
||||
}
|
||||
|
||||
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
|
||||
|
||||
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
|
||||
@@ -251,7 +278,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
|
||||
|
||||
// Renders the little element icon
|
||||
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + 5, y, 8, 8);
|
||||
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
|
||||
|
||||
y += 10;
|
||||
}
|
||||
@@ -270,8 +297,8 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
if(level > 0){
|
||||
ItemStack stack1 = new ItemStack(item, level);
|
||||
GlStateManager.enableDepth();
|
||||
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y);
|
||||
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y,
|
||||
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
|
||||
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y,
|
||||
null);
|
||||
x += 18;
|
||||
GlStateManager.disableDepth();
|
||||
@@ -311,7 +338,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
|
||||
int y = 6;
|
||||
|
||||
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + 6, y, 0);
|
||||
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||
|
||||
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
|
||||
y += 14;
|
||||
@@ -319,7 +346,27 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
|
||||
+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
|
||||
+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
|
||||
MAIN_GUI_WIDTH + 6, y, 0);
|
||||
MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||
}
|
||||
|
||||
// Progression tier text
|
||||
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
|
||||
|
||||
y += 14;
|
||||
|
||||
Tier tier = ((ItemWand)stack.getItem()).tier;
|
||||
|
||||
this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||
|
||||
if(tier != Tier.MASTER){
|
||||
Tier nextTier = Tier.values()[tier.level + 1];
|
||||
String s = TextFormatting.DARK_GRAY.toString() + nextTier.getDisplayName();
|
||||
if(WandHelper.getProgression(stack) >= nextTier.progression) s = nextTier.getDisplayNameWithFormatting();
|
||||
this.fontRenderer.drawStringWithShadow(s, MAIN_GUI_WIDTH + TOOLTIP_WIDTH
|
||||
- TOOLTIP_TEXT_INSET - fontRenderer.getStringWidth(s), y, 0);
|
||||
}
|
||||
|
||||
y += 4;
|
||||
}
|
||||
|
||||
y += 14;
|
||||
@@ -337,10 +384,10 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
}
|
||||
|
||||
if(discovered){
|
||||
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + 16, y, 0);
|
||||
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
|
||||
}else{
|
||||
this.mc.standardGalacticFontRenderer.drawStringWithShadow(
|
||||
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + 16, y, 0);
|
||||
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
|
||||
}
|
||||
y += 10;
|
||||
}
|
||||
@@ -351,7 +398,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
y += 6;
|
||||
|
||||
this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
|
||||
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + 6, y, 0);
|
||||
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
|
||||
|
||||
int x = 0;
|
||||
y += 10;
|
||||
@@ -364,7 +411,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
if(level > 0){
|
||||
// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
|
||||
// relative to the GUI but the POINT isn't.
|
||||
if(isPointInRegion(MAIN_GUI_WIDTH + 6 + x, y, 16, 16, mouseX, mouseY)){
|
||||
if(isPointInRegion(MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
|
||||
ItemStack stack1 = new ItemStack(item, level);
|
||||
this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package electroblob.wizardry.client.gui;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.client.DrawingUtils;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -14,27 +14,22 @@ import net.minecraft.client.audio.PositionedSoundRecord;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class GuiSpellBook extends GuiScreen {
|
||||
|
||||
private int xSize, ySize;
|
||||
private ItemSpellBook book;
|
||||
private Spell spell;
|
||||
|
||||
private static final Map<Tier, ResourceLocation> textures = ImmutableMap.of(
|
||||
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
||||
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
||||
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
||||
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
||||
|
||||
public GuiSpellBook(Spell spell){
|
||||
public GuiSpellBook(ItemStack stack){
|
||||
super();
|
||||
xSize = 288;
|
||||
ySize = 180;
|
||||
this.spell = spell;
|
||||
if(!(stack.getItem() instanceof ItemSpellBook)) throw new ClassCastException("Cannot create spell book GUI for item that does not extend ItemSpellBook!");
|
||||
this.book = (ItemSpellBook)stack.getItem();
|
||||
this.spell = Spell.byMetadata(stack.getItemDamage());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -59,7 +54,7 @@ public class GuiSpellBook extends GuiScreen {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
|
||||
DrawingUtils.drawTexturedRect(xPos + 146, yPos + 20, 0, 0, 128, 128, 128, 128);
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(textures.get(spell.getTier()));
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(book.getGuiTexture(spell));
|
||||
DrawingUtils.drawTexturedRect(xPos, yPos, 0, 0, xSize, ySize, xSize, 256);
|
||||
|
||||
super.drawScreen(par1, par2, par3);
|
||||
@@ -77,7 +72,7 @@ public class GuiSpellBook extends GuiScreen {
|
||||
//this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
|
||||
|
||||
if(spell.getTier() == Tier.NOVICE){
|
||||
// Basic is usually white but this doesn't show up.
|
||||
// Novice is usually white but this doesn't show up.
|
||||
this.fontRenderer.drawString("Tier: \u00A77" + Tier.NOVICE.getDisplayName(), xPos + 17, yPos + 45, 0);
|
||||
}else{
|
||||
this.fontRenderer.drawString("Tier: " + spell.getTier().getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
|
||||
|
||||
@@ -184,7 +184,7 @@ public class GuiWizardHandbook extends GuiScreen {
|
||||
addFormatTag("advanced_max_charge", "" + Tier.ADVANCED.maxCharge);
|
||||
addFormatTag("master_max_charge", "" + Tier.MASTER.maxCharge);
|
||||
addFormatTag("version", Wizardry.VERSION);
|
||||
addFormatTag("mcversion", Minecraft.getMinecraft().getVersion());
|
||||
addFormatTag("mcversion", "1.12.2");
|
||||
|
||||
addFormatTag("colour_novice", "\u00A77");
|
||||
addFormatTag("colour_apprentice", Tier.APPRENTICE.getFormattingCode());
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.client.model;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.block.BlockStatue;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -13,6 +14,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
ModelRenderer hatSegment4;
|
||||
ModelRenderer hatSegment5;
|
||||
ModelRenderer hatSegment6;
|
||||
ModelRenderer hatBobble;
|
||||
ModelRenderer robe;
|
||||
|
||||
public ModelWizardArmour(float delta){
|
||||
@@ -75,6 +77,13 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
hatSegment6.mirror = true;
|
||||
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
|
||||
|
||||
hatBobble = new ModelRenderer(this, 52, 47);
|
||||
hatBobble.addBox(0F, 0F, 0F, 3, 3, 3);
|
||||
hatBobble.setRotationPoint(-1.5F, -15.1F, 4F);
|
||||
hatBobble.setTextureSize(64, 64);
|
||||
hatBobble.mirror = true;
|
||||
setRotation(hatBobble, -0.65F, 0F, 0F);
|
||||
|
||||
bipedBody = new ModelRenderer(this, 16, 16);
|
||||
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
|
||||
bipedBody.setRotationPoint(0F, 0F, 0F);
|
||||
@@ -97,6 +106,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
bipedHead.addChild(hatSegment4);
|
||||
bipedHead.addChild(hatSegment5);
|
||||
bipedHead.addChild(hatSegment6);
|
||||
bipedHead.addChild(hatBobble);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
|
||||
@@ -129,6 +139,8 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
|
||||
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
|
||||
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
|
||||
|
||||
this.hatBobble.showModel = Wizardry.tisTheSeason;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.item.ItemCrystal;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ModelBakery;
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.block.statemap.StateMap;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
@@ -66,10 +67,10 @@ public final class WizardryModels {
|
||||
|
||||
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
|
||||
|
||||
registerItemModel(WizardryItems.magic_wand);
|
||||
registerItemModel(WizardryItems.apprentice_wand);
|
||||
registerItemModel(WizardryItems.advanced_wand);
|
||||
registerItemModel(WizardryItems.master_wand);
|
||||
registerWandModel(WizardryItems.magic_wand);
|
||||
registerWandModel(WizardryItems.apprentice_wand);
|
||||
registerWandModel(WizardryItems.advanced_wand);
|
||||
registerWandModel(WizardryItems.master_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spell_book);
|
||||
// Wildcard registered for wizard trades.
|
||||
@@ -77,37 +78,37 @@ public final class WizardryModels {
|
||||
registerItemModel(WizardryItems.arcane_tome);
|
||||
registerItemModel(WizardryItems.wizard_handbook);
|
||||
|
||||
registerItemModel(WizardryItems.novice_fire_wand);
|
||||
registerItemModel(WizardryItems.novice_ice_wand);
|
||||
registerItemModel(WizardryItems.novice_lightning_wand);
|
||||
registerItemModel(WizardryItems.novice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.novice_earth_wand);
|
||||
registerItemModel(WizardryItems.novice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.novice_healing_wand);
|
||||
registerWandModel(WizardryItems.novice_fire_wand);
|
||||
registerWandModel(WizardryItems.novice_ice_wand);
|
||||
registerWandModel(WizardryItems.novice_lightning_wand);
|
||||
registerWandModel(WizardryItems.novice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.novice_earth_wand);
|
||||
registerWandModel(WizardryItems.novice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.novice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.apprentice_fire_wand);
|
||||
registerItemModel(WizardryItems.apprentice_ice_wand);
|
||||
registerItemModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerItemModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.apprentice_earth_wand);
|
||||
registerItemModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.apprentice_healing_wand);
|
||||
registerWandModel(WizardryItems.apprentice_fire_wand);
|
||||
registerWandModel(WizardryItems.apprentice_ice_wand);
|
||||
registerWandModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerWandModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.apprentice_earth_wand);
|
||||
registerWandModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.apprentice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.advanced_fire_wand);
|
||||
registerItemModel(WizardryItems.advanced_ice_wand);
|
||||
registerItemModel(WizardryItems.advanced_lightning_wand);
|
||||
registerItemModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerItemModel(WizardryItems.advanced_earth_wand);
|
||||
registerItemModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerItemModel(WizardryItems.advanced_healing_wand);
|
||||
registerWandModel(WizardryItems.advanced_fire_wand);
|
||||
registerWandModel(WizardryItems.advanced_ice_wand);
|
||||
registerWandModel(WizardryItems.advanced_lightning_wand);
|
||||
registerWandModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerWandModel(WizardryItems.advanced_earth_wand);
|
||||
registerWandModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerWandModel(WizardryItems.advanced_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.master_fire_wand);
|
||||
registerItemModel(WizardryItems.master_ice_wand);
|
||||
registerItemModel(WizardryItems.master_lightning_wand);
|
||||
registerItemModel(WizardryItems.master_necromancy_wand);
|
||||
registerItemModel(WizardryItems.master_earth_wand);
|
||||
registerItemModel(WizardryItems.master_sorcery_wand);
|
||||
registerItemModel(WizardryItems.master_healing_wand);
|
||||
registerWandModel(WizardryItems.master_fire_wand);
|
||||
registerWandModel(WizardryItems.master_ice_wand);
|
||||
registerWandModel(WizardryItems.master_lightning_wand);
|
||||
registerWandModel(WizardryItems.master_necromancy_wand);
|
||||
registerWandModel(WizardryItems.master_earth_wand);
|
||||
registerWandModel(WizardryItems.master_sorcery_wand);
|
||||
registerWandModel(WizardryItems.master_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spectral_sword);
|
||||
registerItemModel(WizardryItems.spectral_pickaxe);
|
||||
@@ -282,6 +283,9 @@ public final class WizardryModels {
|
||||
if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
|
||||
IBakedModel original = event.getModelRegistry().getObject(location);
|
||||
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
|
||||
}else if(location.getPath().contains("spectral_block")){
|
||||
IBakedModel original = event.getModelRegistry().getObject(location);
|
||||
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "spectral_block"));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -291,24 +295,30 @@ public final class WizardryModels {
|
||||
|
||||
/**
|
||||
* Registers an item model, using the item's registry name as the model name (this convention makes it easier to
|
||||
* keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus
|
||||
* all the other metadata values that the item can take, as defined in
|
||||
* {@link Item#getSubItems(CreativeTabs, NonNullList)}. The creative tab supplied
|
||||
* to the aforementioned method will be whichever one the item is in.
|
||||
* keep track of everything). Variant defaults to "normal". Registers the model for all metadata values.
|
||||
*/
|
||||
private static void registerItemModel(Item item){
|
||||
|
||||
if(item.getHasSubtypes()){
|
||||
NonNullList<ItemStack> items = NonNullList.create();
|
||||
item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK.
|
||||
for(ItemStack stack : items){
|
||||
ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
|
||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
}
|
||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||
ModelLoader.setCustomModelResourceLocation(item, 0,
|
||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
ModelBakery.registerItemVariants(item, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a wand model, using the item's registry name as the model name (this convention makes it easier to
|
||||
* keep track of everything).
|
||||
*/
|
||||
private static void registerWandModel(Item item){
|
||||
|
||||
if(Wizardry.tisTheSeason){
|
||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||
ModelBakery.registerItemVariants(item, new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
}else{
|
||||
registerItemModel(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -40,8 +40,6 @@ public class ParticlePath extends ParticleWizardry {
|
||||
|
||||
@Override
|
||||
public void onUpdate(){
|
||||
|
||||
super.onUpdate();
|
||||
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
|
||||
@@ -19,7 +19,7 @@ public class ParticleTornado extends ParticleDigging {
|
||||
public ParticleTornado(World world, int maxAge, double originX, double originZ, double radius, double yPos,
|
||||
double velX, double velZ, IBlockState block){
|
||||
super(world, 0, 0, 0, 0, 0, 0, block);
|
||||
float angle = this.rand.nextFloat() * (float)Math.PI * 2;
|
||||
this.angle = this.rand.nextFloat() * (float)Math.PI * 2;
|
||||
double x = originX - MathHelper.cos(angle) * radius;
|
||||
double z = originZ + radius * MathHelper.sin(angle);
|
||||
this.radius = radius;
|
||||
|
||||
@@ -525,30 +525,42 @@ public abstract class ParticleWizardry extends Particle {
|
||||
|
||||
|
||||
// =============================================== Helper Methods ===============================================
|
||||
|
||||
|
||||
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int)} which uses wizardry's mod
|
||||
* ID automatically. */
|
||||
public static ResourceLocation[] generateTextures(String stem, int n){
|
||||
return generateTextures(Wizardry.MODID, stem, n);
|
||||
}
|
||||
|
||||
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
|
||||
* which is the given stem plus an underscore plus the integer index. */
|
||||
public static ResourceLocation[] generateTextures(String stem, int n){
|
||||
public static ResourceLocation[] generateTextures(String modID, String stem, int n){
|
||||
|
||||
ResourceLocation[] textures = new ResourceLocation[n];
|
||||
|
||||
for(int i=0; i<n; i++){
|
||||
textures[i] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i);
|
||||
textures[i] = new ResourceLocation(modID, "particle/" + stem + "_" + i);
|
||||
}
|
||||
|
||||
return textures;
|
||||
}
|
||||
|
||||
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int, int)} which uses wizardry's
|
||||
* mod ID automatically. */
|
||||
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
||||
return generateTextures(Wizardry.MODID, stem, m, n);
|
||||
}
|
||||
|
||||
/** Static helper method that generates a 2D m x n array of ResourceLocations using the particle file naming
|
||||
* convention, which is the given stem plus an underscore plus the first index, plus an underscore plus the second
|
||||
* index. Useful for animated particles that also pick a random animation strip. */
|
||||
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
|
||||
public static ResourceLocation[][] generateTextures(String modID, String stem, int m, int n){
|
||||
|
||||
ResourceLocation[][] textures = new ResourceLocation[m][n];
|
||||
|
||||
for(int i=0; i<m; i++){
|
||||
for(int j=0; j<n; j++){
|
||||
textures[i][j] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i + "_" + j);
|
||||
textures[i][j] = new ResourceLocation(modID, "particle/" + stem + "_" + i + "_" + j);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -112,7 +112,7 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
double scaleX = 1, scaleY = 1;
|
||||
// It's more logical to use the model's texture size, but some classes don't bother setting it properly
|
||||
// (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
|
||||
if(model.boxList != null && model.boxList.get(0) != null){
|
||||
if(model.boxList != null && model.boxList.size() >= 1 && model.boxList.get(0) != null){
|
||||
scaleX = (double)model.boxList.get(0).textureWidth / 16d;
|
||||
scaleY = (double)model.boxList.get(0).textureHeight / 16d;
|
||||
}else{ // Fallback to model fields; should never be needed
|
||||
@@ -121,11 +121,26 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
}
|
||||
GlStateManager.scale(scaleX, scaleY, 1);
|
||||
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
|
||||
|
||||
|
||||
boolean headWearHidden = false;
|
||||
boolean bodyWearHidden = false;
|
||||
boolean leftArmWearHidden = false;
|
||||
boolean rightArmWearHidden = false;
|
||||
boolean leftLegWearHidden = false;
|
||||
boolean rightLegWearHidden = false;
|
||||
|
||||
// Hides the hat layer for bipeds
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
||||
if(this.model instanceof ModelBiped){
|
||||
headWearHidden = ((ModelBiped)this.model).bipedHeadwear.isHidden;
|
||||
((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
||||
}
|
||||
|
||||
if(this.model instanceof ModelPlayer){
|
||||
bodyWearHidden = ((ModelPlayer)this.model).bipedBodyWear.isHidden;
|
||||
leftArmWearHidden = ((ModelPlayer)this.model).bipedLeftArmwear.isHidden;
|
||||
rightArmWearHidden = ((ModelPlayer)this.model).bipedRightArmwear.isHidden;
|
||||
leftLegWearHidden = ((ModelPlayer)this.model).bipedLeftLegwear.isHidden;
|
||||
rightLegWearHidden = ((ModelPlayer)this.model).bipedRightLegwear.isHidden;
|
||||
((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
|
||||
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
|
||||
((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
|
||||
@@ -136,7 +151,15 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
|
||||
this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = false;
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = headWearHidden;
|
||||
|
||||
if(this.model instanceof ModelPlayer){
|
||||
((ModelPlayer)this.model).bipedBodyWear.isHidden = bodyWearHidden;
|
||||
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = leftArmWearHidden;
|
||||
((ModelPlayer)this.model).bipedRightArmwear.isHidden = rightArmWearHidden;
|
||||
((ModelPlayer)this.model).bipedLeftLegwear.isHidden = leftLegWearHidden;
|
||||
((ModelPlayer)this.model).bipedRightLegwear.isHidden = rightLegWearHidden;
|
||||
}
|
||||
|
||||
// Undoes the texture scaling
|
||||
GlStateManager.matrixMode(GL11.GL_TEXTURE);
|
||||
|
||||
@@ -20,6 +20,9 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
public class RenderArcaneLock {
|
||||
|
||||
@@ -39,6 +42,7 @@ public class RenderArcaneLock {
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.enableBlend();
|
||||
boolean lighting = GL11.glIsEnabled(GL11.GL_LIGHTING);
|
||||
GlStateManager.disableLighting();
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
@@ -54,9 +58,16 @@ public class RenderArcaneLock {
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
|
||||
|
||||
for(TileEntity tileentity : world.loadedTileEntityList){
|
||||
// Someone managed to get a CME here so let's just copy the list to be safe
|
||||
// It's only cosmetic so if a tileentity somehow gets removed while we're rendering them it's not a big deal
|
||||
List<TileEntity> tileentities = new ArrayList<>(world.loadedTileEntityList);
|
||||
|
||||
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= 64*64 && tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
|
||||
for(TileEntity tileentity : tileentities){
|
||||
|
||||
if(tileentity == null) continue; // What the heck VoxelMap
|
||||
|
||||
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= tileentity.getMaxRenderDistanceSquared()
|
||||
&& tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
|
||||
|
||||
Vec3d[] vertices = WizardryUtilities.getVertices(world.getBlockState(tileentity.getPos()).getBoundingBox(world, tileentity.getPos()).grow(0.05).offset(tileentity.getPos()));
|
||||
|
||||
@@ -74,7 +85,9 @@ public class RenderArcaneLock {
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.enableLighting();
|
||||
if (lighting) {
|
||||
GlStateManager.enableLighting();
|
||||
}
|
||||
GlStateManager.disableRescaleNormal();
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@@ -53,9 +53,8 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
|
||||
(float)blackhole.ticksExisted / 10);
|
||||
}
|
||||
if(blackhole.ticksExisted > blackhole.lifetime - 10){
|
||||
GlStateManager.scale((float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
||||
float scale = Math.max(0, (float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
||||
GlStateManager.scale(scale, scale, scale);
|
||||
}
|
||||
|
||||
this.bindTexture(texture);
|
||||
|
||||
@@ -190,7 +190,8 @@ public class CommandCastSpell extends CommandBase {
|
||||
}
|
||||
|
||||
if(spell.isContinuous){
|
||||
|
||||
// We need not query Spell#canBeCastByDispensers since with commands there's no difference between
|
||||
// a spell that can't be cast positionally and one that can be cast positionally but fails
|
||||
if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
|
||||
|
||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
|
||||
|
||||
@@ -113,7 +113,7 @@ public class CommandDiscoverSpell extends CommandBase {
|
||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
|
||||
}else if(all){
|
||||
data.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
|
||||
data.spellsDiscovered.addAll(Spell.getAllSpells());
|
||||
if(server.sendCommandFeedback()) sender.sendMessage(
|
||||
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
|
||||
}else{
|
||||
|
||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.data.SpellEmitterData;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@@ -129,7 +130,7 @@ public class SpellEmitter implements ITickable {
|
||||
nbt.setDouble("z", z);
|
||||
nbt.setInteger("direction", direction.getIndex());
|
||||
nbt.setInteger("duration", duration);
|
||||
nbt.setTag("modifiers", modifiers.toNBT());
|
||||
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||
nbt.setInteger("castingTick", castingTick);
|
||||
|
||||
return nbt;
|
||||
|
||||
@@ -12,9 +12,9 @@ import java.util.Random;
|
||||
public enum Tier {
|
||||
|
||||
NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
|
||||
APPRENTICE(1000, 5, 5, 6000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
||||
ADVANCED(1500, 7, 2, 9000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
||||
MASTER(2500, 9, 1, 15000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
||||
APPRENTICE(1000, 5, 5, 2000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
||||
ADVANCED(1500, 7, 2, 3500, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
||||
MASTER(2500, 9, 1, 6000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
||||
|
||||
/** Maximum mana a wand of this tier can store. */
|
||||
public final int maxCharge;
|
||||
|
||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.None;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
@@ -141,7 +142,7 @@ public abstract class BlockCastingData<T extends TileEntity> implements INBTSeri
|
||||
|
||||
nbt.setInteger("spell", spell.metadata());
|
||||
nbt.setInteger("castingTick", castingTick);
|
||||
nbt.setTag("modifiers", modifiers.toNBT());
|
||||
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
|
||||
|
||||
return nbt;
|
||||
}
|
||||
|
||||
@@ -166,7 +166,10 @@ public class DispenserCastingData extends BlockCastingData<TileEntityDispenser>
|
||||
// This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
|
||||
// this is correct (the loaded tile entity list will of course be different in each case.
|
||||
|
||||
for(TileEntity tileentity : event.world.loadedTileEntityList){
|
||||
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||
List<TileEntity> tileEntities = new ArrayList<>(event.world.loadedTileEntityList);
|
||||
|
||||
for(TileEntity tileentity : tileEntities){
|
||||
if(tileentity instanceof TileEntityDispenser){
|
||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.data;
|
||||
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -89,7 +90,7 @@ public interface IStoredVariable<T> extends IVariable<T> {
|
||||
|
||||
@Override
|
||||
public void write(NBTTagCompound nbt, T value){
|
||||
if(value != null) nbt.setTag(key, serialiser.apply(value));
|
||||
if(value != null) NBTExtras.storeTagSafely(nbt, key, serialiser.apply(value));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -91,7 +91,7 @@ public class SpellEmitterData extends WorldSavedData {
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound compound){
|
||||
compound.setTag("emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
||||
NBTExtras.storeTagSafely(compound, "emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
|
||||
return compound;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.packet.PacketGlyphData;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
@@ -43,11 +44,11 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
/** Generates random names and descriptions for any spells which don't already have them. */
|
||||
public void generateGlyphNames(World world){
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
if(!randomNames.containsKey(spell)) randomNames.put(spell, generateRandomName(world.rand));
|
||||
}
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
if(!randomDescriptions.containsKey(spell))
|
||||
randomDescriptions.put(spell, generateRandomDescription(world.rand));
|
||||
}
|
||||
@@ -161,7 +162,7 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
|
||||
NBTTagList tagList = new NBTTagList();
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
|
||||
// The description is now also included; there's no point in making a second compound tag!
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
@@ -171,7 +172,7 @@ public class SpellGlyphData extends WorldSavedData {
|
||||
tagList.appendTag(tag);
|
||||
}
|
||||
|
||||
nbt.setTag("spellGlyphData", tagList);
|
||||
NBTExtras.storeTagSafely(nbt, "spellGlyphData", tagList);
|
||||
|
||||
return nbt;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import electroblob.wizardry.enchantment.Imbuement;
|
||||
import electroblob.wizardry.entity.living.ISummonedCreature;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.event.SpellCastEvent.Source;
|
||||
import electroblob.wizardry.item.ItemWand;
|
||||
import electroblob.wizardry.packet.PacketCastContinuousSpell;
|
||||
import electroblob.wizardry.packet.PacketPlayerSync;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
@@ -71,7 +72,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
private static final Set<IStoredVariable> storedVariables = new HashSet<>();
|
||||
|
||||
/** The maximum number of recent spells to track. */
|
||||
public static final int MAX_RECENT_SPELLS = 10;
|
||||
public static final int MAX_RECENT_SPELLS = ItemWand.BASE_SPELL_SLOTS;
|
||||
|
||||
/** The player this WizardData instance belongs to. */
|
||||
private final EntityPlayer player;
|
||||
@@ -140,7 +141,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
// All players can recognise magic missile. This is not done using discoverSpell because that seems to cause
|
||||
// a crash on load occasionally (probably something to do with achievements being initialised)
|
||||
this.spellsDiscovered.add(Spells.magic_missile);
|
||||
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 10 spells cast
|
||||
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 5 spells cast
|
||||
this.castCommandSpell = Spells.none;
|
||||
this.castCommandModifiers = new SpellModifiers();
|
||||
this.castCommandTick = 0;
|
||||
@@ -272,7 +273,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
* @param spell The spell to count casts for.
|
||||
*/
|
||||
public int countRecentCasts(Spell spell){
|
||||
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 10
|
||||
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 5
|
||||
}
|
||||
|
||||
// Imbuements
|
||||
@@ -514,12 +515,12 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
|
||||
NBTTagCompound properties = new NBTTagCompound();
|
||||
|
||||
properties.setTag("imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
||||
NBTExtras.storeTagSafely(properties, "imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
|
||||
imbuement -> new NBTTagInt(Enchantment.getEnchantmentID((Enchantment)imbuement)), NBTTagInt::new));
|
||||
|
||||
// Mmmmmm Java 8....
|
||||
properties.setTag("allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
||||
properties.setTag("allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
||||
NBTExtras.storeTagSafely(properties, "allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
|
||||
NBTExtras.storeTagSafely(properties, "allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
|
||||
|
||||
// Might be worth converting this over to WizardryUtilities.listToNBT.
|
||||
int[] spells = new int[this.spellsDiscovered.size()];
|
||||
@@ -530,7 +531,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
}
|
||||
properties.setIntArray("discoveredSpells", spells);
|
||||
|
||||
properties.setTag("recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
||||
NBTExtras.storeTagSafely(properties, "recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
|
||||
|
||||
storedVariables.forEach(k -> k.write(properties, this.spellData.get(k)));
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.AllyDesignationSystem;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.block.Block;
|
||||
@@ -183,7 +184,7 @@ public class EntityLevitatingBlock extends EntityFallingBlock implements IEntity
|
||||
NBTBase nbtbase = this.tileEntityData.getTag(s);
|
||||
|
||||
if(!"x".equals(s) && !"y".equals(s) && !"z".equals(s)){
|
||||
nbttagcompound.setTag(s, nbtbase.copy());
|
||||
NBTExtras.storeTagSafely(nbttagcompound, s, nbtbase.copy());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -65,7 +65,7 @@ public class EntityBubble extends EntityMagicConstruct {
|
||||
if(isDarkOrb){
|
||||
|
||||
if(WizardryUtilities.getRider(this) != null
|
||||
&& this.ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
||||
&& WizardryUtilities.getRider(this).ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.getRider(this).attackEntityFrom(
|
||||
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.MAGIC),
|
||||
|
||||
@@ -33,7 +33,8 @@ public class EntityCombustionRune extends EntityMagicConstruct {
|
||||
|
||||
float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue();
|
||||
|
||||
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true, true);
|
||||
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true,
|
||||
getCaster() != null && WizardryUtilities.canDamageBlocks(getCaster(), world));
|
||||
|
||||
// The trap is destroyed once triggered.
|
||||
this.setDead();
|
||||
|
||||
@@ -80,8 +80,8 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
|
||||
if(this.world.isRemote && this.ticksExisted % 3 == 0){
|
||||
ParticleBuilder.create(Type.SPARK)
|
||||
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
||||
.spawn(world);
|
||||
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
|
||||
.spawn(world);
|
||||
}
|
||||
|
||||
this.prevPosX = this.posX;
|
||||
@@ -103,39 +103,37 @@ public class EntityHammer extends EntityMagicConstruct {
|
||||
this.rotationPitch = 0;
|
||||
this.spin = false;
|
||||
|
||||
if(this.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
||||
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
|
||||
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
|
||||
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
||||
this.posY + 1, this.posZ, world);
|
||||
|
||||
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
|
||||
this.posY + 1, this.posZ, world);
|
||||
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
||||
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
||||
|
||||
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
|
||||
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
|
||||
for(EntityLivingBase target : targets){
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)
|
||||
&& target.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
|
||||
|
||||
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)){
|
||||
if(world.isRemote){
|
||||
|
||||
if(world.isRemote){
|
||||
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
||||
|
||||
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
|
||||
ParticleBuilder.spawnShockParticles(world, target.posX,
|
||||
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
||||
}
|
||||
|
||||
ParticleBuilder.spawnShockParticles(world, target.posX,
|
||||
target.getEntityBoundingBox().minY + target.height, target.posZ);
|
||||
}
|
||||
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
||||
|
||||
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
|
||||
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
||||
|
||||
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
|
||||
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
||||
this, getCaster(), DamageType.SHOCK), damage);
|
||||
WizardryUtilities.applyStandardKnockback(this, target);
|
||||
}else{
|
||||
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
||||
}
|
||||
if(this.getCaster() != null){
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
|
||||
this, getCaster(), DamageType.SHOCK), damage);
|
||||
WizardryUtilities.applyStandardKnockback(this, target);
|
||||
}else{
|
||||
target.attackEntityFrom(DamageSource.MAGIC, damage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ public class EntityHealAura extends EntityMagicConstruct {
|
||||
target.motionZ = velZ;
|
||||
}
|
||||
|
||||
}else if(target.getHealth() < target.getMaxHealth() && this.ticksExisted % 5 == 0){
|
||||
}else if(target.getHealth() < target.getMaxHealth() && target.ticksExisted % 5 == 0){
|
||||
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,9 +29,9 @@ public class EntityIceSpike extends EntityMagicConstruct {
|
||||
this.setRotation(-facing.getHorizontalAngle(), WizardryUtilities.getPitch(facing));
|
||||
float yaw = (-facing.getHorizontalAngle()) * (float)Math.PI/180;
|
||||
float pitch = (WizardryUtilities.getPitch(facing) - 90) * (float)Math.PI/180;
|
||||
Vec3d min = new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw);
|
||||
Vec3d max = new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw);
|
||||
this.setEntityBoundingBox(new AxisAlignedBB(this.getPositionVector().add(min), this.getPositionVector().add(max)));
|
||||
Vec3d min = this.getPositionVector().add(new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||
Vec3d max = this.getPositionVector().add(new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||
this.setEntityBoundingBox(new AxisAlignedBB(min.x, min.y, min.z, max.x, max.y, max.z));
|
||||
}
|
||||
|
||||
public EnumFacing getFacing(){
|
||||
|
||||
@@ -213,6 +213,7 @@ public class EntityAIAttackSpell<T extends EntityLiving & ISpellCaster> extends
|
||||
return false;
|
||||
}
|
||||
|
||||
// This is only called when spell casting starts so ticksInUse is always zero
|
||||
if(spell.cast(attacker.world, attacker, EnumHand.MAIN_HAND, 0, target, modifiers)){
|
||||
|
||||
if(spell.isContinuous){
|
||||
|
||||
@@ -35,11 +35,17 @@ import net.minecraft.world.DifficultyInstance;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.Constants.NBT;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntityAdditionalSpawnData {
|
||||
|
||||
private EntityAIAttackSpell<EntityEvilWizard> spellCastingAI = new EntityAIAttackSpell<>(this, 0.5D, 14.0F, 30, 50);
|
||||
@@ -68,6 +74,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// Field implementations
|
||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
public EntityEvilWizard(World world){
|
||||
|
||||
@@ -169,6 +176,16 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
public Spell getContinuousSpell(){
|
||||
return this.continuousSpell;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAimingError(EnumDifficulty difficulty){
|
||||
@@ -246,7 +263,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
||||
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||
// The set(...) method returns the element that was replaced - neat!
|
||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||
@@ -263,9 +280,9 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
super.writeEntityToNBT(nbt);
|
||||
nbt.setInteger("element", this.getElement().ordinal());
|
||||
nbt.setInteger("skin", this.textureIndex);
|
||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
nbt.setBoolean("hasStructure", this.hasStructure);
|
||||
nbt.setTag("groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
||||
NBTExtras.storeTagSafely(nbt, "groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -283,16 +300,6 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
public int getMaxSpawnedInChunk(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Evil wizards can only spawn in the specified dimensions
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canDespawn(){
|
||||
@@ -373,7 +380,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
// All wizards know magic missile, even if it is disabled.
|
||||
spells.add(Spells.magic_missile);
|
||||
|
||||
Tier maxTier = EntityWizard.populateSpells(spells, element, hasStructure, 3, rand);
|
||||
Tier maxTier = EntityWizard.populateSpells(this, spells, element, hasStructure, 3, rand);
|
||||
|
||||
// Now done after the spells so it can take the tier into account. For evil wizards this is slightly different;
|
||||
// it picks a random wand which is at least a high enough tier for the spells the wizard has.
|
||||
@@ -393,4 +400,13 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
textureIndex = data.readInt();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityEvilWizard && !event.isSpawner()){
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
|
||||
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
|
||||
this.tasks.addTask(7, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,13 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityIceWraith extends EntityBlazeMinion {
|
||||
|
||||
/** The version from EntityLivingBase is only used in onLivingUpdate, so it can safely be copied. */
|
||||
@@ -185,12 +191,16 @@ public class EntityIceWraith extends EntityBlazeMinion {
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Only spawns in the specified dimensions
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
|
||||
return false;
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -13,7 +13,13 @@ import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityLightningWraith extends EntityBlazeMinion {
|
||||
|
||||
public EntityLightningWraith(World world){
|
||||
@@ -74,14 +80,17 @@ public class EntityLightningWraith extends EntityBlazeMinion {
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Only spawns in the specified dimensions, during thunderstorms
|
||||
if(!world.isThundering()) return false;
|
||||
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||
if(!event.getWorld().isThundering()) event.setResult(Event.Result.DENY);
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -30,6 +30,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
private EntityAIAttackSpell<EntityPhoenix> spellAttackAI = new EntityAIAttackSpell<>(this, AISpeed, 15f, 60, 140);
|
||||
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
private static final List<Spell> attack = Collections.singletonList(Spells.flame_ray);
|
||||
|
||||
@@ -50,7 +51,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||
// this.targetTasks.addTask(0, new EntityAIMoveTowardsTarget(this, 1, 10));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
|
||||
this.setAIMoveSpeed((float)AISpeed);
|
||||
@@ -76,6 +77,16 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
continuousSpell = spell;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasRangedAttack(){
|
||||
return true;
|
||||
|
||||
@@ -45,7 +45,7 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
||||
this.tasks.addTask(2, new EntityAIWander(this, AISpeed));
|
||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
|
||||
this.setAIMoveSpeed((float)AISpeed);
|
||||
@@ -61,21 +61,6 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
||||
return attack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellModifiers getModifiers(){
|
||||
return new SpellModifiers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setContinuousSpell(Spell spell){
|
||||
// Doesn't use continuous spells.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes(){
|
||||
super.applyEntityAttributes();
|
||||
|
||||
@@ -59,21 +59,6 @@ public class EntityStormElemental extends EntitySummonedCreature implements ISpe
|
||||
return attack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellModifiers getModifiers(){
|
||||
return new SpellModifiers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setContinuousSpell(Spell spell){
|
||||
// Doesn't use continuous spells.
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes(){
|
||||
super.applyEntityAttributes();
|
||||
|
||||
@@ -83,6 +83,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// Field implementations
|
||||
private List<Spell> spells = new ArrayList<Spell>(4);
|
||||
private Spell continuousSpell;
|
||||
private int spellCounter;
|
||||
|
||||
/** A set of the positions of the blocks that are part of this wizard's tower. */
|
||||
private Set<BlockPos> towerBlocks;
|
||||
@@ -187,7 +188,17 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
public Spell getContinuousSpell(){
|
||||
return this.continuousSpell;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setSpellCounter(int count){
|
||||
spellCounter = count;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpellCounter(){
|
||||
return spellCounter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAimingError(EnumDifficulty difficulty){
|
||||
// Being more intelligent than skeletons, wizards are a little more accurate.
|
||||
@@ -218,7 +229,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// Copied from EntityVillager
|
||||
if(!this.world.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20){
|
||||
this.livingSoundTime = -this.getTalkInterval();
|
||||
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : WizardrySounds.ENTITY_WIZARD_YES, this.getSoundVolume(), this.getSoundPitch());
|
||||
SoundEvent yes = Wizardry.tisTheSeason ? WizardrySounds.ENTITY_WIZARD_HOHOHO : WizardrySounds.ENTITY_WIZARD_YES;
|
||||
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : yes, this.getSoundVolume(), this.getSoundPitch());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,6 +268,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
|
||||
@Override
|
||||
protected SoundEvent getAmbientSound(){
|
||||
if(Wizardry.tisTheSeason) return WizardrySounds.ENTITY_WIZARD_HOHOHO;
|
||||
return this.isTrading() ? WizardrySounds.ENTITY_WIZARD_TRADING : WizardrySounds.ENTITY_WIZARD_AMBIENT;
|
||||
}
|
||||
|
||||
@@ -357,7 +370,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// When right-clicked with a spell book in creative, sets one of the spells to that spell
|
||||
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
|
||||
Spell spell = Spell.byMetadata(stack.getItemDamage());
|
||||
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
|
||||
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
|
||||
// The set(...) method returns the element that was replaced - neat!
|
||||
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
|
||||
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
|
||||
@@ -387,15 +400,15 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
super.writeEntityToNBT(nbt);
|
||||
|
||||
if(this.trades != null){
|
||||
nbt.setTag("trades", this.trades.getRecipiesAsTags());
|
||||
NBTExtras.storeTagSafely(nbt, "trades", this.trades.getRecipiesAsTags());
|
||||
}
|
||||
|
||||
nbt.setInteger("element", this.getElement().ordinal());
|
||||
nbt.setInteger("skin", this.textureIndex);
|
||||
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
|
||||
|
||||
if(this.towerBlocks != null && this.towerBlocks.size() > 0){
|
||||
nbt.setTag("towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
||||
NBTExtras.storeTagSafely(nbt, "towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -414,7 +427,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
this.spells = (List<Spell>)NBTExtras.NBTToList(nbt.getTagList("spells", NBT.TAG_INT),
|
||||
(NBTTagInt tag) -> Spell.byMetadata(tag.getInt()));
|
||||
|
||||
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_LONG);
|
||||
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_COMPOUND);
|
||||
if(!tagList.isEmpty()){
|
||||
this.towerBlocks = new HashSet<>(NBTExtras.NBTToList(tagList, NBTUtil::getPosFromTag));
|
||||
}else{
|
||||
@@ -750,7 +763,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// All wizards know magic missile, even if it is disabled.
|
||||
spells.add(Spells.magic_missile);
|
||||
|
||||
Tier maxTier = populateSpells(spells, element, false, 3, rand);
|
||||
Tier maxTier = populateSpells(this, spells, element, false, 3, rand);
|
||||
|
||||
// Now done after the spells so it can take the tier into account.
|
||||
ItemStack wand = new ItemStack(WizardryItems.getWand(maxTier, element));
|
||||
@@ -767,19 +780,22 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
/**
|
||||
* Adds n random spells to the given list. The spells will be of the given element if possible. Extracted as a
|
||||
* separate function since it was the same in both EntityWizard and EntityEvilWizard.
|
||||
*
|
||||
*
|
||||
* @param wizard The wizard whose spells are to be populated.
|
||||
* @param spells The spell list to be populated.
|
||||
* @param e The element that the spells should belong to, or {@link Element#MAGIC} for a random element each time.
|
||||
* @param master Whether to include master spells.
|
||||
* @param n The number of spells to add.
|
||||
* @param random A random number generator to use.
|
||||
* @return The tier of the highest-tier spell that was added to the list.
|
||||
*/
|
||||
static Tier populateSpells(List<Spell> spells, Element e, boolean master, int n, Random random){
|
||||
static Tier populateSpells(final EntityLiving wizard, List<Spell> spells, Element e, boolean master, int n, Random random){
|
||||
|
||||
// This is the tier of the highest tier spell added.
|
||||
Tier maxTier = Tier.NOVICE;
|
||||
|
||||
List<Spell> npcSpells = Spell.getSpells(Spell.npcSpells);
|
||||
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
|
||||
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
|
||||
|
||||
for(int i = 0; i < n; i++){
|
||||
|
||||
|
||||
@@ -19,7 +19,9 @@ import java.util.List;
|
||||
* packets) is handled by that class, and all the implementor needs to do is decide which spell(s) to select.
|
||||
* <p></p>
|
||||
* This class also allows Wizardry to do all the syncing necessary for continuous spell casting. All the implementor
|
||||
* needs to do is store the actual fields involved.
|
||||
* needs to do is store the actual fields involved, by implementing {@link ISpellCaster#setContinuousSpell(Spell)},
|
||||
* {@link ISpellCaster#getContinuousSpell()}, {@link ISpellCaster#setSpellCounter(int)}, {@link ISpellCaster#getSpellCounter()}
|
||||
* and {@link ISpellCaster#getModifiers()}.
|
||||
*/
|
||||
/* Perhaps this should be a capability? Though I can't help thinking they're mainly for attaching data to vanilla
|
||||
* classes, rather than custom ones. For now, the main purpose of this is to centralise code within wizardry itself, and
|
||||
@@ -36,10 +38,10 @@ public interface ISpellCaster {
|
||||
*
|
||||
* @return A list of {@link Spell} instances. A random spell from this list will be cast when the entity attacks.
|
||||
* The list will not be modified by the AI class and can therefore be an immutable list. The spells in the
|
||||
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastByNPCs()} returns true).
|
||||
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)} returns true).
|
||||
*/
|
||||
@Nonnull
|
||||
public List<Spell> getSpells();
|
||||
List<Spell> getSpells();
|
||||
|
||||
/**
|
||||
* Called each time the entity attacks to get the modifiers to apply to the spell.
|
||||
@@ -48,31 +50,47 @@ public interface ISpellCaster {
|
||||
* required, pass in an empty {@code SpellModifiers} object.
|
||||
*/
|
||||
@Nonnull
|
||||
public SpellModifiers getModifiers();
|
||||
default SpellModifiers getModifiers(){
|
||||
return new SpellModifiers(); // May seem wasteful but this should never be called so it doesn't matter
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the continuous spell that is currently being cast, or the None spell if there is none. Implementors
|
||||
* should simply store this as a private field and return it here. Will be synced by the AI class, but whether it is
|
||||
* saved to NBT is up to you. If the implementing class does not deal with continuous spells, just return
|
||||
* {@link Spells#none}. If the implementing class only ever uses one continuous spell, do <b>not</b> just return
|
||||
* that spell; the field must still be stored.
|
||||
* saved to NBT is up to you. If the implementing class only ever uses one continuous spell, do <b>not</b> just
|
||||
* return that spell; the field must still be stored.
|
||||
*/
|
||||
@Nonnull
|
||||
public Spell getContinuousSpell();
|
||||
default Spell getContinuousSpell(){
|
||||
return Spells.none;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the continuous spell that is currently being cast, or the None spell if there is none. Implementors should
|
||||
* simply store this as a private field and assign it here. Will be synced by the AI class, but whether it is saved
|
||||
* to NBT is up to you. If the implementing class does not deal with continuous spells, leave this method blank.
|
||||
*/
|
||||
public void setContinuousSpell(Spell spell);
|
||||
default void setContinuousSpell(Spell spell){
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
/** Returns the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||
* private field and return it here. This is only used client-side. */
|
||||
default int getSpellCounter(){
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Sets the number of ticks the current spell has been cast for. Implementors should simply store this as a
|
||||
* private field and assign it here. This is only used client-side. */
|
||||
default void setSpellCounter(int count){
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the aiming arror for the given difficulty, used in projectile spells. Defaults to the values used by
|
||||
* Returns the aiming error for the given difficulty, used in projectile spells. Defaults to the values used by
|
||||
* skeletons, which are: Easy - 10, Normal - 6, Hard - 2, Peaceful - 10 (rarely used).
|
||||
*/
|
||||
// This is what default methods are actually intended for!
|
||||
public default int getAimingError(EnumDifficulty difficulty) {
|
||||
default int getAimingError(EnumDifficulty difficulty) {
|
||||
return WizardryUtilities.getDefaultAimingError(difficulty);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -221,7 +221,8 @@ public interface ISummonedCreature extends IEntityAdditionalSpawnData, IEntityOw
|
||||
* possible for implementors to override this in order to do something special when selecting a target.
|
||||
*/
|
||||
default Predicate<Entity> getTargetSelector(){
|
||||
return entity -> getCaster() == null ? entity instanceof EntityPlayer : !entity.isInvisible() && isValidTarget(entity);
|
||||
return entity -> !entity.isInvisible() && (getCaster() == null ? entity instanceof EntityPlayer &&
|
||||
!((EntityPlayer)entity).isCreative() : isValidTarget(entity));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,11 +9,15 @@ import electroblob.wizardry.util.ParticleBuilder;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.projectile.EntitySmallFireball;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
@@ -131,6 +135,54 @@ public class EntityMagicFireball extends EntityMagicProjectile {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCollidedWith(){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCollisionBorderSize(){
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean attackEntityFrom(DamageSource source, float amount){
|
||||
|
||||
if(this.isEntityInvulnerable(source)){
|
||||
return false;
|
||||
|
||||
}else{
|
||||
|
||||
this.markVelocityChanged();
|
||||
|
||||
if(source.getTrueSource() != null){
|
||||
|
||||
Vec3d vec3d = source.getTrueSource().getLookVec();
|
||||
|
||||
if(vec3d != null){
|
||||
|
||||
double speed = MathHelper.sqrt(motionX * motionX + motionY * motionY + motionZ * motionZ);
|
||||
|
||||
this.motionX = vec3d.x * speed;
|
||||
this.motionY = vec3d.y * speed;
|
||||
this.motionZ = vec3d.z * speed;
|
||||
|
||||
this.lifetime = 160;
|
||||
|
||||
}
|
||||
|
||||
if(source.getTrueSource() instanceof EntityLivingBase){
|
||||
this.setCaster((EntityLivingBase)source.getTrueSource());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setLifetime(int lifetime){
|
||||
this.lifetime = lifetime;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.entity.projectile;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -44,15 +45,34 @@ public class EntityMagicMissile extends EntityMagicArrow {
|
||||
public void tickInAir(){
|
||||
|
||||
if(this.world.isRemote){
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX/2;
|
||||
double y = posY - motionY/2;
|
||||
double z = posZ - motionZ/2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(Wizardry.tisTheSeason){
|
||||
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(0.8f, 0.15f, 0.15f)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
ParticleBuilder.create(Type.SNOW).pos(posX, posY, posZ).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX / 2;
|
||||
double y = posY - motionY / 2;
|
||||
double z = posZ - motionZ / 2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(0.15f, 0.7f, 0.15f)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
}
|
||||
|
||||
}else{
|
||||
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX / 2;
|
||||
double y = posY - motionY / 2;
|
||||
double z = posZ - motionZ / 2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ public abstract class EntityMagicProjectile extends EntityThrowable implements I
|
||||
double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
|
||||
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
|
||||
double dz = target.posZ - caster.posZ;
|
||||
double horizontalDistance = (double)MathHelper.sqrt(dx * dx + dz * dz);
|
||||
double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
|
||||
|
||||
if(horizontalDistance >= 1.0E-7D){
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
@@ -66,12 +65,11 @@ public class EntitySmokeBomb extends EntityBomb {
|
||||
|
||||
for(EntityLivingBase target : targets){
|
||||
if(target != this.getThrower()){
|
||||
// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
|
||||
// Gives the target blindness, and mind trick if it's not a player (since this has the desired
|
||||
// effect of preventing targeting)
|
||||
if(target instanceof EntityPlayer){
|
||||
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
||||
}else if(target instanceof EntityLiving){
|
||||
// New AI
|
||||
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
|
||||
|
||||
if(target instanceof EntityLiving){
|
||||
((EntityLiving)target).setAttackTarget(null);
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, duration, 0));
|
||||
}
|
||||
|
||||
@@ -58,6 +58,8 @@ public interface IConjuredItem {
|
||||
*/
|
||||
default int getMaxDamageFromNBT(ItemStack stack, Spell spell){
|
||||
|
||||
if(!spell.arePropertiesInitialised()) return 600; // Failsafe, some edge-cases call this during preInit
|
||||
|
||||
float baseDuration = spell.getProperty(SpellConjuration.ITEM_LIFETIME).floatValue();
|
||||
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().hasKey(DURATION_MULTIPLIER_KEY)){
|
||||
|
||||
@@ -61,11 +61,10 @@ public class ItemArcaneTome extends Item {
|
||||
|
||||
Tier tier = Tier.values()[stack.getItemDamage()];
|
||||
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
|
||||
|
||||
tooltip.add(tier.getDisplayNameWithFormatting());
|
||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc1",
|
||||
tier2.getDisplayNameWithFormatting()));
|
||||
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc2",
|
||||
tier.getDisplayNameWithFormatting() + "\u00A77"));
|
||||
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + this.getRegistryName() + ".desc",
|
||||
tier2.getDisplayNameWithFormatting() + "\u00A77", tier.getDisplayNameWithFormatting() + "\u00A77");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -265,7 +265,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
if(artefact == WizardryItems.ring_condensing){
|
||||
|
||||
if(world.isRemote && player.ticksExisted % 150 == 0){
|
||||
if(player.ticksExisted % 150 == 0){
|
||||
for(ItemStack stack : WizardryUtilities.getHotbar(player)){
|
||||
// Needs to be both of these interfaces because this ring only recharges wands
|
||||
// (or more accurately, chargeable spellcasting items)
|
||||
@@ -276,7 +276,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
}else if(artefact == WizardryItems.amulet_arcane_defence){
|
||||
|
||||
if(world.isRemote && player.ticksExisted % 300 == 0){
|
||||
if(player.ticksExisted % 300 == 0){
|
||||
for(ItemStack stack : player.getArmorInventoryList()){
|
||||
// IManaStoringItem is sufficient, since anything in the armour slots is probably armour
|
||||
if(stack.getItem() instanceof IManaStoringItem)
|
||||
@@ -601,7 +601,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
}else if(artefact == WizardryItems.amulet_transience){
|
||||
|
||||
if(player.getHealth() <= 2 && player.world.rand.nextFloat() < 0.25f){
|
||||
if(player.getHealth() <= 6 && player.world.rand.nextFloat() < 0.25f){
|
||||
player.addPotionEffect(new PotionEffect(WizardryPotions.transience, 300));
|
||||
player.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 300, 0, false, false));
|
||||
}
|
||||
@@ -639,6 +639,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
WizardryUtilities.getEntitiesWithinRadius(3, player.posX, player.posY, player.posZ, world).stream()
|
||||
.filter(WizardryUtilities::isLiving)
|
||||
.filter(e -> e != player)
|
||||
.min(Comparator.comparingDouble(player::getDistanceSq))
|
||||
.ifPresent(target -> {
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.constants.Constants;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
@@ -11,11 +12,13 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
||||
|
||||
public ItemBlankScroll(){
|
||||
this.setCreativeTab(WizardryTabs.WIZARDRY);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -45,10 +48,14 @@ public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
||||
int cost = spell.getCost() * centre.getStack().getCount();
|
||||
// Continuous spell scrolls require enough mana to cast them for the duration defined in ItemScroll.
|
||||
if(spell.isContinuous) cost *= ItemScroll.CASTING_TIME / 20;
|
||||
|
||||
int manaPerItem = Constants.MANA_PER_CRYSTAL;
|
||||
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
|
||||
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
|
||||
|
||||
if(crystals.getStack().getCount() * Constants.MANA_PER_CRYSTAL > cost){
|
||||
if(crystals.getStack().getCount() * manaPerItem > cost){
|
||||
// Rounds up to the nearest whole crystal
|
||||
crystals.decrStackSize(cost / Constants.MANA_PER_CRYSTAL + 1);
|
||||
crystals.decrStackSize(cost / manaPerItem + 1);
|
||||
centre.putStack(new ItemStack(WizardryItems.scroll, centre.getStack().getCount(), spell.metadata()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.item;
|
||||
import com.google.common.collect.Multimap;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
@@ -81,6 +82,12 @@ public class ItemFrostAxe extends ItemAxe implements IConjuredItem {
|
||||
stack.setItemDamage(damage + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot){
|
||||
attackDamage = Spells.frost_axe.getProperty(Spell.DAMAGE).floatValue();
|
||||
return super.getItemAttributeModifiers(equipmentSlot);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase wielder){
|
||||
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
|
||||
|
||||
@@ -81,7 +81,9 @@ public class ItemLightningHammer extends Item implements IConjuredItem {
|
||||
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(slot);
|
||||
|
||||
if(slot == EntityEquipmentSlot.MAINHAND){
|
||||
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue(), WizardryUtilities.Operations.ADD));
|
||||
float attackDamage = Spells.lightning_hammer.arePropertiesInitialised() ?
|
||||
Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue() : 10; // Fallback for search tree init, value doesn't really matter
|
||||
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", attackDamage, WizardryUtilities.Operations.ADD));
|
||||
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", ATTACK_SPEED, WizardryUtilities.Operations.ADD));
|
||||
multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(MOVEMENT_SPEED_MODIFIER, "Weapon modifier", MOVEMENT_SPEED_REDUCTION, WizardryUtilities.Operations.MULTIPLY_FLAT));
|
||||
}
|
||||
|
||||
@@ -13,16 +13,15 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
|
||||
/** The maximum number of ticks a continuous spell scroll can be cast for (by holding the use item button). */
|
||||
@@ -33,6 +32,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(16);
|
||||
setCreativeTab(WizardryTabs.SPELLS);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -47,13 +47,14 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
|
||||
@Override
|
||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
||||
// is not required, only the metadata.
|
||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
||||
list.add(new ItemStack(this, 1, i + 1));
|
||||
|
||||
List<Spell> spells = Spell.getAllSpells();
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -80,6 +81,25 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
return Wizardry.proxy.getScrollDisplayName(stack);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void addInformation(ItemStack itemstack, World world, List<String> tooltip, net.minecraft.client.util.ITooltipFlag advanced){
|
||||
|
||||
if(world != null){
|
||||
|
||||
Spell spell = Spell.byMetadata(itemstack.getItemDamage());
|
||||
|
||||
boolean discovered = Wizardry.proxy.shouldDisplayDiscovered(spell, itemstack);
|
||||
|
||||
// Advanced tooltips display more information, mainly for searching purposes in creative
|
||||
if(discovered && advanced.isAdvanced()){ // No cheating!
|
||||
tooltip.add(spell.getTier().getDisplayName());
|
||||
tooltip.add(spell.getElement().getDisplayName());
|
||||
tooltip.add(spell.getType().getDisplayName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack stack){
|
||||
|
||||
@@ -71,9 +71,10 @@ public class ItemSpectralBow extends ItemBow implements IConjuredItem {
|
||||
|
||||
if(!oldStack.isEmpty() || !newStack.isEmpty()){
|
||||
// We only care about the situation where we specifically want the animation NOT to play.
|
||||
if(oldStack.getItem() == newStack.getItem() && !slotChanged
|
||||
if(oldStack.getItem() == newStack.getItem() && !slotChanged)
|
||||
// This code should only run on the client side, so using Minecraft is ok.
|
||||
&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
|
||||
// Why the heck was this here?
|
||||
//&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.WizardryGuiHandler;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.registry.WizardryTabs;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -9,35 +11,41 @@ import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class ItemSpellBook extends Item {
|
||||
|
||||
private static final Map<Tier, ResourceLocation> guiTextures = ImmutableMap.of(
|
||||
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
||||
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
||||
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
||||
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
||||
|
||||
public ItemSpellBook(){
|
||||
super();
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(16);
|
||||
setCreativeTab(WizardryTabs.SPELLS);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
||||
// is not required, only the metadata.
|
||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
||||
list.add(new ItemStack(this, 1, i + 1));
|
||||
|
||||
List<Spell> spells = Spell.getAllSpells();
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -64,10 +72,13 @@ public class ItemSpellBook extends Item {
|
||||
: "#\u00A79" + SpellGlyphData.getGlyphName(spell, world));
|
||||
|
||||
tooltip.add(spell.getTier().getDisplayNameWithFormatting());
|
||||
|
||||
// Advanced tooltips display more information, mainly for searching purposes in creative
|
||||
if(discovered && advanced.isAdvanced()){ // No cheating!
|
||||
tooltip.add(spell.getElement().getDisplayName());
|
||||
tooltip.add(spell.getType().getDisplayName());
|
||||
}
|
||||
}
|
||||
/* Removed to streamline the tooltip a bit. Information is now within the book. if(spell.isContinuous){
|
||||
* tooltip.add("\u00A79Mana Cost: " + spell.cost + " per second"); }else{ tooltip.add("\u00A79Mana Cost: " +
|
||||
* spell.cost); } */
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -76,4 +87,12 @@ public class ItemSpellBook extends Item {
|
||||
return Wizardry.proxy.getFontRenderer(stack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the GUI texture to be used when this spell book is opened.
|
||||
* @param spell The spell for the book being opened.
|
||||
*/
|
||||
public ResourceLocation getGuiTexture(Spell spell){
|
||||
return guiTextures.get(spell.getTier());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -73,6 +73,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
private static final int CONTINUOUS_TRACKING_INTERVAL = 20;
|
||||
/** The increase in progression for casting spells of the matching element. */
|
||||
private static final float ELEMENTAL_PROGRESSION_MODIFIER = 1.2f;
|
||||
/** The increase in progression for casting an undiscovered spell (can only happen once per spell for each player). */
|
||||
private static final float DISCOVERY_PROGRESSION_MODIFIER = 5f;
|
||||
/** The fraction of progression lost when all recently-cast spells are the same as the one being cast. */
|
||||
private static final float MAX_PROGRESSION_REDUCTION = 0.75f;
|
||||
|
||||
@@ -398,7 +400,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(Source.WAND, spell, caster, modifiers, castingTick))) return false;
|
||||
}
|
||||
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||
|
||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||
@@ -434,7 +436,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
caster.setActiveHand(hand);
|
||||
|
||||
// Mana cost
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
|
||||
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
|
||||
// As of wizardry 4.2 mana cost is only divided over two intervals each second
|
||||
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
|
||||
|
||||
@@ -495,7 +497,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
|
||||
int castingTick = stack.getMaxItemUseDuration() - timeLeft; // Might as well include this
|
||||
|
||||
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST)), castingTick);
|
||||
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f), castingTick);
|
||||
|
||||
// Still need to check there's enough mana or the spell will finish twice, since running out of mana is
|
||||
// handled separately.
|
||||
@@ -573,6 +575,11 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
progressionModifier *= ELEMENTAL_PROGRESSION_MODIFIER;
|
||||
}
|
||||
|
||||
if(WizardData.get(player) != null && !WizardData.get(player).hasSpellBeenDiscovered(spell)){
|
||||
// Casting an undiscovered spell now grants 5x progression
|
||||
progressionModifier *= DISCOVERY_PROGRESSION_MODIFIER;
|
||||
}
|
||||
|
||||
modifiers.set(SpellModifiers.PROGRESSION, progressionModifier, false);
|
||||
|
||||
return modifiers;
|
||||
@@ -635,6 +642,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
// WandHelper.setProgression(centre.getStack(), WandHelper.getProgression(centre.getStack()) - tier.progression);
|
||||
// }
|
||||
|
||||
WandHelper.setProgression(centre.getStack(), 0);
|
||||
|
||||
ItemStack newWand = new ItemStack(WizardryItems.getWand(tier, this.element));
|
||||
newWand.setTagCompound(centre.getStack().getTagCompound());
|
||||
// This needs to be done after copying the tag compound so the mana capacity for the new wand
|
||||
|
||||
@@ -57,12 +57,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
}
|
||||
|
||||
/** Should only be used by vanilla's armour damage calculations; use {@link ItemWizardArmour#setMana(ItemStack, int)}
|
||||
* to modify wand mana from elsewhere. */
|
||||
* to modify armour mana from elsewhere. */
|
||||
@Override
|
||||
public void setDamage(ItemStack stack, int damage){
|
||||
// Overridden to stop repair things from 'repairing' the mana in wizard armour
|
||||
// This being armour, it's much easier to let its damage increase normally, but block it from being decreased
|
||||
if(stack.getItemDamage() < damage) super.setDamage(stack, damage);
|
||||
if(stack.getItemDamage() < damage) super.setDamage(stack, Math.min(damage, stack.getMaxDamage()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -178,9 +178,14 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
|
||||
String s = "wizard_armour";
|
||||
|
||||
if(this.element != null) s = s + "_" + this.element.getName();
|
||||
if(Wizardry.tisTheSeason){
|
||||
s = s + "_festive";
|
||||
}else{
|
||||
if(this.element != null) s = s + "_" + this.element.getName();
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
||||
}
|
||||
|
||||
if(slot == EntityEquipmentSlot.LEGS) s = s + "_legs";
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
||||
|
||||
return "ebwizardry:textures/armour/" + s + ".png";
|
||||
}
|
||||
@@ -325,7 +330,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
|
||||
double followRange = attribute == null ? 16 : attribute.getAttributeValue();
|
||||
if(event.getTarget().isSneaking()) followRange *= 0.8;
|
||||
float f = armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
||||
float f = (float)armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
|
||||
if(f < 0.1F) f = 0.1F;
|
||||
followRange *= (double)(0.7F * f);
|
||||
// Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far
|
||||
|
||||
@@ -108,10 +108,14 @@ public class RandomSpell extends LootFunction {
|
||||
// element = null;
|
||||
}
|
||||
|
||||
SpellProperties.Context spellContext = context.getLootedEntity() == null ? SpellProperties.Context.TREASURE
|
||||
: SpellProperties.Context.LOOTING;
|
||||
|
||||
// Here's a thought: does randomly selecting the element beforehand (as opposed to leaving it null and letting
|
||||
// the spell randomiser use any element) change the overall outcome at all?
|
||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, SpellProperties.Context.TREASURE));
|
||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, spellContext));
|
||||
|
||||
spellsList.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||
if(stack.getItem() instanceof ItemScroll) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
||||
if(stack.getItem() instanceof ItemSpellBook) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonSerializationContext;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.living.ISpellCaster;
|
||||
import electroblob.wizardry.item.ItemScroll;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -33,13 +34,18 @@ public class WizardSpell extends LootFunction {
|
||||
@Override
|
||||
public ItemStack apply(ItemStack stack, Random random, LootContext context){
|
||||
|
||||
if(!(stack.getItem() instanceof ItemSpellBook)) Wizardry.logger
|
||||
if(!(stack.getItem() instanceof ItemSpellBook) && !(stack.getItem() instanceof ItemScroll)) Wizardry.logger
|
||||
.warn("Applying the wizard_spell loot function to an item that isn't a spell book or scroll.");
|
||||
|
||||
if(context.getLootedEntity() instanceof ISpellCaster){
|
||||
List<Spell> spells = ((ISpellCaster)context.getLootedEntity()).getSpells();
|
||||
spells.remove(Spells.magic_missile); // Can't drop magic missile
|
||||
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
||||
spells.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||
if(spells.isEmpty()){
|
||||
Wizardry.logger.warn("Tried to apply the wizard_spell loot function to an item, but none of the looted entity's spells were applicable for that item. This is probably a bug!");
|
||||
}else{
|
||||
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
||||
}
|
||||
}else{
|
||||
Wizardry.logger.warn("Applying the wizard_spell loot function to an entity that isn't a spell caster.");
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ public class BehaviourSpellDispense extends BehaviorDispenseOptional {
|
||||
if(world.isSideSolid(source.getBlockPos().offset(direction), direction.getOpposite())) return stack;
|
||||
|
||||
// If the scroll can never be cast by a dispenser, it should be dispensed as an item.
|
||||
if(!spell.canBeCastByDispensers()) return super.dispenseStack(source, stack);
|
||||
if(!spell.canBeCastBy(source.getBlockTileEntity())) return super.dispenseStack(source, stack);
|
||||
|
||||
SpellModifiers modifiers = new SpellModifiers();
|
||||
|
||||
|
||||
@@ -162,7 +162,7 @@ public abstract class Forfeit {
|
||||
|
||||
event.setCanceled(true);
|
||||
|
||||
Forfeit forfeit = getRandomForfeit(event.getWorld().rand, event.getSpell().getTier(), event.getSpell().getElement());
|
||||
Forfeit forfeit = getRandomForfeit(data.synchronisedRandom, event.getSpell().getTier(), event.getSpell().getElement());
|
||||
|
||||
if(forfeit == null){ // Should never happen, but just in case...
|
||||
if(!event.getWorld().isRemote) player.sendMessage(new TextComponentTranslation("forfeit.ebwizardry:do_nothing"));
|
||||
@@ -375,7 +375,7 @@ public abstract class Forfeit {
|
||||
if(!w.isRemote){
|
||||
for(EnumFacing direction : EnumFacing.HORIZONTALS){
|
||||
BlockPos pos = p.getPosition().offset(direction);
|
||||
w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
|
||||
if(WizardryUtilities.canBlockBeReplaced(w, pos)) w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
|
||||
}
|
||||
}
|
||||
}));
|
||||
@@ -410,6 +410,7 @@ public abstract class Forfeit {
|
||||
if(!w.isRemote){
|
||||
List<BlockPos> sphere = WizardryUtilities.getBlockSphere(p.getPosition(), 4);
|
||||
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube());
|
||||
sphere.removeIf(pos -> WizardryUtilities.isBlockUnbreakable(w, pos));
|
||||
sphere.forEach(pos -> {
|
||||
EntityFallingBlock block = new EntityFallingBlock(w, pos.getX() + 0.5, pos.getY() + 0.5,
|
||||
pos.getZ() + 0.5, w.getBlockState(pos));
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
package electroblob.wizardry.misc;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.item.IManaStoringItem;
|
||||
import electroblob.wizardry.item.ItemManaFlask;
|
||||
import net.minecraft.inventory.InventoryCrafting;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.CraftingManager;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
||||
|
||||
/**
|
||||
* Implements a dynamic crafting recipe for recharging items with mana flasks.
|
||||
*
|
||||
* @author Corail31, Electroblob
|
||||
* @since Wizardry 4.2.2
|
||||
*/
|
||||
@Mod.EventBusSubscriber
|
||||
public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
|
||||
|
||||
private final IManaStoringItem chargeable;
|
||||
private final ItemManaFlask flask;
|
||||
|
||||
/**
|
||||
* Creates a new charging recipe for the given chargeable item using the given flask item.
|
||||
* @param chargeable The type of item to be charged
|
||||
* @param flask The mana flask used to charge the item
|
||||
*/
|
||||
public RecipeRechargeWithFlask(Item chargeable, ItemManaFlask flask){
|
||||
super(null, new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE),
|
||||
new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE), flask);
|
||||
if(!(chargeable instanceof IManaStoringItem)) throw new IllegalArgumentException("Item to be charged must be an instance of IManaStoringItem");
|
||||
this.chargeable = (IManaStoringItem)chargeable;
|
||||
this.flask = flask;
|
||||
}
|
||||
|
||||
// Commented out for now because JEI spams the log with errors about the recipe having no output
|
||||
// @Nonnull
|
||||
// @Override
|
||||
// public ItemStack getRecipeOutput(){
|
||||
// return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
|
||||
// }
|
||||
|
||||
@Override
|
||||
public ItemStack getCraftingResult(InventoryCrafting inv){
|
||||
ItemStack result = super.getCraftingResult(inv);
|
||||
rechargeItemAndCopyNBT(result, inv);
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean matches(InventoryCrafting inv, World world){
|
||||
ItemStack stack = findItemToCharge(inv);
|
||||
if(!stack.isEmpty() && chargeable.isManaFull(stack)) return false;
|
||||
return super.matches(inv, world);
|
||||
}
|
||||
|
||||
private void rechargeItemAndCopyNBT(ItemStack toCharge, InventoryCrafting inv){
|
||||
if(toCharge.getItem() == chargeable){
|
||||
ItemStack stack = findItemToCharge(inv);
|
||||
if(!stack.isEmpty()) chargeable.setMana(toCharge, chargeable.getMana(stack));
|
||||
chargeable.rechargeMana(toCharge, flask.size.capacity);
|
||||
toCharge.setTagCompound(stack.getTagCompound()); // Copy NBT to new stack
|
||||
}else{
|
||||
Wizardry.logger.warn("Tried to recharge item {} with mana flask, but it did not match the recipe result {}!", toCharge.getItem(), chargeable);
|
||||
}
|
||||
}
|
||||
|
||||
private ItemStack findItemToCharge(InventoryCrafting inv){
|
||||
for(int i=0; i<inv.getSizeInventory(); i++){
|
||||
ItemStack ingredient = inv.getStackInSlot(i);
|
||||
if(ingredient.getItem() == chargeable) return ingredient;
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDynamic(){
|
||||
return true; // Stops it appearing in the recipe book
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event){
|
||||
// getCraftingResult seems to only work for the result that's displayed, not once it is actually taken
|
||||
// This means that although I no longer have to replace the result every tick, I still need to do it here
|
||||
// ... I thought the whole point of the new recipe system was so that I DIDN'T have to do this?!
|
||||
if(event.craftMatrix instanceof InventoryCrafting){
|
||||
for(IRecipe recipe : CraftingManager.REGISTRY){
|
||||
if(recipe instanceof RecipeRechargeWithFlask
|
||||
&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
|
||||
// Have to modify the itemstack in the actual event, it cannot be replaced
|
||||
((RecipeRechargeWithFlask)recipe).rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
package electroblob.wizardry.packet;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
|
||||
/** <b>[Server -> Client]</b> This packet is sent when the slow time potion effect expires or is removed from an
|
||||
* entity to unblock all nearby entities' updates. */
|
||||
public class PacketEndSlowTime implements IMessageHandler<PacketEndSlowTime.Message, IMessage> {
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(Message message, MessageContext ctx){
|
||||
|
||||
// Just to make sure that the side is correct
|
||||
if(ctx.side.isClient()){
|
||||
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleEndSlowTimePacket(message));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static class Message implements IMessage {
|
||||
|
||||
public int hostID;
|
||||
|
||||
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
|
||||
public Message(){
|
||||
}
|
||||
|
||||
public Message(Entity host){
|
||||
this.hostID = host.getEntityId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf){
|
||||
this.hostID = buf.readInt();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf){
|
||||
buf.writeInt(hostID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,6 @@ public class WizardryPacketHandler {
|
||||
registerMessage(PacketSpellProperties.class, PacketSpellProperties.Message.class);
|
||||
registerMessage(PacketSyncAdvancements.class, PacketSyncAdvancements.Message.class);
|
||||
registerMessage(PacketRequestAdvancementSync.class, PacketRequestAdvancementSync.Message.class);
|
||||
registerMessage(PacketEndSlowTime.class, PacketEndSlowTime.Message.class);
|
||||
registerMessage(PacketResurrection.class, PacketResurrection.Message.class);
|
||||
registerMessage(PacketCastSpellAtPos.class, PacketCastSpellAtPos.Message.class);
|
||||
registerMessage(PacketEmitterData.class, PacketEmitterData.Message.class);
|
||||
|
||||
@@ -2,6 +2,7 @@ package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
@@ -40,7 +41,7 @@ public class PotionContainment extends PotionMagicEffect {
|
||||
|
||||
// Initialise the containment position to the entity's position if it wasn't set already
|
||||
if(!target.getEntityData().hasKey(ENTITY_TAG)){
|
||||
target.getEntityData().setTag(ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
||||
NBTExtras.storeTagSafely(target.getEntityData(), ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
|
||||
}
|
||||
|
||||
Vec3d origin = WizardryUtilities.getCentre(NBTUtil.getPosFromTag(target.getEntityData().getCompoundTag(ENTITY_TAG)));
|
||||
|
||||
@@ -2,8 +2,6 @@ package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import electroblob.wizardry.packet.PacketEndSlowTime;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -17,11 +15,15 @@ import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
||||
import net.minecraftforge.event.entity.living.PotionEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
@@ -29,6 +31,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
// FIXME: Minecarts with entities in them (and, I suspect, any other ridden entities) go crazy when time-slowed
|
||||
|
||||
public static final String NBT_KEY = "time_slowed";
|
||||
|
||||
public PotionSlowTime(boolean isBadEffect, int liquidColour){
|
||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_slow_time.png"));
|
||||
this.setPotionName("potion." + Wizardry.MODID + ":slow_time");
|
||||
@@ -61,6 +65,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
for(Entity entity : targetsInRange){
|
||||
|
||||
entity.getEntityData().setBoolean(NBT_KEY, true);
|
||||
|
||||
// If time is stopped, block all updates; otherwise block all updates except every [interval] ticks
|
||||
entity.updateBlocked = stopTime || host.ticksExisted % interval != 0;
|
||||
|
||||
@@ -130,6 +136,29 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Goes through every entity in the given world and does the following:<br>
|
||||
* 1. Checks if they have the slow time NBT tag<br>
|
||||
* 2. If so, scans the area nearby for players or NPCs with the slow time effect<br>
|
||||
* 3. If none are found, removes the slow time NBT tag and unblocks the entity's updates
|
||||
*/
|
||||
public static void cleanUpEntities(World world){
|
||||
// Had trouble with accessing loadedTileEntityList from tick events causing random CMEs so I'm making a
|
||||
// copy of this too just in case
|
||||
List<Entity> loadedEntityList = new ArrayList<>(world.loadedEntityList);
|
||||
|
||||
for(Entity entity : loadedEntityList){
|
||||
if(entity.getEntityData().getBoolean(NBT_KEY)){
|
||||
// Currently only players can cast slow time, but you could apply the effect to NPCs with commands
|
||||
List<EntityLivingBase> nearby = WizardryUtilities.getEntitiesWithinRadius(getEffectRadius(), entity.posX, entity.posY, entity.posZ, entity.world, EntityLivingBase.class);
|
||||
if(nearby.stream().noneMatch(e -> e.isPotionActive(WizardryPotions.slow_time))){
|
||||
entity.getEntityData().removeTag(NBT_KEY);
|
||||
entity.updateBlocked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLivingUpdateEvent(LivingUpdateEvent event){
|
||||
|
||||
@@ -150,23 +179,16 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
|
||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
||||
unblockNearbyEntities(event.getEntityLiving());
|
||||
if(!event.getEntity().world.isRemote){
|
||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
||||
}
|
||||
}
|
||||
public static void tick(TickEvent.WorldTickEvent event){
|
||||
if(!event.world.isRemote && event.phase == TickEvent.Phase.END) cleanUpEntities(event.world);
|
||||
}
|
||||
|
||||
// We still need this as well as tick events because the player hasn't moved anywhere, they just logged out
|
||||
// In fact, it won't really matter since the tick event fixes it on login anyway, but if the mod is uninstalled or
|
||||
// something else weird happens...
|
||||
@SubscribeEvent
|
||||
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
|
||||
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
|
||||
unblockNearbyEntities(event.getEntityLiving());
|
||||
if(!event.getEntity().world.isRemote){
|
||||
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
|
||||
}
|
||||
}
|
||||
public static void onPlayerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event){
|
||||
if(event.player.updateBlocked) event.player.updateBlocked = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.entity.construct.*;
|
||||
import electroblob.wizardry.entity.living.*;
|
||||
import electroblob.wizardry.entity.projectile.*;
|
||||
import electroblob.wizardry.spell.*;
|
||||
import net.minecraft.entity.projectile.EntitySnowball;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -243,10 +244,15 @@ public final class Spells {
|
||||
IForgeRegistry<Spell> registry = event.getRegistry();
|
||||
|
||||
registry.register(new None());
|
||||
registry.register(new SpellArrow<>("magic_missile", EntityMagicMissile::new).addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||
registry.register(new SpellArrow<EntityMagicMissile>("magic_missile", EntityMagicMissile::new){
|
||||
@Override
|
||||
protected String getTranslationKey(){
|
||||
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||
}
|
||||
}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||
registry.register(new Ignite());
|
||||
registry.register(new Freeze());
|
||||
registry.register(new Snowball());
|
||||
registry.register(new SpellThrowable<>("snowball", EntitySnowball::new).npcSelector((e, o) -> o).soundValues(0.5f, 0.4f, 0.2f)); // Let's spare wizards the pain of the snowball spell
|
||||
registry.register(new Arc());
|
||||
registry.register(new SpellProjectile<>("thunderbolt", EntityThunderbolt::new).addProperties(Spell.DAMAGE, EntityThunderbolt.KNOCKBACK_STRENGTH).soundValues(0.8f, 0.9f, 0.2f));
|
||||
registry.register(new SummonZombie());
|
||||
@@ -316,7 +322,7 @@ public final class Spells {
|
||||
registry.register(new SpellProjectile<>("darkness_orb", EntityDarknessOrb::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(0.5f, 0.4f, 0.2f));
|
||||
registry.register(new ShadowWard());
|
||||
registry.register(new Decay());
|
||||
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Tornado());
|
||||
registry.register(new Glide());
|
||||
registry.register(new SummonSpiritHorse());
|
||||
@@ -367,7 +373,7 @@ public final class Spells {
|
||||
registry.register(new Intimidate());
|
||||
registry.register(new Banish());
|
||||
registry.register(new SixthSense());
|
||||
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Clairvoyance());
|
||||
registry.register(new PocketWorkbench());
|
||||
registry.register(new ImbueWeapon());
|
||||
|
||||
@@ -86,7 +86,7 @@ public final class WizardryBlocks {
|
||||
registerBlock(registry, "crystal_flower", new BlockCrystalFlower(Material.PLANTS).setHardness(0.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||
registerBlock(registry, "snare", new BlockSnare(Material.PLANTS).setHardness(0.0F));
|
||||
registerBlock(registry, "transportation_stone", new BlockTransportationStone(Material.ROCK).setHardness(0.3F).setLightLevel(0.5f).setLightOpacity(0).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightLevel(0.7f).setLightOpacity(0).setBlockUnbreakable().setResistance(6000000.0F));
|
||||
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightOpacity(1).setBlockUnbreakable().setResistance(6000000.0F));
|
||||
registerBlock(registry, "crystal_block", new BlockCrystal(Material.IRON).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
|
||||
registerBlock(registry, "meteor", new Block(Material.ROCK).setLightLevel(1));
|
||||
registerBlock(registry, "vanishing_cobweb", new BlockVanishingCobweb(Material.WEB).setLightOpacity(1).setHardness(4.0F));
|
||||
|
||||
@@ -9,6 +9,7 @@ import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@@ -18,6 +19,7 @@ import javax.annotation.Nonnull;
|
||||
* @author Electroblob
|
||||
* @since Wizardry 2.1
|
||||
*/
|
||||
@ObjectHolder(Wizardry.MODID)
|
||||
@Mod.EventBusSubscriber
|
||||
public final class WizardryEnchantments {
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.loot.RandomSpell;
|
||||
import electroblob.wizardry.loot.WizardSpell;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.EnumCreatureType;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.storage.loot.*;
|
||||
|
||||
@@ -3,9 +3,7 @@ package electroblob.wizardry.registry;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.item.IManaStoringItem;
|
||||
import electroblob.wizardry.item.ItemManaFlask;
|
||||
import net.minecraft.inventory.ContainerPlayer;
|
||||
import net.minecraft.inventory.ContainerWorkbench;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import electroblob.wizardry.misc.RecipeRechargeWithFlask;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.FurnaceRecipes;
|
||||
@@ -14,9 +12,6 @@ import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
|
||||
import java.util.LinkedList;
|
||||
@@ -54,84 +49,22 @@ public final class WizardryRecipes {
|
||||
|
||||
// Mana flask recipes
|
||||
|
||||
ItemStack smallFlaskStack = new ItemStack(WizardryItems.small_mana_flask);
|
||||
ItemStack mediumFlaskStack = new ItemStack(WizardryItems.medium_mana_flask);
|
||||
ItemStack largeFlaskStack = new ItemStack(WizardryItems.large_mana_flask);
|
||||
|
||||
ItemStack chargeable;
|
||||
Item chargeable;
|
||||
|
||||
while(!chargingRecipeQueue.isEmpty()){
|
||||
// Use remove() and not poll() because the queue shouldn't be empty in here
|
||||
chargeable = new ItemStack(chargingRecipeQueue.remove(), 1, OreDictionary.WILDCARD_VALUE);
|
||||
chargeable = chargingRecipeQueue.remove();
|
||||
|
||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, smallFlaskStack){
|
||||
@Override public boolean isDynamic(){ return true; } // Stops it appearing in the recipe book
|
||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
||||
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.small_mana_flask)
|
||||
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getRegistryName().getPath())));
|
||||
|
||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, mediumFlaskStack){
|
||||
@Override public boolean isDynamic(){ return true; }
|
||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
||||
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.medium_mana_flask)
|
||||
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getRegistryName().getPath())));
|
||||
|
||||
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, largeFlaskStack){
|
||||
@Override public boolean isDynamic(){ return true; }
|
||||
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getItem().getRegistryName().getPath())));
|
||||
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.large_mana_flask)
|
||||
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getRegistryName().getPath())));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
|
||||
|
||||
if(event.phase == TickEvent.Phase.START){
|
||||
|
||||
if(event.player.openContainer instanceof ContainerWorkbench){
|
||||
|
||||
IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
|
||||
ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
|
||||
processManaFlaskCrafting(craftMatrix, output);
|
||||
|
||||
}else if(event.player.openContainer instanceof ContainerPlayer){
|
||||
|
||||
IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
|
||||
ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
|
||||
// Unfortunately I have no choice but to call this method every tick when the player isn't using another
|
||||
// inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
|
||||
// itself, which is client-side only.
|
||||
processManaFlaskCrafting(craftMatrix, output);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
|
||||
|
||||
// Charges wand using mana flask
|
||||
|
||||
ItemManaFlask flask = null;
|
||||
ItemStack input = ItemStack.EMPTY;
|
||||
|
||||
for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
|
||||
|
||||
ItemStack stack = craftMatrix.getStackInSlot(i);
|
||||
|
||||
if(stack.getItem() instanceof ItemManaFlask){
|
||||
flask = (ItemManaFlask)stack.getItem();
|
||||
}
|
||||
|
||||
if(stack.getItem() instanceof IManaStoringItem){
|
||||
input = stack;
|
||||
}
|
||||
}
|
||||
|
||||
if(flask == null) return;
|
||||
|
||||
if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
|
||||
|
||||
output.setTagCompound((input.getTagCompound()));
|
||||
|
||||
int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
|
||||
|
||||
((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
|
||||
((IManaStoringItem)input.getItem()).getManaCapacity(input)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,6 +88,7 @@ public final class WizardrySounds {
|
||||
public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
|
||||
public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
|
||||
public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
|
||||
public static final SoundEvent ENTITY_WIZARD_HOHOHO = createSound("entity.wizard.hohoho");
|
||||
|
||||
public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
|
||||
public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
|
||||
@@ -132,10 +133,17 @@ public final class WizardrySounds {
|
||||
public static final SoundEvent MISC_PAGE_TURN = createSound("misc.page_turn");
|
||||
public static final SoundEvent MISC_FREEZE = createSound("misc.freeze");
|
||||
|
||||
/** Trick borrowed from the Twilight Forest, makes things neater. */
|
||||
// Trick borrowed from the Twilight Forest, makes things neater.
|
||||
|
||||
/** Overload for {@link WizardrySounds#createSound(String, String)} which assigns wizardry's mod ID automatically. */
|
||||
public static SoundEvent createSound(String name){
|
||||
return createSound(Wizardry.MODID, name);
|
||||
}
|
||||
|
||||
/** Creates a sound with the given name, to be read from {@code assets/[modID]/sounds.json}. */
|
||||
public static SoundEvent createSound(String modID, String name){
|
||||
// All the setRegistryName methods delegate to this one, it doesn't matter which you use.
|
||||
return new SoundEvent(new ResourceLocation(Wizardry.MODID, name)).setRegistryName(name);
|
||||
return new SoundEvent(new ResourceLocation(modID, name)).setRegistryName(name);
|
||||
}
|
||||
|
||||
// For some reason, sound events seem to work even when they aren't registered, without even so much as a warning.
|
||||
@@ -250,7 +258,7 @@ public final class WizardrySounds {
|
||||
event.getRegistry().register(MISC_PAGE_TURN);
|
||||
event.getRegistry().register(MISC_FREEZE);
|
||||
|
||||
for(Spell spell : Spell.getSpells(Spell.allSpells)){
|
||||
for(Spell spell : Spell.getAllSpells()){
|
||||
event.getRegistry().registerAll(spell.getSounds());
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -18,12 +19,21 @@ import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ArcaneJammer extends SpellRay {
|
||||
|
||||
private static final Field spellTicks;
|
||||
|
||||
static { // Yay more reflection
|
||||
spellTicks = ObfuscationReflectionHelper.findField(EntitySpellcasterIllager.class, "field_193087_b");
|
||||
}
|
||||
|
||||
public ArcaneJammer(){
|
||||
super("arcane_jammer", false, EnumAction.NONE);
|
||||
this.soundValues(0.7f, 1, 0.4f);
|
||||
@@ -68,9 +78,17 @@ public class ArcaneJammer extends SpellRay {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLivingUpdateEvent(LivingEvent.LivingUpdateEvent event){
|
||||
|
||||
if(event.getEntity() instanceof EntitySpellcasterIllager
|
||||
&& event.getEntityLiving().isPotionActive(WizardryPotions.arcane_jammer)){
|
||||
|
||||
((EntitySpellcasterIllager)event.getEntity()).setSpellType(EntitySpellcasterIllager.SpellType.NONE);
|
||||
|
||||
try{
|
||||
spellTicks.set(event.getEntity(), 10);
|
||||
}catch(IllegalAccessException e){
|
||||
Wizardry.logger.error("Error setting evoker spell timer:", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,11 +6,13 @@ import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -32,9 +34,9 @@ public class ArcaneLock extends SpellRay {
|
||||
|
||||
@Override public boolean requiresPacket(){ return true; }
|
||||
|
||||
@Override public boolean canBeCastByDispensers(){ return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return false; }
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -18,11 +18,14 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
|
||||
|
||||
// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
|
||||
// 3 is the distance to move the entity back towards the caster.
|
||||
double dx = caster.posX - x;
|
||||
double dz = caster.posZ - z;
|
||||
double distRatio = 3 / Math.sqrt(dx * dx + dz * dz);
|
||||
x += dx * distRatio;
|
||||
z += dz * distRatio;
|
||||
double dx = caster == null ? side.getDirectionVec().getX() : caster.posX - x;
|
||||
double dz = caster == null ? side.getDirectionVec().getZ() : caster.posZ - z;
|
||||
double dist = Math.sqrt(dx * dx + dz * dz);
|
||||
if(dist != 0){
|
||||
double distRatio = 3 / dist;
|
||||
x += dx * distRatio;
|
||||
z += dz * distRatio;
|
||||
}
|
||||
// Moves the entity up 5 blocks so that it is above mobs' heads.
|
||||
y += 5;
|
||||
|
||||
@@ -32,7 +35,11 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
|
||||
@Override
|
||||
protected void addConstructExtras(EntityArrowRain construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
|
||||
// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
|
||||
construct.rotationYaw = caster.rotationYawHead;
|
||||
if(caster != null){
|
||||
construct.rotationYaw = caster.rotationYawHead;
|
||||
}else{
|
||||
construct.rotationYaw = side.getHorizontalAngle();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
@@ -7,6 +8,7 @@ import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
@@ -78,9 +80,7 @@ public class Banish extends SpellRay {
|
||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
|
||||
// Can't be bothered to route this through the proxies!
|
||||
if(entity == net.minecraft.client.Minecraft.getMinecraft().player)
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
if(entity instanceof EntityPlayer) Wizardry.proxy.playBlinkEffect((EntityPlayer)entity);
|
||||
}
|
||||
|
||||
if(y != null){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.RayTracer;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -41,9 +42,8 @@ public class Blink extends Spell {
|
||||
world.spawnParticle(EnumParticleTypes.PORTAL, dx, dy, dz, world.rand.nextDouble() - 0.5,
|
||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
|
||||
// Can't be bothered to route this through the proxies!
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
|
||||
Wizardry.proxy.playBlinkEffect(caster);
|
||||
}
|
||||
|
||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
|
||||
@@ -136,7 +136,7 @@ public class Blink extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -21,6 +22,7 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.pathfinding.Path;
|
||||
import net.minecraft.pathfinding.PathNodeType;
|
||||
import net.minecraft.pathfinding.PathPoint;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
@@ -44,8 +46,8 @@ public class Clairvoyance extends Spell {
|
||||
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.spell;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.item.IConjuredItem;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.NBTExtras;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -40,7 +41,7 @@ public class ConjureArmour extends SpellConjuration {
|
||||
armour = new ItemStack(SPECTRAL_ARMOUR_MAP.get(slot));
|
||||
IConjuredItem.setDurationMultiplier(armour, modifiers.get(WizardryItems.duration_upgrade));
|
||||
// Sets a blank "ench" tag to trick the renderer into showing the enchantment effect on the armour model
|
||||
armour.getTagCompound().setTag("ench", new NBTTagList());
|
||||
NBTExtras.storeTagSafely(armour.getTagCompound(), "ench", new NBTTagList());
|
||||
caster.setItemStackToSlot(slot, armour);
|
||||
flag = true;
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@ public class ConjureBlock extends SpellRay {
|
||||
@Override
|
||||
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
|
||||
if(caster.isSneaking() && world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
|
||||
|
||||
if(!world.isRemote){
|
||||
// Dispelling of blocks
|
||||
|
||||
@@ -9,12 +9,14 @@ import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.util.*;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -45,9 +47,9 @@ public class CurseOfSoulbinding extends SpellRay {
|
||||
WizardData.registerStoredVariables(TARGETS_KEY);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs() { return false; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
|
||||
// You can't damage a dispenser so this would be nonsense!
|
||||
@Override public boolean canBeCastByDispensers() { return false; }
|
||||
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -23,8 +23,10 @@ public class Decay extends SpellConstructRanged<EntityDecay> {
|
||||
|
||||
@Override
|
||||
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
|
||||
|
||||
if(world.getBlockState(new BlockPos(x, y, z)).isNormalCube()) return false;
|
||||
|
||||
BlockPos origin = new BlockPos(x, y, z);
|
||||
|
||||
if(world.getBlockState(origin).isNormalCube()) return false;
|
||||
|
||||
super.spawnConstruct(world, x, y, z, side, caster, modifiers);
|
||||
|
||||
@@ -35,7 +37,7 @@ public class Decay extends SpellConstructRanged<EntityDecay> {
|
||||
int verticalRange = (int)(6 * modifiers.get(WizardryItems.blast_upgrade));
|
||||
|
||||
for(int i=0; i<quantity; i++){
|
||||
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, horizontalRange, verticalRange);
|
||||
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(world, origin, horizontalRange, verticalRange);
|
||||
if(pos == null) break;
|
||||
super.spawnConstruct(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, side, caster, modifiers);
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public class Decoy extends Spell {
|
||||
addProperties(DECOY_LIFETIME, MOB_TRICK_CHANCE);
|
||||
}
|
||||
|
||||
@Override public boolean canBeCastByNPCs(){ return true; }
|
||||
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
@@ -60,7 +60,9 @@ public class Disintegration extends SpellRay {
|
||||
double z = (world.rand.nextDouble() - 0.5) * target.width;
|
||||
ember.setPosition(target.posX + x, target.posY + y, target.posZ + z);
|
||||
float speed = 0.2f;
|
||||
ember.setVelocity(x * speed, y * 0.5f * speed, z * speed);
|
||||
ember.motionX = x * speed;
|
||||
ember.motionY = y * 0.5f * speed;
|
||||
ember.motionZ = z * speed;
|
||||
world.spawnEntity(ember);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,7 +85,7 @@ public class DragonFireball extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs(){
|
||||
public boolean canBeCastBy(EntityLiving npc, boolean override){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user