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@@ -1,7 +1,7 @@
|
||||
{
|
||||
"homepage": "https://www.curseforge.com/minecraft/mc-mods/electroblobs-wizardry",
|
||||
"promos": {
|
||||
"1.12.2-latest": "4.3.5",
|
||||
"1.12.2-recommended": "4.3.5"
|
||||
"1.12.2-latest": "4.3.11",
|
||||
"1.12.2-recommended": "4.3.11"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Report a crash or something that isn't working as it should
|
||||
title: "[Give a brief, relevant title here]"
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting. You may also find the [troubleshooting page](https://github.com/Electroblob77/Wizardry/wiki/Troubleshooting) helpful.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: 4.3.5 [change as necessary]
|
||||
Environment: Singleplayer/LAN game/Server [delete as necessary]
|
||||
|
||||
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
|
||||
|
||||
Other mods involved: [only list mods that are relevant to the problem]
|
||||
|
||||
Link to crash report (if applicable): [give a link to the crash report on gist, pastebin, etc.]
|
||||
@@ -0,0 +1,85 @@
|
||||
name: 🐛 Bug Report
|
||||
description: Something is not working as expected
|
||||
title: "[Bug] <write the title here>"
|
||||
labels: [ "bug", "Needs Triage" ]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting. You may also find the [troubleshooting page](https://github.com/Electroblob77/Wizardry/wiki/Troubleshooting) helpful.
|
||||
Please try the latest version of the mod and check if the issue persist before submitting a report.
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Is there an existing issue for this?
|
||||
description: Please search to see if an issue already exists for the bug you encountered.
|
||||
options:
|
||||
- label: I have searched the existing issues
|
||||
required: true
|
||||
- type: textarea
|
||||
id: observed
|
||||
attributes:
|
||||
label: Observed behaviour
|
||||
description: Describe what happened and when this happened
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: Expected behaviour
|
||||
description: Describe what you expected to happen
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: reproduction
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: Step by step instructions on how to reproduce the observed behaviour
|
||||
placeholder: |
|
||||
1. Join a server
|
||||
2. Cast the [spell]
|
||||
3. ...
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: crashlog
|
||||
attributes:
|
||||
label: Crashlog
|
||||
description: If this was a crash, grab [minecraft instance]/logs/debug.log, upload it as a [gist](https://gist.github.com/) and paste the link here. Alternatively, give a link to the crash report on gist, pastebin if you already have one there.
|
||||
placeholder: https://gist.github.com/<your-user>/abcdef124
|
||||
- type: dropdown
|
||||
id: environment
|
||||
attributes:
|
||||
label: Environment (Singleplayer/Server, etc.)
|
||||
options:
|
||||
- Singleplayer
|
||||
- LAN game/Server
|
||||
- Issue present on both sides
|
||||
- Not sure
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: mod-version
|
||||
attributes:
|
||||
label: Mod version
|
||||
placeholder: 1.0.0
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: minecraft-version
|
||||
attributes:
|
||||
label: Minecraft version
|
||||
placeholder: 12.2.2
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: forge-version
|
||||
attributes:
|
||||
label: Forge version
|
||||
placeholder: 1.12.2 - 14.23.5.2860
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: other-mods
|
||||
attributes:
|
||||
label: Other mods
|
||||
description: List any other mods present when the bug was encountered, include the mod versions. You only have to fill this if no crash log was attached
|
||||
@@ -0,0 +1,14 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: 📖 Mod Wiki Page
|
||||
url: https://github.com/Electroblob77/Wizardry/wiki
|
||||
about: Most features are documented in the mod's wiki page --- Link --->
|
||||
- name: 💬 Electroblob's Wizardry discord
|
||||
url: https://discord.gg/hs8yJP2
|
||||
about: Ask for help or get more info on Discord. --- Discord Server link --->
|
||||
- name: 💡 Feature requests / suggestions
|
||||
url: https://discord.gg/hs8yJP2
|
||||
about: Please use the discord server to suggest stuff. --- Discord Server link --->
|
||||
- name: ❓ Question
|
||||
url: https://discord.gg/hs8yJP2
|
||||
about: Ask a question about the mod or the code. --- Discord Server link --->
|
||||
@@ -1,16 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Make a suggestion for improving the mod
|
||||
title: "[Give a brief, relevant title here]"
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft versions: [if this suggestion only applies to some versions, list them here]
|
||||
|
||||
Suggestion details: [describe what you would like to see added to the mod and why]
|
||||
|
||||
Other mods involved: [if this suggestion involves integration with other mods, list them here]
|
||||
@@ -1,17 +0,0 @@
|
||||
---
|
||||
name: Question
|
||||
about: Ask a question about the mod or the code
|
||||
title: "[Give a brief, relevant title here]"
|
||||
labels: question
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
|
||||
|
||||
Minecraft version: 1.12.2 [change as necessary]
|
||||
Wizardry version: [change as necessary]
|
||||
|
||||
Question details: [explain your question here]
|
||||
|
||||
Other mods involved: [if this question involves other mods, list them here]
|
||||
@@ -1,7 +1,7 @@
|
||||
# Credits
|
||||
|
||||
Electroblob's Wizardry
|
||||
Version 4.3.5
|
||||
Version 4.3.7
|
||||
For Minecraft 1.12.2
|
||||
|
||||
Designed, coded and textured by Electroblob
|
||||
|
||||
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
|
||||
|
||||
version = "4.3.5" // There, it matches semver, happy now?
|
||||
version = "4.3.11"
|
||||
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "ElectroblobsWizardry"
|
||||
|
||||
|
||||
@@ -156,6 +156,12 @@ public final class Settings {
|
||||
public Pair<ResourceLocation, Short>[] treeBlocks = parseItemMetaStrings(DEFAULT_TREE_BLOCKS);
|
||||
/** <b>[Server-only]</b> The chance for wizard towers to generate with an evil wizard and chest inside. */
|
||||
public double evilWizardChance = 0.2;
|
||||
public double cooldownReductionPerLevel = 0.15;
|
||||
public double potencyIncreasePerTier = 0.15;
|
||||
public double durationIncreasePerLevel = 0.25;
|
||||
public double rangeIncreasePerLevel = 0.25;
|
||||
public double blastIncreasePerLevel = 0.25;
|
||||
public double frostSlownessIncreasePerLevel = 0.5;
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate crystal ore. */
|
||||
public int[] oreDimensions = {0};
|
||||
/** <b>[Server-only]</b> List of dimension ids in which to generate crystal flowers. */
|
||||
@@ -192,12 +198,21 @@ public final class Settings {
|
||||
public boolean playerBlockDamage = true;
|
||||
/** <b>[Server-only]</b> Whether spells cast by dispensers can destroy blocks in the world. */
|
||||
public boolean dispenserBlockDamage = true;
|
||||
/** <b>[Server-only]</b> Whether damage should be registered with the old system (wizardry_magic/indirect_wizardry_magic) prefixed damage with the elements like
|
||||
* necromancy_indirect_wizardry_magic, necromancy_wizardry_magic*/
|
||||
public boolean damageTypePerElement = false;
|
||||
/** <b>[Server-only]</b> Whether spell books are consumed when they are bound to a wand.*/
|
||||
public boolean singleUseSpellBooks = false;
|
||||
/** <b>[Server-only]</b> Whether to prevent binding the same spell to a wand multiple times*/
|
||||
public boolean preventBindingSameSpellTwiceToWands = false;
|
||||
/** <b>[Server-only]</b> Whether to revert to the old wand upgrade system, which only requires tomes of arcana. */
|
||||
public boolean legacyWandLevelling = false;
|
||||
/** <b>[Server-only]</b> Whether to tweak the blindness effect to reduce follow distance when used on non-players. */
|
||||
public boolean blindnessTweak = true;
|
||||
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
|
||||
public boolean bonemealGrowsCrystalFlowers = true;
|
||||
/** <b>[Server-only]</b> Whether wands only decrement their cooldowns if a player holds them. */
|
||||
public boolean wandsMustBeHeldToDecrementCooldown = false;
|
||||
/** <b>[Server-only]</b> Whether to enable Wizardry mob loot injection. Allows an easier switch instead of blacklisting all entities. */
|
||||
public boolean injectMobDrops = true;
|
||||
/**
|
||||
@@ -379,6 +394,9 @@ public final class Settings {
|
||||
public boolean showSpellHUD = true;
|
||||
/** <b>[Client-only]</b> Whether to show the charge meter when charging up a spell. */
|
||||
public boolean showChargeMeter = true;
|
||||
/** <b>[Client-only]</b> Whether to initialise the handbook's data. Setting this to false will break the in-game handbook, but might help with some
|
||||
* startup crashes */
|
||||
public boolean loadHandbook = true;
|
||||
/** <b>[Client-only]</b> The position of the spell HUD. */
|
||||
public GuiPosition spellHUDPosition = GuiPosition.BOTTOM_LEFT;
|
||||
|
||||
@@ -614,6 +632,29 @@ public final class Settings {
|
||||
dispenserBlockDamage = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "damageTypePerElement", false,
|
||||
"Whether damage should be registered with the old system (wizardry_magic/indirect_wizardry_magic) prefixed damage with the elements like "
|
||||
+ "necromancy_indirect_wizardry_magic, necromancy_wizardry_magic. This is disabled by default to not break existing modpacks."
|
||||
+ "The intention of this setting is to allow differentiating various damage types for e.g. the Distinct Damage Descriptions mod");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".damage_type_per_element");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
damageTypePerElement = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "singleUseSpellBooks", false,
|
||||
"Whether spell books are consumed when they are bound to a wand.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".single_use_spell_books");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
singleUseSpellBooks = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "preventBindingSameSpellTwiceToWands", false,
|
||||
"Whether to prevent binding the same spell to a wand multiple times");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".prevent_binding_same_spell_twice_to_wands");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
preventBindingSameSpellTwiceToWands = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "playersMoveEachOther", true,
|
||||
"Whether to allow players to move other players around using magic.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".players_move_each_other");
|
||||
@@ -665,6 +706,13 @@ public final class Settings {
|
||||
bonemealGrowsCrystalFlowers = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "wandsMustBeHeldToDecrementCooldown", false,
|
||||
"Whether wands only decrement their cooldowns if a player holds them.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".wands_must_be_held_to_decrement_cooldown");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
wandsMustBeHeldToDecrementCooldown = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
checkForRedundantOptions(GAMEPLAY_CATEGORY, propOrder); // Must be before the order is set!
|
||||
config.setCategoryPropertyOrder(GAMEPLAY_CATEGORY, propOrder);
|
||||
|
||||
@@ -923,6 +971,50 @@ public final class Settings {
|
||||
}
|
||||
}
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "cooldown_reduction_per_level", 0.15,
|
||||
"The fraction by which cooldowns are reduced for each level of cooldown upgrade.",
|
||||
0.05, Integer.MAX_VALUE); // Sure, I mean you COULD set it to 2^31-1... what could possibly go wrong?
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".cast_command_multiplier_limit");
|
||||
cooldownReductionPerLevel = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "potency_increase_per_tier", 0.15,
|
||||
"The fraction by which potency is increased for each tier of matching wand. May cause extreme lag with high values!",
|
||||
0.05, Integer.MAX_VALUE);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".potency_increase_per_tier");
|
||||
potencyIncreasePerTier = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "duration_increase_per_level", 0.25,
|
||||
"The fraction by which spell duration is increased for each level of duration upgrade.",
|
||||
0.05, Integer.MAX_VALUE);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".duration_increase_per_level");
|
||||
durationIncreasePerLevel = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "range_increase_per_level", 0.25,
|
||||
"The fraction by which spell range is increased for each level of range upgrade. May cause extreme lag with high values!",
|
||||
0.05, Integer.MAX_VALUE);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".range_increase_per_level");
|
||||
rangeIncreasePerLevel = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "blast_increase_per_level", 0.25,
|
||||
"The fraction by which spell blast is increased for each level of blast upgrade. May cause extreme lag with high values!",
|
||||
0.05, Integer.MAX_VALUE);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".blast_increase_per_level");
|
||||
blastIncreasePerLevel = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
|
||||
property = config.get(TWEAKS_CATEGORY, "frost_slowness_increase_per_level", 0.5,
|
||||
"The fraction by which movement speed is reduced per level of frost effect.",
|
||||
0.05, Integer.MAX_VALUE);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".frost_slowness_increase_per_level");
|
||||
frostSlownessIncreasePerLevel = property.getDouble();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
|
||||
checkForRedundantOptions(TWEAKS_CATEGORY, propOrder); // Must be before the order is set!
|
||||
config.setCategoryPropertyOrder(TWEAKS_CATEGORY, propOrder);
|
||||
|
||||
@@ -1112,6 +1204,13 @@ public final class Settings {
|
||||
showChargeMeter = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(CLIENT_CATEGORY, "loadHandbook", true, "Whether to initialise the in-game handbook. Setting this to false will brick the in-game handbook, but it might help if you have startup crashes.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".load_handbook");
|
||||
property.setRequiresWorldRestart(false);
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
loadHandbook = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(CLIENT_CATEGORY, "spellHUDPosition", GuiPosition.BOTTOM_LEFT.name, "The position of the spell HUD.", GuiPosition.names);
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".spell_hud_position");
|
||||
spellHUDPosition = GuiPosition.fromName(property.getString());
|
||||
|
||||
@@ -20,6 +20,7 @@ import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryLoot;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.SpellNetworkIDSorter;
|
||||
import electroblob.wizardry.util.SpellProperties;
|
||||
import electroblob.wizardry.util.WandHelper;
|
||||
import electroblob.wizardry.worldgen.WorldGenCrystalFlower;
|
||||
@@ -81,7 +82,7 @@ public class Wizardry {
|
||||
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
||||
* 1.11.x versions, and so on.
|
||||
*/
|
||||
public static final String VERSION = "4.3.5";
|
||||
public static final String VERSION = "4.3.11";
|
||||
|
||||
/**
|
||||
* Json file used by Forge's built-in <a href="https://mcforge.readthedocs.io/en/1.12.x/gettingstarted/autoupdate/">update checker</a>.
|
||||
@@ -126,11 +127,10 @@ public class Wizardry {
|
||||
public void preInit(FMLPreInitializationEvent event){
|
||||
|
||||
logger = event.getModLog();
|
||||
|
||||
proxy.registerResourceReloadListeners();
|
||||
|
||||
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
|
||||
settings.initConfig(event);
|
||||
proxy.registerResourceReloadListeners();
|
||||
|
||||
Calendar calendar = Calendar.getInstance();
|
||||
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
|
||||
@@ -202,6 +202,8 @@ public class Wizardry {
|
||||
public void postInit(FMLPostInitializationEvent event){
|
||||
proxy.initialiseLayers();
|
||||
proxy.initialiseAnimations();
|
||||
|
||||
SpellNetworkIDSorter.init();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -203,7 +203,6 @@ public final class WizardryEventHandler {
|
||||
// Find the angle between the direction the mob is looking and the direction the player is in
|
||||
// Angle between a and b = acos((a.b) / (|a|*|b|))
|
||||
double angle = Math.acos(vec.dotProduct(event.getEntity().getLookVec()) / vec.length());
|
||||
System.out.println(angle);
|
||||
// If the player is not within the 144-degree arc in front of the mob, it won't detect them
|
||||
if(angle > 0.4 * Math.PI){
|
||||
((EntityLiving)event.getEntityLiving()).setAttackTarget(null);
|
||||
@@ -269,7 +268,7 @@ public final class WizardryEventHandler {
|
||||
// Fireskin
|
||||
if(event.getEntityLiving().isPotionActive(WizardryPotions.fireskin)
|
||||
&& !MagicDamage.isEntityImmune(DamageType.FIRE, event.getEntityLiving()))
|
||||
attacker.setFire(Spells.fire_breath.getProperty(Spell.BURN_DURATION).intValue());
|
||||
attacker.setFire(Spells.fire_breath.getProperty(Spell.BURN_DURATION).intValue() * 20);
|
||||
|
||||
// Ice Shroud
|
||||
if(event.getEntityLiving().isPotionActive(WizardryPotions.ice_shroud)
|
||||
@@ -307,7 +306,7 @@ public final class WizardryEventHandler {
|
||||
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.ward);
|
||||
|
||||
if(effect != null && event.getSource().isMagicDamage()){
|
||||
event.setAmount(event.getAmount() * Math.max(0, 1 - 0.4f * effect.getAmplifier())); // Resistance is 20%
|
||||
event.setAmount(event.getAmount() * Math.max(0, 1 - 0.2f * (1 + effect.getAmplifier()))); // Resistance is 20%
|
||||
}
|
||||
|
||||
// Flaming and freezing swords
|
||||
@@ -491,4 +490,4 @@ public final class WizardryEventHandler {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.client;
|
||||
|
||||
import electroblob.wizardry.CommonProxy;
|
||||
import electroblob.wizardry.Settings;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.block.BlockBookshelf;
|
||||
import electroblob.wizardry.client.animation.ActionAnimation;
|
||||
@@ -19,6 +20,7 @@ import electroblob.wizardry.client.model.ModelSageArmour;
|
||||
import electroblob.wizardry.client.model.ModelWizardArmour;
|
||||
import electroblob.wizardry.client.particle.*;
|
||||
import electroblob.wizardry.client.particle.ParticleWizardry.IWizardryParticleFactory;
|
||||
import electroblob.wizardry.client.renderer.RenderSpectralGolem;
|
||||
import electroblob.wizardry.client.renderer.entity.*;
|
||||
import electroblob.wizardry.client.renderer.entity.layers.*;
|
||||
import electroblob.wizardry.client.renderer.overlay.RenderBlinkEffect;
|
||||
@@ -164,7 +166,8 @@ public class ClientProxy extends CommonProxy {
|
||||
IResourceManager manager = Minecraft.getMinecraft().getResourceManager();
|
||||
if(manager instanceof IReloadableResourceManager){
|
||||
((IReloadableResourceManager)manager).registerReloadListener(GuiSpellDisplay::loadSkins);
|
||||
((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
|
||||
if (Wizardry.settings.loadHandbook)
|
||||
((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -728,6 +731,9 @@ public class ClientProxy extends CommonProxy {
|
||||
LayerTiledOverlay.initialiseLayers(LayerMindControl::new);
|
||||
LayerTiledOverlay.initialiseLayers(LayerSummonAnimation::new);
|
||||
LayerTiledOverlay.initialiseLayers(LayerDisintegrateAnimation::new);
|
||||
LayerTiledOverlay.initialiseLayers(LayerOak::new);
|
||||
LayerTiledOverlay.initialiseLayers(LayerIron::new);
|
||||
LayerTiledOverlay.initialiseLayers(LayerDiamond::new);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -766,6 +772,7 @@ public class ClientProxy extends CommonProxy {
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityIceGiant.class, RenderIceGiant::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityPhoenix.class, RenderPhoenix::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntitySpectralGolem.class, RenderSpectralGolem::new);
|
||||
|
||||
// Projectiles
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityMagicMissile.class, manager -> new RenderMagicArrow(manager,
|
||||
@@ -780,6 +787,7 @@ public class ClientProxy extends CommonProxy {
|
||||
new ResourceLocation(Wizardry.MODID, "textures/entity/ice_lance.png"), false, 16.0, 3.0, 22, 5, false));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityFlamecatcherArrow.class, manager -> new RenderMagicArrow(manager,
|
||||
new ResourceLocation(Wizardry.MODID, "textures/entity/flamecatcher_arrow.png"), false, 8, 2.0, 16, 5, true));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityConjuredArrow.class, RenderConjuredArrow::new);
|
||||
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityForceArrow.class, RenderForceArrow::new);
|
||||
|
||||
|
||||
@@ -93,6 +93,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
private ContainerArcaneWorkbench arcaneWorkbenchContainer;
|
||||
|
||||
private GuiButton applyBtn;
|
||||
private GuiButton clearBtn;
|
||||
private GuiButton[] sortButtons = new GuiButton[3];
|
||||
|
||||
private GuiTextField searchField;
|
||||
@@ -126,6 +127,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
|
||||
this.buttonList.clear();
|
||||
this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 64, this.height / 2 + 3));
|
||||
this.buttonList.add(this.clearBtn = new GuiButtonClear(0, this.width / 2 + 64, this.height / 2 - 16));
|
||||
this.buttonList.add(sortButtons[0] = new GuiButtonSpellSort(1, this.guiLeft - 44, this.guiTop + 8, ISpellSortable.SortType.TIER, arcaneWorkbenchContainer, this));
|
||||
this.buttonList.add(sortButtons[1] = new GuiButtonSpellSort(2, this.guiLeft - 31, this.guiTop + 8, ISpellSortable.SortType.ELEMENT, arcaneWorkbenchContainer, this));
|
||||
this.buttonList.add(sortButtons[2] = new GuiButtonSpellSort(3, this.guiLeft - 18, this.guiTop + 8, ISpellSortable.SortType.ALPHABETICAL, arcaneWorkbenchContainer, this));
|
||||
@@ -205,6 +207,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
|
||||
// Show/hide the relevant gui elements
|
||||
this.applyBtn.enabled = centreSlot.getHasStack();
|
||||
this.clearBtn.enabled = centreSlot.getHasStack() && centreSlot.getStack().getItem() instanceof IWorkbenchItem && ((IWorkbenchItem) centreSlot.getStack().getItem()).isClearable();
|
||||
for(GuiButton button : this.sortButtons) button.visible = arcaneWorkbenchContainer.hasBookshelves();
|
||||
this.searchField.setVisible(arcaneWorkbenchContainer.hasBookshelves());
|
||||
|
||||
@@ -444,6 +447,17 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
animationTimer = 20;
|
||||
}
|
||||
|
||||
if(button == clearBtn){
|
||||
// Packet building
|
||||
IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.CLEAR_BUTTON);
|
||||
WizardryPacketHandler.net.sendToServer(msg);
|
||||
// Sound
|
||||
Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(
|
||||
WizardrySounds.BLOCK_ARCANE_WORKBENCH_SPELLBIND, 0.8f));
|
||||
// Animation
|
||||
animationTimer = 20;
|
||||
}
|
||||
|
||||
if(button instanceof GuiButtonSpellSort) this.arcaneWorkbenchContainer.setSortType(((GuiButtonSpellSort)button).sortType);
|
||||
}
|
||||
}
|
||||
@@ -1006,4 +1020,36 @@ public class GuiArcaneWorkbench extends GuiContainer {
|
||||
}
|
||||
}
|
||||
|
||||
private static class GuiButtonClear extends GuiButton {
|
||||
|
||||
public GuiButtonClear(int id, int x, int y){
|
||||
super(id, x, y, 16, 16, I18n.format("container." + Wizardry.MODID + ":arcane_workbench.clear"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
|
||||
|
||||
// Whether the button is highlighted
|
||||
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
|
||||
int k = 72;
|
||||
int l = 236;
|
||||
//int colour = 14737632;
|
||||
|
||||
if(this.enabled){
|
||||
if(this.hovered){
|
||||
k += this.width * 2;
|
||||
//colour = 16777120;
|
||||
}
|
||||
}else{
|
||||
k += this.width;
|
||||
//colour = 10526880;
|
||||
}
|
||||
|
||||
DrawingUtils.drawTexturedRect(this.x, this.y, k, l, this.width, this.height, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
//this.drawCenteredString(minecraft.fontRenderer, this.displayString, this.x + this.width / 2,
|
||||
// this.y + (this.height - 8) / 2, colour);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package electroblob.wizardry.client.renderer;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import net.minecraft.client.model.ModelIronGolem;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderLiving;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.entity.monster.EntityIronGolem;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderSpectralGolem extends RenderLiving<EntityIronGolem>
|
||||
{
|
||||
private static final ResourceLocation SPECTRAL_GOLEM_TEXTURES = new ResourceLocation(Wizardry.MODID, "textures/entity/spectral_golem.png");
|
||||
|
||||
public RenderSpectralGolem(RenderManager renderManagerIn)
|
||||
{
|
||||
super(renderManagerIn, new ModelIronGolem(), 0.5F);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
|
||||
*/
|
||||
protected ResourceLocation getEntityTexture(EntityIronGolem entity)
|
||||
{
|
||||
return SPECTRAL_GOLEM_TEXTURES;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void preRenderCallback(EntityIronGolem entity, float partialTickTime){
|
||||
super.preRenderCallback(entity, partialTickTime);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.color(1, 1, 1, 0.7f);
|
||||
}
|
||||
|
||||
protected void applyRotations(EntityIronGolem entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
|
||||
{
|
||||
super.applyRotations(entityLiving, ageInTicks, rotationYaw, partialTicks);
|
||||
|
||||
if ((double)entityLiving.limbSwingAmount >= 0.01D)
|
||||
{
|
||||
float f = 13.0F;
|
||||
float f1 = entityLiving.limbSwing - entityLiving.limbSwingAmount * (1.0F - partialTicks) + 6.0F;
|
||||
float f2 = (Math.abs(f1 % 13.0F - 6.5F) - 3.25F) / 3.25F;
|
||||
GlStateManager.rotate(6.5F * f2, 0.0F, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package electroblob.wizardry.client.renderer.entity;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderArrow;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderConjuredArrow extends RenderArrow<EntityConjuredArrow> {
|
||||
|
||||
public static final ResourceLocation CONJURED_ARROW_TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/conjured_arrow.png");
|
||||
|
||||
public RenderConjuredArrow(RenderManager manager) {
|
||||
super(manager);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ResourceLocation getEntityTexture(EntityConjuredArrow entity) {
|
||||
return CONJURED_ARROW_TEXTURE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doRender(EntityConjuredArrow entity, double x, double y, double z, float entityYaw, float partialTicks) {
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.color(1, 1, 1, 0.4f);
|
||||
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package electroblob.wizardry.client.renderer.entity.layers;
|
||||
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.GlStateManager.DestFactor;
|
||||
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.entity.RenderLivingBase;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Layer used to render the diamondflesh texture on creatures with the diamondflesh effect.
|
||||
*
|
||||
* @author WinDanesz
|
||||
* @since Wizardry 4.3.7
|
||||
*/
|
||||
public class LayerDiamond extends LayerTiledOverlay<EntityLivingBase> {
|
||||
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/diamond_block.png");
|
||||
|
||||
public LayerDiamond(RenderLivingBase<?> renderer){
|
||||
super(renderer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
|
||||
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.diamondflesh);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
|
||||
return TEXTURE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
|
||||
float ageInTicks, float netHeadYaw, float headPitch, float scale){
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
int j = entity.getBrightnessForRender();
|
||||
int k = j % 65536;
|
||||
int l = j / 65536;
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
|
||||
|
||||
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package electroblob.wizardry.client.renderer.entity.layers;
|
||||
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.GlStateManager.DestFactor;
|
||||
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.entity.RenderLivingBase;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Layer used to render the ironflesh texture on creatures with the ironflesh effect.
|
||||
*
|
||||
* @author WinDanesz
|
||||
* @since Wizardry 4.3.7
|
||||
*/
|
||||
public class LayerIron extends LayerTiledOverlay<EntityLivingBase> {
|
||||
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/iron_block.png");
|
||||
|
||||
public LayerIron(RenderLivingBase<?> renderer){
|
||||
super(renderer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
|
||||
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.ironflesh);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
|
||||
return TEXTURE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
|
||||
float ageInTicks, float netHeadYaw, float headPitch, float scale){
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
int j = entity.getBrightnessForRender();
|
||||
int k = j % 65536;
|
||||
int l = j / 65536;
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
|
||||
|
||||
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package electroblob.wizardry.client.renderer.entity.layers;
|
||||
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.GlStateManager.DestFactor;
|
||||
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.entity.RenderLivingBase;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Layer used to render the oakflesh texture on creatures with the oakflesh effect.
|
||||
*
|
||||
* @author WinDanesz
|
||||
* @since Wizardry 4.3.7
|
||||
*/
|
||||
public class LayerOak extends LayerTiledOverlay<EntityLivingBase> {
|
||||
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/log_oak.png");
|
||||
|
||||
public LayerOak(RenderLivingBase<?> renderer){
|
||||
super(renderer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
|
||||
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.oakflesh);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
|
||||
return TEXTURE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
|
||||
float ageInTicks, float netHeadYaw, float headPitch, float scale){
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
int j = entity.getBrightnessForRender();
|
||||
int k = j % 65536;
|
||||
int l = j / 65536;
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
|
||||
|
||||
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.constants;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.WizardryEventHandler;
|
||||
|
||||
/** Stores various global constants used in Wizardry. */
|
||||
@@ -17,17 +18,17 @@ public final class Constants {
|
||||
/** The bonus amount of wand upgrades that can be applied to a non-elemental wand. */
|
||||
public static final int NON_ELEMENTAL_UPGRADE_BONUS = 3;
|
||||
/** The fraction by which cooldowns are reduced for each level of cooldown upgrade. */
|
||||
public static final float COOLDOWN_REDUCTION_PER_LEVEL = 0.15f;
|
||||
public static float COOLDOWN_REDUCTION_PER_LEVEL = 0.15f;
|
||||
/** The fraction by which maximum charge is increased for each level of storage upgrade. */
|
||||
public static final float STORAGE_INCREASE_PER_LEVEL = 0.15f;
|
||||
/** The fraction by which potency is increased for each tier of matching wand. */
|
||||
public static final float POTENCY_INCREASE_PER_TIER = 0.15f;
|
||||
public static float POTENCY_INCREASE_PER_TIER = 0.15f;
|
||||
/** The fraction by which spell duration is increased for each level of duration upgrade. */
|
||||
public static final float DURATION_INCREASE_PER_LEVEL = 0.25f;
|
||||
public static float DURATION_INCREASE_PER_LEVEL = 0.25f;
|
||||
/** The fraction by which spell range is increased for each level of range upgrade. */
|
||||
public static final float RANGE_INCREASE_PER_LEVEL = 0.25f;
|
||||
public static float RANGE_INCREASE_PER_LEVEL = 0.25f;
|
||||
/** The fraction by which spell blast radius is increased for each level of range upgrade. */
|
||||
public static final float BLAST_RADIUS_INCREASE_PER_LEVEL = 0.25f;
|
||||
public static float BLAST_RADIUS_INCREASE_PER_LEVEL = 0.25f;
|
||||
/** The fraction by which movement speed is reduced per level of frost effect. */
|
||||
public static final double FROST_SLOWNESS_PER_LEVEL = 0.5;
|
||||
/** The fraction by which movement speed is reduced per level of decay effect. */
|
||||
@@ -46,7 +47,15 @@ public final class Constants {
|
||||
* won't spawn again if something is already standing in it.
|
||||
*/
|
||||
public static final int DECAY_SPREAD_INTERVAL = 8;
|
||||
/** The fraction by which potency is increased per level of the empowerment effect. */
|
||||
public static final float EMPOWERMENT_POTENCY_PER_LEVEL = 0.25f;
|
||||
|
||||
|
||||
// making this as an update to the existing values to not break addons directly relying on the fields
|
||||
static {
|
||||
POTENCY_INCREASE_PER_TIER = (float) Wizardry.settings.potencyIncreasePerTier;
|
||||
COOLDOWN_REDUCTION_PER_LEVEL = (float) Wizardry.settings.cooldownReductionPerLevel;
|
||||
DURATION_INCREASE_PER_LEVEL = (float) Wizardry.settings.durationIncreasePerLevel;
|
||||
RANGE_INCREASE_PER_LEVEL = (float) Wizardry.settings.rangeIncreasePerLevel;
|
||||
BLAST_RADIUS_INCREASE_PER_LEVEL = (float) Wizardry.settings.blastIncreasePerLevel;
|
||||
RANGE_INCREASE_PER_LEVEL = (float) Wizardry.settings.frostSlownessIncreasePerLevel;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -382,6 +382,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
|
||||
activeImbuements.add((Imbuement)enchantment);
|
||||
}else{
|
||||
// Otherwise, removes the enchantment from the item
|
||||
((Imbuement) enchantment).onImbuementRemoval(stack);
|
||||
iterator.remove(); // FIXME: Apparently this can cause a CME
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
package electroblob.wizardry.entity.construct;
|
||||
|
||||
import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import net.minecraft.entity.projectile.EntityTippedArrow;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@@ -30,7 +28,7 @@ public class EntityArrowRain extends EntityScaledConstruct {
|
||||
double y = posY + world.rand.nextDouble() * (double)height;
|
||||
double z = posZ + (world.rand.nextDouble() - 0.5D) * (double)width;
|
||||
|
||||
EntityTippedArrow arrow = new EntityTippedArrow(world, x, y, z);
|
||||
EntityConjuredArrow arrow = new EntityConjuredArrow(world, x, y, z);
|
||||
|
||||
arrow.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
|
||||
arrow.motionY = -0.6;
|
||||
@@ -38,7 +36,6 @@ public class EntityArrowRain extends EntityScaledConstruct {
|
||||
|
||||
arrow.shootingEntity = this.getCaster();
|
||||
arrow.setDamage(7.0d * damageMultiplier);
|
||||
arrow.setPotionEffect(new ItemStack(Items.ARROW));
|
||||
|
||||
this.world.spawnEntity(arrow);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ public class EntityFireRing extends EntityScaledConstruct {
|
||||
|
||||
super.onUpdate();
|
||||
|
||||
if(!this.world.isRemote){
|
||||
if(this.ticksExisted % 5 == 0 && !this.world.isRemote){
|
||||
|
||||
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY, this.posZ, this.world);
|
||||
|
||||
|
||||
@@ -168,6 +168,10 @@ public class EntityForcefield extends EntityMagicConstruct implements ICustomHit
|
||||
((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
|
||||
}
|
||||
|
||||
if (this.ticksExisted % 5 == 0) {
|
||||
this.lifetime = (int) (lifetime * 0.99);
|
||||
}
|
||||
|
||||
}else{
|
||||
|
||||
Vec3d relativeImpactPos = targetRelativePos.normalize().scale(radius);
|
||||
|
||||
@@ -0,0 +1,192 @@
|
||||
package electroblob.wizardry.entity.living;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import net.minecraft.entity.EntityFlying;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.ai.EntityAIAttackMelee;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookAtVillager;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
|
||||
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
|
||||
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
|
||||
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
|
||||
import net.minecraft.entity.ai.EntityAIWanderAvoidWater;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityIronGolem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.datasync.DataParameter;
|
||||
import net.minecraft.network.datasync.DataSerializers;
|
||||
import net.minecraft.network.datasync.EntityDataManager;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.DifficultyInstance;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class EntitySpectralGolem extends EntityIronGolem implements ISummonedCreature {
|
||||
|
||||
private static final DataParameter<Boolean> SPAWN_PARTICLES = EntityDataManager.createKey(EntitySpectralGolem.class, DataSerializers.BOOLEAN);
|
||||
|
||||
// Field implementations
|
||||
private int lifetime = -1;
|
||||
private UUID casterUUID;
|
||||
|
||||
// Setter + getter implementations
|
||||
@Override public int getLifetime(){ return lifetime; }
|
||||
@Override public void setLifetime(int lifetime){ this.lifetime = lifetime; }
|
||||
@Override public UUID getOwnerId(){ return casterUUID; }
|
||||
@Override public void setOwnerId(UUID uuid){ this.casterUUID = uuid; }
|
||||
|
||||
/** Creates a new golem minion in the given world. */
|
||||
public EntitySpectralGolem(World world){
|
||||
super(world);
|
||||
this.experienceValue = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit(){
|
||||
super.entityInit();
|
||||
this.dataManager.register(SPAWN_PARTICLES, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initEntityAI() {
|
||||
this.tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, true));
|
||||
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
|
||||
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
|
||||
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
|
||||
this.tasks.addTask(5, new EntityAILookAtVillager(this));
|
||||
this.tasks.addTask(6, new EntityAIWanderAvoidWater(this, 0.6D));
|
||||
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
|
||||
this.tasks.addTask(8, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
}
|
||||
|
||||
@Override protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty){} // They don't have equipment!
|
||||
|
||||
// Implementations
|
||||
|
||||
@Override
|
||||
public void setRevengeTarget(EntityLivingBase entity){
|
||||
if(this.shouldRevengeTarget(entity)) super.setRevengeTarget(entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(){
|
||||
super.onUpdate();
|
||||
this.updateDelegate();
|
||||
|
||||
// Adds a dust particle effect
|
||||
if(this.world.isRemote){
|
||||
double x = this.posX - this.width / 2 + this.rand.nextFloat() * width;
|
||||
double y = this.posY + this.height * this.rand.nextFloat() + 0.2f;
|
||||
double z = this.posZ - this.width / 2 + this.rand.nextFloat() * width;
|
||||
ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(x, y, z).clr(0.7f, 0.9f, 1).shaded(true).spawn(world);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSpawn(){
|
||||
if(this.dataManager.get(SPAWN_PARTICLES)) this.spawnParticleEffect();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDespawn(){
|
||||
this.spawnParticleEffect();
|
||||
}
|
||||
|
||||
private void spawnParticleEffect(){
|
||||
if(this.world.isRemote){
|
||||
for(int i = 0; i < 15; i++){
|
||||
this.world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + this.rand.nextFloat() - 0.5f,
|
||||
this.posY + this.rand.nextFloat() * 2, this.posZ + this.rand.nextFloat() - 0.5f, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasParticleEffect(){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasAnimation(){
|
||||
return this.dataManager.get(SPAWN_PARTICLES) || this.ticksExisted > 20;
|
||||
}
|
||||
|
||||
public void hideParticles(){
|
||||
this.dataManager.set(SPAWN_PARTICLES, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean processInteract(EntityPlayer player, EnumHand hand){
|
||||
// In this case, the delegate method determines whether super is called.
|
||||
// Rather handily, we can make use of Java's short-circuiting method of evaluating OR statements.
|
||||
return this.interactDelegate(player, hand) || super.processInteract(player, hand);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound nbttagcompound){
|
||||
super.writeEntityToNBT(nbttagcompound);
|
||||
this.writeNBTDelegate(nbttagcompound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound nbttagcompound){
|
||||
super.readEntityFromNBT(nbttagcompound);
|
||||
this.readNBTDelegate(nbttagcompound);
|
||||
}
|
||||
|
||||
// Recommended overrides
|
||||
|
||||
@Override protected int getExperiencePoints(EntityPlayer player){ return 0; }
|
||||
@Override protected boolean canDropLoot(){ return false; }
|
||||
@Override protected Item getDropItem(){ return null; }
|
||||
@Override protected ResourceLocation getLootTable(){ return null; }
|
||||
@Override public boolean canPickUpLoot(){ return false; }
|
||||
|
||||
// This vanilla method has nothing to do with the custom despawn() method.
|
||||
@Override protected boolean canDespawn(){
|
||||
return getCaster() == null && getOwnerId() == null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
return this.world.getDifficulty() != EnumDifficulty.PEACEFUL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAttackClass(Class<? extends EntityLivingBase> entityType){
|
||||
// Returns true unless the given entity type is a flying entity.
|
||||
return !EntityFlying.class.isAssignableFrom(entityType);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName(){
|
||||
if(getCaster() != null){
|
||||
return new TextComponentTranslation(NAMEPLATE_TRANSLATION_KEY, getCaster().getName(),
|
||||
new TextComponentTranslation("entity." + this.getEntityString() + ".name"));
|
||||
}else{
|
||||
return super.getDisplayName();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName(){
|
||||
// If this returns true, the renderer will show the nameplate when looking directly at the entity
|
||||
return Wizardry.settings.summonedCreatureNames && getCaster() != null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -47,6 +47,7 @@ import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.registry.ForgeRegistries;
|
||||
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
@@ -637,10 +638,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
|
||||
// This means it is more likely for spell books sold to be of the same element as the wizard if the
|
||||
// wizard has an element.
|
||||
return new ItemStack(WizardryItems.spell_book, 1,
|
||||
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
|
||||
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
|
||||
}else{
|
||||
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
|
||||
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
|
||||
}
|
||||
}else{
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
|
||||
@@ -659,10 +659,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
|
||||
// This means it is more likely for spell books sold to be of the same element as the wizard if the
|
||||
// wizard has an element.
|
||||
return new ItemStack(WizardryItems.spell_book, 1,
|
||||
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
|
||||
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
|
||||
}else{
|
||||
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
|
||||
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
|
||||
}
|
||||
}else if(randomiser < 6){
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
|
||||
@@ -696,10 +695,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
|
||||
// This means it is more likely for spell books sold to be of the same element as the wizard if the
|
||||
// wizard has an element.
|
||||
return new ItemStack(WizardryItems.spell_book, 1,
|
||||
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
|
||||
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
|
||||
}else{
|
||||
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
|
||||
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
|
||||
}
|
||||
}else if(randomiser < 6){
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
|
||||
@@ -724,8 +722,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
|
||||
if(randomiser < 5 && this.getElement() != Element.MAGIC && !specialismSpells.isEmpty()){
|
||||
// Master spells can only be sold by a specialist in that element.
|
||||
return new ItemStack(WizardryItems.spell_book, 1,
|
||||
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
|
||||
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
|
||||
|
||||
}else if(randomiser < 6){
|
||||
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
|
||||
@@ -801,7 +798,6 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
Tier maxTier = Tier.NOVICE;
|
||||
|
||||
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
|
||||
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
|
||||
|
||||
for(int i = 0; i < n; i++){
|
||||
|
||||
@@ -849,6 +845,22 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
return maxTier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper method to handle addon spell books.
|
||||
* @param spell the spell to look up.
|
||||
* @return Checks all items of the spell's namespace (modid) if they are applicable for the spell and returns the first match, or falls back to WizardryItems.spell_book if no match was found.
|
||||
*/
|
||||
public static ItemStack getBookStackForSpell(Spell spell) {
|
||||
String modid = spell.getRegistryName().getNamespace();
|
||||
if (modid.equals(Wizardry.MODID)) {
|
||||
return new ItemStack(WizardryItems.spell_book, 1, spell.metadata());
|
||||
}
|
||||
Optional<Item> firstMatch = ForgeRegistries.ITEMS.getValuesCollection().stream().filter(v -> v instanceof ItemSpellBook && spell.applicableForItem(v)
|
||||
&& v.getRegistryName().getNamespace().equals(modid)).findFirst();
|
||||
|
||||
return firstMatch.map(item -> new ItemStack(item, 1, spell.metadata())).orElseGet(() -> new ItemStack(WizardryItems.spell_book, 1, spell.metadata()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSpawnData(ByteBuf data){
|
||||
data.writeInt(textureIndex);
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
package electroblob.wizardry.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityConjuredArrow extends EntityArrow {
|
||||
|
||||
public EntityConjuredArrow(World worldIn) {
|
||||
super(worldIn);
|
||||
}
|
||||
|
||||
public EntityConjuredArrow(World worldIn, double x, double y, double z) {
|
||||
super(worldIn, x, y, z);
|
||||
}
|
||||
|
||||
public EntityConjuredArrow(World worldIn, EntityLivingBase shooter) {
|
||||
super(worldIn, shooter);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate() {
|
||||
super.onUpdate();
|
||||
if (this.timeInGround > 400) {
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ItemStack getArrowStack() {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package electroblob.wizardry.event;
|
||||
|
||||
import electroblob.wizardry.item.ItemArtefact;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.Cancelable;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
|
||||
/**
|
||||
* SpellBindEvent is fired when a check happens for an ItemArtefact using {@link electroblob.wizardry.item.ItemArtefact#isArtefactActive(net.minecraft.entity.player.EntityPlayer, net.minecraft.item.Item)}
|
||||
* <i>Fired on both sides.</i><br>
|
||||
* <br>
|
||||
* This event is {@link Cancelable}. <br>
|
||||
* <br>
|
||||
* This event has a result. {@link HasResult}. Set the result to Result.ALLOW to consider an artefact "active"<br>
|
||||
* <br>
|
||||
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
|
||||
*
|
||||
* @author WinDanesz
|
||||
* @since Wizardry 4.3.10
|
||||
*/
|
||||
@Cancelable
|
||||
@Event.HasResult
|
||||
public class ArtefactCheckEvent extends PlayerEvent {
|
||||
|
||||
ItemArtefact artefact;
|
||||
EntityPlayer player;
|
||||
|
||||
public ArtefactCheckEvent(EntityPlayer player, ItemArtefact artefact) {
|
||||
super(player);
|
||||
this.player = player;
|
||||
this.artefact = artefact;
|
||||
setResult(Result.DENY);
|
||||
}
|
||||
|
||||
public ItemArtefact getArtefact() {
|
||||
return artefact;
|
||||
}
|
||||
|
||||
public EntityPlayer getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -31,19 +31,19 @@ import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
public class ImbuementActivateEvent extends Event {
|
||||
|
||||
/** The item stack being imbued */
|
||||
ItemStack input;
|
||||
public ItemStack input;
|
||||
|
||||
/** The elements of the four receptacles */
|
||||
Element[] receptacleElements;
|
||||
public Element[] receptacleElements;
|
||||
|
||||
/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
|
||||
World world;
|
||||
public World world;
|
||||
|
||||
/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
|
||||
EntityPlayer lastUser;
|
||||
public EntityPlayer lastUser;
|
||||
|
||||
/** The resulting item stack of the imbuement process */
|
||||
ItemStack result;
|
||||
public ItemStack result;
|
||||
|
||||
public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
|
||||
super();
|
||||
|
||||
@@ -46,6 +46,10 @@ public final class WizardryBaublesIntegration {
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.RING, BaubleType.RING);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.AMULET, BaubleType.AMULET);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.CHARM, BaubleType.CHARM);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.BELT, BaubleType.BELT);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.BODY, BaubleType.BODY);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.HEAD, BaubleType.HEAD);
|
||||
ARTEFACT_TYPE_MAP.put(ItemArtefact.Type.TRINKET, BaubleType.TRINKET);
|
||||
}
|
||||
|
||||
public static boolean enabled(){
|
||||
|
||||
@@ -452,6 +452,24 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called (via {@link electroblob.wizardry.packet.PacketControlInput PacketControlInput}) when the clear button in
|
||||
* the arcane workbench GUI is pressed.
|
||||
*/
|
||||
// As of 2.1, for the sake of events and neatness of code, this was moved here from TileEntityArcaneWorkbench.
|
||||
// As of 4.2, the spell binding/charging/upgrading code was delegated (via IWorkbenchItem) to the items themselves.
|
||||
public void onClearButtonPressed(EntityPlayer player){
|
||||
|
||||
Slot centre = this.getSlot(CENTRE_SLOT);
|
||||
|
||||
if(centre.getStack().getItem() instanceof IWorkbenchItem){ // Should always be true, but no harm in checking.
|
||||
|
||||
Slot[] spellBooks = this.inventorySlots.subList(0, 8).toArray(new Slot[8]);
|
||||
|
||||
((IWorkbenchItem) centre.getStack().getItem()).onClearButtonPressed(player, centre, this.getSlot(CRYSTAL_SLOT), this.getSlot(UPGRADE_SLOT), spellBooks);
|
||||
}
|
||||
}
|
||||
|
||||
/** Scrolls to the given row number. */
|
||||
public void scrollTo(int row){
|
||||
this.scroll = row;
|
||||
|
||||
@@ -55,6 +55,26 @@ public interface IWorkbenchItem {
|
||||
*/
|
||||
boolean onApplyButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks);
|
||||
|
||||
/**
|
||||
* Called when this item is in the central slot of an arcane workbench and the apply clear is pressed. Items must
|
||||
* implement this method to define what happens when the apply button is pressed.
|
||||
* @param player The player that pressed the apply button.
|
||||
* @param centre The central slot in the arcane workbench. This slot will always contain a stack of the implementing
|
||||
* item, or in other words, <i>it is guaranteed that</i> {@code this == centre.getStack().getItem()}.
|
||||
* @param crystals The magic crystal slot of the arcane workbench.
|
||||
* @param upgrade The upgrade slot of the arcane workbench.
|
||||
* @param spellBooks An array of the <i>active</i> (visible) spell book slots in the arcane workbench. The length of
|
||||
* the array will be equal to the value returned by {@link IWorkbenchItem#getSpellSlotCount(ItemStack)}.
|
||||
* */
|
||||
default void onClearButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks){};
|
||||
|
||||
/**
|
||||
* Must be overridden in the item class to make the clear button in the Arcane Workbench clickable.
|
||||
* */
|
||||
default boolean isClearable() {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the tooltip (dark grey box) should be drawn when this item is in an arcane workbench. Only
|
||||
* called client-side.
|
||||
|
||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.entity.living.ISummonedCreature;
|
||||
import electroblob.wizardry.entity.projectile.EntityDart;
|
||||
import electroblob.wizardry.entity.projectile.EntityForceOrb;
|
||||
import electroblob.wizardry.entity.projectile.EntityIceShard;
|
||||
import electroblob.wizardry.event.ArtefactCheckEvent;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.event.SpellCastEvent.Source;
|
||||
import electroblob.wizardry.integration.DamageSafetyChecker;
|
||||
@@ -37,6 +38,7 @@ import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraftforge.common.BiomeDictionary;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.event.entity.living.LivingDeathEvent;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||
@@ -88,7 +90,11 @@ public class ItemArtefact extends Item {
|
||||
|
||||
/** An artefact that improves attacking spells. Two of these can be active at any one time. */ RING(2),
|
||||
/** An artefact that improves defensive spells. One of these can be active at any one time. */ AMULET(1),
|
||||
/** An artefact that improves utility spells. One of these can be active at any one time. */ CHARM(1);
|
||||
/** An artefact that improves utility spells. One of these can be active at any one time. */ CHARM(1),
|
||||
/** Added for add-on artefacts. */ BELT(1),
|
||||
/** Added for add-on artefacts. */ BODY(1),
|
||||
/** Added for add-on artefacts. */ HEAD(1),
|
||||
/** Added for add-on artefacts. */ TRINKET(1);
|
||||
|
||||
public final int maxAtOnce;
|
||||
|
||||
@@ -178,6 +184,13 @@ public class ItemArtefact extends Item {
|
||||
|
||||
if(!((ItemArtefact)artefact).enabled) return false; // Disabled in the config
|
||||
|
||||
ArtefactCheckEvent event = new ArtefactCheckEvent(player, (ItemArtefact) artefact);
|
||||
if(MinecraftForge.EVENT_BUS.post(event)) return false;
|
||||
|
||||
if (event.getResult() == Event.Result.ALLOW) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(WizardryBaublesIntegration.enabled()){
|
||||
return WizardryBaublesIntegration.isBaubleEquipped(player, artefact);
|
||||
}else{
|
||||
@@ -769,6 +782,7 @@ public class ItemArtefact extends Item {
|
||||
&& Streams.stream(player.getHeldEquipment()).anyMatch(s -> s.getItem() instanceof ISpellCastingItem
|
||||
&& ((ISpellCastingItem)s.getItem()).getCurrentSpell(s).getElement() == Element.NECROMANCY))){
|
||||
|
||||
event.getEntityLiving().addPotionEffect(new PotionEffect(WizardryPotions.curse_of_soulbinding, 400));
|
||||
CurseOfSoulbinding.getSoulboundCreatures(WizardData.get(player)).add(event.getEntity().getUniqueID());
|
||||
}
|
||||
|
||||
|
||||
@@ -244,7 +244,7 @@ public class ItemScroll extends Item implements ISpellCastingItem, IWorkbenchIte
|
||||
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Finish(Source.SCROLL, spell, user, modifiers, castingTick));
|
||||
spell.finishCasting(user.world, user, Double.NaN, Double.NaN, Double.NaN, null, castingTick, modifiers);
|
||||
|
||||
if(user instanceof EntityPlayer){
|
||||
if(user instanceof EntityPlayer && !((EntityPlayer)user).isCreative()){
|
||||
((EntityPlayer)user).getCooldownTracker().setCooldown(this, spell.getCooldown());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.util.InventoryUtils;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
@@ -14,6 +15,7 @@ import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.IItemPropertyGetter;
|
||||
import net.minecraft.item.ItemArrow;
|
||||
import net.minecraft.item.ItemBow;
|
||||
import net.minecraft.item.ItemSpectralArrow;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.stats.StatList;
|
||||
import net.minecraft.util.*;
|
||||
@@ -197,8 +199,7 @@ public class ItemSpectralBow extends ItemBow implements IConjuredItem {
|
||||
|
||||
if(!world.isRemote){
|
||||
|
||||
ItemArrow itemarrow = (ItemArrow)Items.ARROW;
|
||||
EntityArrow entityarrow = itemarrow.createArrow(world, new ItemStack(itemarrow), entityplayer);
|
||||
EntityConjuredArrow entityarrow = new EntityConjuredArrow(world, entityplayer);
|
||||
entityarrow.shoot(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F,
|
||||
f * 3.0F, 1.0F);
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
@@ -45,6 +46,7 @@ import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
@@ -226,9 +228,15 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean isHeld){
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean isHeldInMainhand){
|
||||
boolean isHeld = isHeldInMainhand || entity instanceof EntityLivingBase && ItemStack.areItemStacksEqual(stack, ((EntityLivingBase) entity).getHeldItemOffhand());
|
||||
|
||||
WandHelper.decrementCooldowns(stack);
|
||||
// If Wizardry.settings.wandsMustBeHeldToDecrementCooldown is false, the cooldowns will be decremented.
|
||||
// If Wizardry.settings.wandsMustBeHeldToDecrementCooldown is true and isHeld is true, the cooldowns will also be decremented.
|
||||
// If Wizardry.settings.wandsMustBeHeldToDecrementCooldown is true and isHeld is false, the cooldowns will not be decremented.
|
||||
if (!Wizardry.settings.wandsMustBeHeldToDecrementCooldown || isHeld) {
|
||||
WandHelper.decrementCooldowns(stack);
|
||||
}
|
||||
|
||||
// Decrements wand damage (increases mana) every 1.5 seconds if it has a condenser upgrade
|
||||
if(!world.isRemote && !this.isManaFull(stack) && world.getTotalWorldTime() % Constants.CONDENSER_TICK_INTERVAL == 0){
|
||||
@@ -836,8 +844,19 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
Spell spell = Spell.byMetadata(spellBooks[i].getStack().getItemDamage());
|
||||
// If the wand is powerful enough for the spell, it's not already bound to that slot and it's enabled for wands
|
||||
if(!(spell.getTier().level > this.tier.level) && spells[i] != spell && spell.isEnabled(SpellProperties.Context.WANDS)){
|
||||
|
||||
// Decide if we can bind this multiple times
|
||||
if (Wizardry.settings.preventBindingSameSpellTwiceToWands && Arrays.stream(spells).anyMatch(s -> s == spell)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
spells[i] = spell;
|
||||
changed = true;
|
||||
|
||||
// setting to consume books upon use
|
||||
if (Wizardry.settings.singleUseSpellBooks) {
|
||||
spellBooks[i].getStack().shrink(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -849,7 +868,12 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
|
||||
int chargeDepleted = this.getManaCapacity(centre.getStack()) - this.getMana(centre.getStack());
|
||||
|
||||
int manaPerItem = Constants.MANA_PER_CRYSTAL;
|
||||
// Not too pretty but allows addons implementing the IManaStoringItem interface to provide their mana amount for custom crystals,
|
||||
// previously this was defaulted to the regular crystal's amount, allowing players to exploit it if a crystal was worth less mana than that.
|
||||
int manaPerItem = crystals.getStack().getItem() instanceof IManaStoringItem ?
|
||||
((IManaStoringItem) crystals.getStack().getItem()).getMana(crystals.getStack()) :
|
||||
crystals.getStack().getItem() instanceof ItemCrystal ? Constants.MANA_PER_CRYSTAL : Constants.MANA_PER_SHARD;
|
||||
|
||||
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
|
||||
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
|
||||
|
||||
@@ -870,6 +894,19 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
|
||||
return changed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClearButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks){
|
||||
ItemStack stack = centre.getStack();
|
||||
if (stack.hasTagCompound() && stack.getTagCompound().hasKey(WandHelper.SPELL_ARRAY_KEY)) {
|
||||
NBTTagCompound nbt = stack.getTagCompound();
|
||||
nbt.removeTag(WandHelper.SPELL_ARRAY_KEY);
|
||||
stack.setTagCompound(nbt);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isClearable() { return true; }
|
||||
|
||||
// hitEntity is only called server-side, so we'll have to use events
|
||||
@SubscribeEvent
|
||||
public static void onAttackEntityEvent(AttackEntityEvent event){
|
||||
|
||||
@@ -209,8 +209,8 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
|
||||
@Override
|
||||
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack){
|
||||
if(armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(player, element, ArmourClass.BATTLEMAGE)
|
||||
&& player.ticksExisted % 20 == 0){
|
||||
if(armorType == EntityEquipmentSlot.HEAD && player.ticksExisted % 20 == 0
|
||||
&& isWearingFullSet(player, element, ArmourClass.BATTLEMAGE) && doAllArmourPiecesHaveMana(player)){
|
||||
player.addPotionEffect(new PotionEffect(WizardryPotions.ward, 219, 0, true, false));
|
||||
}
|
||||
}
|
||||
@@ -237,7 +237,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
modifiers.set(WizardryItems.cooldown_upgrade, modifiers.get(WizardryItems.cooldown_upgrade) - armourClass.cooldownReduction, true);
|
||||
|
||||
// Full set bonuses
|
||||
if(this.armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(caster, element, armourClass)){
|
||||
if(this.armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(caster, element, armourClass) && doAllArmourPiecesHaveMana(caster)){
|
||||
if(armourClass == ArmourClass.SAGE && spell.getElement() != this.element){
|
||||
modifiers.set(SpellModifiers.COST, 1 - SAGE_OTHER_COST_REDUCTION, false);
|
||||
}
|
||||
@@ -334,7 +334,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
|
||||
int chargeDepleted = this.getManaCapacity(centre.getStack()) - this.getMana(centre.getStack());
|
||||
|
||||
int manaPerItem = Constants.MANA_PER_CRYSTAL;
|
||||
// Not too pretty but allows addons implementing the IManaStoringItem interface to provide their mana amount for custom crystals,
|
||||
// previously this was defaulted to the regular crystal's amount, allowing players to exploit it if a crystal was worth less mana than that.
|
||||
int manaPerItem = crystals.getStack().getItem() instanceof IManaStoringItem ?
|
||||
((IManaStoringItem) crystals.getStack().getItem()).getMana(crystals.getStack()) :
|
||||
crystals.getStack().getItem() instanceof ItemCrystal ? Constants.MANA_PER_CRYSTAL : Constants.MANA_PER_SHARD;
|
||||
|
||||
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
|
||||
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
|
||||
|
||||
@@ -363,7 +368,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
|
||||
IAttributeInstance movementSpeed = event.getEntityLiving().getAttributeMap().getAttributeInstance(SharedMonsterAttributes.MOVEMENT_SPEED);
|
||||
|
||||
if(isWearingFullSet(event.getEntityLiving(), null, ArmourClass.WARLOCK)){
|
||||
if(isWearingFullSet(event.getEntityLiving(), null, ArmourClass.WARLOCK) && doAllArmourPiecesHaveMana(event.getEntityLiving())){
|
||||
// Only apply the modifier once (can't just check this is the helmet since it might not be the last piece equipped)
|
||||
if(movementSpeed.getModifier(WARLOCK_SPEED_BOOST_UUID) == null){
|
||||
movementSpeed.applyModifier(new AttributeModifier(WARLOCK_SPEED_BOOST_UUID, "Warlock set bonus", WARLOCK_SPEED_BOOST, Operations.MULTIPLY_FLAT));
|
||||
@@ -433,7 +438,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
* @param armourClass The class to check, or null to accept any class as long as they are all the same.
|
||||
* @return True if the entity is wearing a full set of the given element and class, false otherwise.
|
||||
*/
|
||||
private static boolean isWearingFullSet(EntityLivingBase entity, @Nullable Element element, @Nullable ArmourClass armourClass){
|
||||
public static boolean isWearingFullSet(EntityLivingBase entity, @Nullable Element element, @Nullable ArmourClass armourClass){
|
||||
ItemStack helmet = entity.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
|
||||
if(!(helmet.getItem() instanceof ItemWizardArmour)) return false;
|
||||
Element e = element == null ? ((ItemWizardArmour)helmet.getItem()).element : element;
|
||||
@@ -444,6 +449,16 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
&& ((ItemWizardArmour)entity.getItemStackFromSlot(s).getItem()).armourClass == ac);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the given entity's armour pieces which implement {@link IManaStoringItem} has mana. Ignores pieces which doesn't have a mana storage.
|
||||
* @param entity The entity to query.
|
||||
* @return True if all armour pieces which implement {@link IManaStoringItem} has mana, false otherwise.
|
||||
*/
|
||||
public static boolean doAllArmourPiecesHaveMana(EntityLivingBase entity){
|
||||
return Arrays.stream(InventoryUtils.ARMOUR_SLOTS).noneMatch(s -> entity.getItemStackFromSlot(s).getItem() instanceof IManaStoringItem
|
||||
&& ((IManaStoringItem) entity.getItemStackFromSlot(s).getItem()).isManaEmpty(entity.getItemStackFromSlot(s)));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLivingSetAttackTargetEvent(LivingSetAttackTargetEvent event){
|
||||
// Undo the mob detection penalty for wearing armour when invisible
|
||||
|
||||
@@ -10,6 +10,7 @@ import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.text.Style;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
@@ -36,7 +37,11 @@ public class ItemWizardHandbook extends Item {
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand){
|
||||
ItemStack stack = player.getHeldItem(hand);
|
||||
player.openGui(Wizardry.instance, WizardryGuiHandler.WIZARD_HANDBOOK, world, 0, 0, 0);
|
||||
if (Wizardry.settings.loadHandbook) {
|
||||
player.openGui(Wizardry.instance, WizardryGuiHandler.WIZARD_HANDBOOK, world, 0, 0, 0);
|
||||
} else if (!world.isRemote){
|
||||
player.sendStatusMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":wizard_handbook.disabled"), false);
|
||||
}
|
||||
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
|
||||
}
|
||||
|
||||
|
||||
@@ -51,6 +51,17 @@ public class PacketControlInput implements IMessageHandler<Message, IMessage> {
|
||||
|
||||
break;
|
||||
|
||||
case CLEAR_BUTTON:
|
||||
|
||||
if(!(player.openContainer instanceof ContainerArcaneWorkbench)){
|
||||
Wizardry.logger.warn("Received a PacketControlInput, but the player that sent it was not " +
|
||||
"currently using an arcane workbench. This should not happen!");
|
||||
}else{
|
||||
((ContainerArcaneWorkbench)player.openContainer).onClearButtonPressed(player);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NEXT_SPELL_KEY:
|
||||
|
||||
if(wand.getItem() instanceof ISpellCastingItem){
|
||||
@@ -133,7 +144,7 @@ public class PacketControlInput implements IMessageHandler<Message, IMessage> {
|
||||
}
|
||||
|
||||
public enum ControlType {
|
||||
APPLY_BUTTON, NEXT_SPELL_KEY, PREVIOUS_SPELL_KEY, RESURRECT_BUTTON, CANCEL_RESURRECT, POSSESSION_PROJECTILE
|
||||
APPLY_BUTTON, NEXT_SPELL_KEY, PREVIOUS_SPELL_KEY, RESURRECT_BUTTON, CANCEL_RESURRECT, POSSESSION_PROJECTILE, CLEAR_BUTTON
|
||||
}
|
||||
|
||||
public static class Message implements IMessage {
|
||||
|
||||
@@ -20,9 +20,7 @@ public class PacketSpellProperties implements IMessageHandler<PacketSpellPropert
|
||||
if(ctx.side.isClient()){
|
||||
|
||||
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> {
|
||||
|
||||
int first = message.firstId;
|
||||
for(int i = first; i <message.propertiesArray.length; i++){
|
||||
for(int i=0; i<message.propertiesArray.length; i++){
|
||||
Spell.byNetworkID(i).setPropertiesClient(message.propertiesArray[i]);
|
||||
}
|
||||
});
|
||||
@@ -34,24 +32,21 @@ public class PacketSpellProperties implements IMessageHandler<PacketSpellPropert
|
||||
public static class Message implements IMessage {
|
||||
|
||||
private SpellProperties[] propertiesArray;
|
||||
private int firstId;
|
||||
private int count;
|
||||
|
||||
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
|
||||
public Message(){}
|
||||
|
||||
public Message(int firstId, int count, SpellProperties... properties){
|
||||
this.firstId = firstId;
|
||||
this.count = count;
|
||||
public Message(SpellProperties... properties){
|
||||
this.propertiesArray = properties;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf){
|
||||
|
||||
List<SpellProperties> propertiesList = new ArrayList<>();
|
||||
int i = buf.readInt();
|
||||
count = buf.readInt();
|
||||
firstId = i;
|
||||
while(buf.isReadable() && i < count){
|
||||
int i = 0;
|
||||
|
||||
while(buf.isReadable()){
|
||||
propertiesList.add(new SpellProperties(Spell.byNetworkID(i++), buf));
|
||||
}
|
||||
|
||||
@@ -60,8 +55,6 @@ public class PacketSpellProperties implements IMessageHandler<PacketSpellPropert
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf){
|
||||
buf.writeInt(firstId);
|
||||
buf.writeInt(count);
|
||||
for(SpellProperties properties : propertiesArray) properties.write(buf);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.item.ItemWizardArmour;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -45,8 +46,12 @@ public class CurseUndeath extends Curse {
|
||||
} else {
|
||||
itemstack.setItemDamage(itemstack.getItemDamage() + entitylivingbase.world.rand.nextInt(2));
|
||||
if (itemstack.getItemDamage() >= itemstack.getMaxDamage()) {
|
||||
entitylivingbase.renderBrokenItemStack(itemstack);
|
||||
entitylivingbase.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
|
||||
if (itemstack.getItem() instanceof ItemWizardArmour) {
|
||||
entitylivingbase.setFire(8);
|
||||
} else {
|
||||
entitylivingbase.renderBrokenItemStack(itemstack);
|
||||
entitylivingbase.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,10 +59,9 @@ public class PotionContainment extends PotionMagicEffect {
|
||||
|
||||
if(x != target.posX || y != target.posY || z != target.posZ)
|
||||
{
|
||||
target.addVelocity(0.15 * Math.signum(x - target.posX), 0.15 * Math.signum(y - target.posY), 0.15 * Math.signum(z - target.posZ));
|
||||
EntityUtils.undoGravity(target);
|
||||
if(target.world.isRemote){
|
||||
EntityUtils.undoGravity(target);
|
||||
target.addVelocity(0.15 * Math.signum(x - target.posX), 0.15 * Math.signum(y - target.posY), 0.15 * Math.signum(z - target.posZ));
|
||||
|
||||
target.world.playSound(target.posX, target.posY, target.posZ, WizardrySounds.ENTITY_FORCEFIELD_DEFLECT,
|
||||
WizardrySounds.SPELLS, 0.3f, 1f, false);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.EntityUtils;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class PotionDiamondflesh extends PotionMagicEffect {
|
||||
|
||||
public PotionDiamondflesh(boolean isBadEffect, int liquidColour) {
|
||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/diamondflesh.png"));
|
||||
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
|
||||
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
|
||||
"158a8af2-6db0-4340-a01c-a7b60d10ddf4", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR_TOUGHNESS,
|
||||
"a68d4532-5847-426c-9b03-d541b113cec2", 3.0f, EntityUtils.Operations.ADD);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
|
||||
"46a095be-82dd-43fd-8b67-13f51591eb8e", 4.0f, EntityUtils.Operations.ADD);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReady(int duration, int amplifier) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.EntityUtils;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class PotionIronflesh extends PotionMagicEffect {
|
||||
|
||||
public PotionIronflesh(boolean isBadEffect, int liquidColour) {
|
||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/ironflesh.png"));
|
||||
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
|
||||
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
|
||||
"fe607d55-50e3-4f4f-a959-6571503f92f4", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.KNOCKBACK_RESISTANCE,
|
||||
"6f78206e-8dd4-4d44-9792-d7a882111951", 0.3f, EntityUtils.Operations.ADD);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
|
||||
"e1adff1e-8510-4a09-96ed-ef677cad20c1", 4.0f, EntityUtils.Operations.ADD);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReady(int duration, int amplifier) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package electroblob.wizardry.potion;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.EntityUtils;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class PotionOakflesh extends PotionMagicEffect {
|
||||
|
||||
public PotionOakflesh(boolean isBadEffect, int liquidColour) {
|
||||
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/oakflesh.png"));
|
||||
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
|
||||
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
|
||||
"98b4ba66-7c50-4a4c-9f3f-40bcb37313b5", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.MAX_HEALTH,
|
||||
"ed9d0423-60f4-4998-bd8d-dc7c33bd45b8", 0.2f, EntityUtils.Operations.MULTIPLY_FLAT);
|
||||
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
|
||||
"0b607c3f-fb14-43d7-96b5-1c1b6f6da242", 3.0f, EntityUtils.Operations.ADD);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReady(int duration, int amplifier) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -359,7 +359,7 @@ public final class Spells {
|
||||
registry.register(new GreaterHeal());
|
||||
registry.register(new SpellConstruct<>("healing_aura", SpellActions.POINT_DOWN, EntityHealAura::new, false).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.HEALTH));
|
||||
registry.register(new Forcefield());
|
||||
registry.register(new SpellBuff("ironflesh", 0.4f, 0.5f, 0.6f, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("ironflesh", 0.4f, 0.5f, 0.6f, () -> WizardryPotions.ironflesh).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new Transience());
|
||||
|
||||
registry.register(new Meteor());
|
||||
@@ -378,9 +378,10 @@ public final class Spells {
|
||||
registry.register(new SpellMinion<>("silverfish_swarm", EntitySilverfishMinion::new).soundValues(1, 1.1f, 0.1f));
|
||||
registry.register(new SpellConstructRanged<>("black_hole", EntityBlackHole::new, false).addProperties(Spell.EFFECT_RADIUS).soundValues(2, 0.7f, 0));
|
||||
registry.register(new Shockwave());
|
||||
registry.register(new SummonIronGolem());
|
||||
registry.register(new SpellMinion<>("summon_iron_golem", EntitySpectralGolem::new).soundValues(1, 1.1f, 0.1f));
|
||||
|
||||
registry.register(new ArrowRain());
|
||||
registry.register(new SpellBuff("diamondflesh", 0.1f, 0.7f, 1, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("diamondflesh", 0.1f, 0.7f, 1, () -> WizardryPotions.diamondflesh).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("font_of_vitality", 1, 0.8f, 0.3f, () -> MobEffects.ABSORPTION, () -> MobEffects.REGENERATION).soundValues(0.7f, 1.2f, 0.4f));
|
||||
|
||||
// Wizardry 1.1 spells
|
||||
@@ -398,7 +399,7 @@ public final class Spells {
|
||||
registry.register(new PocketWorkbench());
|
||||
registry.register(new ImbueWeapon());
|
||||
registry.register(new InvigoratingPresence());
|
||||
registry.register(new SpellBuff("oakflesh", 0.6f, 0.5f, 0.4f, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
|
||||
registry.register(new SpellBuff("oakflesh", 0.6f, 0.5f, 0.4f, () -> WizardryPotions.oakflesh).soundValues(0.7f, 1.2f, 0.4f));
|
||||
|
||||
registry.register(new SpellProjectile<>("greater_fireball", EntityLargeMagicFireball::new).addProperties(Spell.DAMAGE, EntityLargeMagicFireball.EXPLOSION_POWER));//new GreaterFireball());
|
||||
registry.register(new FlamingWeapon());
|
||||
|
||||
@@ -88,6 +88,7 @@ public class WizardryEntities {
|
||||
registry.register(createEntry(EntitySpiritHorse.class, "spirit_horse", TrackingType.LIVING).egg(0x5464c6, 0xbcc2e8).build());
|
||||
registry.register(createEntry(EntityPhoenix.class, "phoenix", TrackingType.LIVING).egg(0xff4900, 0xfde535).build());
|
||||
registry.register(createEntry(EntityIceGiant.class, "ice_giant", TrackingType.LIVING).egg(0x5bacd9, 0xeffaff).build());
|
||||
registry.register(createEntry(EntitySpectralGolem.class, "spectral_golem", TrackingType.LIVING).egg(0x5bacd9, 0xeffaff).build());
|
||||
|
||||
registry.register(createEntry(EntityMagicSlime.class, "magic_slime", TrackingType.LIVING).build());
|
||||
registry.register(createEntry(EntityDecoy.class, "decoy", TrackingType.LIVING).build());
|
||||
@@ -113,6 +114,7 @@ public class WizardryEntities {
|
||||
registry.register(createEntry(EntityDart.class, "dart", TrackingType.PROJECTILE).build());
|
||||
registry.register(createEntry(EntityIceLance.class, "ice_lance", TrackingType.PROJECTILE).build());
|
||||
registry.register(createEntry(EntityFlamecatcherArrow.class, "flamecatcher_arrow", TrackingType.PROJECTILE).build());
|
||||
registry.register(createEntry(EntityConjuredArrow.class, "conjured_arrow", TrackingType.PROJECTILE).build());
|
||||
|
||||
// Directionless projectiles
|
||||
registry.register(createEntry(EntityFirebomb.class, "firebomb", TrackingType.PROJECTILE).build());
|
||||
|
||||
@@ -57,6 +57,9 @@ public final class WizardryPotions {
|
||||
public static final Potion frost_step = placeholder();
|
||||
public static final Potion mark_of_sacrifice = placeholder();
|
||||
public static final Potion mirage = placeholder();
|
||||
public static final Potion oakflesh = placeholder();
|
||||
public static final Potion ironflesh = placeholder();
|
||||
public static final Potion diamondflesh = placeholder();
|
||||
|
||||
/**
|
||||
* Sets both the registry and unlocalised names of the given potion, then registers it with the given registry. Use
|
||||
@@ -201,6 +204,10 @@ public final class WizardryPotions {
|
||||
public void spawnCustomParticle(World world, double x, double y, double z){} // We only want the syncing
|
||||
}.setBeneficial());
|
||||
|
||||
registerPotion(registry, "oakflesh", new PotionOakflesh(false, 0).setBeneficial());
|
||||
registerPotion(registry, "ironflesh", new PotionIronflesh(false, 0).setBeneficial());
|
||||
registerPotion(registry, "diamondflesh", new PotionDiamondflesh(false, 0).setBeneficial());
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -5,6 +5,7 @@ import electroblob.wizardry.constants.Constants;
|
||||
import electroblob.wizardry.entity.living.ISpellCaster;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.item.SpellActions;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
@@ -24,11 +25,14 @@ import javax.annotation.Nullable;
|
||||
@Mod.EventBusSubscriber
|
||||
public class EmpoweringPresence extends SpellAreaEffect {
|
||||
|
||||
/** The fraction by which potency is increased per level of the empowerment effect. */
|
||||
public static final String POTENCY_PER_LEVEL = "potency_per_level";
|
||||
|
||||
public EmpoweringPresence(){
|
||||
super("empowering_presence", SpellActions.POINT_UP, false);
|
||||
this.alwaysSucceed(true);
|
||||
this.targetAllies(true);
|
||||
addProperties(EFFECT_DURATION, EFFECT_STRENGTH);
|
||||
addProperties(EFFECT_DURATION, EFFECT_STRENGTH, POTENCY_PER_LEVEL);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -62,7 +66,7 @@ public class EmpoweringPresence extends SpellAreaEffect {
|
||||
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)
|
||||
&& !(event.getSpell() instanceof EmpoweringPresence)){ // Prevent exponential empowerment stacking!
|
||||
|
||||
float potency = 1 + Constants.EMPOWERMENT_POTENCY_PER_LEVEL
|
||||
float potency = 1 + Spells.empowering_presence.getProperty(POTENCY_PER_LEVEL).floatValue()
|
||||
* (event.getCaster().getActivePotionEffect(WizardryPotions.empowerment).getAmplifier() + 1);
|
||||
|
||||
event.getModifiers().set(SpellModifiers.POTENCY,
|
||||
|
||||
@@ -63,7 +63,7 @@ public class MarkSacrifice extends SpellRay {
|
||||
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice);
|
||||
|
||||
if(effect != null && event.getSource().isMagicDamage()){
|
||||
event.setAmount(event.getAmount() * (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL);
|
||||
event.setAmount(event.getAmount() * (1 + (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL));
|
||||
event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,9 +30,14 @@ public class Paralysis extends SpellRay {
|
||||
* will end. */
|
||||
private static final String CRITICAL_HEALTH = "critical_health";
|
||||
|
||||
/**
|
||||
* Multiplier for affecting players
|
||||
*/
|
||||
private static final String PLAYER_EFFECT_DURATION_MULTIPLIER = "player_effect_duration_multiplier";
|
||||
|
||||
public Paralysis(){
|
||||
super("paralysis", SpellActions.POINT, false);
|
||||
addProperties(DAMAGE, EFFECT_DURATION, CRITICAL_HEALTH);
|
||||
addProperties(DAMAGE, EFFECT_DURATION, CRITICAL_HEALTH, PLAYER_EFFECT_DURATION_MULTIPLIER);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -57,9 +62,10 @@ public class Paralysis extends SpellRay {
|
||||
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
|
||||
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
|
||||
}
|
||||
|
||||
|
||||
float durationMultiplier = target instanceof EntityPlayer ? modifiers.get(PLAYER_EFFECT_DURATION_MULTIPLIER) : 1.0f;
|
||||
((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.paralysis,
|
||||
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
(int)(getProperty(EFFECT_DURATION).floatValue() * durationMultiplier * modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -189,7 +189,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
private static int nextSpellId = 0;
|
||||
/** The spell's integer ID, mainly used for networking. */
|
||||
// This was added after I learnt the hard way why you can't assume Forge's registry IDs are sequential...
|
||||
private final int id;
|
||||
private int id;
|
||||
|
||||
/**
|
||||
* This constructor should be called from any subclasses, either feeding in the constants directly or through their
|
||||
@@ -225,6 +225,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
this.icon = new ResourceLocation(modID, "textures/spells/" + name + ".png");
|
||||
this.sounds = createSounds();
|
||||
this.id = nextSpellId++;
|
||||
Wizardry.logger.debug("Registering spell " + this.unlocalisedName +" with networkID " + id);
|
||||
this.items(WizardryItems.spell_book, WizardryItems.scroll);
|
||||
this.npcSelector((e, o) -> false);
|
||||
}
|
||||
@@ -319,24 +320,8 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
// To avoid sending extra data unnecessarily, the spell properties are sent in order of spell ID
|
||||
List<Spell> spells = new ArrayList<>(registry.getValuesCollection());
|
||||
spells.sort(Comparator.comparingInt(Spell::networkID));
|
||||
|
||||
SpellProperties[] propertiesArray = spells.stream().map(s -> s.properties).toArray(SpellProperties[]::new);
|
||||
|
||||
// splitting the packet into batches of 100 spells
|
||||
int i = 0;
|
||||
while (i < propertiesArray.length) {
|
||||
List<SpellProperties> propertiesList = new ArrayList<>();
|
||||
int first = i;
|
||||
int batchCounter = 0;
|
||||
for (int currentIndex = i; currentIndex < propertiesArray.length && batchCounter < 100; currentIndex++) {
|
||||
propertiesList.add(propertiesArray[currentIndex]);
|
||||
batchCounter++;
|
||||
i++;
|
||||
}
|
||||
SpellProperties[] currentArray = propertiesList.toArray(new SpellProperties[0]);
|
||||
PacketSpellProperties.Message currentPacket = new PacketSpellProperties.Message(first, currentArray.length, currentArray);
|
||||
WizardryPacketHandler.net.sendTo(currentPacket, player);
|
||||
}
|
||||
WizardryPacketHandler.net.sendTo(new PacketSpellProperties.Message(spells.stream()
|
||||
.map(s -> s.properties).toArray(SpellProperties[]::new)), player);
|
||||
}
|
||||
|
||||
private static void clearProperties(){
|
||||
@@ -576,6 +561,11 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
return id;
|
||||
}
|
||||
|
||||
/** Sets the networkID of this spell. Do not call this or it will cause all packets to fail. */
|
||||
public void setId(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
/** Returns the {@code ResourceLocation} for this spell's icon. */
|
||||
public final ResourceLocation getIcon(){
|
||||
return icon;
|
||||
|
||||
@@ -125,7 +125,8 @@ public class SpellBuff extends Spell {
|
||||
@Override
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
|
||||
// Wizards can only cast a buff spell if they don't already have its effects.
|
||||
if(caster.getActivePotionMap().keySet().containsAll(potionSet)) return false;
|
||||
// Some buff spells doesn't add any potion effects, those are ignored by this check
|
||||
if(!potionSet.isEmpty() && caster.getActivePotionMap().keySet().containsAll(potionSet)) return false;
|
||||
// Only return on the server side or the client probably won't spawn particles
|
||||
if(!this.applyEffects(caster, modifiers) && !world.isRemote) return false;
|
||||
if(world.isRemote) this.spawnParticles(world, caster, modifiers);
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.item.SpellActions;
|
||||
import electroblob.wizardry.util.BlockUtils;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.monster.EntityIronGolem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SummonIronGolem extends Spell {
|
||||
|
||||
public SummonIronGolem(){
|
||||
super("summon_iron_golem", SpellActions.SUMMON, false);
|
||||
addProperties(SpellMinion.SUMMON_RADIUS);
|
||||
soundValues(1, 1.1f, 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
BlockPos pos = BlockUtils.findNearbyFloorSpace(caster, getProperty(SpellMinion.SUMMON_RADIUS).intValue(),
|
||||
getProperty(SpellMinion.SUMMON_RADIUS).intValue());
|
||||
|
||||
if(pos == null) return false;
|
||||
|
||||
if(!world.isRemote){
|
||||
|
||||
EntityIronGolem golem = new EntityIronGolem(world);
|
||||
golem.setPosition(pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5);
|
||||
golem.setPlayerCreated(true);
|
||||
world.spawnEntity(golem);
|
||||
|
||||
}else{
|
||||
|
||||
for(int i=0; i<10; i++){
|
||||
double x = pos.getX() + world.rand.nextDouble() * 2 - 1;
|
||||
double y = pos.getY() + 0.5 + world.rand.nextDouble();
|
||||
double z = pos.getZ() + world.rand.nextDouble() * 2 - 1;
|
||||
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).clr(0.6f, 0.6f, 1).spawn(world);
|
||||
}
|
||||
}
|
||||
|
||||
this.playSound(world, caster, ticksInUse, -1, modifiers);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -201,7 +201,7 @@ public final class AllyDesignationSystem {
|
||||
// Owned entities inherit their owner's allies
|
||||
if(allyOf instanceof IEntityOwnable){
|
||||
Entity owner = ((IEntityOwnable)allyOf).getOwner();
|
||||
if(owner instanceof EntityLivingBase && isAllied((EntityLivingBase)owner, possibleAlly)) return true;
|
||||
if(owner instanceof EntityLivingBase && (owner == possibleAlly || isAllied((EntityLivingBase)owner, possibleAlly))) return true;
|
||||
}
|
||||
|
||||
if(allyOf instanceof EntityPlayer && possibleAlly instanceof EntityPlayer
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package electroblob.wizardry.util;
|
||||
|
||||
import electroblob.wizardry.Settings;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.living.*;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.boss.EntityDragon;
|
||||
@@ -195,7 +197,7 @@ public class MagicDamage extends EntityDamageSource implements IElementalDamage
|
||||
* @return A damagesource object of type EntityDamageSource
|
||||
*/
|
||||
public static DamageSource causeDirectMagicDamage(Entity caster, DamageType type, boolean isRetaliatory){
|
||||
return new MagicDamage(DIRECT_MAGIC_DAMAGE, caster, type, isRetaliatory);
|
||||
return new MagicDamage(getDirectDamageNameForType(type), caster, type, isRetaliatory);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -241,7 +243,15 @@ public class MagicDamage extends EntityDamageSource implements IElementalDamage
|
||||
*/
|
||||
public static DamageSource causeIndirectMagicDamage(Entity magic, Entity caster, DamageType type,
|
||||
boolean isRetaliatory){
|
||||
return new IndirectMagicDamage(INDIRECT_MAGIC_DAMAGE, magic, caster, type, isRetaliatory);
|
||||
return new IndirectMagicDamage(getIndirectDamageNameForType(type), magic, caster, type, isRetaliatory);
|
||||
}
|
||||
|
||||
public static String getIndirectDamageNameForType(DamageType type) {
|
||||
return Wizardry.settings.damageTypePerElement ? type.name().toLowerCase() + "_" + INDIRECT_MAGIC_DAMAGE : INDIRECT_MAGIC_DAMAGE;
|
||||
}
|
||||
|
||||
public static String getDirectDamageNameForType(DamageType type) {
|
||||
return Wizardry.settings.damageTypePerElement ? type.name().toLowerCase() + "_" + DIRECT_MAGIC_DAMAGE : DIRECT_MAGIC_DAMAGE;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
package electroblob.wizardry.util;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Helper class which ensures that all spellpack spell networkIDs are distributed in alphabetical order. Introducing this was necessary as mods (especially with
|
||||
* (load-after) dependencies were not always registering their spells in the exact same order. This is definitely
|
||||
*/
|
||||
public class SpellNetworkIDSorter {
|
||||
|
||||
public static void init() {
|
||||
|
||||
//reorder network IDs based on addon modids. This is necessary as modloading order doesn't seem to be guaranteed to match between various servers and clients
|
||||
Wizardry.logger.debug("Reordering all spell NetworkIDs based on addon modid alphabetical order");
|
||||
|
||||
// the first available ID after all default spells
|
||||
int nextSpellId = (int) Spell.getAllSpells().stream().filter(spell -> spell.getRegistryName().getNamespace().equals(Wizardry.MODID)).count() + 1;
|
||||
List<Spell> addonSpells = Spell.getAllSpells().stream().filter(spell -> !spell.getRegistryName().getNamespace().equals(Wizardry.MODID)).collect(Collectors.toList());
|
||||
|
||||
// sorting spells
|
||||
addonSpells.sort(Comparator.comparing((Spell o) -> o.getRegistryName().toString()));
|
||||
for (Spell spell : addonSpells) {
|
||||
Wizardry.logger.debug("Updating networkID of spell " + spell.getRegistryName().toString() + " from " + spell.networkID() + " to " + nextSpellId);
|
||||
spell.setId(nextSpellId++);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -83,6 +83,7 @@ item.ebwizardry\:arcane_tome.desc=Upgrades any %1$s wand with sufficient progres
|
||||
item.ebwizardry\:wizard_handbook.name=The Wizard's Handbook
|
||||
item.ebwizardry\:wizard_handbook.author=by %1$s
|
||||
item.ebwizardry\:wizard_handbook.desc=Your not-so-pocket-sized guide to the arcane arts! A must-have for any aspiring wizard who seeks to learn the secrets of magic.\n\nRight-click while holding this book to read it.
|
||||
item.ebwizardry\:wizard_handbook.disabled=This item was disabled in the config!
|
||||
|
||||
item.ebwizardry\:wand.generic=wand
|
||||
|
||||
@@ -402,6 +403,10 @@ item.ebwizardry\:generic.disabled=This item has been disabled in the config
|
||||
item.ebwizardry\:ring.generic.desc=Equip this ring in the Baubles inventory or by placing it on your hotbar. Up to 2 rings may be equipped at once.
|
||||
item.ebwizardry\:amulet.generic.desc=Equip this amulet in the Baubles inventory or by placing it on your hotbar. Only one amulet may be equipped at a time.
|
||||
item.ebwizardry\:charm.generic.desc=Equip this charm in the Baubles inventory or by placing it on your hotbar. Only one charm may be equipped at a time.
|
||||
item.ebwizardry\:belt.generic.desc=Equip this belt in the Baubles inventory or by placing it on your hotbar. Only one belt may be equipped at a time.
|
||||
item.ebwizardry\:body.generic.desc=Equip this body item in the Baubles inventory or by placing it on your hotbar. Only one body item may be equipped at a time.
|
||||
item.ebwizardry\:trinket.generic.desc=Equip this trinket in the Baubles inventory or by placing it on your hotbar. Only one trinklet may be equipped at a time.
|
||||
item.ebwizardry\:head.generic.desc=Equip this headgear in the Baubles inventory or by placing it on your hotbar. Only one headgear may be equipped at a time.
|
||||
|
||||
item.ebwizardry\:ring_condensing.name=Ring of Condensing
|
||||
item.ebwizardry\:ring_condensing.desc=Slowly regenerates mana for all wands on your hotbar
|
||||
@@ -438,7 +443,7 @@ item.ebwizardry\:ring_hammer.desc=Lightning hammers can be picked up and thrown
|
||||
item.ebwizardry\:ring_stormcloud.name=Lokenzen's Ring
|
||||
item.ebwizardry\:ring_stormcloud.desc=Stormcloud moves towards targets and lasts longer with every strike
|
||||
item.ebwizardry\:ring_soulbinding.name=Soulwalker's Ring
|
||||
item.ebwizardry\:ring_soulbinding.desc=Creatures damaged by necromancy spells become soulbound to you
|
||||
item.ebwizardry\:ring_soulbinding.desc=Creatures damaged by necromancy spells become soulbound to you for 20 seconds
|
||||
item.ebwizardry\:ring_leeching.name=Ring of Leeching
|
||||
item.ebwizardry\:ring_leeching.desc=All necromancy attacks have a 30%% chance to trigger a life drain effect
|
||||
item.ebwizardry\:ring_necromancy_melee.name=Ring of Necrotic Touch
|
||||
@@ -732,6 +737,7 @@ entity.ebwizardry\:evil_wizard.name=Wizard
|
||||
entity.ebwizardry\:decoy.name=Decoy
|
||||
entity.ebwizardry\:vex_minion.name=Vex
|
||||
entity.ebwizardry\:remnant.name=Remnant
|
||||
entity.ebwizardry\:spectral_golem.name=Spectral Golem
|
||||
|
||||
entity.ebwizardry\:magic_missile.name=Magic
|
||||
entity.ebwizardry\:arc.name=Magic
|
||||
@@ -758,6 +764,7 @@ entity.ebwizardry\:smoke_bomb.name=Magic
|
||||
entity.ebwizardry\:ice_spike.name=Magic
|
||||
entity.ebwizardry\:combustion_rune.name=Magic
|
||||
entity.ebwizardry\:flamecatcher_arrow.name=Magic
|
||||
entity.ebwizardry\:conjured_arrow.name=Magic
|
||||
|
||||
entity.ebwizardry\:black_hole.name=Black Hole
|
||||
entity.ebwizardry\:shield.name=Shield
|
||||
@@ -875,6 +882,7 @@ container.ebwizardry\:arcane_workbench.sort_tier=Sort by Tier
|
||||
container.ebwizardry\:arcane_workbench.sort_element=Sort by Element
|
||||
container.ebwizardry\:arcane_workbench.sort_alphabetical=Sort Alphabetically
|
||||
container.ebwizardry\:arcane_workbench.search_tooltip=%1$sSearch Tips\n\ntier=%2$s, %1$st=%2$s: match tiers\n%1$selement=%2$s, %1$se=%2$s: match elements\n%1$stype=%2$s, %1$sp=%2$s: match spell types\n%1$sdiscovered=true/false%2$s, %1$sd=t/f%2$s: include only (un)discovered\n%1$smodid=%2$s, %1$sm=%2$s: match mod IDs\n\nSeparate multiple values with %1$s,%2$s\nSeparate multiple criteria with %1$s;
|
||||
container.ebwizardry\:arcane_workbench.clear=Clear Spell Slots
|
||||
|
||||
container.ebwizardry\:bookshelf=Bookshelf
|
||||
|
||||
@@ -1075,7 +1083,7 @@ spell.ebwizardry\:stormcloud=Stormcloud
|
||||
spell.ebwizardry\:summon_blaze=Summon Blaze
|
||||
spell.ebwizardry\:summon_ice_giant=Summon Ice Giant
|
||||
spell.ebwizardry\:summon_ice_wraith=Summon Ice Wraith
|
||||
spell.ebwizardry\:summon_iron_golem=Summon Iron Golem
|
||||
spell.ebwizardry\:summon_iron_golem=Summon Spectral Golem
|
||||
spell.ebwizardry\:summon_lightning_wraith=Summon Lightning Wraith
|
||||
spell.ebwizardry\:summon_phoenix=Summon Phoenix
|
||||
spell.ebwizardry\:summon_shadow_wraith=Summon Shadow Wraith
|
||||
@@ -1203,7 +1211,7 @@ spell.ebwizardry\:intimidate.desc=Emits an intimidating growl which causes nearb
|
||||
spell.ebwizardry\:invigorating_presence.desc=Grants the caster and all nearby allies increased strength for 45 seconds.
|
||||
spell.ebwizardry\:invisibility.desc=Makes the caster invisible for 30 seconds.
|
||||
spell.ebwizardry\:invoke_weather.desc=Changes the weather in the world.
|
||||
spell.ebwizardry\:ironflesh.desc=Greatly improves the caster's damage resistance for 30 seconds.
|
||||
spell.ebwizardry\:ironflesh.desc=Greatly improves the caster's armor and knockback resistance for 30 seconds.
|
||||
spell.ebwizardry\:leap.desc=Causes the caster to jump upwards several blocks and slightly forward.
|
||||
spell.ebwizardry\:levitation.desc=Raises the caster upwards while the use item button is held. Will also negate fall damage if used before hitting the ground.
|
||||
spell.ebwizardry\:life_drain.desc=Creates a stream of withering energy in the direction you are pointing which drains the life of the target and uses it to gradually regenerate your health.
|
||||
@@ -1226,7 +1234,7 @@ spell.ebwizardry\:mine.desc=Breaks the block the caster is looking at. Potency w
|
||||
spell.ebwizardry\:mirage.desc=Creates an illusion where the caster appears to be a few blocks away from their actual position, blinking around every few seconds. The illusion lasts for 20 seconds.
|
||||
spell.ebwizardry\:muffle.desc=Silences any sounds made by the caster for 30 seconds. When muffled, mobs can only detect you when looking towards you.
|
||||
spell.ebwizardry\:none.desc=To get a spell book with the /give command, use id\: /give [player] ebwizardry\:spell_book 1 [spell id] (if you found this book in a chest, some other mod has messed things up).
|
||||
spell.ebwizardry\:oakflesh.desc=Improves the caster's damage resistance for 30 seconds.
|
||||
spell.ebwizardry\:oakflesh.desc=Slightly improves the caster's vitality and damage resistance for 30 seconds.
|
||||
spell.ebwizardry\:paralysis.desc=Delivers a powerful lightning bolt that paralyses targets for 5 seconds. Paralysed creatures cannot move and will still take damage - but too much will snap the creature out of paralysis.
|
||||
spell.ebwizardry\:permafrost.desc=Spreads a layer of slippery ice on the ground where you are pointing, the extreme cold of which causes creatures to slowly take damage.
|
||||
spell.ebwizardry\:petrify.desc=Turns the target to stone until broken out, with a chance for it to break out when it is dark. The target cannot move or do anything while petrified but is also impervious to all damage.
|
||||
@@ -1363,6 +1371,7 @@ forfeit.ebwizardry\:bury_self=The ground collapses beneath you!
|
||||
|
||||
forfeit.ebwizardry\:spill_inventory=Your items spill themselves everywhere!
|
||||
forfeit.ebwizardry\:teleport_self=You are instantly teleported somewhere!
|
||||
forfeit.ebwizardry\:teleport_self_large_distance=You are instantly teleported somewhere far away!
|
||||
forfeit.ebwizardry\:levitate_self=You begin to float upwards helplessly!
|
||||
forfeit.ebwizardry\:vex_horde=A horde of vexes materializes around you!
|
||||
forfeit.ebwizardry\:black_hole=A swirling vortex appears in front of you!
|
||||
@@ -1400,6 +1409,9 @@ potion.ebwizardry\:containment=Containment
|
||||
potion.ebwizardry\:frost_step=Frost Step
|
||||
potion.ebwizardry\:mark_of_sacrifice=Mark of Sacrifice
|
||||
potion.ebwizardry\:mirage=Mirage
|
||||
potion.ebwizardry\:oakflesh=Oakflesh
|
||||
potion.ebwizardry\:ironflesh=Ironflesh
|
||||
potion.ebwizardry\:diamondflesh=Diamondflesh
|
||||
|
||||
enchantment.ebwizardry\:magic_sword=Imbuement
|
||||
enchantment.ebwizardry\:magic_bow=Imbuement
|
||||
@@ -1436,6 +1448,25 @@ key.ebwizardry.spell_8=Spell Slot 8
|
||||
|
||||
death.attack.wizardry_magic=%1$s was killed by %2$s using magic
|
||||
death.attack.indirect_wizardry_magic=%1$s was killed by %2$s using magic
|
||||
death.attack.magic_wizardry_magic=%1$s was killed by %2$s using magic
|
||||
death.attack.magic_indirect_wizardry_magic=%1$s was killed by %2$s using magic
|
||||
|
||||
death.attack.fire_wizardry_magic=%1$s was killed by %2$s using fire magic
|
||||
death.attack.fire_indirect_wizardry_magic=%1$s was killed by %2$s using fire magic
|
||||
death.attack.frost_wizardry_magic=%1$s was killed by %2$s using frost magic
|
||||
death.attack.frost_indirect_wizardry_magic=%1$s was killed by %2$s using frost magic
|
||||
death.attack.shock_wizardry_magic=%1$s was killed by %2$s using a shock magic
|
||||
death.attack.shock_indirect_wizardry_magic=%1$s was killed by %2$s using shock magic
|
||||
death.attack.wither_wizardry_magic=%1$s was killed by %2$s using withering magic
|
||||
death.attack.wither_indirect_wizardry_magic=%1$s was killed by %2$s withering magic
|
||||
death.attack.poison_wizardry_magic=%1$s was killed by %2$s using poison magic
|
||||
death.attack.poison_indirect_wizardry_magic=%1$s was killed by %2$s poison magic
|
||||
death.attack.force_wizardry_magic=%1$s was killed by %2$s using a magical force
|
||||
death.attack.force_indirect_wizardry_magic=%1$s was killed by %2$s using magical force
|
||||
death.attack.blast_wizardry_magic=%1$s was killed by %2$s using a magical blast
|
||||
death.attack.blast_indirect_wizardry_magic=%1$s was killed by %2$s using magical blast
|
||||
death.attack.radiant_wizardry_magic=%1$s was killed by %2$s using radiant magic
|
||||
death.attack.radiant_indirect_wizardry_magic=%1$s was killed by %2$s using radiant magic
|
||||
|
||||
soundCategory.ebwizardry_spells=Spells
|
||||
|
||||
@@ -1504,6 +1535,12 @@ config.ebwizardry.player_block_damage.true=Yes - kaboom!
|
||||
config.ebwizardry.player_block_damage.false=No - activate anti-grief (TM)
|
||||
config.ebwizardry.dispenser_block_damage=Dispenser Block Damage
|
||||
config.ebwizardry.dispenser_block_damage.tooltip=Whether spells cast by dispensers can destroy blocks in the world. Wizardry makes every attempt to respect protection mods and plugins, but cannot guarantee it will work in all cases for every mod. If you need absolutely watertight anti-grief, disable this setting.
|
||||
config.ebwizardry.damage_type_per_element=Damage Type Per Element
|
||||
config.ebwizardry.damage_type_per_element.tooltip=Whether damage should be registered with the old system (wizardry_magic/indirect_wizardry_magic) prefixed damage with the elements like necromancy_indirect_wizardry_magic, necromancy_wizardry_magic. This is disabled by default to not break existing modpacks. The intention of this setting is to allow differentiating various damage types for e.g. the Distinct Damage Descriptions mod
|
||||
config.ebwizardry.single_use_spell_books=Spell Books Are Consumed By Wands
|
||||
config.ebwizardry.single_use_spell_books.tooltip=Whether spell books are consumed when they are bound to a wand.
|
||||
config.ebwizardry.prevent_binding_same_spell_twice_to_wands=Prevent Binding The Same Spell To A Wand Multiple Times
|
||||
config.ebwizardry.prevent_binding_same_spell_twice_to_wands.tooltip=Whether to prevent binding the same spell to a wand multiple times
|
||||
config.ebwizardry.telekinetic_disarmament=Telekinetic Disarmament
|
||||
config.ebwizardry.telekinetic_disarmament.tooltip=Whether to allow players to disarm other players using the telekinesis spell. Disable to prevent stealing of items.
|
||||
config.ebwizardry.telekinetic_disarmament.true=Yes - let people steal things
|
||||
@@ -1524,6 +1561,20 @@ config.ebwizardry.slow_time_affects_players=Slow Time Affects Players
|
||||
config.ebwizardry.slow_time_affects_players.tooltip=Whether players are slowed when another nearby player uses the slow time spell. If this is disabled, mobs and projectiles will still be affected but players will move at normal speed.
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers=Bonemeal Grows Crystal Flowers
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers.tooltip=Whether using bonemeal on grass blocks has a chance to grow crystal flowers.
|
||||
config.ebwizardry.wands_must_be_held_to_decrement_cooldown=Wands Must Be Held To Decrement Cooldown
|
||||
config.ebwizardry.wands_must_be_held_to_decrement_cooldown.tooltip=Whether wands only decrement their cooldowns if a player holds them.
|
||||
config.ebwizardry.cooldown_reduction_per_level=Cooldown Reduction Per Level
|
||||
config.ebwizardry.cooldown_reduction_per_level.tooltip=The fraction by which cooldowns are reduced for each level of cooldown upgrade.
|
||||
config.ebwizardry.potency_increase_per_tier=Potency Increase Per Tier
|
||||
config.ebwizardry.potency_increase_per_tier.tooltip=The fraction by which potency is increased for each tier of matching wand. May cause extreme lag with high values!
|
||||
config.ebwizardry.duration_increase_per_level=Duration Increase Per Level
|
||||
config.ebwizardry.duration_increase_per_level.tooltip=The fraction by which spell duration is increased for each level of duration upgrade.
|
||||
config.ebwizardry.range_increase_per_level=Range Increase Per Level
|
||||
config.ebwizardry.range_increase_per_level.tooltip=The fraction by which spell range is increased for each level of range upgrade. May cause extreme lag with high values!
|
||||
config.ebwizardry.blast_increase_per_level=Blast Increase Per Level
|
||||
config.ebwizardry.blast_increase_per_level.tooltip=The fraction by which spell blast is increased for each level of blast upgrade. May cause extreme lag with high values!
|
||||
config.ebwizardry.frost_slowness_increase_per_level=Frost Slowness Increase Per Level
|
||||
config.ebwizardry.frost_slowness_increase_per_level.tooltip=The fraction by which movement speed is reduced per level of frost effect.
|
||||
|
||||
config.ebwizardry.category.difficulty=Difficulty Settings
|
||||
config.ebwizardry.category.difficulty.tooltip=Configure wizardry's difficulty
|
||||
|
||||
@@ -363,6 +363,7 @@
|
||||
"spell.zombie_apocalypse.start": {"category": "spells", "sounds": ["ebwizardry:dark_aura_start"]},
|
||||
"spell.zombie_apocalypse.loop": {"category": "spells", "sounds": ["ebwizardry:dark_aura_loop"]},
|
||||
"spell.zombie_apocalypse.end": {"category": "spells", "sounds": ["ebwizardry:dark_aura_end"]},
|
||||
"spell.mirage": {"category": "spells", "sounds": ["ebwizardry:buff"]},
|
||||
|
||||
"forfeit.burn_self": {"category": "spells", "sounds": ["fire/ignite"]},
|
||||
"forfeit.fireball": {"category": "spells", "sounds": ["mob/ghast/fireball4"]},
|
||||
@@ -409,4 +410,4 @@
|
||||
"forfeit.weaken_self": {"category": "spells", "sounds": ["mob/guardian/curse"]},
|
||||
"forfeit.jam_self": {"category": "spells", "sounds": ["ebwizardry:effect1", "ebwizardry:effect2"]},
|
||||
"forfeit.curse_self": {"category": "spells", "sounds": ["mob/guardian/curse"]}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
"chargeup": 25,
|
||||
"cooldown": 300,
|
||||
"base_properties": {
|
||||
"resistance_duration": 600,
|
||||
"resistance_strength": 2
|
||||
"diamondflesh_duration": 600,
|
||||
"diamondflesh_strength": 0
|
||||
}
|
||||
}
|
||||
@@ -14,11 +14,12 @@
|
||||
"element": "healing",
|
||||
"type": "buff",
|
||||
"cost": 30,
|
||||
"chargeup": 0,
|
||||
"chargeup": 20,
|
||||
"cooldown": 60,
|
||||
"base_properties": {
|
||||
"effect_radius": 5,
|
||||
"effect_duration": 900,
|
||||
"effect_strength": 1
|
||||
"effect_strength": 0,
|
||||
"potency_per_level": 0.15
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@
|
||||
"chargeup": 15,
|
||||
"cooldown": 100,
|
||||
"base_properties": {
|
||||
"resistance_duration": 600,
|
||||
"resistance_strength": 1
|
||||
"ironflesh_duration": 600,
|
||||
"ironflesh_strength": 0
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@
|
||||
"chargeup": 0,
|
||||
"cooldown": 50,
|
||||
"base_properties": {
|
||||
"resistance_duration": 600,
|
||||
"resistance_strength": 0
|
||||
"oakflesh_duration": 600,
|
||||
"oakflesh_strength": 0
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,7 @@
|
||||
"range": 10,
|
||||
"damage": 4,
|
||||
"effect_duration": 100,
|
||||
"critical_health": 4
|
||||
"critical_health": 4,
|
||||
"player_effect_duration_multiplier": 0.5
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,8 @@
|
||||
"chargeup": 20,
|
||||
"cooldown": 400,
|
||||
"base_properties": {
|
||||
"minion_lifetime": 600,
|
||||
"minion_count": 1,
|
||||
"summon_radius": 2
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 8.9 KiB |
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 5.1 KiB |
|
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 5.1 KiB |
@@ -2,10 +2,10 @@
|
||||
{
|
||||
"modid" : "ebwizardry",
|
||||
"name" : "Electroblob's Wizardry",
|
||||
"version" : "4.3.5",
|
||||
"version" : "4.3.7",
|
||||
"mcversion" : "1.12.2",
|
||||
"url" : "https://minecraft.curseforge.com/projects/electroblobs-wizardry",
|
||||
"credits" : "\nDesigned, coded and textured by Electroblob.\nDiscord Moderators: FavouriteDragon, WinDanesz\nCode contributed by: Corail31, 12foo, Shadows-of-Fire, Tora-B, Avatair, Aeronica, UltraHex, Azim-Palmer, raoulvdberge, rafasoares, xinyuan-liu, SettingDust, Aralu115.\nTranslators: Alsentar (Spanish), MadWrist (Mexican Spanish), VilagVil, kellixon, bigenergy, MugGod2 & DrHesperus (Russian), Hahdrim & Crowller (French), lorrampi (Brazilian Portuguese), ZHENGLOC, dragon-evol, Hokorizero, TUsama & Determancer (Chinese - Simplified), shejery, rewi_wire, 방통 & red1854th (Korean), Trozuu & Olej (Polish), BirdyDragon & Lemopav (German), chesterccj305 (Chinese - Traditional), Bombadil (Hungarian).\nSound Effects: OhhWowProductions, fredzed, deleted_user_3277771, DiscoveryME, OGSoundFX, leosalom, juskiddink",
|
||||
"credits" : "\nDesigned, coded and textured by Electroblob.\nDiscord Moderators: FavouriteDragon, WinDanesz\nCode contributed by: Corail31, 12foo, Shadows-of-Fire, Tora-B, Avatair, Aeronica, UltraHex, Azim-Palmer, raoulvdberge, rafasoares, xinyuan-liu, SettingDust, Aralu115, WinDanesz, ZettaSword.\nTranslators: Alsentar (Spanish), MadWrist (Mexican Spanish), VilagVil, kellixon, bigenergy, MugGod2 & DrHesperus (Russian), Hahdrim & Crowller (French), lorrampi (Brazilian Portuguese), ZHENGLOC, dragon-evol, Hokorizero, TUsama & Determancer (Chinese - Simplified), shejery, rewi_wire, 방통 & red1854th (Korean), Trozuu & Olej (Polish), BirdyDragon & Lemopav (German), chesterccj305 (Chinese - Traditional), Bombadil (Hungarian).\nSound Effects: OhhWowProductions, fredzed, deleted_user_3277771, DiscoveryME, OGSoundFX, leosalom, juskiddink",
|
||||
"authorList" : [
|
||||
"Electroblob"
|
||||
],
|
||||
|
||||