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103 Commits

Author SHA1 Message Date
WinDanesz 461df00048 fix: Fixed some advancements 2022-09-10 02:04:41 +02:00
WinDanesz dcf60a8b4b fix: Fixed spruce_gilded_wood recipe 2022-09-10 02:03:53 +02:00
WinDanesz 739a1573e1 feat: added support for custom Elements 2022-09-10 02:01:49 +02:00
WinDanesz b7ffd61020 feat: flattened the gilded wood blocks 2022-09-10 00:59:57 +02:00
WinDanesz b6682e1c52 feat: Added the IElemental interface 2022-09-09 23:52:00 +02:00
WinDanesz 5d337b93a6 refactor: Flattened the runestone blocks 2022-09-09 23:51:30 +02:00
WinDanesz b1e70c01f0 refactor: Flattened the magic crystal blocks, renamed crystal items 2022-09-09 22:51:18 +02:00
WinDanesz d30a40bdc4 refactor: Flattened arcane tome item registry 2022-09-05 23:14:51 +02:00
WinDanesz 25b2b0b8a5 fix: Fix flesh spell imports 2022-09-05 22:48:51 +02:00
WinDanesz 3eef93b599 refactor: Flattened magic crystal item and spectral dust registries 2022-09-05 22:47:32 +02:00
ZettaSword 7888b92129 feat: Wand cooldown only decrements if the player holds the wand 2022-08-04 22:17:31 +02:00
ZettaSword 5b48dffa77 fix: Fixed the adaptive brightness of Oak/Iron/Diamondflesh 2022-08-04 22:15:06 +02:00
WinDanesz 5bf4650da1 fix: Fixed wizards not using addon book spells 2022-07-11 21:14:45 +02:00
WinDanesz 8e9c270b77 fix: Fixed wizards selling addon book spells with the default book 2022-07-11 21:13:38 +02:00
WinDanesz 00080331df feat: Reworked the Summon Iron Golem spell, its new name is Summon Spectral Golem 2022-07-08 22:18:59 +02:00
WinDanesz 27e40e2069 fix: Fixed the opacity of conjured arrows 2022-07-08 21:37:55 +02:00
WinDanesz 3a93877de3 fix: Fire Ring shouldn't instantly melt away players on servers anymore 2022-07-08 21:11:10 +02:00
WinDanesz 7f70784cd3 fix: Fixed Scrolls of continuous spells having a cooldown in creative mode 2022-07-08 20:36:46 +02:00
WinDanesz ed6e3df66e feat: The Arrow Rain spell summons conjured arrows 2022-07-08 20:32:22 +02:00
WinDanesz eb5becbbd4 fix: Fixed some addon crystals restoring more mana than they should
Fixes #816
2022-07-08 19:41:25 +02:00
WinDanesz 9599316fbc fix: Added a config option to prevent crash with guidebook loading on some locales. Note that if you use this config, you won't have the Wizard's Handbook in an usable state!
Fixes #815, Fixes #814, Fixes #800, Fixes #768
2022-07-08 19:30:03 +02:00
WinDanesz cc1c951ef8 feat: Soulwalker's Ring only soulbounds an entity for 20 seconds 2022-07-08 19:20:16 +02:00
WinDanesz d23c4cba18 feat: Forcefield loses 1% durability each time it repulses an enemy or a projectile 2022-07-08 19:16:54 +02:00
WinDanesz 3d30b0b96f feat: Forcefield loses 2% durability each time it repulses an enemy or a projectile 2022-06-22 22:38:54 +02:00
WinDanesz ad1e5d555a feat: Reworked the Oakflesh, Ironflesh and Diamondflesh spells 2022-06-22 22:24:30 +02:00
WinDanesz 14ea5f1c72 fix: Fixed Containment spell for entities 2022-06-19 23:25:36 +02:00
WinDanesz 709d44e4d9 feat: Class Armour sets (Sage, Warlock, Battlemage) only grant their set bonuses if each armour piece has mana 2022-06-19 12:44:14 +02:00
WinDanesz 8df00e9c41 feat: Added potency_per_level spell property for Empowerment, reduced potency gain per level 0.25->0.15 2022-06-13 23:12:14 +02:00
WinDanesz 8dbb0ec058 fix: Fixed 'Ward I' effect not giving any protection against magic 2022-06-12 23:33:07 +02:00
WinDanesz b8310eedae feat: Added a player_effect_duration_multiplier for the Paralysis spell, defaults to 0.5 2022-06-12 00:12:24 +02:00
WinDanesz c04754afe1 chore: version bump to v4.3.7 2022-04-17 21:37:20 +02:00
WinDanesz 3155aa6815 fix: Should fix the disconnect issue when pretty much all existing spell packs are present in the game
Mods were registering spells on the client and server side in a different order (perhaps related to the OS), causing a mismatch in spell networkIDs. This will ensure that spells are sorted alphabetically and redistributes a new ID.
2022-04-17 20:43:59 +02:00
WinDanesz ea27b1a081 Revert "Merge pull request #750 from WinDanesz/patch-1226-2" 2022-04-17 15:53:48 +02:00
WinDanesz 4d078f9597 Revert "Fixed crash on dedicated servers (PacketSpellProperties), Fixes #780, #779, #773, #774, #771, #768"
This reverts commit 6690564017.
2022-04-17 15:46:11 +02:00
WinDanesz 67459cbbbd chore: Delete feature_request.md 2022-04-15 14:06:33 +02:00
WinDanesz 932de4e969 chore: Delete question.md 2022-04-15 13:58:44 +02:00
WinDanesz 41e28291ad chore: create config.yml 2022-04-15 13:58:29 +02:00
WinDanesz 6ae6324368 chore: Rename bug_report.md to bug_report.yml 2022-04-15 13:52:10 +02:00
WinDanesz 4858716f05 chore: update bug_report.md 2022-04-15 13:51:44 +02:00
WinDanesz 24fb4cfe4a v4.3.6 2022-03-06 19:26:45 +01:00
WinDanesz 186138d0c0 fixed visibility modifier of ImbuementActivateEvent's fields 2022-03-06 19:26:04 +01:00
WinDanesz 6690564017 Fixed crash on dedicated servers (PacketSpellProperties), Fixes #780, #779, #773, #774, #771, #768 2022-03-06 19:14:47 +01:00
WinDanesz 89a0a900cc v4.3.5 2022-02-07 23:06:39 +01:00
WinDanesz 391a24db3f Fixes integration with Construct's Armory and other mod's unbreakable helmets. #547 2022-02-07 22:10:28 +01:00
WinDanesz 4b546af642 Added a new ImbuementActivateEvent to allow addons hooking into the imbuement process 2022-02-07 21:50:26 +01:00
WinDanesz ee8aabbf97 This might fix the lingering Frost effect (from Frost Ray) 2022-02-07 21:37:01 +01:00
Rodro 45994e2b94 Fixed player rubberbanding when touching the wall of a containment field. Fixes #469 (Rodrogamby)
This fixed player rubberbanding when touching the wall of a containment field for me.

I took the liberty of uncommenting some code which produces a sound when the player tries to leave the field, and also deleted line 113 along with everything related to it since it seemed unnecessary.

I've tested this on singleplayer and on my 200ms multiplayer server and appears to be working perfectly in both.
(It works even if allow-flight is set to false on server.properties; I also tried using an elytra, levitation effect and extra speed, which all worked well too).
All tests were done using Forge-2860
2022-02-06 22:19:32 +01:00
WinDanesz 13bdc69da8 Added support for Forge's in-game mod version update notifier 2022-02-05 23:04:14 +01:00
WinDanesz c0184fde8e Fixed a bug with EntityWizard using one of EntityEvilWizard's DataParameter 2022-02-05 22:48:35 +01:00
WinDanesz cbd297e59d updated gradle version 2022-02-05 22:48:34 +01:00
WinDanesz c6cf7c950e increased duplicate detect threshold 2022-02-03 14:49:37 +01:00
WinDanesz fe5d80e017 Fixed dispenser crash with Conjure Block spell. Fixes #735 2022-02-03 11:57:22 +01:00
WinDanesz e985a8f15b Fixed dispenser crash with Slime spell. Fixes #735 2022-02-03 11:57:22 +01:00
Electroblob 615767f758 Merge pull request #688 from WinDanesz/1.12.2.dev
added onImbuementRemoval(ItemStack stack) to Imbuement interface
2022-02-01 18:34:24 +00:00
Electroblob 65a24b2295 Merge pull request #744 from WinDanesz/patch-2
Added duplicate issue detector & labeling tool
2022-02-01 18:33:18 +00:00
Electroblob 94c2afe67a Merge pull request #747 from WinDanesz/patch-1225-2
Fixes Mark Sacrifice not doing damage with low spell potency
2022-02-01 18:32:02 +00:00
Electroblob 9bbca37ecd Merge pull request #749 from WinDanesz/patch-1225-4
Scrolls no longer have cooldown in Creative mode
2022-02-01 18:30:47 +00:00
Electroblob 58241a0f5c Merge pull request #748 from WinDanesz/patch-1225-3
Added getter for ItemArtefact.enabled
2022-02-01 18:28:21 +00:00
Electroblob a960a01ca1 Merge pull request #750 from WinDanesz/patch-1226-2
Splitting PacketSpellProperties into batches of 100 spells.
2022-02-01 18:27:47 +00:00
Electroblob 67d8ee773c Merge pull request #751 from WinDanesz/patch-1227-1
Added tooltip for Spell Book and Scroll items, displaying the spell's…
2022-02-01 18:27:25 +00:00
Electroblob c6f2675278 Merge pull request #753 from WinDanesz/patch-1228-1
Fixed bug with wizard armours always providing protection even withou…
2022-02-01 18:26:54 +00:00
Electroblob77 2380be230e Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2022-02-01 18:24:34 +00:00
Electroblob77 833276b7b3 TODOs 2022-02-01 18:24:26 +00:00
Electroblob77 9b32835720 Add resurrection event 2022-02-01 18:24:17 +00:00
Electroblob77 61634a9cc3 Change resurrection wait time and add particles to indicate where an ally died 2022-02-01 18:23:47 +00:00
Electroblob 408a35db8d Merge pull request #754 from WinDanesz/patch-1228-2
Remove soulbinding curse effect if the potion is no longer active. fi…
2022-02-01 18:20:37 +00:00
Electroblob 9695a85131 Merge pull request #755 from WinDanesz/patch-0102-1
Frostbite effect and burning now cancels each other
2022-02-01 18:20:20 +00:00
Electroblob d027cf4f2a Merge pull request #756 from WinDanesz/patch-0103-1
Added injectMobDrops setting to easily disable mob loot injection for…
2022-02-01 18:19:29 +00:00
WinDanesz c2f8bfc5b4 Added injectMobDrops setting to easily disable mob loot injection for all entities 2022-01-03 14:47:33 +01:00
WinDanesz 486425a62c Frostbite effect and entity burning now cancels each other 2022-01-02 22:07:05 +01:00
WinDanesz f9681d4c66 Remove soulbinding curse effect if the potion is no longer active. fixes #619. 2021-12-28 16:10:31 +01:00
WinDanesz cd0671dc59 Fixed bug with wizard armours always providing protection even without mana. Fixes #752 2021-12-28 16:08:18 +01:00
WinDanesz 7ebca16948 Added tooltip for Spell Book and Scroll items, displaying the spell's source mod if it's from an addon 2021-12-27 11:31:07 +01:00
WinDanesz e8cbdde518 Splitting PacketSpellProperties into batches of 100 spells. Fixes world load issue with large list of spells 2021-12-26 22:08:29 +01:00
WinDanesz 7ca6f05151 Scrolls no longer have cooldown in Creative mode 2021-12-25 18:16:32 +01:00
WinDanesz f4f17e90e5 Added getter for ItemArtefact.enabled 2021-12-25 18:10:09 +01:00
WinDanesz 3ea48efb1d Fixes Mark Sacrifice not doing damage with a potion amplifier of 0 2021-12-25 18:01:43 +01:00
WinDanesz ffc3533688 Create potential-duplicates.yml 2021-12-20 18:36:08 +01:00
Electroblob bd309855a2 Merge pull request #721 from WinDanesz/1.12.2-PR-10-02
Fixes wizards being stuck in a continuous, client-side only spellcast…
2021-10-03 18:10:51 +01:00
WinDanesz 1473c7e9b7 Fixes wizards being stuck in a continuous, client-side only spellcasting loop of their continuous spells if their target dies 2021-10-02 00:26:31 +02:00
WinDanesz 15cc7b6d18 added isEnabled() public method to ItemArtefact 2021-07-07 13:26:21 +02:00
WinDanesz 1c89c5f779 added onImbuementRemoval(ItemStack stack) to Imbuement interface 2021-07-07 12:40:05 +02:00
Electroblob77 ca7f1cc8ca Prevent Hyeleth's amulet from casting the shield spell from a scroll, fixes #680 2021-06-20 23:44:04 +01:00
Electroblob77 8fd1de84e4 Fix next/previous section button weirdness 2021-06-19 16:19:22 +01:00
Electroblob77 95d9168b6b Fix hyperlink wrapping for spaceless languages and remove remaining newlines 2021-06-19 16:01:23 +01:00
Electroblob77 c1db827132 Remove manual newline characters from Chinese handbook translations
I'm not 100% sure which to remove so I've only removed single newlines in block text for now
2021-06-19 13:01:58 +01:00
Electroblob77 d10b78ab46 Ignore hyperlink suffixes in spaceless languages, fixes #620
There's no real way to do this other than hardcoding which languages are exceptions (currently only the two Chinese locales)
2021-06-19 13:01:47 +01:00
Electroblob77 2d70523f43 Remove obsolete plain text Russian handbook translation 2021-06-19 12:47:00 +01:00
Electroblob77 42fb7ad3df Have all the baked bookshelf models use the same set of book models, fixes #621
This effectively cuts the number of book models by a factor equal to the number of bookshelf variants, which is 6 in the base mod
2021-06-19 00:01:24 +01:00
Electroblob77 e90d0950d4 Replace glide end sound with dummy sound (which for some reason seems not to play at all? Oh well ¯\_(ツ)_/¯), fixes #646 2021-06-18 17:47:55 +01:00
Electroblob77 888d4190d1 Store static map of mana flask charging recipes rather than iterating, fixes #671 2021-06-18 17:26:40 +01:00
Electroblob77 57696b2538 Make all forfeits respect claims via the methods in BlockUtils, fixes #672 2021-06-18 16:27:57 +01:00
Electroblob77 1440537f6b Missed one! 2021-06-18 14:23:40 +01:00
Electroblob77 a16ff88c8d Update credits (and put the discord mods in their rightful place at the top of the list <3) 2021-06-18 14:21:21 +01:00
Electroblob77 041de12ea7 Update Russian translations, courtesy of DrHesperus 2021-06-18 13:52:01 +01:00
Electroblob77 5e36f66c4e Update Korean translations, courtesy of red1854th 2021-06-18 13:51:32 +01:00
Electroblob77 a6a5a6104d Update French translations, courtesy of Crowller 2021-06-18 13:50:53 +01:00
Electroblob77 6f7b225ce8 ParticleBuilder is not thread-safe! 2021-06-18 13:49:45 +01:00
Electroblob77 81a85883d2 Consume mana/scrolls when forfeits are triggered, fixes #673 2021-06-18 13:49:29 +01:00
Electroblob 3f06d2fea4 Update bug_report.md 2021-06-18 00:08:29 +01:00
Electroblob 26b390268a Update ISSUE_TEMPLATE.md 2021-06-18 00:08:12 +01:00
Electroblob 486d55f349 Merge pull request #636 from LWHK/class-build
Add LF for CHS translation
2021-03-03 16:08:01 +00:00
TUsama 5948090d63 add LF manually
add LF manually
2021-03-01 17:55:32 +08:00
246 changed files with 4434 additions and 2901 deletions
+7
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@@ -0,0 +1,7 @@
{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/electroblobs-wizardry",
"promos": {
"1.12.2-latest": "4.3.7",
"1.12.2-recommended": "4.3.7"
}
}
-20
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@@ -1,20 +0,0 @@
---
name: Bug report
about: Report a crash or something that isn't working as it should
title: "[Give a brief, relevant title here]"
labels: bug
assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.3.4 [change as necessary]
Environment: Singleplayer/LAN game/Server [delete as necessary]
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
Other mods involved: [only list mods that are relevant to the problem]
Link to crash report (if applicable): [give a link to the crash report on gist, pastebin, etc.]
+85
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@@ -0,0 +1,85 @@
name: 🐛 Bug Report
description: Something is not working as expected
title: "[Bug] <write the title here>"
labels: [ "bug", "Needs Triage" ]
body:
- type: markdown
attributes:
value: |
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting. You may also find the [troubleshooting page](https://github.com/Electroblob77/Wizardry/wiki/Troubleshooting) helpful.
Please try the latest version of the mod and check if the issue persist before submitting a report.
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: observed
attributes:
label: Observed behaviour
description: Describe what happened and when this happened
validations:
required: true
- type: textarea
id: expected
attributes:
label: Expected behaviour
description: Describe what you expected to happen
validations:
required: true
- type: textarea
id: reproduction
attributes:
label: Steps to reproduce
description: Step by step instructions on how to reproduce the observed behaviour
placeholder: |
1. Join a server
2. Cast the [spell]
3. ...
validations:
required: true
- type: input
id: crashlog
attributes:
label: Crashlog
description: If this was a crash, grab [minecraft instance]/logs/debug.log, upload it as a [gist](https://gist.github.com/) and paste the link here. Alternatively, give a link to the crash report on gist, pastebin if you already have one there.
placeholder: https://gist.github.com/<your-user>/abcdef124
- type: dropdown
id: environment
attributes:
label: Environment (Singleplayer/Server, etc.)
options:
- Singleplayer
- LAN game/Server
- Issue present on both sides
- Not sure
validations:
required: true
- type: input
id: mod-version
attributes:
label: Mod version
placeholder: 1.0.0
validations:
required: true
- type: input
id: minecraft-version
attributes:
label: Minecraft version
placeholder: 12.2.2
validations:
required: true
- type: input
id: forge-version
attributes:
label: Forge version
placeholder: 1.12.2 - 14.23.5.2860
validations:
required: true
- type: textarea
id: other-mods
attributes:
label: Other mods
description: List any other mods present when the bug was encountered, include the mod versions. You only have to fill this if no crash log was attached
+14
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@@ -0,0 +1,14 @@
blank_issues_enabled: false
contact_links:
- name: 📖 Mod Wiki Page
url: https://github.com/Electroblob77/Wizardry/wiki
about: Most features are documented in the mod's wiki page --- Link --->
- name: 💬 Electroblob's Wizardry discord
url: https://discord.gg/hs8yJP2
about: Ask for help or get more info on Discord. --- Discord Server link --->
- name: 💡 Feature requests / suggestions
url: https://discord.gg/hs8yJP2
about: Please use the discord server to suggest stuff. --- Discord Server link --->
- name: ❓ Question
url: https://discord.gg/hs8yJP2
about: Ask a question about the mod or the code. --- Discord Server link --->
-16
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@@ -1,16 +0,0 @@
---
name: Feature request
about: Make a suggestion for improving the mod
title: "[Give a brief, relevant title here]"
labels: enhancement
assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft versions: [if this suggestion only applies to some versions, list them here]
Suggestion details: [describe what you would like to see added to the mod and why]
Other mods involved: [if this suggestion involves integration with other mods, list them here]
-17
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@@ -1,17 +0,0 @@
---
name: Question
about: Ask a question about the mod or the code
title: "[Give a brief, relevant title here]"
labels: question
assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.3.4 [change as necessary]
Question details: [explain your question here]
Other mods involved: [if this question involves other mods, list them here]
@@ -0,0 +1,38 @@
name: Potential Duplicates
on:
issues:
types: [opened, edited]
jobs:
run:
runs-on: ubuntu-latest
steps:
- uses: bubkoo/potential-duplicates@v1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
label: potential duplicate
exclude: |
adding
add
creating
create
icons
icon
logos
logo
missing
miss
needing
need
please
requesting
request
1.12.2
wizardry
state: all
threshold: 0.7
comment: |
This issue is potentially a duplicate of one of the following issues:
{{#issues}}
- [#{{ number }}] {{ title }} ({{ accuracy }}% match)
{{/issues}}
+8 -2
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@@ -1,7 +1,7 @@
# Credits
Electroblob's Wizardry
Version 4.3.4
Version 4.3.7
For Minecraft 1.12.2
Designed, coded and textured by Electroblob
@@ -12,6 +12,11 @@ Thanks also to the Minecraft modding community, which always has an answer to my
In addition, I'd like to thank the following individuals for their contributions to the mod:
#### Discord Moderators (and all-round awesome people)
- FavouriteDragon
- WinDanesz
#### Code
- Corail31
@@ -27,13 +32,14 @@ In addition, I'd like to thank the following individuals for their contributions
- rafasoares
- xinyuan-liu
- SettingDust
- Aralu115
#### Translations
- Spanish: MadWrist, Alsentar
- Mexican Spanish: MadWrist
- Russian: VilagVil, kellixon, bigenergy, MugGod2, DrHesperus
- French: Hahdrim
- French: Hahdrim, Crowller
- Brazilian Portuguese: lorrampi
- Chinese (Simplified): ZHENGLOC, dragon-evol, Hokorizero, TUsama, Determancer
- Korean: shejery, rewi_wire, 방통, red1854th
+2 -2
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@@ -1,7 +1,7 @@
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting. You may also find the [troubleshooting page](https://github.com/Electroblob77/Wizardry/wiki/Troubleshooting) helpful.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.3.4 [change as necessary]
Wizardry version: [change as necessary]
Environment: Singleplayer/LAN game/Server [delete as necessary]
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
+1 -1
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@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = "4.3.4" // There, it matches semver, happy now?
version = "4.3.8"
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "ElectroblobsWizardry"
Binary file not shown.
+1 -2
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@@ -1,6 +1,5 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
Vendored
+61 -53
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@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -6,47 +6,6 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -61,9 +20,49 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -79,18 +78,18 @@ if [ -n "$JAVA_HOME" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
locations of your Java installation."
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
locations of your Java installation."
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -114,6 +113,7 @@ fi
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+6 -12
View File
@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -27,7 +27,7 @@ echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo locations of your Java installation.
echo location of your Java installation.
goto fail
@@ -41,15 +41,14 @@ echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo locations of your Java installation.
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,11 +59,6 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
@@ -198,6 +198,8 @@ public final class Settings {
public boolean blindnessTweak = true;
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
public boolean bonemealGrowsCrystalFlowers = true;
/** <b>[Server-only]</b> Whether to enable Wizardry mob loot injection. Allows an easier switch instead of blacklisting all entities. */
public boolean injectMobDrops = true;
/**
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
* to the defaults.
@@ -377,6 +379,9 @@ public final class Settings {
public boolean showSpellHUD = true;
/** <b>[Client-only]</b> Whether to show the charge meter when charging up a spell. */
public boolean showChargeMeter = true;
/** <b>[Client-only]</b> Whether to initialise the handbook's data. Setting this to false will break the in-game handbook, but might help with some
* startup crashes */
public boolean loadHandbook = true;
/** <b>[Client-only]</b> The position of the spell HUD. */
public GuiPosition spellHUDPosition = GuiPosition.BOTTOM_LEFT;
@@ -807,6 +812,13 @@ public final class Settings {
blindnessTweak = property.getBoolean();
propOrder.add(property.getName());
property = config.get(TWEAKS_CATEGORY, "injectMobDrops", true,
"Whether to inject Wizardry loot to mobs, based on the loot table 'Mob Loot Table Whitelist' / 'Mob Loot Table Blacklist' settings. If disabled, the lists won't have any effect!");
property.setLanguageKey("config." + Wizardry.MODID + ".inject_mob_drops");
Wizardry.proxy.setToNamedBooleanEntry(property);
injectMobDrops = property.getBoolean();
propOrder.add(property.getName());
property = config.get(TWEAKS_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
property.setRequiresMcRestart(true);
@@ -1103,6 +1115,13 @@ public final class Settings {
showChargeMeter = property.getBoolean();
propOrder.add(property.getName());
property = config.get(CLIENT_CATEGORY, "loadHandbook", true, "Whether to initialise the in-game handbook. Setting this to false will brick the in-game handbook, but it might help if you have startup crashes.");
property.setLanguageKey("config." + Wizardry.MODID + ".load_handbook");
property.setRequiresWorldRestart(false);
Wizardry.proxy.setToNamedBooleanEntry(property);
loadHandbook = property.getBoolean();
propOrder.add(property.getName());
property = config.get(CLIENT_CATEGORY, "spellHUDPosition", GuiPosition.BOTTOM_LEFT.name, "The position of the spell HUD.", GuiPosition.names);
property.setLanguageKey("config." + Wizardry.MODID + ".spell_hud_position");
spellHUDPosition = GuiPosition.fromName(property.getString());
@@ -1,8 +1,5 @@
package electroblob.wizardry;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonObject;
import electroblob.wizardry.block.BlockBookshelf;
import electroblob.wizardry.command.CommandCastSpell;
import electroblob.wizardry.command.CommandDiscoverSpell;
@@ -16,11 +13,23 @@ import electroblob.wizardry.inventory.ContainerBookshelf;
import electroblob.wizardry.misc.DonationPerksHandler;
import electroblob.wizardry.misc.Forfeit;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.*;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryAdvancementTriggers;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryLoot;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.SpellNetworkIDSorter;
import electroblob.wizardry.util.SpellProperties;
import electroblob.wizardry.util.WandHelper;
import electroblob.wizardry.worldgen.*;
import electroblob.wizardry.worldgen.WorldGenCrystalFlower;
import electroblob.wizardry.worldgen.WorldGenCrystalOre;
import electroblob.wizardry.worldgen.WorldGenLibraryRuins;
import electroblob.wizardry.worldgen.WorldGenObelisk;
import electroblob.wizardry.worldgen.WorldGenShrine;
import electroblob.wizardry.worldgen.WorldGenUndergroundLibraryRuins;
import electroblob.wizardry.worldgen.WorldGenWizardTower;
import net.minecraft.item.Item;
import net.minecraft.util.SoundCategory;
import net.minecraftforge.common.MinecraftForge;
@@ -39,8 +48,6 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import org.apache.logging.log4j.Logger;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.Calendar;
/**
@@ -56,6 +63,7 @@ import java.util.Calendar;
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, acceptedMinecraftVersions = "[1.12.2]",
guiFactory = "electroblob.wizardry.WizardryGuiFactory",
updateJSON = Wizardry.updateJSON,
dependencies = "required-after:forge@[14.23.5.2847,);after:jei@[4.15.0,);after:baubles@[1.5.2,);after:antiqueatlas@[4.6,)")
public class Wizardry {
@@ -74,7 +82,13 @@ public class Wizardry {
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
* 1.11.x versions, and so on.
*/
public static final String VERSION = "4.3.4";
public static final String VERSION = "4.3.7";
/**
* Json file used by Forge's built-in <a href="https://mcforge.readthedocs.io/en/1.12.x/gettingstarted/autoupdate/">update checker</a>.
* Used by the in-game mod menu to show that green icon whenever a newer version is available of the mod.
*/
public static final String updateJSON = "https://github.com/Electroblob77/Wizardry/blob/1.12.2/.forge/update.json";
// IDEA: Triggering of inbuilt Forge events in relevant places?
// IDEA: Abstract the vanilla particles behind the particle builder
@@ -113,11 +127,10 @@ public class Wizardry {
public void preInit(FMLPreInitializationEvent event){
logger = event.getModLog();
proxy.registerResourceReloadListeners();
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
settings.initConfig(event);
proxy.registerResourceReloadListeners();
Calendar calendar = Calendar.getInstance();
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
@@ -189,6 +202,8 @@ public class Wizardry {
public void postInit(FMLPostInitializationEvent event){
proxy.initialiseLayers();
proxy.initialiseAnimations();
SpellNetworkIDSorter.init();
}
@EventHandler
@@ -307,7 +307,7 @@ public final class WizardryEventHandler {
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.ward);
if(effect != null && event.getSource().isMagicDamage()){
event.setAmount(event.getAmount() * Math.max(0, 1 - 0.4f * effect.getAmplifier())); // Resistance is 20%
event.setAmount(event.getAmount() * Math.max(0, 1 - 0.2f * (1 + effect.getAmplifier()))); // Resistance is 20%
}
// Flaming and freezing swords
@@ -0,0 +1,8 @@
package electroblob.wizardry.api;
import electroblob.wizardry.constants.Element;
public interface IElemental {
Element getElement();
}
@@ -18,7 +18,7 @@ public final class WizardryEnumHelper {
// Make sure these are updated if the relevant constructors are updated!
// Can't we do some kind of reflection to access them and generate these arrays?
private static final Class[] TIER_ARGUMENTS = new Class[]{Integer.class, Integer.class, Integer.class, Style.class, String.class};
private static final Class[] ELEMENT_ARGUMENTS = new Class[]{Style.class, String.class, String.class};
private static final Class[] ELEMENT_ARGUMENTS = new Class[]{Style.class, String.class, String.class, boolean.class, boolean.class};
private static final Class[] SPELL_TYPE_ARGUMENTS = new Class[]{String.class};
private static final Class[] SPELL_CONTEXT_ARGUMENTS = new Class[]{String.class};
@@ -55,12 +55,14 @@ public final class WizardryEnumHelper {
* @param colour The colour of text associated with this element, as a style object.
* @param name The unlocalised name of this element, as used in translation keys.
* @param modID The mod ID of the mod that added this element, for icon rendering purposes.
* @param worldgen Whether this element should have obelisks and shrines.
* @param wizards Whether this element should have naturally occurring evil and good wizards.
* @return The resulting {@code Element} enum constant.
*/
// This is the only one that needs the mod ID argument because elements are the only ones that have icons
// For some reason Minecraft doesn't seem to care about the resource domain for lang files, it just pools them
public static Element addElement(String codeName, Style colour, String name, String modID){
return EnumHelper.addEnum(Element.class, codeName, ELEMENT_ARGUMENTS, colour, name, modID);
public static Element addElement(String codeName, Style colour, String name, String modID, boolean worldgen, boolean wizards){
return EnumHelper.addEnum(Element.class, codeName, ELEMENT_ARGUMENTS, colour, name, modID, worldgen, wizards);
}
/**
@@ -256,7 +256,9 @@ public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvid
// Wizardry books
registerBookModelTexture(() -> WizardryItems.spell_book, new ResourceLocation(Wizardry.MODID, "blocks/books_red"));
registerBookModelTexture(() -> WizardryItems.wizard_handbook, new ResourceLocation(Wizardry.MODID, "blocks/books_blue"));
registerBookModelTexture(() -> WizardryItems.arcane_tome, new ResourceLocation(Wizardry.MODID, "blocks/books_purple"));
registerBookModelTexture(() -> WizardryItems.arcane_tome_apprentice,new ResourceLocation(Wizardry.MODID, "blocks/books_purple"));
registerBookModelTexture(() -> WizardryItems.arcane_tome_advanced, new ResourceLocation(Wizardry.MODID, "blocks/books_purple"));
registerBookModelTexture(() -> WizardryItems.arcane_tome_master, new ResourceLocation(Wizardry.MODID, "blocks/books_purple"));
registerBookModelTexture(() -> WizardryItems.ruined_spell_book, new ResourceLocation(Wizardry.MODID, "blocks/books_brown"));
registerBookModelTexture(() -> WizardryItems.scroll, new ResourceLocation(Wizardry.MODID, "blocks/scrolls_blue"));
registerBookModelTexture(() -> WizardryItems.blank_scroll, new ResourceLocation(Wizardry.MODID, "blocks/scrolls_blue"));
@@ -1,29 +1,23 @@
package electroblob.wizardry.block;
import electroblob.wizardry.api.IElemental;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import java.util.EnumMap;
public class BlockCrystal extends Block {
public class BlockCrystal extends Block implements IElemental {
public static final PropertyEnum<Element> ELEMENT = PropertyEnum.create("element", Element.class);
private static final EnumMap<Element, MapColor> map_colours = new EnumMap<>(Element.class);
private static final EnumMap<Element, MapColor> map_colours = new EnumMap<>(Element.class);
static {
map_colours.put(Element.MAGIC, MapColor.PINK);
static {
map_colours.put(Element.MAGIC, MapColor.PINK);
map_colours.put(Element.FIRE, MapColor.ORANGE_STAINED_HARDENED_CLAY);
map_colours.put(Element.ICE, MapColor.LIGHT_BLUE);
map_colours.put(Element.LIGHTNING, MapColor.CYAN);
@@ -32,45 +26,22 @@ public class BlockCrystal extends Block {
map_colours.put(Element.SORCERY, MapColor.LIME);
map_colours.put(Element.HEALING, MapColor.YELLOW);
}
public BlockCrystal(Material material){
super(material);
this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.MAGIC));
this.setCreativeTab(WizardryTabs.WIZARDRY);
@Override
public Element getElement() { return element; }
private final Element element;
public BlockCrystal(Element element) {
super(Material.IRON);
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHarvestLevel("pickaxe", 2);
}
@Override
public int damageDropped(IBlockState state){
return (state.getValue(ELEMENT)).ordinal();
}
@Override
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
return map_colours.get(state.getProperties().get(ELEMENT));
this.element = element;
}
@Override
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> items){
if(this.getCreativeTab() == tab){
for(Element element : Element.values()){
items.add(new ItemStack(this, 1, element.ordinal()));
}
}
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos) {
return map_colours.get(state.getProperties().get(element));
}
@Override
public IBlockState getStateFromMeta(int metadata){
return this.getDefaultState().withProperty(ELEMENT, Element.values()[metadata]);
}
@Override
public int getMetaFromState(IBlockState state){
return (state.getValue(ELEMENT)).ordinal();
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, ELEMENT);
}
}
@@ -1,17 +1,30 @@
package electroblob.wizardry.block;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.block.Block;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
public class BlockGildedWood extends BlockPlanks {
public class BlockGildedWood extends Block {
public BlockGildedWood(){
super();
public BlockGildedWood()
{
super(Material.WOOD);
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(2.0F);
this.setResistance(5.0F);
this.setSoundType(SoundType.WOOD); // Why is this protected?!
}
}
}
@@ -1,6 +1,7 @@
package electroblob.wizardry.block;
import com.google.common.collect.Maps;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.item.ItemSpectralDust;
import electroblob.wizardry.registry.*;
@@ -20,12 +21,14 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import javax.annotation.Nullable;
import java.util.Arrays;
@@ -110,7 +113,7 @@ public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
if(tileEntity instanceof TileEntityReceptacle){
Element element = ((TileEntityReceptacle)tileEntity).getElement();
if(element != null) drops.add(new ItemStack(WizardryItems.spectral_dust, 1, element.ordinal()));
if(element != null) drops.add(new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, "spectral_dust_" + element.name().toLowerCase())), 1));
}
}
@@ -219,7 +222,7 @@ public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
((TileEntityReceptacle)tileEntity).setElement(null);
ItemStack dust = new ItemStack(WizardryItems.spectral_dust, 1, currentElement.ordinal());
ItemStack dust = new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, "spectral_dust_" + currentElement.name().toLowerCase())));
if(stack.isEmpty()){
player.setHeldItem(hand, dust);
@@ -5,24 +5,15 @@ import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import java.util.Arrays;
import java.util.EnumMap;
public class BlockRunestone extends Block {
public static final PropertyEnum<Element> ELEMENT = PropertyEnum.create("element", Element.class,
Arrays.copyOfRange(Element.values(), 1, Element.values().length)); // Everything except MAGIC
private static final EnumMap<Element, MapColor> map_colours = new EnumMap<>(Element.class);
static {
@@ -34,54 +25,24 @@ public class BlockRunestone extends Block {
map_colours.put(Element.SORCERY, MapColor.GRAY);
map_colours.put(Element.HEALING, MapColor.YELLOW_STAINED_HARDENED_CLAY);
}
public BlockRunestone(Material material){
private final Element element;
public BlockRunestone(Material material, Element element) {
super(material);
this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.FIRE));
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(1.5F);
this.setResistance(10.0F);
}
@Override
public int damageDropped(IBlockState state){
return state.getValue(ELEMENT).ordinal();
}
@Override
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
return map_colours.get(state.getProperties().get(ELEMENT));
}
@Override
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> items){
if(this.getCreativeTab() == tab){
for(Element element : Arrays.copyOfRange(Element.values(), 1, Element.values().length)){
items.add(new ItemStack(this, 1, element.ordinal()));
}
}
this.element = element;
}
public Element getElement() { return element; }
@Override
public BlockRenderLayer getRenderLayer(){
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos) { return map_colours.get(element); }
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT; // Required to shade parts of the block faces differently to others
}
@Override
public IBlockState getStateFromMeta(int metadata){
Element element = Element.values()[metadata];
if(!ELEMENT.getAllowedValues().contains(element)) return this.getDefaultState();
return this.getDefaultState().withProperty(ELEMENT, element);
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(ELEMENT).ordinal();
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, ELEMENT);
}
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.block;
import electroblob.wizardry.api.IElemental;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.registry.WizardryTabs;
import electroblob.wizardry.tileentity.TileEntityShrineCore;
@@ -8,28 +9,20 @@ import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.EnumMap;
public class BlockPedestal extends Block implements ITileEntityProvider {
public static final PropertyEnum<Element> ELEMENT = PropertyEnum.create("element", Element.class,
Arrays.copyOfRange(Element.values(), 1, Element.values().length)); // Everything except MAGIC
public class BlockRunestonePedestal extends Block implements ITileEntityProvider, IElemental {
// A 'natural' pedestal is one that was generated as part of a structure, is unbreakable and has a tileentity
public static final PropertyBool NATURAL = PropertyBool.create("natural");
@@ -46,80 +39,66 @@ public class BlockPedestal extends Block implements ITileEntityProvider {
map_colours.put(Element.HEALING, MapColor.YELLOW_STAINED_HARDENED_CLAY);
}
public BlockPedestal(Material material){
private final Element element;
public BlockRunestonePedestal(Material material, Element element) {
super(material);
this.setDefaultState(this.blockState.getBaseState().withProperty(ELEMENT, Element.FIRE).withProperty(NATURAL, false));
this.setDefaultState(this.blockState.getBaseState().withProperty(NATURAL, false));
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(1.5F);
this.setResistance(10.0F);
this.element = element;
}
@Override
public int damageDropped(IBlockState state){
return state.getValue(ELEMENT).ordinal(); // Ignore the NATURAL state here, it's unobtainable
public Element getElement() {
return element;
}
@Override
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos){
return map_colours.get(state.getProperties().get(ELEMENT));
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos) {
return map_colours.get(element);
}
@Override
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> items){
// Ignore the NATURAL state here, it's unobtainable
if(this.getCreativeTab() == tab){
for(Element element : Arrays.copyOfRange(Element.values(), 1, Element.values().length)){
items.add(new ItemStack(this, 1, element.ordinal()));
}
}
}
@Override
public BlockRenderLayer getRenderLayer(){
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT; // Required to shade parts of the block faces differently to others
}
@Override
public float getBlockHardness(IBlockState state, World world, BlockPos pos){
public float getBlockHardness(IBlockState state, World world, BlockPos pos) {
return state.getValue(NATURAL) ? -1 : super.getBlockHardness(state, world, pos);
}
@Override
public float getExplosionResistance(World world, BlockPos pos, @Nullable Entity exploder, Explosion explosion){
public float getExplosionResistance(World world, BlockPos pos, @Nullable Entity exploder, Explosion explosion) {
return world.getBlockState(pos).getValue(NATURAL) ? 6000000.0F : super.getExplosionResistance(world, pos, exploder, explosion);
}
@Override
public boolean hasTileEntity(IBlockState state){
public boolean hasTileEntity(IBlockState state) {
return state.getValue(NATURAL); // Only naturally-generated pedestals have a (shrine core) tile entity
}
@Nullable
@Override
public TileEntity createNewTileEntity(World world, int meta){
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityShrineCore();
}
@Override
public IBlockState getStateFromMeta(int metadata){
boolean natural = false;
if(metadata > ELEMENT.getAllowedValues().size()){
natural = true;
metadata -= ELEMENT.getAllowedValues().size();
}
Element element = Element.values()[metadata];
if(!ELEMENT.getAllowedValues().contains(element)) return this.getDefaultState().withProperty(NATURAL, natural);
return this.getDefaultState().withProperty(ELEMENT, element).withProperty(NATURAL, natural);
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(NATURAL, meta == 1);
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(ELEMENT).ordinal() + (state.getValue(NATURAL) ? ELEMENT.getAllowedValues().size() : 0);
public int getMetaFromState(IBlockState state) {
return state.getValue(NATURAL) ? 1 : 0;
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, ELEMENT, NATURAL);
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, NATURAL);
}
}
@@ -1,6 +1,7 @@
package electroblob.wizardry.client;
import electroblob.wizardry.CommonProxy;
import electroblob.wizardry.Settings;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockBookshelf;
import electroblob.wizardry.client.animation.ActionAnimation;
@@ -19,6 +20,7 @@ import electroblob.wizardry.client.model.ModelSageArmour;
import electroblob.wizardry.client.model.ModelWizardArmour;
import electroblob.wizardry.client.particle.*;
import electroblob.wizardry.client.particle.ParticleWizardry.IWizardryParticleFactory;
import electroblob.wizardry.client.renderer.RenderSpectralGolem;
import electroblob.wizardry.client.renderer.entity.*;
import electroblob.wizardry.client.renderer.entity.layers.*;
import electroblob.wizardry.client.renderer.overlay.RenderBlinkEffect;
@@ -164,7 +166,8 @@ public class ClientProxy extends CommonProxy {
IResourceManager manager = Minecraft.getMinecraft().getResourceManager();
if(manager instanceof IReloadableResourceManager){
((IReloadableResourceManager)manager).registerReloadListener(GuiSpellDisplay::loadSkins);
((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
if (Wizardry.settings.loadHandbook)
((IReloadableResourceManager)manager).registerReloadListener(GuiWizardHandbook::loadHandbookFile);
}
}
@@ -728,6 +731,9 @@ public class ClientProxy extends CommonProxy {
LayerTiledOverlay.initialiseLayers(LayerMindControl::new);
LayerTiledOverlay.initialiseLayers(LayerSummonAnimation::new);
LayerTiledOverlay.initialiseLayers(LayerDisintegrateAnimation::new);
LayerTiledOverlay.initialiseLayers(LayerOak::new);
LayerTiledOverlay.initialiseLayers(LayerIron::new);
LayerTiledOverlay.initialiseLayers(LayerDiamond::new);
}
@Override
@@ -766,6 +772,7 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityIceGiant.class, RenderIceGiant::new);
RenderingRegistry.registerEntityRenderingHandler(EntityPhoenix.class, RenderPhoenix::new);
RenderingRegistry.registerEntityRenderingHandler(EntitySpectralGolem.class, RenderSpectralGolem::new);
// Projectiles
RenderingRegistry.registerEntityRenderingHandler(EntityMagicMissile.class, manager -> new RenderMagicArrow(manager,
@@ -780,6 +787,7 @@ public class ClientProxy extends CommonProxy {
new ResourceLocation(Wizardry.MODID, "textures/entity/ice_lance.png"), false, 16.0, 3.0, 22, 5, false));
RenderingRegistry.registerEntityRenderingHandler(EntityFlamecatcherArrow.class, manager -> new RenderMagicArrow(manager,
new ResourceLocation(Wizardry.MODID, "textures/entity/flamecatcher_arrow.png"), false, 8, 2.0, 16, 5, true));
RenderingRegistry.registerEntityRenderingHandler(EntityConjuredArrow.class, RenderConjuredArrow::new);
RenderingRegistry.registerEntityRenderingHandler(EntityForceArrow.class, RenderForceArrow::new);
@@ -151,7 +151,7 @@ class Contents {
int x = GuiWizardHandbook.isRightPage(startPage) ? left + GuiWizardHandbook.GUI_WIDTH - GuiWizardHandbook.TEXT_INSET_X - GuiWizardHandbook.PAGE_WIDTH : left + GuiWizardHandbook.TEXT_INSET_X;
int y = top + GuiWizardHandbook.TEXT_INSET_Y + startLine * font.FONT_HEIGHT;
list.add(new GuiButtonHyperlink.Internal(0, x, y, font, entry.title, entry, 0, "", maxLineNumber-startLine, GuiWizardHandbook.isRightPage(startPage)));
list.add(new GuiButtonHyperlink.Internal(0, x, y, font, entry.title, entry, 0, "", maxLineNumber-startLine, GuiWizardHandbook.isRightPage(startPage), false));
startLine++;
@@ -28,15 +28,17 @@ public abstract class GuiButtonHyperlink extends GuiButton {
final List<String> lines;
final int linesLeft;
GuiButtonHyperlink(int id, int x, int y, FontRenderer font, String text, int indent, String suffix, int linesLeft, boolean rightPage){
GuiButtonHyperlink(int id, int x, int y, FontRenderer font, String text, int indent, String suffix, int linesLeft, boolean rightPage, boolean spaceless){
super(id, x, y, font.getStringWidth(text), font.FONT_HEIGHT, text);
// Sometimes a link has punctuation or something after it that causes it to wrap onto a new line
String linkWithSuffix = text + suffix;
// If the string won't fit any words at the end of the current line, treat it as if we started a new line
if(font.getStringWidth(linkWithSuffix.split("\\s")[0]) > GuiWizardHandbook.PAGE_WIDTH - indent){
// If the string won't fit any words (or characters in a spaceless language) at the end of the current line,
// treat it as if we started a new line
String firstWord = spaceless ? linkWithSuffix.substring(0, 1) : linkWithSuffix.split("\\s")[0];
if(font.getStringWidth(firstWord) > GuiWizardHandbook.PAGE_WIDTH - indent){
indent = 0;
this.y += font.FONT_HEIGHT;
}
@@ -149,7 +151,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
* @throws IllegalArgumentException if the given argument array is empty or contains more than 2 arguments
* @throws JsonSyntaxException if the specified link target is not a URL or a valid section ID
*/
public static GuiButtonHyperlink create(int x, int y, FontRenderer font, List<String> upToLink, String[] arguments, String suffix, int linesLeft, boolean rightPage){
public static GuiButtonHyperlink create(int x, int y, FontRenderer font, List<String> upToLink, String[] arguments, String suffix, int linesLeft, boolean rightPage, boolean spaceless){
if(arguments.length == 0 || arguments.length > 2) throw new IllegalArgumentException("Incorrect array length!");
@@ -158,7 +160,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
if(arguments[0].matches(URL_REGEX)){
button = new GuiButtonHyperlink.External(0, x, y, font, arguments[arguments.length - 1], arguments[0],
font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage);
font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage, spaceless);
}else{
@@ -167,7 +169,7 @@ public abstract class GuiButtonHyperlink extends GuiButton {
if(target == null) throw new JsonSyntaxException("Hyperlink points to nonexistent section id " + arguments[0]);
button = new GuiButtonHyperlink.Internal(0, x, y, font, arguments[arguments.length - 1],
target, font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage);
target, font.getStringWidth(upToLink.get(upToLink.size() - 1)), suffix, linesLeft, rightPage, spaceless);
}
return button;
@@ -177,8 +179,8 @@ public abstract class GuiButtonHyperlink extends GuiButton {
final Section target;
Internal(int id, int x, int y, FontRenderer font, String text, Section target, int indent, String suffix, int linesLeft, boolean rightPage){
super(id, x, y, font, text, indent, suffix, linesLeft, rightPage);
Internal(int id, int x, int y, FontRenderer font, String text, Section target, int indent, String suffix, int linesLeft, boolean rightPage, boolean spaceless){
super(id, x, y, font, text, indent, suffix, linesLeft, rightPage, spaceless);
this.target = target;
}
@@ -216,8 +218,8 @@ public abstract class GuiButtonHyperlink extends GuiButton {
final ITextComponent link;
External(int id, int x, int y, FontRenderer font, String text, String url, int indent, String suffix, int linesLeft, boolean rightPage){
super(id, x, y, font, text, indent, suffix, linesLeft, rightPage);
External(int id, int x, int y, FontRenderer font, String text, String url, int indent, String suffix, int linesLeft, boolean rightPage, boolean spaceless){
super(id, x, y, font, text, indent, suffix, linesLeft, rightPage, spaceless);
this.link = new TextComponentString(text);
link.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, url)).setColor(TextFormatting.DARK_BLUE);
}
@@ -496,24 +496,30 @@ public class GuiWizardHandbook extends GuiScreen {
Section currentSection = null;
for(Section section : sections.values()){
// We always want this button to do something, and taking the right-hand page means it always does
if(section.containsPage(doubleToSinglePage(currentPage, true))){
currentSection = section;
break;
if(currentPage < singleToDoublePage(pageCount)){
// Find current section
for(Section section : sections.values()){
// Take the right-hand page if going to the next section, and the left-hand page otherwise
if(section.containsPage(doubleToSinglePage(currentPage, button == nextSection))){
currentSection = section;
break;
}
}
}
if(currentSection != null){
List<Section> visibleSections = new ArrayList<>(sectionList);
visibleSections.removeIf(s -> !s.isUnlocked());
List<Section> visibleSections = new ArrayList<>(sectionList);
visibleSections.removeIf(s -> !s.isUnlocked());
int index = currentSection == null ? visibleSections.size() : visibleSections.indexOf(currentSection);
int index = visibleSections.indexOf(currentSection);
if(button == nextSection && index + 1 < visibleSections.size()){
if(button == nextSection){
if(index + 1 < visibleSections.size()){
currentPage = singleToDoublePage(visibleSections.get(index + 1).startPage);
}else if(index > 0){
}else{
currentPage = singleToDoublePage(pageCount);
}
}else{
if(index > 0){
currentPage = singleToDoublePage(visibleSections.get(index - 1).startPage);
}
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.client.gui.handbook;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Streams;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
@@ -35,6 +36,8 @@ import java.util.*;
// be a non-static inner class
class Section {
private static final Set<String> SPACELESS_LANGUAGES = ImmutableSet.of("zh_cn", "zh_tw");
// Final fields are mandatory (none here though), the rest are optional
String title;
private String[] rawText;
@@ -293,7 +296,11 @@ class Section {
String linkRaw = paragraph.substring(linkStart, linkEnd + 1);
String[] arguments = paragraph.substring(linkStart + 1, linkEnd).split("\\s", 2);
String suffix = paragraph.substring(linkEnd).split("\\s", 2)[0].substring(1); // substring(1) to remove the @
String suffix = "";
// Account for trailing punctuation, except in languages that don't use spaces such as Chinese
boolean spaceless = SPACELESS_LANGUAGES.contains(Minecraft.getMinecraft().getLanguageManager().getCurrentLanguage().getLanguageCode());
if(!spaceless) paragraph.substring(linkEnd).split("\\s", 2)[0].substring(1); // substring(1) to remove the @
// The index of the single page currently being formatted, relative to the section
int pageRelative = (lines.size() + upToLink.size() - 1) / maxLineNumber;
@@ -311,7 +318,7 @@ class Section {
}
// The button id only does what you use it for, so we're just not using it at all.
this.buttons.get(pageRelative).add(GuiButtonHyperlink.create(x, y, font, upToLink, arguments, suffix, maxLineNumber - lineNumber - 1, GuiWizardHandbook.isRightPage(page)));
this.buttons.get(pageRelative).add(GuiButtonHyperlink.create(x, y, font, upToLink, arguments, suffix, maxLineNumber - lineNumber - 1, GuiWizardHandbook.isRightPage(page), spaceless));
// The link button should exactly overlay the display text in the main string
// If the link has no display text specified, it displays the unformatted target string
@@ -13,17 +13,17 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.*;
import java.util.function.Function;
public class ModelBookshelf implements IModel {
private static final ResourceLocation DEFAULT_BOOK_TEXTURE = new ResourceLocation(Wizardry.MODID, "blocks/books");
//private static final ResourceLocation DEFAULT_BOOK_TEXTURE = new ResourceLocation(Wizardry.MODID, "blocks/books");
private static final List<ResourceLocation> bookModelLocations = new ArrayList<>();
private static final Map<String, IBakedModel[][]> bakedBookModels = new HashMap<>();
private final ModelResourceLocation bookshelfModelLocation;
private final String variant;
@@ -49,19 +49,7 @@ public class ModelBookshelf implements IModel {
// I don't know why default state works here (surely it ought to be the state param?), but it works so who cares
IBakedModel bookshelf = bookshelfModel.bake(bookshelfModel.getDefaultState(), format, bakedTextureGetter);
ImmutableList<ResourceLocation> textures = BlockBookshelf.getBookTextures();
IBakedModel[][] books = new IBakedModel[textures.size()][BlockBookshelf.SLOT_COUNT];
for(int i = 0; i < textures.size(); i++){
ImmutableMap<String, String> retexturer = ImmutableMap.of("books", textures.get(i).toString());
for(int j = 0; j < BlockBookshelf.SLOT_COUNT; j++){
IModel bookModel = ModelLoaderRegistry.getModel(new ModelResourceLocation(bookModelLocations.get(j), variant)).retexture(retexturer);
books[i][j] = bookModel.bake(bookModel.getDefaultState(), format, bakedTextureGetter); // Same here!
}
}
IBakedModel[][] books = getBakedBookModels(format, bakedTextureGetter);
// To clarify: the whole point of doing this was to avoid having to bake 4 * 2^12 models per bookshelf type
// Therefore we have to have a baked bookshelf model that's kind of dynamic
@@ -74,6 +62,29 @@ public class ModelBookshelf implements IModel {
}
/** Retrieves the baked book models, or bakes them if they haven't been created yet. */
protected IBakedModel[][] getBakedBookModels(VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) throws Exception{
if(bakedBookModels.get(variant) == null){
ImmutableList<ResourceLocation> textures = BlockBookshelf.getBookTextures();
bakedBookModels.put(variant, new IBakedModel[textures.size()][BlockBookshelf.SLOT_COUNT]);
for(int i = 0; i < textures.size(); i++){
ImmutableMap<String, String> retexturer = ImmutableMap.of("books", textures.get(i).toString());
for(int j = 0; j < BlockBookshelf.SLOT_COUNT; j++){
IModel bookModel = ModelLoaderRegistry.getModel(new ModelResourceLocation(bookModelLocations.get(j), variant)).retexture(retexturer);
bakedBookModels.get(variant)[i][j] = bookModel.bake(bookModel.getDefaultState(), format, bakedTextureGetter); // Same here!
}
}
}
return bakedBookModels.get(variant);
}
@Override
public Collection<ResourceLocation> getDependencies(){
return bookModelLocations;
@@ -1,13 +1,9 @@
package electroblob.wizardry.client.model;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockCrystal;
import electroblob.wizardry.block.BlockPedestal;
import electroblob.wizardry.block.BlockRunestone;
import electroblob.wizardry.block.BlockRunestonePedestal;
import electroblob.wizardry.item.IMultiTexturedItem;
import electroblob.wizardry.item.ItemBlockMultiTextured;
import electroblob.wizardry.item.ItemCrystal;
import electroblob.wizardry.item.ItemSpectralDust;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import net.minecraft.block.BlockPlanks;
@@ -50,35 +46,12 @@ public final class WizardryModels {
@SubscribeEvent
public static void register(ModelRegistryEvent event){
// ItemBlocks
ModelLoader.setCustomStateMapper(WizardryBlocks.crystal_block, new StateMap.Builder()
.withName(BlockCrystal.ELEMENT).withSuffix("_crystal_block").build());
// Yay unchecked casting! But we know it's always ok here, and it makes everything much neater.
ItemBlockMultiTextured crystalBlockItem = (ItemBlockMultiTextured)Item.getItemFromBlock(WizardryBlocks.crystal_block);
registerMultiTexturedModel(crystalBlockItem);
ModelLoader.setCustomStateMapper(WizardryBlocks.runestone, new StateMap.Builder()
.withName(BlockRunestone.ELEMENT).withSuffix("_runestone").build());
ItemBlockMultiTextured runestoneItem = (ItemBlockMultiTextured)Item.getItemFromBlock(WizardryBlocks.runestone);
registerMultiTexturedModel(runestoneItem);
ModelLoader.setCustomStateMapper(WizardryBlocks.runestone_pedestal, new StateMap.Builder()
.withName(BlockPedestal.ELEMENT).ignore(BlockPedestal.NATURAL).withSuffix("_runestone_pedestal").build()); // Don't care about NATURAL property
ItemBlockMultiTextured pedestalItem = (ItemBlockMultiTextured)Item.getItemFromBlock(WizardryBlocks.runestone_pedestal);
registerMultiTexturedModel(pedestalItem);
ModelLoader.setCustomStateMapper(WizardryBlocks.gilded_wood, new StateMap.Builder()
.withName(BlockPlanks.VARIANT).withSuffix("_gilded_wood").build());
ItemBlockMultiTextured gildedWoodItem = (ItemBlockMultiTextured)Item.getItemFromBlock(WizardryBlocks.gilded_wood);
registerMultiTexturedModel(gildedWoodItem);
// Explanation for all this here -> https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe05_block_dynamic_block_model2
ModelLoaderRegistry.registerLoader(new ModelLoaderBookshelf());
// Items
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
//registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
registerWandModel(WizardryItems.magic_wand);
registerWandModel(WizardryItems.apprentice_wand);
@@ -121,8 +94,6 @@ public final class WizardryModels {
registerWandModel(WizardryItems.master_sorcery_wand);
registerWandModel(WizardryItems.master_healing_wand);
registerMultiTexturedModel((ItemSpectralDust)WizardryItems.spectral_dust);
// Automatic item model registry
for(Item item : Item.REGISTRY){
if(!registeredItems.contains(item) && item.getRegistryName().getNamespace().equals(Wizardry.MODID)){
@@ -0,0 +1,52 @@
package electroblob.wizardry.client.renderer;
import electroblob.wizardry.Wizardry;
import net.minecraft.client.model.ModelIronGolem;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderSpectralGolem extends RenderLiving<EntityIronGolem>
{
private static final ResourceLocation SPECTRAL_GOLEM_TEXTURES = new ResourceLocation(Wizardry.MODID, "textures/entity/spectral_golem.png");
public RenderSpectralGolem(RenderManager renderManagerIn)
{
super(renderManagerIn, new ModelIronGolem(), 0.5F);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityIronGolem entity)
{
return SPECTRAL_GOLEM_TEXTURES;
}
@Override
protected void preRenderCallback(EntityIronGolem entity, float partialTickTime){
super.preRenderCallback(entity, partialTickTime);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1, 0.7f);
}
protected void applyRotations(EntityIronGolem entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
{
super.applyRotations(entityLiving, ageInTicks, rotationYaw, partialTicks);
if ((double)entityLiving.limbSwingAmount >= 0.01D)
{
float f = 13.0F;
float f1 = entityLiving.limbSwing - entityLiving.limbSwingAmount * (1.0F - partialTicks) + 6.0F;
float f2 = (Math.abs(f1 % 13.0F - 6.5F) - 3.25F) / 3.25F;
GlStateManager.rotate(6.5F * f2, 0.0F, 0.0F, 1.0F);
}
}
}
@@ -0,0 +1,37 @@
package electroblob.wizardry.client.renderer.entity;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderArrow;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderConjuredArrow extends RenderArrow<EntityConjuredArrow> {
public static final ResourceLocation CONJURED_ARROW_TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/entity/conjured_arrow.png");
public RenderConjuredArrow(RenderManager manager) {
super(manager);
}
@Override
protected ResourceLocation getEntityTexture(EntityConjuredArrow entity) {
return CONJURED_ARROW_TEXTURE;
}
@Override
public void doRender(EntityConjuredArrow entity, double x, double y, double z, float entityYaw, float partialTicks) {
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1, 0.4f);
super.doRender(entity, x, y, z, entityYaw, partialTicks);
GlStateManager.popMatrix();
}
}
@@ -0,0 +1,53 @@
package electroblob.wizardry.client.renderer.entity.layers;
import electroblob.wizardry.registry.WizardryPotions;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RenderLivingBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
/**
* Layer used to render the diamondflesh texture on creatures with the diamondflesh effect.
*
* @author WinDanesz
* @since Wizardry 4.3.7
*/
public class LayerDiamond extends LayerTiledOverlay<EntityLivingBase> {
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/diamond_block.png");
public LayerDiamond(RenderLivingBase<?> renderer){
super(renderer);
}
@Override
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.diamondflesh);
}
@Override
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
return TEXTURE;
}
@Override
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
float ageInTicks, float netHeadYaw, float headPitch, float scale){
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
int j = entity.getBrightnessForRender();
int k = j % 65536;
int l = j / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
GlStateManager.disableBlend();
}
}
@@ -0,0 +1,53 @@
package electroblob.wizardry.client.renderer.entity.layers;
import electroblob.wizardry.registry.WizardryPotions;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RenderLivingBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
/**
* Layer used to render the ironflesh texture on creatures with the ironflesh effect.
*
* @author WinDanesz
* @since Wizardry 4.3.7
*/
public class LayerIron extends LayerTiledOverlay<EntityLivingBase> {
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/iron_block.png");
public LayerIron(RenderLivingBase<?> renderer){
super(renderer);
}
@Override
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.ironflesh);
}
@Override
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
return TEXTURE;
}
@Override
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
float ageInTicks, float netHeadYaw, float headPitch, float scale){
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
int j = entity.getBrightnessForRender();
int k = j % 65536;
int l = j / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
GlStateManager.disableBlend();
}
}
@@ -0,0 +1,53 @@
package electroblob.wizardry.client.renderer.entity.layers;
import electroblob.wizardry.registry.WizardryPotions;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RenderLivingBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
/**
* Layer used to render the oakflesh texture on creatures with the oakflesh effect.
*
* @author WinDanesz
* @since Wizardry 4.3.7
*/
public class LayerOak extends LayerTiledOverlay<EntityLivingBase> {
private static final ResourceLocation TEXTURE = new ResourceLocation("textures/blocks/log_oak.png");
public LayerOak(RenderLivingBase<?> renderer){
super(renderer);
}
@Override
public boolean shouldRender(EntityLivingBase entity, float partialTicks){
return !entity.isInvisible() && entity.isPotionActive(WizardryPotions.oakflesh);
}
@Override
public ResourceLocation getTexture(EntityLivingBase entity, float partialTicks){
return TEXTURE;
}
@Override
public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks,
float ageInTicks, float netHeadYaw, float headPitch, float scale){
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
int j = entity.getBrightnessForRender();
int k = j % 65536;
int l = j / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) k, (float) l);
super.doRenderLayer(entity, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
GlStateManager.disableBlend();
}
}
@@ -46,7 +46,5 @@ public final class Constants {
* won't spawn again if something is already standing in it.
*/
public static final int DECAY_SPREAD_INTERVAL = 8;
/** The fraction by which potency is increased per level of the empowerment effect. */
public static final float EMPOWERMENT_POTENCY_PER_LEVEL = 0.25f;
}
@@ -30,14 +30,23 @@ public enum Element implements IStringSerializable {
/** The {@link ResourceLocation} for this element's 8x8 icon (displayed in the arcane workbench GUI) */
private final ResourceLocation icon;
private String modid;
/** true if this element should have worldgen structures generated (Obelisk, Shrine) */
private final boolean worldgen;
/** true if evil/good wizards of this element should naturally spawn */
private final boolean wizards;
Element(Style colour, String name){
this(colour, name, Wizardry.MODID);
this(colour, name, Wizardry.MODID, true, true);
}
Element(Style colour, String name, String modid){
Element(Style colour, String name, String modid, boolean worldgen, boolean wizards){
this.colour = colour;
this.unlocalisedName = name;
this.icon = new ResourceLocation(modid, "textures/gui/container/element_icon_" + unlocalisedName + ".png");
this.modid = modid;
this.worldgen = worldgen;
this.wizards = wizards;
}
/** Returns the element with the given name, or throws an {@link java.lang.IllegalArgumentException} if no such
@@ -93,4 +102,10 @@ public enum Element implements IStringSerializable {
public ResourceLocation getIcon(){
return icon;
}
public boolean hasWorldgen() { return worldgen; }
public boolean hasWizards() { return wizards; }
public String getModid() { return modid; }
}
@@ -33,7 +33,7 @@ import java.util.Iterator;
* than having to deal with each of them separately, which would be inefficient and cumbersome (the former of those
* classes cannot extend the latter because they both need to extend different subclasses of
* {@link net.minecraft.enchantment.Enchantment}).
*
*
* @since Wizardry 1.2
*/
@Mod.EventBusSubscriber
@@ -69,12 +69,16 @@ public interface Imbuement {
Enchantment enchantment = Enchantment.getEnchantmentByID(enchantmentTag.getShort("id"));
// If the item contains a magic weapon enchantment, remove it from the item
if(enchantment instanceof Imbuement){
((Imbuement) enchantment).onImbuementRemoval(stack);
enchantmentIt.remove();
}
}
}
}
/** Allows executing some custom logic before this imbuement is being removed from the stack. Called when the imbuement is about to be removed. */
default void onImbuementRemoval(ItemStack stack){}
@SubscribeEvent
public static void onPlayerOpenContainerEvent(PlayerContainerEvent event){
// Brute-force fix to stop enchanted books in dungeon chests from having imbuements on them.
@@ -1,10 +1,8 @@
package electroblob.wizardry.entity.construct;
import electroblob.wizardry.entity.projectile.EntityConjuredArrow;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.Spell;
import net.minecraft.entity.projectile.EntityTippedArrow;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
@@ -30,7 +28,7 @@ public class EntityArrowRain extends EntityScaledConstruct {
double y = posY + world.rand.nextDouble() * (double)height;
double z = posZ + (world.rand.nextDouble() - 0.5D) * (double)width;
EntityTippedArrow arrow = new EntityTippedArrow(world, x, y, z);
EntityConjuredArrow arrow = new EntityConjuredArrow(world, x, y, z);
arrow.motionX = MathHelper.cos((float)Math.toRadians(this.rotationYaw + 90));
arrow.motionY = -0.6;
@@ -38,7 +36,6 @@ public class EntityArrowRain extends EntityScaledConstruct {
arrow.shootingEntity = this.getCaster();
arrow.setDamage(7.0d * damageMultiplier);
arrow.setPotionEffect(new ItemStack(Items.ARROW));
this.world.spawnEntity(arrow);
}
@@ -32,7 +32,7 @@ public class EntityFireRing extends EntityScaledConstruct {
super.onUpdate();
if(!this.world.isRemote){
if(this.ticksExisted % 5 == 0 && !this.world.isRemote){
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY, this.posZ, this.world);
@@ -168,6 +168,10 @@ public class EntityForcefield extends EntityMagicConstruct implements ICustomHit
((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
}
if (this.ticksExisted % 5 == 0) {
this.lifetime = (int) (lifetime * 0.99);
}
}else{
Vec3d relativeImpactPos = targetRelativePos.normalize().scale(radius);
@@ -68,13 +68,15 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
/** Data parameter for the wizard's element. */
private static final DataParameter<Integer> ELEMENT = EntityDataManager.createKey(EntityEvilWizard.class,
DataSerializers.VARINT);
/** Data parameters for the wizard's current continuous spell. */
private static final DataParameter<String> CONTINUOUS_SPELL = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.STRING);
private static final DataParameter<Integer> SPELL_COUNTER = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.VARINT);
/** The resource location for the evil wizard's loot table. */
private static final ResourceLocation LOOT_TABLE = new ResourceLocation(Wizardry.MODID, "entities/evil_wizard");
// Field implementations
private List<Spell> spells = new ArrayList<Spell>(4);
private Spell continuousSpell;
private int spellCounter;
public EntityEvilWizard(World world){
@@ -93,6 +95,8 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
super.entityInit();
this.dataManager.register(HEAL_COOLDOWN, -1);
this.dataManager.register(ELEMENT, -1);
this.dataManager.register(CONTINUOUS_SPELL, "ebwizardry:none");
this.dataManager.register(SPELL_COUNTER, 0);
}
@Override
@@ -168,23 +172,23 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
}
@Override
public void setContinuousSpell(Spell spell){
this.continuousSpell = spell;
public void setContinuousSpell(Spell spell) {
this.dataManager.set(CONTINUOUS_SPELL, spell.getRegistryName().toString());
}
@Override
public Spell getContinuousSpell(){
return this.continuousSpell;
public Spell getContinuousSpell() {
return Spell.get(this.dataManager.get(CONTINUOUS_SPELL));
}
@Override
public void setSpellCounter(int count){
spellCounter = count;
public void setSpellCounter(int count) {
this.dataManager.set(SPELL_COUNTER, count);
}
@Override
public int getSpellCounter(){
return spellCounter;
public int getSpellCounter() {
return this.dataManager.get(SPELL_COUNTER);
}
@Override
@@ -361,7 +365,8 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
if(getElement() == null){
if(rand.nextBoolean()){
this.setElement(Element.values()[rand.nextInt(Element.values().length - 1) + 1]);
Element[] elements = (Element[]) Arrays.stream(Element.values()).filter(Element::hasWizards).toArray();
this.setElement(elements[rand.nextInt(elements.length - 1) + 1]);
}else{
this.setElement(Element.MAGIC);
}
@@ -52,7 +52,7 @@ public class EntityMagicSlime extends EntitySlime implements ISummonedCreature {
super(world);
this.setPosition(target.posX, target.posY, target.posZ);
this.startRiding(target);
this.setOwnerId(caster.getUniqueID());
if (caster != null) this.setOwnerId(caster.getUniqueID());
this.setSlimeSize(2, false); // Needs to be called before setting the experience value to 0
this.experienceValue = 0;
this.lifetime = lifetime;
@@ -0,0 +1,192 @@
package electroblob.wizardry.entity.living;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.util.ParticleBuilder;
import net.minecraft.entity.EntityFlying;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookAtVillager;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIWanderAvoidWater;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import java.util.UUID;
public class EntitySpectralGolem extends EntityIronGolem implements ISummonedCreature {
private static final DataParameter<Boolean> SPAWN_PARTICLES = EntityDataManager.createKey(EntitySpectralGolem.class, DataSerializers.BOOLEAN);
// Field implementations
private int lifetime = -1;
private UUID casterUUID;
// Setter + getter implementations
@Override public int getLifetime(){ return lifetime; }
@Override public void setLifetime(int lifetime){ this.lifetime = lifetime; }
@Override public UUID getOwnerId(){ return casterUUID; }
@Override public void setOwnerId(UUID uuid){ this.casterUUID = uuid; }
/** Creates a new golem minion in the given world. */
public EntitySpectralGolem(World world){
super(world);
this.experienceValue = 0;
}
@Override
protected void entityInit(){
super.entityInit();
this.dataManager.register(SPAWN_PARTICLES, true);
}
@Override
protected void initEntityAI() {
this.tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAILookAtVillager(this));
this.tasks.addTask(6, new EntityAIWanderAvoidWater(this, 0.6D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
0, false, true, this.getTargetSelector()));
}
@Override protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty){} // They don't have equipment!
// Implementations
@Override
public void setRevengeTarget(EntityLivingBase entity){
if(this.shouldRevengeTarget(entity)) super.setRevengeTarget(entity);
}
@Override
public void onUpdate(){
super.onUpdate();
this.updateDelegate();
// Adds a dust particle effect
if(this.world.isRemote){
double x = this.posX - this.width / 2 + this.rand.nextFloat() * width;
double y = this.posY + this.height * this.rand.nextFloat() + 0.2f;
double z = this.posZ - this.width / 2 + this.rand.nextFloat() * width;
ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(x, y, z).clr(0.7f, 0.9f, 1).shaded(true).spawn(world);
}
}
@Override
public void onSpawn(){
if(this.dataManager.get(SPAWN_PARTICLES)) this.spawnParticleEffect();
}
@Override
public void onDespawn(){
this.spawnParticleEffect();
}
private void spawnParticleEffect(){
if(this.world.isRemote){
for(int i = 0; i < 15; i++){
this.world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + this.rand.nextFloat() - 0.5f,
this.posY + this.rand.nextFloat() * 2, this.posZ + this.rand.nextFloat() - 0.5f, 0, 0, 0);
}
}
}
@Override
public boolean hasParticleEffect(){
return true;
}
@Override
public boolean hasAnimation(){
return this.dataManager.get(SPAWN_PARTICLES) || this.ticksExisted > 20;
}
public void hideParticles(){
this.dataManager.set(SPAWN_PARTICLES, false);
}
@Override
protected boolean processInteract(EntityPlayer player, EnumHand hand){
// In this case, the delegate method determines whether super is called.
// Rather handily, we can make use of Java's short-circuiting method of evaluating OR statements.
return this.interactDelegate(player, hand) || super.processInteract(player, hand);
}
@Override
public void writeEntityToNBT(NBTTagCompound nbttagcompound){
super.writeEntityToNBT(nbttagcompound);
this.writeNBTDelegate(nbttagcompound);
}
@Override
public void readEntityFromNBT(NBTTagCompound nbttagcompound){
super.readEntityFromNBT(nbttagcompound);
this.readNBTDelegate(nbttagcompound);
}
// Recommended overrides
@Override protected int getExperiencePoints(EntityPlayer player){ return 0; }
@Override protected boolean canDropLoot(){ return false; }
@Override protected Item getDropItem(){ return null; }
@Override protected ResourceLocation getLootTable(){ return null; }
@Override public boolean canPickUpLoot(){ return false; }
// This vanilla method has nothing to do with the custom despawn() method.
@Override protected boolean canDespawn(){
return getCaster() == null && getOwnerId() == null;
}
@Override
public boolean getCanSpawnHere(){
return this.world.getDifficulty() != EnumDifficulty.PEACEFUL;
}
@Override
public boolean canAttackClass(Class<? extends EntityLivingBase> entityType){
// Returns true unless the given entity type is a flying entity.
return !EntityFlying.class.isAssignableFrom(entityType);
}
@Override
public ITextComponent getDisplayName(){
if(getCaster() != null){
return new TextComponentTranslation(NAMEPLATE_TRANSLATION_KEY, getCaster().getName(),
new TextComponentTranslation("entity." + this.getEntityString() + ".name"));
}else{
return super.getDisplayName();
}
}
@Override
public boolean hasCustomName(){
// If this returns true, the renderer will show the nameplate when looking directly at the entity
return Wizardry.settings.summonedCreatureNames && getCaster() != null;
}
}
@@ -47,6 +47,7 @@ import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -71,7 +72,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
/** The wizard's current customer. */
@Nullable
private EntityPlayer customer;
private int timeUntilReset;
/** addDefaultEquipmentAndRecipies is called if this is true */
@@ -81,11 +82,12 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
private static final DataParameter<Integer> HEAL_COOLDOWN = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
/** Data parameter for the wizard's element. */
private static final DataParameter<Integer> ELEMENT = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
/** Data parameters for the wizard's current continuous spell. */
private static final DataParameter<String> CONTINUOUS_SPELL = EntityDataManager.createKey(EntityWizard.class, DataSerializers.STRING);
private static final DataParameter<Integer> SPELL_COUNTER = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
// Field implementations
private List<Spell> spells = new ArrayList<Spell>(4);
private Spell continuousSpell;
private int spellCounter;
/** A set of the positions of the blocks that are part of this wizard's tower. */
private Set<BlockPos> towerBlocks;
@@ -102,6 +104,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
super.entityInit();
this.dataManager.register(HEAL_COOLDOWN, -1);
this.dataManager.register(ELEMENT, 0);
this.dataManager.register(CONTINUOUS_SPELL, "ebwizardry:none");
this.dataManager.register(SPELL_COUNTER, 0);
}
@Override
@@ -182,23 +186,23 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
}
@Override
public void setContinuousSpell(Spell spell){
this.continuousSpell = spell;
public void setContinuousSpell(Spell spell) {
this.dataManager.set(CONTINUOUS_SPELL, spell.getRegistryName().toString());
}
@Override
public Spell getContinuousSpell(){
return this.continuousSpell;
public Spell getContinuousSpell() {
return Spell.get(this.dataManager.get(CONTINUOUS_SPELL));
}
@Override
public void setSpellCounter(int count){
spellCounter = count;
public void setSpellCounter(int count) {
this.dataManager.set(SPELL_COUNTER, count);
}
@Override
public int getSpellCounter(){
return spellCounter;
public int getSpellCounter() {
return this.dataManager.get(SPELL_COUNTER);
}
@Override
@@ -254,11 +258,11 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
@Override
public ITextComponent getDisplayName(){
if(this.hasCustomName()){
return super.getDisplayName();
}
return this.getElement().getWizardName();
}
@@ -266,7 +270,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
protected boolean canDespawn(){
return false;
}
@Override
protected SoundEvent getAmbientSound(){
if(Wizardry.tisTheSeason) return WizardrySounds.ENTITY_WIZARD_HOHOHO;
@@ -634,10 +638,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
// This means it is more likely for spell books sold to be of the same element as the wizard if the
// wizard has an element.
return new ItemStack(WizardryItems.spell_book, 1,
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
}else{
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
}
}else{
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
@@ -656,10 +659,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
// This means it is more likely for spell books sold to be of the same element as the wizard if the
// wizard has an element.
return new ItemStack(WizardryItems.spell_book, 1,
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
}else{
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
}
}else if(randomiser < 6){
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
@@ -671,7 +673,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
WizardryItems.getWand(tier, Element.values()[rand.nextInt(Element.values().length)]));
}
}else if(randomiser < 8){
return new ItemStack(WizardryItems.arcane_tome, 1, 1);
return new ItemStack(WizardryItems.arcane_tome_apprentice, 1);
}else if(randomiser < 10){
EntityEquipmentSlot slot = InventoryUtils.ARMOUR_SLOTS[rand.nextInt(InventoryUtils.ARMOUR_SLOTS.length)];
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
@@ -693,10 +695,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0 && !specialismSpells.isEmpty()){
// This means it is more likely for spell books sold to be of the same element as the wizard if the
// wizard has an element.
return new ItemStack(WizardryItems.spell_book, 1,
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
}else{
return new ItemStack(WizardryItems.spell_book, 1, spells.get(rand.nextInt(spells.size())).metadata());
return getBookStackForSpell(spells.get(rand.nextInt(spells.size())));
}
}else if(randomiser < 6){
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
@@ -708,7 +709,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
WizardryItems.getWand(tier, Element.values()[rand.nextInt(Element.values().length)]));
}
}else if(randomiser < 8){
return new ItemStack(WizardryItems.arcane_tome, 1, 2);
return new ItemStack(WizardryItems.arcane_tome_advanced, 1);
}else{
List<Item> upgrades = new ArrayList<Item>(WandHelper.getSpecialUpgrades());
randomiser = rand.nextInt(upgrades.size());
@@ -721,8 +722,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
if(randomiser < 5 && this.getElement() != Element.MAGIC && !specialismSpells.isEmpty()){
// Master spells can only be sold by a specialist in that element.
return new ItemStack(WizardryItems.spell_book, 1,
specialismSpells.get(rand.nextInt(specialismSpells.size())).metadata());
return getBookStackForSpell(specialismSpells.get(rand.nextInt(specialismSpells.size())));
}else if(randomiser < 6){
if(this.getElement() != Element.MAGIC && rand.nextInt(4) > 0){
@@ -732,7 +732,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
return new ItemStack(WizardryItems.master_wand);
}
}else{
return new ItemStack(WizardryItems.arcane_tome, 1, 3);
return new ItemStack(WizardryItems.arcane_tome_master, 1);
}
}
@@ -747,7 +747,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
textureIndex = this.rand.nextInt(6);
if(rand.nextBoolean()){
this.setElement(Element.values()[rand.nextInt(Element.values().length - 1) + 1]);
Element[] elements = (Element[]) Arrays.stream(Element.values()).filter(Element::hasWizards).toArray();
this.setElement(elements[rand.nextInt(elements.length - 1) + 1]);
}else{
this.setElement(Element.MAGIC);
}
@@ -798,7 +799,6 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
Tier maxTier = Tier.NOVICE;
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
for(int i = 0; i < n; i++){
@@ -846,6 +846,22 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
return maxTier;
}
/**
* Helper method to handle addon spell books.
* @param spell the spell to look up.
* @return Checks all items of the spell's namespace (modid) if they are applicable for the spell and returns the first match, or falls back to WizardryItems.spell_book if no match was found.
*/
public static ItemStack getBookStackForSpell(Spell spell) {
String modid = spell.getRegistryName().getNamespace();
if (modid.equals(Wizardry.MODID)) {
return new ItemStack(WizardryItems.spell_book, 1, spell.metadata());
}
Optional<Item> firstMatch = ForgeRegistries.ITEMS.getValuesCollection().stream().filter(v -> v instanceof ItemSpellBook && spell.applicableForItem(v)
&& v.getRegistryName().getNamespace().equals(modid)).findFirst();
return firstMatch.map(item -> new ItemStack(item, 1, spell.metadata())).orElseGet(() -> new ItemStack(WizardryItems.spell_book, 1, spell.metadata()));
}
@Override
public void writeSpawnData(ByteBuf data){
data.writeInt(textureIndex);
@@ -869,7 +885,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
/**
* Sets the list of blocks that are part of this wizard's tower. If a player breaks any of these blocks, the wizard
* will get angry and attack them.
*
*
* @param blocks A Set of BlockPos objects representing the blocks in the tower.
*/
public void setTowerBlocks(Set<BlockPos> blocks){
@@ -901,11 +917,11 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
}
}
}
// Copied from their respective AI classes
public static class EntityAILookAtTradePlayer extends EntityAIWatchClosest {
private final EntityWizard wizard;
public EntityAILookAtTradePlayer(EntityWizard wizard){
@@ -923,9 +939,9 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
}
}
}
public static class EntityAITradePlayer extends EntityAIBase {
private final EntityWizard wizard;
public EntityAITradePlayer(EntityWizard wizard){
@@ -935,7 +951,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
@Override
public boolean shouldExecute(){
if(!this.wizard.isEntityAlive()){
return false;
}else if(this.wizard.isInWater()){
@@ -945,7 +961,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
}else if(this.wizard.velocityChanged){
return false;
}else{
EntityPlayer entityplayer = this.wizard.getCustomer();
if(entityplayer == null){
@@ -0,0 +1,34 @@
package electroblob.wizardry.entity.projectile;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class EntityConjuredArrow extends EntityArrow {
public EntityConjuredArrow(World worldIn) {
super(worldIn);
}
public EntityConjuredArrow(World worldIn, double x, double y, double z) {
super(worldIn, x, y, z);
}
public EntityConjuredArrow(World worldIn, EntityLivingBase shooter) {
super(worldIn, shooter);
}
@Override
public void onUpdate() {
super.onUpdate();
if (this.timeInGround > 400) {
this.setDead();
}
}
@Override
protected ItemStack getArrowStack() {
return ItemStack.EMPTY;
}
}
@@ -0,0 +1,56 @@
package electroblob.wizardry.event;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.tileentity.TileEntityImbuementAltar;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
/**
* ImbuementActivateEvent is fired when {@link TileEntityImbuementAltar#getImbuementResult(net.minecraft.item.ItemStack, electroblob.wizardry.constants.Element[],
* boolean, net.minecraft.world.World, net.minecraft.entity.player.EntityPlayer)} is called to allow adding in imbuement "recipes" dynamically, based on the
* contents of the Imbuement altar's receptacles and the item placed on the altar.
*
* <i>Note that this event is only fired on the server side.</i><br>
* <br>
* To alter the result of the imbuement process, change the {@link electroblob.wizardry.event.ImbuementActivateEvent#result} result of the process.<br>
* <br>
* This event is {@link Cancelable}. If this event is canceled, no further processing takes place.<br>
* <br>
* This event does not have a result. {@link Event.HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
*
* @author WinDanesz
* @since Wizardry 4.3.5
*/
@Cancelable
public class ImbuementActivateEvent extends Event {
/** The item stack being imbued */
public ItemStack input;
/** The elements of the four receptacles */
public Element[] receptacleElements;
/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
public World world;
/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
public EntityPlayer lastUser;
/** The resulting item stack of the imbuement process */
public ItemStack result;
public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
super();
this.input = input;
this.receptacleElements = receptacleElements;
this.world = world;
this.lastUser = lastUser;
this.result = result;
}
}
@@ -0,0 +1,37 @@
package electroblob.wizardry.event;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
/**
* ResurrectionEvent is fired when a player is about to be resurrected, after all other checks have been performed.
* <i>Note that this event is only fired on the server side.</i><br>
* <br>
* This event is {@link Cancelable}. If this event is canceled, the player is not resurrected.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
*
* @author Electroblob
* @since Wizardry 2.1
*/
@Cancelable
public class ResurrectionEvent extends PlayerEvent {
private final EntityPlayer caster;
public ResurrectionEvent(EntityPlayer player, EntityPlayer caster){
super(player);
this.caster = caster;
}
/** Returns the player that cast the resurrection spell. If the player resurrected themselves, this will be the
* same as {@link ResurrectionEvent#getEntityPlayer()}. */
public EntityPlayer getCaster(){
return caster;
}
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.integration.jei;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.constants.Element;
@@ -11,7 +12,9 @@ import mezz.jei.api.ingredients.VanillaTypes;
import mezz.jei.api.recipe.IRecipeWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import java.util.ArrayList;
import java.util.Collections;
@@ -95,8 +98,8 @@ public class ArcaneWorkbenchRecipe implements IRecipeWrapper {
// A stack of crystals will almost certainly be enough mana, but you never know!
// Using ItemStack.EMPTY to avoid deprecated method; crystals' stack size is not stack-sensitive so it doesn't matter
if(count <= WizardryItems.magic_crystal.getItemStackLimit(ItemStack.EMPTY)){
for(int meta = 0; meta < Element.values().length; meta++){
crystalStacks.add(new ItemStack(WizardryItems.magic_crystal, count, meta));
for (Element element : Element.values()) {
crystalStacks.add(new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, element.name().toLowerCase() + "_crystal")), count));
}
}
@@ -23,6 +23,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import java.util.ArrayList;
import java.util.Collection;
@@ -214,7 +215,9 @@ public class ArcaneWorkbenchRecipeCategory implements IRecipeCategory<ArcaneWork
List<ArcaneWorkbenchRecipe> recipes = new ArrayList<>();
List<ItemStack> crystals = new ArrayList<>();
for(int meta = 0; meta < Element.values().length; meta++) crystals.add(new ItemStack(WizardryItems.magic_crystal, 1, meta));
for (Element element : Element.values()) {
crystals.add(new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, "crystal_" + element.name().toLowerCase()))));
}
List<ItemStack> shard = Collections.singletonList(new ItemStack(WizardryItems.crystal_shard));
List<ItemStack> grandCrystal = Collections.singletonList(new ItemStack(WizardryItems.grand_crystal));
@@ -19,6 +19,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.oredict.OreDictionary;
import java.util.ArrayList;
@@ -118,7 +119,13 @@ public class ImbuementAltarRecipeCategory implements IRecipeCategory<ImbuementAl
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
NonNullList<ItemStack> variants = NonNullList.create();
WizardryItems.spectral_dust.getSubItems(WizardryItems.spectral_dust.getCreativeTab(), variants);
variants.add(new ItemStack(WizardryItems.spectral_dust_earth));
variants.add(new ItemStack(WizardryItems.spectral_dust_fire));
variants.add(new ItemStack(WizardryItems.spectral_dust_healing));
variants.add(new ItemStack(WizardryItems.spectral_dust_ice));
variants.add(new ItemStack(WizardryItems.spectral_dust_lightning));
variants.add(new ItemStack(WizardryItems.spectral_dust_necromancy));
variants.add(new ItemStack(WizardryItems.spectral_dust_sorcery));
List<List<ItemStack>> dusts = new ArrayList<>();
// Generate 4 separate lists, each in a different order to make it obvious they can be any element
@@ -139,9 +146,10 @@ public class ImbuementAltarRecipeCategory implements IRecipeCategory<ImbuementAl
ItemStack input = new ItemStack(WizardryItems.magic_crystal);
for(int meta = 1; meta < Element.values().length; meta++){
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, meta)));
ItemStack output = new ItemStack(WizardryItems.magic_crystal, 1, meta);
for(Element element : Element.values()){
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID,
"spectral_dust_" + element.name().toLowerCase())))));
ItemStack output = new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, element.name().toLowerCase() + "_crystal")));
recipes.add(new ImbuementAltarRecipe(input, dusts, output));
}
@@ -153,11 +161,16 @@ public class ImbuementAltarRecipeCategory implements IRecipeCategory<ImbuementAl
List<ImbuementAltarRecipe> recipes = new ArrayList<>();
ItemStack input = new ItemStack(WizardryBlocks.crystal_block);
ItemStack input = new ItemStack(WizardryBlocks.magic_crystal_block);
for(int meta = 1; meta < Element.values().length; meta++){
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, meta)));
ItemStack output = new ItemStack(WizardryBlocks.crystal_block, 1, meta);
for (Element element : Element.values()) {
if (element == Element.MAGIC) { continue; }
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(ForgeRegistries.ITEMS.getValue(
new ResourceLocation(Wizardry.MODID, "spectral_dust_" + element.name().toLowerCase())))));
ItemStack output = new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, element.getName().toLowerCase()
+ "_crystal_block")));
recipes.add(new ImbuementAltarRecipe(input, dusts, output));
}
@@ -179,7 +192,8 @@ public class ImbuementAltarRecipeCategory implements IRecipeCategory<ImbuementAl
if(e == Element.MAGIC) continue;
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(WizardryItems.spectral_dust, 1, e.ordinal())));
List<List<ItemStack>> dusts = Collections.nCopies(4, Collections.singletonList(new ItemStack(
ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, "spectral_dust_" + e.name().toLowerCase())))));
ItemStack output = TileEntityImbuementAltar.getImbuementResult(input, new Element[]{e, e, e, e}, false, null, null);
if(!output.isEmpty()) recipes.add(new ImbuementAltarRecipe(input, dusts, output));
@@ -98,7 +98,9 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
this.addSlotToContainer(new SlotWorkbenchItem(tileentity, CENTRE_SLOT, 80, 64, this));
Set<Item> upgrades = new HashSet<>(WandHelper.getSpecialUpgrades()); // Can't be done statically.
upgrades.add(WizardryItems.arcane_tome);
upgrades.add(WizardryItems.arcane_tome_apprentice);
upgrades.add(WizardryItems.arcane_tome_advanced);
upgrades.add(WizardryItems.arcane_tome_master);
upgrades.add(WizardryItems.resplendent_thread);
upgrades.add(WizardryItems.crystal_silver_plating);
upgrades.add(WizardryItems.ethereal_crystalweave);
@@ -127,7 +127,9 @@ public class ContainerBookshelf extends Container {
registerBookItem(Items.WRITABLE_BOOK);
registerBookItem(Items.ENCHANTED_BOOK);
registerBookItem(WizardryItems.spell_book);
registerBookItem(WizardryItems.arcane_tome);
registerBookItem(WizardryItems.arcane_tome_apprentice);
registerBookItem(WizardryItems.arcane_tome_advanced);
registerBookItem(WizardryItems.arcane_tome_master);
registerBookItem(WizardryItems.wizard_handbook);
registerBookItem(WizardryItems.ruined_spell_book);
registerBookItem(WizardryItems.scroll);
@@ -3,11 +3,9 @@ package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -16,54 +14,33 @@ import java.util.List;
public class ItemArcaneTome extends Item {
public ItemArcaneTome(){
private final EnumRarity rarity;
private final Tier tier;
public ItemArcaneTome(EnumRarity rarity, Tier tier){
super();
setHasSubtypes(true);
setMaxStackSize(1);
setCreativeTab(WizardryTabs.WIZARDRY);
this.rarity = rarity;
this.tier = tier;
}
@Override
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
if(tab == WizardryTabs.WIZARDRY){ // Don't use isInCreativeTab here.
for(int i = 1; i < Tier.values().length; i++){
list.add(new ItemStack(this, 1, i));
}
}
}
public Tier getTier() { return tier; }
@Override
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack stack){
return true;
}
public boolean hasEffect(ItemStack stack){ return true; }
@Override
public EnumRarity getRarity(ItemStack stack){
switch(this.getDamage(stack)){
case 1:
return EnumRarity.UNCOMMON;
case 2:
return EnumRarity.RARE;
case 3:
return EnumRarity.EPIC;
}
return EnumRarity.COMMON;
}
public EnumRarity getRarity(ItemStack stack){ return rarity; }
@SideOnly(Side.CLIENT)
@Override
public void addInformation(ItemStack stack, World world, List<String> tooltip, net.minecraft.client.util.ITooltipFlag showAdvanced){
if(stack.getItemDamage() < 1){
return; // If something's up with the metadata it will display a 'generic' tome of arcana with no info
}
Tier tier = Tier.values()[stack.getItemDamage()];
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
tooltip.add(tier.getDisplayNameWithFormatting());
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + this.getRegistryName() + ".desc",
Tier tier2 = Tier.values()[tier.ordinal() - 1];
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + Wizardry.MODID + ":arcane_tome.desc",
tier2.getDisplayNameWithFormatting() + "\u00A77", tier.getDisplayNameWithFormatting() + "\u00A77");
}
@@ -123,6 +123,8 @@ public class ItemArtefact extends Item {
this.enabled = enabled;
}
public boolean isEnabled() { return enabled; }
@Override
public EnumRarity getRarity(ItemStack stack){
return rarity;
@@ -344,6 +346,8 @@ public class ItemArtefact extends Item {
findMatchingWandAndExecute(player, Spells.shield, wand -> {
if(wand.getItem() instanceof ItemScroll) return; // Ignore scrolls since they shouldn't work
List<Entity> projectiles = EntityUtils.getEntitiesWithinRadius(5, player.posX, player.posY, player.posZ, world, Entity.class);
projectiles.removeIf(e -> !(e instanceof IProjectile));
Vec3d look = player.getLookVec();
@@ -765,6 +769,7 @@ public class ItemArtefact extends Item {
&& Streams.stream(player.getHeldEquipment()).anyMatch(s -> s.getItem() instanceof ISpellCastingItem
&& ((ISpellCastingItem)s.getItem()).getCurrentSpell(s).getElement() == Element.NECROMANCY))){
event.getEntityLiving().addPotionEffect(new PotionEffect(WizardryPotions.curse_of_soulbinding, 400));
CurseOfSoulbinding.getSoulboundCreatures(WizardData.get(player)).add(event.getEntity().getUniqueID());
}
@@ -1,44 +1,21 @@
package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.api.IElemental;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
/** Note that in 1.13, <i>the flattening</i> will make this class redundant, much like ItemCoal, which is probably its
* closest analog in vanilla. */
public class ItemCrystal extends Item implements IMultiTexturedItem {
public class ItemCrystal extends Item implements IElemental {
public ItemCrystal(){
private final Element element;
public ItemCrystal(Element element) {
super();
this.setHasSubtypes(true);
this.setMaxDamage(0);
this.setCreativeTab(WizardryTabs.WIZARDRY);
}
@Override
public ResourceLocation getModelName(ItemStack stack){
int metadata = stack.getMetadata();
if(metadata >= Element.values().length) metadata = 0;
return new ResourceLocation(Wizardry.MODID, "crystal_" + Element.values()[metadata].getName());
this.setMaxDamage(0);
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.element = element;
}
@Override
public String getTranslationKey(ItemStack stack){
return "item." + this.getModelName(stack).toString();
}
@Override
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> items){
if(tab == WizardryTabs.WIZARDRY){
for(Element element : Element.values()){
items.add(new ItemStack(this, 1, element.ordinal()));
}
}
}
public Element getElement() { return element; }
}
@@ -15,9 +15,16 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.Style;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -100,6 +107,13 @@ public class ItemScroll extends Item implements ISpellCastingItem, IWorkbenchIte
tooltip.add(spell.getElement().getDisplayName());
tooltip.add(spell.getType().getDisplayName());
}
// Advanced tooltips displays the source mod's name if the spell is not from Wizardry
if (advanced.isAdvanced() && this.getRegistryName().toString().equals(Wizardry.MODID + ":scroll") && !spell.getRegistryName().getNamespace().equals(Wizardry.MODID)) {
String modId = spell.getRegistryName().getNamespace();
String name = new Style().setColor(TextFormatting.BLUE).setItalic(true).getFormattingCode() +
Loader.instance().getIndexedModList().get(modId).getMetadata().name;
tooltip.add(name);
}
}
}
@@ -195,7 +209,7 @@ public class ItemScroll extends Item implements ISpellCastingItem, IWorkbenchIte
if(!spell.isContinuous && !caster.isCreative()) stack.shrink(1);
// Now uses the vanilla cooldown mechanic to prevent spamming of spells
if(!spell.isContinuous) caster.getCooldownTracker().setCooldown(this, spell.getCooldown());
if(!spell.isContinuous && !caster.isCreative()) caster.getCooldownTracker().setCooldown(this, spell.getCooldown());
}
return true;
@@ -230,7 +244,7 @@ public class ItemScroll extends Item implements ISpellCastingItem, IWorkbenchIte
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Finish(Source.SCROLL, spell, user, modifiers, castingTick));
spell.finishCasting(user.world, user, Double.NaN, Double.NaN, Double.NaN, null, castingTick, modifiers);
if(user instanceof EntityPlayer){
if(user instanceof EntityPlayer && !((EntityPlayer)user).isCreative()){
((EntityPlayer)user).getCooldownTracker().setCooldown(this, spell.getCooldown());
}
}
@@ -1,39 +1,13 @@
package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import java.util.Arrays;
public class ItemSpectralDust extends Item implements IMultiTexturedItem {
public class ItemSpectralDust extends Item {
public ItemSpectralDust(){
super();
this.setHasSubtypes(true);
this.setMaxDamage(0);
this.setCreativeTab(WizardryTabs.WIZARDRY);
}
@Override
public ResourceLocation getModelName(ItemStack stack){
int metadata = stack.getMetadata();
if(metadata >= Element.values().length) metadata = 0;
return new ResourceLocation(Wizardry.MODID, "spectral_dust_" + Element.values()[metadata].getName());
}
@Override
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> items){
if(tab == WizardryTabs.WIZARDRY){
for(Element element : Arrays.copyOfRange(Element.values(), 1, Element.values().length)){
items.add(new ItemStack(this, 1, element.ordinal()));
}
}
}
}
@@ -12,10 +12,15 @@ import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.Style;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
@@ -96,6 +101,13 @@ public class ItemSpellBook extends Item {
tooltip.add(spell.getElement().getDisplayName());
tooltip.add(spell.getType().getDisplayName());
}
// Advanced tooltips displays the source mod's name if the spell is not from Wizardry
if (advanced.isAdvanced() && this.getRegistryName().toString().equals(Wizardry.MODID + ":spell_book") && !spell.getRegistryName().getNamespace().equals(Wizardry.MODID)) {
String modId = spell.getRegistryName().getNamespace();
String name = new Style().setColor(TextFormatting.BLUE).setItalic(true).getFormattingCode() +
Loader.instance().getIndexedModList().get(modId).getMetadata().name;
tooltip.add(name);
}
}
}
@@ -227,8 +227,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean isHeld){
WandHelper.decrementCooldowns(stack);
if(isHeld) WandHelper.decrementCooldowns(stack);
// Decrements wand damage (increases mana) every 1.5 seconds if it has a condenser upgrade
if(!world.isRemote && !this.isManaFull(stack) && world.getTotalWorldTime() % Constants.CONDENSER_TICK_INTERVAL == 0){
@@ -687,9 +687,9 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
// Upgrades wand if necessary. Damage is copied, preserving remaining durability,
// and also the entire NBT tag compound.
if(upgrade.getItem() == WizardryItems.arcane_tome){
if(upgrade.getItem() instanceof ItemArcaneTome){
Tier tier = Tier.values()[upgrade.getItemDamage()];
Tier tier = ((ItemArcaneTome) upgrade.getItem()).getTier();
// Checks the wand upgrade is for the tier above the wand's tier, and that either the wand has enough
// progression or the player is in creative mode.
@@ -849,7 +849,12 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
int chargeDepleted = this.getManaCapacity(centre.getStack()) - this.getMana(centre.getStack());
int manaPerItem = Constants.MANA_PER_CRYSTAL;
// Not too pretty but allows addons implementing the IManaStoringItem interface to provide their mana amount for custom crystals,
// previously this was defaulted to the regular crystal's amount, allowing players to exploit it if a crystal was worth less mana than that.
int manaPerItem = crystals.getStack().getItem() instanceof IManaStoringItem ?
((IManaStoringItem) crystals.getStack().getItem()).getMana(crystals.getStack()) :
crystals.getStack().getItem() instanceof ItemCrystal ? Constants.MANA_PER_CRYSTAL : Constants.MANA_PER_SHARD;
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
@@ -1,5 +1,7 @@
package electroblob.wizardry.item;
import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.Multimap;
import com.google.common.collect.Streams;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
@@ -44,7 +46,11 @@ import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.*;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.function.Supplier;
@Mod.EventBusSubscriber
@@ -54,6 +60,28 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
private static final float SAGE_OTHER_COST_REDUCTION = 0.2f;
private static final float WARLOCK_SPEED_BOOST = 0.2f;
private static final UUID WARLOCK_SPEED_BOOST_UUID = UUID.fromString("4bad7152-2663-4b1b-bb59-552e92847031");
// Standard ItemArmor modifiers
private static final UUID[] ARMOR_MODIFIERS = new UUID[] {UUID.fromString("845DB27C-C624-495F-8C9F-6020A9A58B6B"), UUID.fromString("D8499B04-0E66-4726-AB29-64469D734E0D"), UUID.fromString("9F3D476D-C118-4544-8365-64846904B48E"), UUID.fromString("2AD3F246-FEE1-4E67-B886-69FD380BB150")};
@Override
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot slot) {
// The vanilla armor handling logic from ItemArmor.getItemAttributeModifiers was moved to ItemWizardArmour.getAttributeModifiers to allow checking if the stack has enough mana
Multimap<String, AttributeModifier> multimap = ArrayListMultimap.create();
return multimap;
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) {
Multimap<String, AttributeModifier> multimap = super.getAttributeModifiers(slot, stack);
// only grant armor if the equipment has mana
if (slot == this.armorType && !((ItemWizardArmour) stack.getItem()).isManaEmpty(stack)) {
multimap.put(SharedMonsterAttributes.ARMOR.getName(), new AttributeModifier(ARMOR_MODIFIERS[slot.getIndex()], "Armor modifier", this.damageReduceAmount, 0));
multimap.put(SharedMonsterAttributes.ARMOR_TOUGHNESS.getName(), new AttributeModifier(ARMOR_MODIFIERS[slot.getIndex()], "Armor toughness", this.toughness, 0));
}
return multimap;
}
public enum ArmourClass {
@@ -181,8 +209,8 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack){
if(armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(player, element, ArmourClass.BATTLEMAGE)
&& player.ticksExisted % 20 == 0){
if(armorType == EntityEquipmentSlot.HEAD && player.ticksExisted % 20 == 0
&& isWearingFullSet(player, element, ArmourClass.BATTLEMAGE) && doAllArmourPiecesHaveMana(player)){
player.addPotionEffect(new PotionEffect(WizardryPotions.ward, 219, 0, true, false));
}
}
@@ -209,7 +237,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
modifiers.set(WizardryItems.cooldown_upgrade, modifiers.get(WizardryItems.cooldown_upgrade) - armourClass.cooldownReduction, true);
// Full set bonuses
if(this.armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(caster, element, armourClass)){
if(this.armorType == EntityEquipmentSlot.HEAD && isWearingFullSet(caster, element, armourClass) && doAllArmourPiecesHaveMana(caster)){
if(armourClass == ArmourClass.SAGE && spell.getElement() != this.element){
modifiers.set(SpellModifiers.COST, 1 - SAGE_OTHER_COST_REDUCTION, false);
}
@@ -306,7 +334,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
int chargeDepleted = this.getManaCapacity(centre.getStack()) - this.getMana(centre.getStack());
int manaPerItem = Constants.MANA_PER_CRYSTAL;
// Not too pretty but allows addons implementing the IManaStoringItem interface to provide their mana amount for custom crystals,
// previously this was defaulted to the regular crystal's amount, allowing players to exploit it if a crystal was worth less mana than that.
int manaPerItem = crystals.getStack().getItem() instanceof IManaStoringItem ?
((IManaStoringItem) crystals.getStack().getItem()).getMana(crystals.getStack()) :
crystals.getStack().getItem() instanceof ItemCrystal ? Constants.MANA_PER_CRYSTAL : Constants.MANA_PER_SHARD;
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
@@ -335,7 +368,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
IAttributeInstance movementSpeed = event.getEntityLiving().getAttributeMap().getAttributeInstance(SharedMonsterAttributes.MOVEMENT_SPEED);
if(isWearingFullSet(event.getEntityLiving(), null, ArmourClass.WARLOCK)){
if(isWearingFullSet(event.getEntityLiving(), null, ArmourClass.WARLOCK) && doAllArmourPiecesHaveMana(event.getEntityLiving())){
// Only apply the modifier once (can't just check this is the helmet since it might not be the last piece equipped)
if(movementSpeed.getModifier(WARLOCK_SPEED_BOOST_UUID) == null){
movementSpeed.applyModifier(new AttributeModifier(WARLOCK_SPEED_BOOST_UUID, "Warlock set bonus", WARLOCK_SPEED_BOOST, Operations.MULTIPLY_FLAT));
@@ -405,7 +438,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
* @param armourClass The class to check, or null to accept any class as long as they are all the same.
* @return True if the entity is wearing a full set of the given element and class, false otherwise.
*/
private static boolean isWearingFullSet(EntityLivingBase entity, @Nullable Element element, @Nullable ArmourClass armourClass){
public static boolean isWearingFullSet(EntityLivingBase entity, @Nullable Element element, @Nullable ArmourClass armourClass){
ItemStack helmet = entity.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
if(!(helmet.getItem() instanceof ItemWizardArmour)) return false;
Element e = element == null ? ((ItemWizardArmour)helmet.getItem()).element : element;
@@ -416,6 +449,16 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
&& ((ItemWizardArmour)entity.getItemStackFromSlot(s).getItem()).armourClass == ac);
}
/**
* Returns whether the given entity's armour pieces which implement {@link IManaStoringItem} has mana. Ignores pieces which doesn't have a mana storage.
* @param entity The entity to query.
* @return True if all armour pieces which implement {@link IManaStoringItem} has mana, false otherwise.
*/
public static boolean doAllArmourPiecesHaveMana(EntityLivingBase entity){
return Arrays.stream(InventoryUtils.ARMOUR_SLOTS).noneMatch(s -> entity.getItemStackFromSlot(s).getItem() instanceof IManaStoringItem
&& ((IManaStoringItem) entity.getItemStackFromSlot(s).getItem()).isManaEmpty(entity.getItemStackFromSlot(s)));
}
@SubscribeEvent
public static void onLivingSetAttackTargetEvent(LivingSetAttackTargetEvent event){
// Undo the mob detection penalty for wearing armour when invisible
@@ -10,6 +10,7 @@ import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.text.Style;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
@@ -36,7 +37,11 @@ public class ItemWizardHandbook extends Item {
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand){
ItemStack stack = player.getHeldItem(hand);
player.openGui(Wizardry.instance, WizardryGuiHandler.WIZARD_HANDBOOK, world, 0, 0, 0);
if (Wizardry.settings.loadHandbook) {
player.openGui(Wizardry.instance, WizardryGuiHandler.WIZARD_HANDBOOK, world, 0, 0, 0);
} else if (!world.isRemote){
player.sendStatusMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":wizard_handbook.disabled"), false);
}
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
}
@@ -12,12 +12,15 @@ import electroblob.wizardry.entity.living.*;
import electroblob.wizardry.entity.projectile.EntityFirebomb;
import electroblob.wizardry.entity.projectile.EntityMagicFireball;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.registry.*;
import electroblob.wizardry.spell.Banish;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.BlockUtils;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.SpellProperties.Context;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityFallingBlock;
@@ -174,6 +177,23 @@ public abstract class Forfeit {
forfeit.apply(event.getWorld(), player);
ItemStack stack = player.getHeldItemMainhand();
if(!(stack.getItem() instanceof ISpellCastingItem)){
stack = player.getHeldItemOffhand();
if(!(stack.getItem() instanceof ISpellCastingItem)) stack = ItemStack.EMPTY;
}
if(!stack.isEmpty()){
// Still need to charge the player mana or consume the scroll
if(event.getSource() == Source.SCROLL){
if(!player.isCreative()) stack.shrink(1);
}else if(stack.getItem() instanceof IManaStoringItem){
int cost = (int)(event.getSpell().getCost() * event.getModifiers().get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
((IManaStoringItem)stack.getItem()).consumeMana(stack, cost, player);
}
}
WizardryAdvancementTriggers.spell_failure.triggerFor(player);
EntityUtils.playSoundAtPlayer(player, forfeit.getSound(), WizardrySounds.SPELLS, 1, 1);
@@ -222,10 +242,11 @@ public abstract class Forfeit {
}));
add(Tier.MASTER, Element.FIRE, create("burn_surroundings", (w, p) -> {
if(!w.isRemote){
if(!w.isRemote && EntityUtils.canDamageBlocks(p, w)){
List<BlockPos> sphere = BlockUtils.getBlockSphere(p.getPosition(), 6);
for(BlockPos pos : sphere){
if(w.rand.nextBoolean() && w.isAirBlock(pos)) w.setBlockState(pos, Blocks.FIRE.getDefaultState());
if(w.rand.nextBoolean() && w.isAirBlock(pos) && BlockUtils.canPlaceBlock(p, w, pos))
w.setBlockState(pos, Blocks.FIRE.getDefaultState());
}
}
}));
@@ -376,10 +397,11 @@ public abstract class Forfeit {
}));
add(Tier.NOVICE, Element.EARTH, create("snares", (w, p) -> {
if(!w.isRemote){
if(!w.isRemote && EntityUtils.canDamageBlocks(p, w)){
for(EnumFacing direction : EnumFacing.HORIZONTALS){
BlockPos pos = p.getPosition().offset(direction);
if(BlockUtils.canBlockBeReplaced(w, pos)) w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
if(BlockUtils.canBlockBeReplaced(w, pos) && BlockUtils.canPlaceBlock(p, w, pos))
w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
}
}
}));
@@ -393,9 +415,9 @@ public abstract class Forfeit {
}));
add(Tier.APPRENTICE, Element.EARTH, create("uproot_plants", (w, p) -> {
if(!w.isRemote){
if(!w.isRemote && EntityUtils.canDamageBlocks(p, w)){
List<BlockPos> sphere = BlockUtils.getBlockSphere(p.getPosition(), 5);
sphere.removeIf(pos -> !(w.getBlockState(pos).getBlock() instanceof IPlantable));
sphere.removeIf(pos -> !(w.getBlockState(pos).getBlock() instanceof IPlantable) || !BlockUtils.canBreakBlock(p, w, pos));
sphere.forEach(pos -> w.destroyBlock(pos, true));
}
}));
@@ -403,9 +425,9 @@ public abstract class Forfeit {
add(Tier.APPRENTICE, Element.EARTH, create("poison_self", (w, p) -> p.addPotionEffect(new PotionEffect(MobEffects.POISON, 400, 1))));
add(Tier.ADVANCED, Element.EARTH, create("flood", (w, p) -> {
if(!w.isRemote){
if(!w.isRemote && EntityUtils.canDamageBlocks(p, w)){
List<BlockPos> sphere = BlockUtils.getBlockSphere(p.getPosition().up(), 2);
sphere.removeIf(pos -> !BlockUtils.canBlockBeReplaced(w, pos, true));
sphere.removeIf(pos -> !BlockUtils.canBlockBeReplaced(w, pos, true) || !BlockUtils.canPlaceBlock(p, w, pos));
sphere.forEach(pos -> w.setBlockState(pos, Blocks.WATER.getDefaultState()));
}
}));
@@ -413,8 +435,7 @@ public abstract class Forfeit {
add(Tier.MASTER, Element.EARTH, create("bury_self", (w, p) -> {
if(!w.isRemote){
List<BlockPos> sphere = BlockUtils.getBlockSphere(p.getPosition(), 4);
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube());
sphere.removeIf(pos -> BlockUtils.isBlockUnbreakable(w, pos));
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube() || BlockUtils.isBlockUnbreakable(w, pos) || BlockUtils.canBreakBlock(p, w, pos));
sphere.forEach(pos -> {
EntityFallingBlock block = new EntityFallingBlock(w, pos.getX() + 0.5, pos.getY() + 0.5,
pos.getZ() + 0.5, w.getBlockState(pos));
@@ -1,13 +1,13 @@
package electroblob.wizardry.misc;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ItemManaFlask;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@@ -15,6 +15,8 @@ import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapelessOreRecipe;
import java.util.Collection;
/**
* Implements a dynamic crafting recipe for recharging items with mana flasks.
*
@@ -24,6 +26,8 @@ import net.minecraftforge.oredict.ShapelessOreRecipe;
@Mod.EventBusSubscriber
public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
private static final Multimap<Item, RecipeRechargeWithFlask> FLASK_RECIPES = HashMultimap.create();
private final IManaStoringItem chargeable;
private final ItemManaFlask flask;
@@ -38,6 +42,7 @@ public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
if(!(chargeable instanceof IManaStoringItem)) throw new IllegalArgumentException("Item to be charged must be an instance of IManaStoringItem");
this.chargeable = (IManaStoringItem)chargeable;
this.flask = flask;
FLASK_RECIPES.put(chargeable, this);
}
// Commented out for now because JEI spams the log with errors about the recipe having no output
@@ -91,11 +96,11 @@ public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
// This means that although I no longer have to replace the result every tick, I still need to do it here
// ... I thought the whole point of the new recipe system was so that I DIDN'T have to do this?!
if(event.craftMatrix instanceof InventoryCrafting){
for(IRecipe recipe : CraftingManager.REGISTRY){
if(recipe instanceof RecipeRechargeWithFlask
&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
Collection<RecipeRechargeWithFlask> recipes = FLASK_RECIPES.get(event.crafting.getItem());
for(RecipeRechargeWithFlask recipe : recipes){
if(recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
// Have to modify the itemstack in the actual event, it cannot be replaced
((RecipeRechargeWithFlask)recipe).rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
recipe.rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
}
}
}
@@ -1,6 +1,7 @@
package electroblob.wizardry.packet;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.event.ResurrectionEvent;
import electroblob.wizardry.inventory.ContainerArcaneWorkbench;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.packet.PacketControlInput.Message;
@@ -13,6 +14,7 @@ import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
@@ -79,6 +81,7 @@ public class PacketControlInput implements IMessageHandler<Message, IMessage> {
.filter(s -> Resurrection.canStackResurrect(s, player)).findFirst().orElse(null);
if(stack != null){
if(MinecraftForge.EVENT_BUS.post(new ResurrectionEvent(player, player))) break;
// This should suffice, since this is the only way a player can cast resurrection when dead!
((ISpellCastingItem)stack.getItem()).cast(stack, Spells.resurrection, player, EnumHand.MAIN_HAND, 0, new SpellModifiers());
break;
@@ -4,8 +4,10 @@ import electroblob.wizardry.Wizardry;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.ISpecialArmor;
public class CurseUndeath extends Curse {
@@ -25,7 +27,7 @@ public class CurseUndeath extends Curse {
// Adapted from EntityZombie
if(entitylivingbase.world.isDaytime() && !entitylivingbase.world.isRemote){
float f = entitylivingbase.getBrightness();
if(f > 0.5F && entitylivingbase.world.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F
@@ -35,14 +37,17 @@ public class CurseUndeath extends Curse {
boolean flag = true;
ItemStack itemstack = entitylivingbase.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
if(!itemstack.isEmpty()){
if(itemstack.isItemStackDamageable()){
if (!itemstack.isEmpty()) {
if (itemstack.isItemStackDamageable()) {
itemstack.setItemDamage(itemstack.getItemDamage() + entitylivingbase.world.rand.nextInt(2));
if(itemstack.getItemDamage() >= itemstack.getMaxDamage()){
entitylivingbase.renderBrokenItemStack(itemstack);
entitylivingbase.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
if (itemstack.getItem() instanceof ISpecialArmor) {
((ISpecialArmor) itemstack.getItem()).damageArmor(entitylivingbase, itemstack, DamageSource.ON_FIRE, entitylivingbase.world.rand.nextInt(2), EntityEquipmentSlot.HEAD.getSlotIndex());
} else {
itemstack.setItemDamage(itemstack.getItemDamage() + entitylivingbase.world.rand.nextInt(2));
if (itemstack.getItemDamage() >= itemstack.getMaxDamage()) {
entitylivingbase.renderBrokenItemStack(itemstack);
entitylivingbase.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
}
}
}
@@ -2,17 +2,14 @@ package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.GeometryUtils;
import electroblob.wizardry.util.NBTExtras;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.network.play.server.SPacketEntityVelocity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.fml.common.Mod;
@@ -23,8 +20,6 @@ public class PotionContainment extends PotionMagicEffect {
public static final String ENTITY_TAG = "containmentPos";
private static final double RUBBERBAND_THRESHOLD = 0.24;
public PotionContainment(boolean isBadEffect, int liquidColour){
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/containment.png"));
this.setPotionName("potion." + Wizardry.MODID + ":containment");
@@ -41,7 +36,6 @@ public class PotionContainment extends PotionMagicEffect {
@Override
public void performEffect(EntityLivingBase target, int strength){
float maxDistance = getContainmentDistance(strength);
// Initialise the containment position to the entity's position if it wasn't set already
@@ -63,59 +57,14 @@ public class PotionContainment extends PotionMagicEffect {
if(target.getEntityBoundingBox().maxZ > origin.z + maxDistance) z = origin.z + maxDistance - target.width/2;
if(target.getEntityBoundingBox().minZ < origin.z - maxDistance) z = origin.z - maxDistance + target.width/2;
if(x != target.posX || y != target.posY || z != target.posZ){
// if(target.world.isRemote){
//
// if(x != target.posX){
// for(int i = 0; i < 20; i++){
// ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(
// x,
// target.posY + target.height * target.world.rand.nextFloat(),
// target.posZ + target.width * (target.world.rand.nextFloat() - 0.5f))
// .face(EnumFacing.EAST).clr(0.8f, 0.9f, 1).spawn(target.world);
// }
// }
//
// if(y != target.posY){
// for(int i = 0; i < 20; i++){
// ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(
// target.posX + target.width * (target.world.rand.nextFloat() - 0.5f),
// y,
// target.posZ + target.width * (target.world.rand.nextFloat() - 0.5f))
// .face(EnumFacing.UP).clr(0.8f, 0.9f, 1).spawn(target.world);
// }
// }
//
// if(z != target.posZ){
// for(int i = 0; i < 20; i++){
// ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(
// target.posX + target.width * (target.world.rand.nextFloat() - 0.5f),
// target.posY + target.height * target.world.rand.nextFloat(),
// z)
// .face(EnumFacing.SOUTH).clr(0.8f, 0.9f, 1).spawn(target.world);
// }
// }
// }
// Rubberbanding prevention (the 0.25 limit is from NetHandlerPlayServer, just search "moved wrongly"
if(target instanceof EntityPlayer){
x = MathHelper.clamp(x, target.posX - RUBBERBAND_THRESHOLD, target.posX + RUBBERBAND_THRESHOLD);
y = MathHelper.clamp(y, target.posY - RUBBERBAND_THRESHOLD, target.posY + RUBBERBAND_THRESHOLD);
z = MathHelper.clamp(z, target.posZ - RUBBERBAND_THRESHOLD, target.posZ + RUBBERBAND_THRESHOLD);
}
if(x != target.posX || y != target.posY || z != target.posZ)
{
target.addVelocity(0.15 * Math.signum(x - target.posX), 0.15 * Math.signum(y - target.posY), 0.15 * Math.signum(z - target.posZ));
EntityUtils.undoGravity(target);
target.addVelocity(0.35 * Math.signum(x - target.posX), 0.35 * Math.signum(y - target.posY), 0.35 * Math.signum(z - target.posZ));
target.setPositionAndUpdate(x, y, z); // FIXME: This line must be causing the server rubberbanding, not sure why
// Player motion is handled on that player's client so needs packets
if(target instanceof EntityPlayerMP){
((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
if(target.world.isRemote){
target.world.playSound(target.posX, target.posY, target.posZ, WizardrySounds.ENTITY_FORCEFIELD_DEFLECT,
WizardrySounds.SPELLS, 0.3f, 1f, false);
}
//
// target.world.playSound(target.posX, target.posY, target.posZ, WizardrySounds.ENTITY_FORCEFIELD_DEFLECT,
// WizardrySounds.SPELLS, 0.3f, 1f, false);
}
// Need to do this here because it's the only way to hook into potion ending both client- and server-side
@@ -0,0 +1,28 @@
package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.util.EntityUtils;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber
public class PotionDiamondflesh extends PotionMagicEffect {
public PotionDiamondflesh(boolean isBadEffect, int liquidColour) {
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/diamondflesh.png"));
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
"158a8af2-6db0-4340-a01c-a7b60d10ddf4", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR_TOUGHNESS,
"a68d4532-5847-426c-9b03-d541b113cec2", 3.0f, EntityUtils.Operations.ADD);
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
"46a095be-82dd-43fd-8b67-13f51591eb8e", 4.0f, EntityUtils.Operations.ADD);
}
@Override
public boolean isReady(int duration, int amplifier) {
return true;
}
}
@@ -5,6 +5,7 @@ import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
@@ -50,4 +51,18 @@ public class PotionFrost extends PotionMagicEffect implements ICustomPotionParti
}
}
@Override
public void performEffect(EntityLivingBase entitylivingbase, int strength) {
if (entitylivingbase.isBurning()) {
if (entitylivingbase.isPotionActive(WizardryPotions.frost)) {
entitylivingbase.removePotionEffect(WizardryPotions.frost);
entitylivingbase.extinguish();
}
}
}
@Override
public boolean isReady(int duration, int amplifier) {
return true;
}
}
@@ -0,0 +1,28 @@
package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.util.EntityUtils;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber
public class PotionIronflesh extends PotionMagicEffect {
public PotionIronflesh(boolean isBadEffect, int liquidColour) {
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/ironflesh.png"));
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
"fe607d55-50e3-4f4f-a959-6571503f92f4", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
this.registerPotionAttributeModifier(SharedMonsterAttributes.KNOCKBACK_RESISTANCE,
"6f78206e-8dd4-4d44-9792-d7a882111951", 0.3f, EntityUtils.Operations.ADD);
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
"e1adff1e-8510-4a09-96ed-ef677cad20c1", 4.0f, EntityUtils.Operations.ADD);
}
@Override
public boolean isReady(int duration, int amplifier) {
return true;
}
}
@@ -0,0 +1,28 @@
package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.util.EntityUtils;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber
public class PotionOakflesh extends PotionMagicEffect {
public PotionOakflesh(boolean isBadEffect, int liquidColour) {
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/oakflesh.png"));
// This needs to be here because registerPotionAttributeModifier doesn't like it if the potion has no name yet.
this.setPotionName("potion." + Wizardry.MODID + ":ironflesh");
this.registerPotionAttributeModifier(SharedMonsterAttributes.MOVEMENT_SPEED,
"98b4ba66-7c50-4a4c-9f3f-40bcb37313b5", -0.1f, EntityUtils.Operations.MULTIPLY_CUMULATIVE);
this.registerPotionAttributeModifier(SharedMonsterAttributes.MAX_HEALTH,
"ed9d0423-60f4-4998-bd8d-dc7c33bd45b8", 0.2f, EntityUtils.Operations.MULTIPLY_FLAT);
this.registerPotionAttributeModifier(SharedMonsterAttributes.ARMOR,
"0b607c3f-fb14-43d7-96b5-1c1b6f6da242", 3.0f, EntityUtils.Operations.ADD);
}
@Override
public boolean isReady(int duration, int amplifier) {
return true;
}
}
@@ -359,7 +359,7 @@ public final class Spells {
registry.register(new GreaterHeal());
registry.register(new SpellConstruct<>("healing_aura", SpellActions.POINT_DOWN, EntityHealAura::new, false).addProperties(Spell.EFFECT_RADIUS, Spell.DAMAGE, Spell.HEALTH));
registry.register(new Forcefield());
registry.register(new SpellBuff("ironflesh", 0.4f, 0.5f, 0.6f, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("ironflesh", 0.4f, 0.5f, 0.6f, () -> WizardryPotions.ironflesh).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new Transience());
registry.register(new Meteor());
@@ -378,9 +378,10 @@ public final class Spells {
registry.register(new SpellMinion<>("silverfish_swarm", EntitySilverfishMinion::new).soundValues(1, 1.1f, 0.1f));
registry.register(new SpellConstructRanged<>("black_hole", EntityBlackHole::new, false).addProperties(Spell.EFFECT_RADIUS).soundValues(2, 0.7f, 0));
registry.register(new Shockwave());
registry.register(new SummonIronGolem());
registry.register(new SpellMinion<>("summon_iron_golem", EntitySpectralGolem::new).soundValues(1, 1.1f, 0.1f));
registry.register(new ArrowRain());
registry.register(new SpellBuff("diamondflesh", 0.1f, 0.7f, 1, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("diamondflesh", 0.1f, 0.7f, 1, () -> WizardryPotions.diamondflesh).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("font_of_vitality", 1, 0.8f, 0.3f, () -> MobEffects.ABSORPTION, () -> MobEffects.REGENERATION).soundValues(0.7f, 1.2f, 0.4f));
// Wizardry 1.1 spells
@@ -398,7 +399,7 @@ public final class Spells {
registry.register(new PocketWorkbench());
registry.register(new ImbueWeapon());
registry.register(new InvigoratingPresence());
registry.register(new SpellBuff("oakflesh", 0.6f, 0.5f, 0.4f, () -> MobEffects.RESISTANCE).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("oakflesh", 0.6f, 0.5f, 0.4f, () -> WizardryPotions.oakflesh).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellProjectile<>("greater_fireball", EntityLargeMagicFireball::new).addProperties(Spell.DAMAGE, EntityLargeMagicFireball.EXPLOSION_POWER));//new GreaterFireball());
registry.register(new FlamingWeapon());
@@ -2,6 +2,7 @@ package electroblob.wizardry.registry;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.*;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.tileentity.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
@@ -43,7 +44,15 @@ public final class WizardryBlocks {
public static final Block crystal_ore = placeholder();
public static final Block crystal_flower = placeholder();
public static final Block transportation_stone = placeholder();
public static final Block crystal_block = placeholder();
public static final Block magic_crystal_block = placeholder();
public static final Block fire_crystal_block = placeholder();
public static final Block ice_crystal_block = placeholder();
public static final Block lightning_crystal_block = placeholder();
public static final Block necromancy_crystal_block = placeholder();
public static final Block earth_crystal_block = placeholder();
public static final Block sorcery_crystal_block = placeholder();
public static final Block healing_crystal_block = placeholder();
public static final Block petrified_stone = placeholder();
public static final Block ice_statue = placeholder();
@@ -59,9 +68,28 @@ public final class WizardryBlocks {
public static final Block permafrost = placeholder();
public static final Block runestone = placeholder();
public static final Block runestone_pedestal = placeholder();
public static final Block fire_runestone = placeholder();
public static final Block ice_runestone = placeholder();
public static final Block lightning_runestone = placeholder();
public static final Block necromancy_runestone = placeholder();
public static final Block earth_runestone = placeholder();
public static final Block sorcery_runestone = placeholder();
public static final Block healing_runestone = placeholder();
public static final Block gilded_wood = placeholder();
public static final Block fire_runestone_pedestal = placeholder();
public static final Block ice_runestone_pedestal = placeholder();
public static final Block lightning_runestone_pedestal = placeholder();
public static final Block necromancy_runestone_pedestal = placeholder();
public static final Block earth_runestone_pedestal = placeholder();
public static final Block healing_runestone_pedestal = placeholder();
public static final Block sorcery_runestone_pedestal = placeholder();
public static final Block acacia_gilded_wood = placeholder();
public static final Block birch_gilded_wood = placeholder();
public static final Block dark_oak_gilded_wood = placeholder();
public static final Block jungle_gilded_wood = placeholder();
public static final Block oak_gilded_wood = placeholder();
public static final Block spruce_gilded_wood = placeholder();
public static final Block oak_bookshelf = placeholder();
public static final Block spruce_bookshelf = placeholder();
@@ -108,7 +136,15 @@ public final class WizardryBlocks {
registerBlock(registry, "crystal_ore", new BlockCrystalOre(Material.ROCK).setHardness(3.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "crystal_flower", new BlockCrystalFlower(Material.PLANTS).setHardness(0.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "transportation_stone", new BlockTransportationStone(Material.ROCK).setHardness(0.3F).setLightLevel(0.5f).setLightOpacity(0).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "crystal_block", new BlockCrystal(Material.IRON).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "magic_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "fire_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "ice_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "lightning_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "necromancy_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "earth_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "sorcery_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "healing_crystal_block", new BlockCrystal(Element.MAGIC).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "petrified_stone", new BlockStatue(Material.ROCK).setHardness(1.5F).setResistance(10.0F));
registerBlock(registry, "ice_statue", new BlockStatue(Material.ICE).setHardness(0.5F).setLightOpacity(3));
@@ -123,10 +159,28 @@ public final class WizardryBlocks {
registerBlock(registry, "crystal_flower_pot", new BlockCrystalFlowerPot());
registerBlock(registry, "permafrost", new BlockPermafrost());
registerBlock(registry, "runestone", new BlockRunestone(Material.ROCK));
registerBlock(registry, "runestone_pedestal", new BlockPedestal(Material.ROCK));
registerBlock(registry, "fire_runestone", new BlockRunestone(Material.ROCK, Element.FIRE));
registerBlock(registry, "ice_runestone", new BlockRunestone(Material.ROCK, Element.ICE));
registerBlock(registry, "lightning_runestone", new BlockRunestone(Material.ROCK, Element.LIGHTNING));
registerBlock(registry, "necromancy_runestone", new BlockRunestone(Material.ROCK, Element.NECROMANCY));
registerBlock(registry, "earth_runestone", new BlockRunestone(Material.ROCK, Element.EARTH));
registerBlock(registry, "sorcery_runestone", new BlockRunestone(Material.ROCK, Element.SORCERY));
registerBlock(registry, "healing_runestone", new BlockRunestone(Material.ROCK, Element.HEALING));
registerBlock(registry, "gilded_wood", new BlockGildedWood());
registerBlock(registry, "fire_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.FIRE));
registerBlock(registry, "ice_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.ICE));
registerBlock(registry, "lightning_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.LIGHTNING));
registerBlock(registry, "necromancy_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.NECROMANCY));
registerBlock(registry, "earth_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.EARTH));
registerBlock(registry, "healing_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.HEALING));
registerBlock(registry, "sorcery_runestone_pedestal", new BlockRunestonePedestal(Material.ROCK, Element.SORCERY));
registerBlock(registry, "acacia_gilded_wood", new BlockGildedWood());
registerBlock(registry, "birch_gilded_wood", new BlockGildedWood());
registerBlock(registry, "dark_oak_gilded_wood", new BlockGildedWood());
registerBlock(registry, "jungle_gilded_wood", new BlockGildedWood());
registerBlock(registry, "oak_gilded_wood", new BlockGildedWood());
registerBlock(registry, "spruce_gilded_wood", new BlockGildedWood());
registerBlock(registry, "oak_bookshelf", new BlockBookshelf());
registerBlock(registry, "spruce_bookshelf", new BlockBookshelf());
@@ -88,6 +88,7 @@ public class WizardryEntities {
registry.register(createEntry(EntitySpiritHorse.class, "spirit_horse", TrackingType.LIVING).egg(0x5464c6, 0xbcc2e8).build());
registry.register(createEntry(EntityPhoenix.class, "phoenix", TrackingType.LIVING).egg(0xff4900, 0xfde535).build());
registry.register(createEntry(EntityIceGiant.class, "ice_giant", TrackingType.LIVING).egg(0x5bacd9, 0xeffaff).build());
registry.register(createEntry(EntitySpectralGolem.class, "spectral_golem", TrackingType.LIVING).egg(0x5bacd9, 0xeffaff).build());
registry.register(createEntry(EntityMagicSlime.class, "magic_slime", TrackingType.LIVING).build());
registry.register(createEntry(EntityDecoy.class, "decoy", TrackingType.LIVING).build());
@@ -113,6 +114,7 @@ public class WizardryEntities {
registry.register(createEntry(EntityDart.class, "dart", TrackingType.PROJECTILE).build());
registry.register(createEntry(EntityIceLance.class, "ice_lance", TrackingType.PROJECTILE).build());
registry.register(createEntry(EntityFlamecatcherArrow.class, "flamecatcher_arrow", TrackingType.PROJECTILE).build());
registry.register(createEntry(EntityConjuredArrow.class, "conjured_arrow", TrackingType.PROJECTILE).build());
// Directionless projectiles
registry.register(createEntry(EntityFirebomb.class, "firebomb", TrackingType.PROJECTILE).build());
@@ -26,11 +26,13 @@ import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.BannerPattern;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
import net.minecraftforge.registries.IForgeRegistry;
@@ -79,12 +81,21 @@ public final class WizardryItems {
// which means you lose the individual fields...
public static final Item magic_crystal = placeholder();
public static final Item earth_crystal = placeholder();
public static final Item fire_crystal = placeholder();
public static final Item healing_crystal = placeholder();
public static final Item ice_crystal = placeholder();
public static final Item lightning_crystal = placeholder();
public static final Item necromancy_crystal = placeholder();
public static final Item sorcery_crystal = placeholder();
public static final Item grand_crystal = placeholder();
public static final Item crystal_shard = placeholder();
public static final Item wizard_handbook = placeholder();
public static final Item arcane_tome = placeholder();
public static final Item arcane_tome_apprentice = placeholder();
public static final Item arcane_tome_advanced = placeholder();
public static final Item arcane_tome_master = placeholder();
public static final Item spell_book = placeholder();
public static final Item scroll = placeholder();
public static final Item ruined_spell_book = placeholder();
@@ -162,7 +173,13 @@ public final class WizardryItems {
public static final Item smoke_bomb = placeholder();
public static final Item spark_bomb = placeholder();
public static final Item spectral_dust = placeholder();
public static final Item spectral_dust_earth = placeholder();
public static final Item spectral_dust_fire = placeholder();
public static final Item spectral_dust_healing = placeholder();
public static final Item spectral_dust_ice = placeholder();
public static final Item spectral_dust_lightning = placeholder();
public static final Item spectral_dust_necromancy = placeholder();
public static final Item spectral_dust_sorcery = placeholder();
public static final Item wizard_hat = placeholder();
public static final Item wizard_robe = placeholder();
@@ -543,10 +560,37 @@ public final class WizardryItems {
String[] elements = Arrays.stream(Element.values()).map(Element::getName).toArray(String[]::new);
String[] woodTypes = Arrays.stream(BlockPlanks.EnumType.values()).map(BlockPlanks.EnumType::getName).toArray(String[]::new);
registerMultiTexturedItemBlock(registry, WizardryBlocks.crystal_block, true, elements);
registerMultiTexturedItemBlock(registry, WizardryBlocks.runestone, false, elements);
registerMultiTexturedItemBlock(registry, WizardryBlocks.runestone_pedestal, false, elements);
registerMultiTexturedItemBlock(registry, WizardryBlocks.gilded_wood, true, woodTypes);
registerItemBlock(registry, WizardryBlocks.magic_crystal_block);
registerItemBlock(registry, WizardryBlocks.fire_crystal_block);
registerItemBlock(registry, WizardryBlocks.ice_crystal_block);
registerItemBlock(registry, WizardryBlocks.lightning_crystal_block);
registerItemBlock(registry, WizardryBlocks.necromancy_crystal_block);
registerItemBlock(registry, WizardryBlocks.earth_crystal_block);
registerItemBlock(registry, WizardryBlocks.sorcery_crystal_block);
registerItemBlock(registry, WizardryBlocks.healing_crystal_block);
registerItemBlock(registry, WizardryBlocks.fire_runestone);
registerItemBlock(registry, WizardryBlocks.ice_runestone);
registerItemBlock(registry, WizardryBlocks.lightning_runestone);
registerItemBlock(registry, WizardryBlocks.necromancy_runestone);
registerItemBlock(registry, WizardryBlocks.earth_runestone);
registerItemBlock(registry, WizardryBlocks.sorcery_runestone);
registerItemBlock(registry, WizardryBlocks.healing_runestone);
registerItemBlock(registry, WizardryBlocks.fire_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.ice_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.lightning_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.necromancy_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.earth_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.healing_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.sorcery_runestone_pedestal);
registerItemBlock(registry, WizardryBlocks.acacia_gilded_wood);
registerItemBlock(registry, WizardryBlocks.birch_gilded_wood);
registerItemBlock(registry, WizardryBlocks.dark_oak_gilded_wood);
registerItemBlock(registry, WizardryBlocks.jungle_gilded_wood);
registerItemBlock(registry, WizardryBlocks.oak_gilded_wood);
registerItemBlock(registry, WizardryBlocks.spruce_gilded_wood);
registerItemBlock(registry, WizardryBlocks.oak_bookshelf);
registerItemBlock(registry, WizardryBlocks.spruce_bookshelf);
@@ -567,13 +611,22 @@ public final class WizardryItems {
// Items
registerItem(registry, "magic_crystal", new ItemCrystal());
registerItem(registry, "magic_crystal", new ItemCrystal(Element.MAGIC));
registerItem(registry, "earth_crystal", new ItemCrystal(Element.EARTH));
registerItem(registry, "fire_crystal", new ItemCrystal(Element.FIRE));
registerItem(registry, "healing_crystal", new ItemCrystal(Element.HEALING));
registerItem(registry, "ice_crystal", new ItemCrystal(Element.ICE));
registerItem(registry, "lightning_crystal", new ItemCrystal(Element.LIGHTNING));
registerItem(registry, "necromancy_crystal", new ItemCrystal(Element.NECROMANCY));
registerItem(registry, "sorcery_crystal", new ItemCrystal(Element.SORCERY));
registerItem(registry, "crystal_shard", new Item().setCreativeTab(WizardryTabs.WIZARDRY));
registerItem(registry, "grand_crystal", new Item().setCreativeTab(WizardryTabs.WIZARDRY));
registerItem(registry, "wizard_handbook", new ItemWizardHandbook(), true);
registerItem(registry, "arcane_tome", new ItemArcaneTome());
registerItem(registry, "arcane_tome_apprentice", new ItemArcaneTome(EnumRarity.UNCOMMON, Tier.APPRENTICE));
registerItem(registry, "arcane_tome_advanced", new ItemArcaneTome(EnumRarity.RARE, Tier.ADVANCED));
registerItem(registry, "arcane_tome_master", new ItemArcaneTome(EnumRarity.EPIC, Tier.MASTER));
registerItem(registry, "spell_book", new ItemSpellBook(), true);
registerItem(registry, "scroll", new ItemScroll());
registerItem(registry, "ruined_spell_book", new Item().setCreativeTab(WizardryTabs.WIZARDRY).setMaxStackSize(16));
@@ -654,7 +707,13 @@ public final class WizardryItems {
registerItem(registry, "smoke_bomb", new ItemSmokeBomb());
registerItem(registry, "spark_bomb", new ItemSparkBomb());
registerItem(registry, "spectral_dust", new ItemSpectralDust());
registerItem(registry, "spectral_dust_earth", new ItemSpectralDust());
registerItem(registry, "spectral_dust_fire", new ItemSpectralDust());
registerItem(registry, "spectral_dust_healing", new ItemSpectralDust());
registerItem(registry, "spectral_dust_ice", new ItemSpectralDust());
registerItem(registry, "spectral_dust_lightning", new ItemSpectralDust());
registerItem(registry, "spectral_dust_necromancy", new ItemSpectralDust());
registerItem(registry, "spectral_dust_sorcery", new ItemSpectralDust());
registerItem(registry, "wizard_hat", new ItemWizardArmour(ArmourClass.WIZARD, EntityEquipmentSlot.HEAD, null), true);
registerItem(registry, "wizard_robe", new ItemWizardArmour(ArmourClass.WIZARD, EntityEquipmentSlot.CHEST, null));
@@ -991,9 +1050,11 @@ public final class WizardryItems {
/** Called from init() in the main mod class to register wizardry's banner patterns. */
public static void registerBannerPatterns(){
for(Element element : Element.values()){
if(element != Element.MAGIC) addBannerPattern("WIZARDRY_" + element.getName().toUpperCase(Locale.ROOT),
"wizardry_" + element.getName(), "eb" + element.getName().charAt(0),
new ItemStack(WizardryItems.magic_crystal, 1, element.ordinal()));
if (element != Element.MAGIC) {
addBannerPattern("WIZARDRY_" + element.getName().toUpperCase(Locale.ROOT),
"wizardry_" + element.getName(), "eb" + element.getName().charAt(0),
new ItemStack(ForgeRegistries.ITEMS.getValue(new ResourceLocation(Wizardry.MODID, "crystal_" + element.name().toLowerCase()))));
}
}
}
@@ -6,7 +6,11 @@ import electroblob.wizardry.loot.RandomSpell;
import electroblob.wizardry.loot.WizardSpell;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.*;
import net.minecraft.world.storage.loot.LootEntry;
import net.minecraft.world.storage.loot.LootEntryTable;
import net.minecraft.world.storage.loot.LootPool;
import net.minecraft.world.storage.loot.LootTableList;
import net.minecraft.world.storage.loot.RandomValueRange;
import net.minecraft.world.storage.loot.conditions.LootCondition;
import net.minecraft.world.storage.loot.functions.LootFunctionManager;
import net.minecraftforge.event.LootTableLoadEvent;
@@ -90,23 +94,27 @@ public final class WizardryLoot {
event.getTable().addPool(getAdditive(Wizardry.MODID + ":chests/jungle_dispenser_additions", Wizardry.MODID + "_additional_dispenser_loot"));
}
// Mob drops
// Let's hope mods will play nice and store their entity loot tables under 'entities' or 'entity'
// If not, packmakers will have to sort it out themselves using the whitelist/blacklist
if(Arrays.asList(Wizardry.settings.mobLootTableWhitelist).contains(event.getName())){
event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
}else if(!Arrays.asList(Wizardry.settings.mobLootTableBlacklist).contains(event.getName())
&& event.getName().getPath().contains("entities") || event.getName().getPath().contains("entity")){
// Get the filename of the loot table json, for well-behaved mods this will be the entity name
String[] split = event.getName().getPath().split("/");
String entityName = split[split.length - 1];
EntityEntry entry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(entityName));
if(entry == null) return; // If this is true it didn't work :(
Class entityClass = entry.getEntityClass();
if(EnumCreatureType.MONSTER.getCreatureClass().isAssignableFrom(entityClass)){
if (Wizardry.settings.injectMobDrops) {
// Let's hope mods will play nice and store their entity loot tables under 'entities' or 'entity'
// If not, packmakers will have to sort it out themselves using the whitelist/blacklist
if (Arrays.asList(Wizardry.settings.mobLootTableWhitelist).contains(event.getName())) {
event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
} else if (!Arrays.asList(Wizardry.settings.mobLootTableBlacklist).contains(event.getName())
&& event.getName().getPath().contains("entities") || event.getName().getPath().contains("entity")) {
// Get the filename of the loot table json, for well-behaved mods this will be the entity name
String[] split = event.getName().getPath().split("/");
String entityName = split[split.length - 1];
EntityEntry entry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(entityName));
if (entry == null) {
return; // If this is true it didn't work :(
}
Class entityClass = entry.getEntityClass();
if (EnumCreatureType.MONSTER.getCreatureClass().isAssignableFrom(entityClass)) {
event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
}
}
}
// Fishing loot
@@ -57,6 +57,9 @@ public final class WizardryPotions {
public static final Potion frost_step = placeholder();
public static final Potion mark_of_sacrifice = placeholder();
public static final Potion mirage = placeholder();
public static final Potion oakflesh = placeholder();
public static final Potion ironflesh = placeholder();
public static final Potion diamondflesh = placeholder();
/**
* Sets both the registry and unlocalised names of the given potion, then registers it with the given registry. Use
@@ -201,6 +204,10 @@ public final class WizardryPotions {
public void spawnCustomParticle(World world, double x, double y, double z){} // We only want the syncing
}.setBeneficial());
registerPotion(registry, "oakflesh", new PotionOakflesh(false, 0).setBeneficial());
registerPotion(registry, "ironflesh", new PotionIronflesh(false, 0).setBeneficial());
registerPotion(registry, "diamondflesh", new PotionDiamondflesh(false, 0).setBeneficial());
}
}
@@ -33,7 +33,7 @@ public class ConjureBlock extends SpellRay {
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(caster.isSneaking() && world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
if(caster != null && caster.isSneaking() && world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
if(!world.isRemote){
// Dispelling of blocks
@@ -53,7 +53,7 @@ public class CurseOfSoulbinding extends SpellRay {
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(EntityUtils.isLiving(target) && caster instanceof EntityPlayer){
WizardData data = WizardData.get((EntityPlayer)caster);
if(data != null){
@@ -66,7 +66,7 @@ public class CurseOfSoulbinding extends SpellRay {
}
}
}
return true;
}
@@ -79,7 +79,7 @@ public class CurseOfSoulbinding extends SpellRay {
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return true;
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.4f, 0, 0).spawn(world);
@@ -103,9 +103,9 @@ public class CurseOfSoulbinding extends SpellRay {
Entity entity = EntityUtils.getEntityByUUID(player.world, iterator.next());
if(entity == null) iterator.remove();
if(entity instanceof EntityLivingBase){
if (entity == null || (entity instanceof EntityLivingBase && !((EntityLivingBase) entity).isPotionActive(WizardryPotions.curse_of_soulbinding))) {
iterator.remove();
} else if (entity instanceof EntityLivingBase) {
// Retaliatory effect
if(DamageSafetyChecker.attackEntitySafely(entity, MagicDamage.causeDirectMagicDamage(player,
MagicDamage.DamageType.MAGIC, true), event.getAmount(), event.getSource().getDamageType(),
@@ -5,6 +5,7 @@ import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.entity.living.ISpellCaster;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.ParticleBuilder;
@@ -24,11 +25,14 @@ import javax.annotation.Nullable;
@Mod.EventBusSubscriber
public class EmpoweringPresence extends SpellAreaEffect {
/** The fraction by which potency is increased per level of the empowerment effect. */
public static final String POTENCY_PER_LEVEL = "potency_per_level";
public EmpoweringPresence(){
super("empowering_presence", SpellActions.POINT_UP, false);
this.alwaysSucceed(true);
this.targetAllies(true);
addProperties(EFFECT_DURATION, EFFECT_STRENGTH);
addProperties(EFFECT_DURATION, EFFECT_STRENGTH, POTENCY_PER_LEVEL);
}
@Override
@@ -62,7 +66,7 @@ public class EmpoweringPresence extends SpellAreaEffect {
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)
&& !(event.getSpell() instanceof EmpoweringPresence)){ // Prevent exponential empowerment stacking!
float potency = 1 + Constants.EMPOWERMENT_POTENCY_PER_LEVEL
float potency = 1 + Spells.empowering_presence.getProperty(POTENCY_PER_LEVEL).floatValue()
* (event.getCaster().getActivePotionEffect(WizardryPotions.empowerment).getAmplifier() + 1);
event.getModifiers().set(SpellModifiers.POTENCY,
@@ -59,18 +59,19 @@ public class FrostRay extends SpellRay {
this.getNameForTranslationFormatted()), true);
// This now only damages in line with the maxHurtResistantTime. Some mods don't play nicely and fiddle
// with this mechanic for their own purposes, so this line makes sure that doesn't affect wizardry.
}else if(ticksInUse % ((EntityLivingBase)target).maxHurtResistantTime == 1){
}else{
// For frost ray the entity can move slightly, unlike freeze
((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.frost,
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
getProperty(EFFECT_STRENGTH).intValue()));
float damage = getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY);
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube) damage *= 2;
EntityUtils.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster,
DamageType.FROST), damage);
if(ticksInUse % ((EntityLivingBase)target).maxHurtResistantTime == 1){
float damage = getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY);
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube) damage *= 2;
EntityUtils.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster,
DamageType.FROST), damage);
}
}
}
@@ -8,6 +8,7 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
@@ -24,14 +25,14 @@ public class Glide extends Spell {
@Override
protected void playSound(World world, EntityLivingBase entity, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
if(ticksInUse == 0 && world.isRemote) Wizardry.proxy.playSpellSoundLoop(entity, this, this.sounds[0], this.sounds[0], this.sounds[0],
if(ticksInUse == 0 && world.isRemote) Wizardry.proxy.playSpellSoundLoop(entity, this, this.sounds[0], this.sounds[0], SoundEvents.UI_TOAST_OUT,
WizardrySounds.SPELLS, volume, pitch + pitchVariation * (world.rand.nextFloat() - 0.5f));
}
@Override
protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
if(ticksInUse == 0 && world.isRemote){
Wizardry.proxy.playSpellSoundLoop(world, x, y, z, this, this.sounds[0], this.sounds[0], this.sounds[0],
Wizardry.proxy.playSpellSoundLoop(world, x, y, z, this, this.sounds[0], this.sounds[0], SoundEvents.UI_TOAST_OUT,
WizardrySounds.SPELLS, volume, pitch + pitchVariation * (world.rand.nextFloat() - 0.5f), duration);
}
}
@@ -63,7 +63,7 @@ public class MarkSacrifice extends SpellRay {
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice);
if(effect != null && event.getSource().isMagicDamage()){
event.setAmount(event.getAmount() * (1 + effect.getAmplifier() * DAMAGE_INCREASE_PER_LEVEL));
event.setAmount(event.getAmount() * (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL);
event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice);
}
}
@@ -111,6 +111,9 @@ public class MindControl extends SpellRay {
/** Returns true if the given entity can be mind controlled (i.e. is not a player, npc, evil wizard or boss). */
public static boolean canControl(Entity target){
// TODO: Add a max health limit that scales with potency
return target instanceof EntityLiving && target.isNonBoss() && !(target instanceof INpc)
&& !(target instanceof EntityEvilWizard) && !Arrays.asList(Wizardry.settings.mindControlTargetsBlacklist)
.contains(EntityList.getKey(target.getClass()));
@@ -30,9 +30,14 @@ public class Paralysis extends SpellRay {
* will end. */
private static final String CRITICAL_HEALTH = "critical_health";
/**
* Multiplier for affecting players
*/
private static final String PLAYER_EFFECT_DURATION_MULTIPLIER = "player_effect_duration_multiplier";
public Paralysis(){
super("paralysis", SpellActions.POINT, false);
addProperties(DAMAGE, EFFECT_DURATION, CRITICAL_HEALTH);
addProperties(DAMAGE, EFFECT_DURATION, CRITICAL_HEALTH, PLAYER_EFFECT_DURATION_MULTIPLIER);
}
@Override
@@ -57,9 +62,10 @@ public class Paralysis extends SpellRay {
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
}
float durationMultiplier = target instanceof EntityPlayer ? modifiers.get(PLAYER_EFFECT_DURATION_MULTIPLIER) : 1.0f;
((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.paralysis,
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)), 0));
(int)(getProperty(EFFECT_DURATION).floatValue() * durationMultiplier * modifiers.get(WizardryItems.duration_upgrade)), 0));
}
return false;
@@ -1,6 +1,8 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.event.ResurrectionEvent;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.packet.PacketResurrection;
@@ -8,6 +10,7 @@ import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
@@ -16,11 +19,16 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import java.util.Arrays;
import java.util.Comparator;
@EventBusSubscriber
public class Resurrection extends Spell {
public static final String WAIT_TIME = "wait_time";
@@ -55,6 +63,9 @@ public class Resurrection extends Spell {
.orElse(null);
if(nearestDeadAlly != null){
if(MinecraftForge.EVENT_BUS.post(new ResurrectionEvent(nearestDeadAlly, caster))) return false;
// When the player entity dies, it is removed from world#loadedEntityList. However, it is NOT removed
// from playerEntityList (and probably a few other places) until respawn is clicked, and since that
// never happens here we need to clean up those references or the player will have duplicate entries
@@ -112,4 +123,42 @@ public class Resurrection extends Spell {
&& ((ISpellCastingItem)stack.getItem()).canCast(stack, Spells.resurrection, player, EnumHand.MAIN_HAND, 0, new SpellModifiers());
}
}
@SubscribeEvent
public static void onPlayerTickEvent(LivingUpdateEvent event){
if(event.getEntity() instanceof EntityPlayer){
EntityPlayer player = (EntityPlayer)event.getEntity();
if(player.world.isRemote && !player.isEntityAlive()){
EntityPlayer firstPersonPlayer = Wizardry.proxy.getThePlayer();
if(WizardData.get(firstPersonPlayer).isPlayerAlly(player)){
ItemStack wand = firstPersonPlayer.getHeldItemMainhand();
if(!(wand.getItem() instanceof ISpellCastingItem)){
wand = firstPersonPlayer.getHeldItemOffhand();
if(!(wand.getItem() instanceof ISpellCastingItem)) return;
}
if(((ISpellCastingItem)wand.getItem()).getCurrentSpell(wand) == Spells.resurrection){
// TODO: Find some way of getting at the modifiers before the spell is cast
int waitTime = Spells.resurrection.getProperty(WAIT_TIME).intValue();
if(player.deathTime > waitTime){
ParticleBuilder.create(Type.SPARKLE, player.world.rand, player.posX, player.posY + 0.5, player.posZ, 0.5, false)
.clr(1, 1, 0.3f).vel(0, 0.02, 0).spawn(player.world);
}else{
ParticleBuilder.create(Type.DUST, player.world.rand, player.posX, player.posY + 0.5, player.posZ, 0.5, false)
.clr(1, 1, 0.3f).vel(0, 0.02, 0).time(50).spawn(player.world);
}
}
}
}
}
}
}
@@ -189,7 +189,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
private static int nextSpellId = 0;
/** The spell's integer ID, mainly used for networking. */
// This was added after I learnt the hard way why you can't assume Forge's registry IDs are sequential...
private final int id;
private int id;
/**
* This constructor should be called from any subclasses, either feeding in the constants directly or through their
@@ -225,6 +225,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
this.icon = new ResourceLocation(modID, "textures/spells/" + name + ".png");
this.sounds = createSounds();
this.id = nextSpellId++;
Wizardry.logger.debug("Registering spell " + this.unlocalisedName +" with networkID " + id);
this.items(WizardryItems.spell_book, WizardryItems.scroll);
this.npcSelector((e, o) -> false);
}
@@ -560,6 +561,11 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
return id;
}
/** Sets the networkID of this spell. Do not call this or it will cause all packets to fail. */
public void setId(int id) {
this.id = id;
}
/** Returns the {@code ResourceLocation} for this spell's icon. */
public final ResourceLocation getIcon(){
return icon;
@@ -1,51 +0,0 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.util.BlockUtils;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class SummonIronGolem extends Spell {
public SummonIronGolem(){
super("summon_iron_golem", SpellActions.SUMMON, false);
addProperties(SpellMinion.SUMMON_RADIUS);
soundValues(1, 1.1f, 0.2f);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
BlockPos pos = BlockUtils.findNearbyFloorSpace(caster, getProperty(SpellMinion.SUMMON_RADIUS).intValue(),
getProperty(SpellMinion.SUMMON_RADIUS).intValue());
if(pos == null) return false;
if(!world.isRemote){
EntityIronGolem golem = new EntityIronGolem(world);
golem.setPosition(pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5);
golem.setPlayerCreated(true);
world.spawnEntity(golem);
}else{
for(int i=0; i<10; i++){
double x = pos.getX() + world.rand.nextDouble() * 2 - 1;
double y = pos.getY() + 0.5 + world.rand.nextDouble();
double z = pos.getZ() + world.rand.nextDouble() * 2 - 1;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).clr(0.6f, 0.6f, 1).spawn(world);
}
}
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
}
@@ -188,7 +188,9 @@ public class TileEntityArcaneWorkbench extends TileEntity implements IInventory,
}else if(slotNumber == ContainerArcaneWorkbench.UPGRADE_SLOT){
Set<Item> upgrades = new HashSet<>(WandHelper.getSpecialUpgrades());
upgrades.add(WizardryItems.arcane_tome);
upgrades.add(WizardryItems.arcane_tome_apprentice);
upgrades.add(WizardryItems.arcane_tome_advanced);
upgrades.add(WizardryItems.arcane_tome_master);
upgrades.add(WizardryItems.resplendent_thread);
upgrades.add(WizardryItems.crystal_silver_plating);
upgrades.add(WizardryItems.ethereal_crystalweave);
@@ -2,6 +2,7 @@ package electroblob.wizardry.tileentity;
import electroblob.wizardry.block.BlockReceptacle;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.event.ImbuementActivateEvent;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ItemWizardArmour;
import electroblob.wizardry.registry.*;
@@ -24,6 +25,7 @@ import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootTable;
import net.minecraftforge.common.MinecraftForge;
import org.apache.commons.lang3.ArrayUtils;
import javax.annotation.Nullable;
@@ -233,6 +235,14 @@ public class TileEntityImbuementAltar extends TileEntity implements ITickable {
*/
public static ItemStack getImbuementResult(ItemStack input, Element[] receptacleElements, boolean fullLootGen, World world, EntityPlayer lastUser){
ItemStack eventResult = ItemStack.EMPTY;
if (world != null && MinecraftForge.EVENT_BUS.post(new ImbuementActivateEvent(input, receptacleElements, world, lastUser, eventResult))) {
// return the stack if something changes the result from an empty stack.
//noinspection ConstantConditions
if (eventResult != ItemStack.EMPTY) return eventResult;
}
if(input.getItem() instanceof ItemWizardArmour && ((ItemWizardArmour)input.getItem()).element == null){
if(Arrays.stream(receptacleElements).distinct().count() == 1 && receptacleElements[0] != null){ // All the same element
@@ -246,8 +256,7 @@ public class TileEntityImbuementAltar extends TileEntity implements ITickable {
}
}
if((input.getItem() == WizardryItems.magic_crystal || input.getItem() == Item.getItemFromBlock(WizardryBlocks.crystal_block))
&& input.getMetadata() == 0){
if((input.getItem() == WizardryItems.magic_crystal || input.getItem() == Item.getItemFromBlock(WizardryBlocks.magic_crystal_block))){
if(Arrays.stream(receptacleElements).distinct().count() == 1 && receptacleElements[0] != null){ // All the same element
return new ItemStack(input.getItem(), input.getCount(), receptacleElements[0].ordinal());
@@ -1,7 +1,9 @@
package electroblob.wizardry.tileentity;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockPedestal;
import electroblob.wizardry.api.IElemental;
import electroblob.wizardry.block.BlockRunestonePedestal;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.entity.living.EntityEvilWizard;
import electroblob.wizardry.entity.living.EntityWizard;
import electroblob.wizardry.packet.PacketConquerShrine;
@@ -101,7 +103,8 @@ public class TileEntityShrineCore extends TileEntity implements ITickable {
}
wizard.setLocationAndAngles(x1, y1 + 0.5, z1, 0, 0);
wizard.setElement(world.getBlockState(pos).getValue(BlockPedestal.ELEMENT));
wizard.setElement(world.getBlockState(pos).getBlock() instanceof IElemental
? ((IElemental) world.getBlockState(pos).getBlock()).getElement() : Element.MAGIC);
wizard.onInitialSpawn(world.getDifficultyForLocation(pos), null);
wizard.hasStructure = true;
@@ -144,9 +147,8 @@ public class TileEntityShrineCore extends TileEntity implements ITickable {
WizardryPacketHandler.net.sendToAllAround(new PacketConquerShrine.Message(this.pos),
new NetworkRegistry.TargetPoint(this.world.provider.getDimension(), x, y, z, 64));
if(world.getBlockState(pos).getBlock() == WizardryBlocks.runestone_pedestal){
world.setBlockState(pos, WizardryBlocks.runestone_pedestal.getDefaultState()
.withProperty(BlockPedestal.ELEMENT, world.getBlockState(pos).getValue(BlockPedestal.ELEMENT)));
if(world.getBlockState(pos).getBlock() instanceof BlockRunestonePedestal){
world.setBlockState(pos, world.getBlockState(pos).getBlock().getDefaultState());
}else{
Wizardry.logger.warn("What's going on?! A shrine core is being conquered but the block at its position is not a runestone pedestal!");
}
@@ -34,7 +34,9 @@ import java.util.Random;
* <code>ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(vx, vy, vz).clr(r, g, b).spawn(world);</code>
* <p></p>
* It also goes without saying that <b>this class should only ever be used client-side</b>. Attempting to spawn particles
* on the server side will not work and will print a warning to the console.
* on the server side will not work and will print a warning to the console. {@code ParticleBuilder} is not threadsafe
* and attempting to call it from multiple threads at once will very likely cause an {@link IllegalStateException}.
*
* @author Electroblob
* @since Wizardry 4.2
*/
@@ -0,0 +1,32 @@
package electroblob.wizardry.util;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.spell.Spell;
import java.util.Comparator;
import java.util.List;
import java.util.stream.Collectors;
/**
* Helper class which ensures that all spellpack spell networkIDs are distributed in alphabetical order. Introducing this was necessary as mods (especially with
* (load-after) dependencies were not always registering their spells in the exact same order. This is definitely
*/
public class SpellNetworkIDSorter {
public static void init() {
//reorder network IDs based on addon modids. This is necessary as modloading order doesn't seem to be guaranteed to match between various servers and clients
Wizardry.logger.debug("Reordering all spell NetworkIDs based on addon modid alphabetical order");
// the first available ID after all default spells
int nextSpellId = (int) Spell.getAllSpells().stream().filter(spell -> spell.getRegistryName().getNamespace().equals(Wizardry.MODID)).count() + 1;
List<Spell> addonSpells = Spell.getAllSpells().stream().filter(spell -> !spell.getRegistryName().getNamespace().equals(Wizardry.MODID)).collect(Collectors.toList());
// sorting spells
addonSpells.sort(Comparator.comparing((Spell o) -> o.getRegistryName().toString()));
for (Spell spell : addonSpells) {
Wizardry.logger.debug("Updating networkID of spell " + spell.getRegistryName().toString() + " from " + spell.networkID() + " to " + nextSpellId);
spell.setId(nextSpellId++);
}
}
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.worldgen;
import electroblob.wizardry.block.BlockGildedWood;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.util.BlockUtils;
import net.minecraft.block.Block;
@@ -89,11 +90,24 @@ public class WoodTypeTemplateProcessor implements ITemplateProcessor {
public Template.BlockInfo processBlock(World world, BlockPos pos, Template.BlockInfo info){
// Why do these each have their own property key?
if(info.blockState.getBlock() instanceof BlockPlanks){ // This covers gilded wood too
if(info.blockState.getBlock() instanceof BlockPlanks){ // This doesn't cover gilded wood
return new Template.BlockInfo(info.pos, info.blockState.withProperty(BlockPlanks.VARIANT, woodType), info.tileentityData);
}else if(info.blockState.getBlock() instanceof BlockWoodSlab){
return new Template.BlockInfo(info.pos, info.blockState.withProperty(BlockWoodSlab.VARIANT, woodType), info.tileentityData);
// This is a mess, no wonder the flattening happened
}else if(info.blockState.getBlock() instanceof BlockGildedWood){
switch (woodType) {
case OAK:
return new Template.BlockInfo(info.pos, WizardryBlocks.oak_gilded_wood.getDefaultState(), info.tileentityData);
case SPRUCE:
return new Template.BlockInfo(info.pos, WizardryBlocks.spruce_gilded_wood.getDefaultState(), info.tileentityData);
case BIRCH:
return new Template.BlockInfo(info.pos, WizardryBlocks.birch_gilded_wood.getDefaultState(), info.tileentityData);
case JUNGLE:
return new Template.BlockInfo(info.pos, WizardryBlocks.jungle_gilded_wood.getDefaultState(), info.tileentityData);
case ACACIA:
return new Template.BlockInfo(info.pos, WizardryBlocks.acacia_gilded_wood.getDefaultState(), info.tileentityData);
case DARK_OAK:
return new Template.BlockInfo(info.pos, WizardryBlocks.dark_oak_gilded_wood.getDefaultState(), info.tileentityData);
}
// This is a mess, no wonder the flattening happened
}else if(DOORS.containsValue(info.blockState.getBlock())){
return new Template.BlockInfo(info.pos, BlockUtils.copyState(DOORS.get(woodType), info.blockState), info.tileentityData);
}else if(STAIRS.containsValue(info.blockState.getBlock())){
@@ -5,6 +5,7 @@ import electroblob.wizardry.block.BlockRunestone;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.entity.living.EntityRemnant;
import electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.MobSpawnerBaseLogic;
@@ -17,8 +18,10 @@ import net.minecraft.world.World;
import net.minecraft.world.gen.structure.template.ITemplateProcessor;
import net.minecraft.world.gen.structure.template.PlacementSettings;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Arrays;
import java.util.Map;
import java.util.Random;
@@ -57,10 +60,12 @@ public class WorldGenObelisk extends WorldGenSurfaceStructure {
@Override
public void spawnStructure(Random random, World world, BlockPos origin, Template template, PlacementSettings settings, ResourceLocation structureFile){
final Element element = Element.values()[1 + random.nextInt(Element.values().length-1)];
Element[] elements = (Element[]) Arrays.stream(Element.values()).filter(Element::hasWorldgen).toArray();
final Element element = elements[1 + random.nextInt(elements.length-1)];
Block runeStone = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(element.getModid(), element.getName().toLowerCase() + "_runestone"));
ITemplateProcessor processor = (w, p, i) -> i.blockState.getBlock() instanceof BlockRunestone ? new Template.BlockInfo(
i.pos, i.blockState.withProperty(BlockRunestone.ELEMENT, element), i.tileentityData) : i;
i.pos, runeStone.getDefaultState(), i.tileentityData) : i;
template.addBlocksToWorld(world, origin, processor, settings, 2 | 16);
@@ -1,13 +1,13 @@
package electroblob.wizardry.worldgen;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockPedestal;
import electroblob.wizardry.block.BlockRunestone;
import electroblob.wizardry.block.BlockRunestonePedestal;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.spell.ArcaneLock;
import electroblob.wizardry.tileentity.TileEntityShrineCore;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
@@ -15,8 +15,10 @@ import net.minecraft.world.World;
import net.minecraft.world.gen.structure.template.ITemplateProcessor;
import net.minecraft.world.gen.structure.template.PlacementSettings;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Arrays;
import java.util.Map;
import java.util.Random;
import java.util.UUID;
@@ -49,10 +51,12 @@ public class WorldGenShrine extends WorldGenSurfaceStructure {
@Override
public void spawnStructure(Random random, World world, BlockPos origin, Template template, PlacementSettings settings, ResourceLocation structureFile){
final Element element = Element.values()[1 + random.nextInt(Element.values().length-1)];
Element[] elements = (Element[]) Arrays.stream(Element.values()).filter(Element::hasWorldgen).toArray();
final Element element = elements[1 + random.nextInt(elements.length-1)];
Block runeStone = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(element.getModid(), element.getName().toLowerCase() + "_runestone"));
ITemplateProcessor processor = (w, p, i) -> i.blockState.getBlock() instanceof BlockRunestone ? new Template.BlockInfo(
i.pos, i.blockState.withProperty(BlockRunestone.ELEMENT, element), i.tileentityData) : i;
i.pos, runeStone.getDefaultState(), i.tileentityData) : i;
template.addBlocksToWorld(world, origin, processor, settings, 2 | 16);
@@ -65,8 +69,8 @@ public class WorldGenShrine extends WorldGenSurfaceStructure {
if(entry.getValue().equals(CORE_DATA_BLOCK_TAG)){
// This bit could have been done with a template processor, but we also need to link the chest and lock it
world.setBlockState(entry.getKey(), WizardryBlocks.runestone_pedestal.getDefaultState()
.withProperty(BlockPedestal.ELEMENT, element).withProperty(BlockPedestal.NATURAL, true));
world.setBlockState(entry.getKey(), ForgeRegistries.BLOCKS.getValue(new ResourceLocation(Wizardry.MODID, element.getName().toLowerCase()
+ "_runestone_pedestal")).getDefaultState().withProperty(BlockRunestonePedestal.NATURAL, true));
TileEntity core = world.getTileEntity(entry.getKey());
TileEntity container = world.getTileEntity(entry.getKey().up());
@@ -7,8 +7,7 @@
"translate": "advancement.ebwizardry:crystal.desc"
},
"icon": {
"item": "ebwizardry:magic_crystal",
"data": 0
"item": "ebwizardry:magic_crystal"
}
},
"parent": "ebwizardry:root",
@@ -18,8 +17,28 @@
"conditions": {
"items": [
{
"item": "ebwizardry:magic_crystal",
"data": 0
"item": "ebwizardry:magic_crystal"
},
{
"item": "ebwizardry:fire_crystal"
},
{
"item": "ebwizardry:ice_crystal"
},
{
"item": "ebwizardry:lightning_crystal"
},
{
"item": "ebwizardry:necromancy_crystal"
},
{
"item": "ebwizardry:earth_crystal"
},
{
"item": "ebwizardry:sorcery_crystal"
},
{
"item": "ebwizardry:healing_crystal"
}
]
}
@@ -7,8 +7,7 @@
"translate": "advancement.ebwizardry:defeat_remnant.desc"
},
"icon": {
"item": "ebwizardry:spectral_dust",
"data": 6
"item": "ebwizardry:spectral_dust_sorcery"
}
},
"parent": "ebwizardry:arcane_initiate",
@@ -18,8 +17,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 1
"item": "ebwizardry:spectral_dust_fire"
}
]
}
@@ -29,8 +27,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 2
"item": "ebwizardry:spectral_dust_ice"
}
]
}
@@ -40,8 +37,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 3
"item": "ebwizardry:spectral_dust_lightning"
}
]
}
@@ -51,8 +47,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 4
"item": "ebwizardry:spectral_dust_necromancy"
}
]
}
@@ -62,8 +57,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 5
"item": "ebwizardry:spectral_dust_earth"
}
]
}
@@ -73,8 +67,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"data": 6
"item": "ebwizardry:spectral_dust_sorcery"
}
]
}
@@ -84,7 +77,7 @@
"conditions": {
"items": [
{
"item": "ebwizardry:spectral_dust",
"item": "ebwizardry:spectral_dust_healing",
"data": 7
}
]

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